• Title/Summary/Keyword: 교육 융합

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Effects of Radiation-Counseling Convergence Education on Radiation Awareness (방사선카운슬링 융합교육이 방사선 인식도에 미치는 영향)

  • Seoung, Youl-Hun
    • Journal of radiological science and technology
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    • v.40 no.2
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    • pp.323-329
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    • 2017
  • The purpose of study was to analysis on the effects of radiation-counseling convergence education on radiation awareness. The survey objects were students of radiation-counseling convergence education from 12th May to 22th June in 2016. The questionnaires were education satisfactions and radiation awareness (risk, benefit, control) by Likert-type 5 scales. The analysis results revealed that education satisfactions of men students showed a significant higher female students and correlation coefficient of education satisfactions were the best high in the benefit and control of radiation. Finally radiation-counseling convergence education had a significant effect on radiation benefit. This convergence education influenced positive recognition on radiation benefit and it was indicated that radiation-counselors could treat clients on the basis of radiation benefit.

Development of Educational Model for ICT-based Convergence Expert (ICT 기반의 융합전문가 양성을 위한 교육모형 개발)

  • Ryu, Gab-Sang
    • Journal of the Korea Convergence Society
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    • v.6 no.6
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    • pp.75-80
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    • 2015
  • To train convergence experts ICT infrastructure must be learned IoT use capabilities of things. In this paper, targeted to students that are majoring in computer science, and for the design of the curriculum and the educational model that handles education of operation in general for training IoT-related education for five months to experts of convergence training describe the contents. Course is the basic ability of the process, core competence course, is divided into real-life capability process and on-site training course, was constructed in a total of 10 stages of the process details. Curriculum, it was designed to learn sensing technology, network technology, security, and content production technology. This educational model is utilized for job creation human resource training project of 2015 Ministry of Employment and Labor, it demonstrated the utility to contribute in order to achieve a high completion and the employment rate. Applicable to future university education plans to expand the curriculum, including courses that complement the Java.

Convergence Education Program Using Smart Farm for Artificial Intelligence Education of Elementary School Students (초등학생 대상의 인공지능교육을 위한 스마트팜 활용 융합교육 프로그램)

  • Kim, Jung-Hoon;Moon, Seong-Hwan
    • Journal of the Korea Convergence Society
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    • v.12 no.10
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    • pp.203-210
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    • 2021
  • This study was conducted to develop a convergence education program using smart farms with both input data(temperature, humidity, etc.) and output data(vegetables, fruits, etc.) that are easily accessible in everyday life so that elementary school students can intuitively and easily understand the principles of artificial intelligence(AI) learning. In order to develop this program, we conducted a prior study analysis of a horticulture, software, robot units in the 2015 Practical Arts curriculum and artificial intelligence education. Based on this, 13 components and 16 achievement criteria were selected, and AI programs of 4 sessions(a total of 8 hours). This program can be used as a reference when developing various teaching materials for artificial intelligence education in the future.

The Effects of SW Convergence Education Applying Yut-nori on Knowledge and Information Processing Competency of Elementary Students (윷놀이를 활용한 SW융합교육이 초등학생의 지식정보처리역량에 미치는 효과)

  • Chul, Kim
    • Journal of The Korean Association of Information Education
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    • v.26 no.6
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    • pp.579-585
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    • 2022
  • This paper aimed to analyze the effect of SW convergence education applying Yut-nori on the knowledge information processing ability of elementary school students. A study was conducted targeting elementary school students in the islands of Jeollanam-do. A SW convergence education applying Yut-nori was developed and applied to the experimental group. A pre-test for knowledge and information processing competency was conducted, SW convergence education applying Yut-nori was conducted, and a post-test for knowledge and information processing competency was conducted. As a knowledge information processing capability test tool, the upper elementary school knowledge information processing competency measurement tool was used for analysis. According to the analysis, SW convergence education using Yut-nori is effective in improving knowledge and information processing competency, which is the ability of elementary school students to collect, analyze, evaluate, and use selected knowledge and information to solve problems efficiently. It was found to be effective in improving knowledge and information processing competency.

Research on Ways to Improve Science Curriculum Focused on Key Competencies and Creative Fusion Education (핵심역량과 융합교육에 초점을 둔 과학과 교육과정 개선방향 연구)

  • Kwak, Youngsun;Son, Jeongwoo;Kim, Mi-Young;Ku, Jaok
    • Journal of The Korean Association For Science Education
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    • v.34 no.3
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    • pp.321-330
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    • 2014
  • Changes are expected in the future, and the future society will expect changes in education. Science curriculum needs to reflect such demands for changes in the future of education. Hence, this study explored ways to reflect the changes demanded by the future society in science education. In this study, we investigated the major issues and directions for improvements based on the findings from questionnaires given to 447 primary and secondary school science teachers as well as in-depth interviews with 12 experts. We explored the problems of the 2009 revised national science curriculum including organization of science elective courses, fusion 'science' as an elective course, intensive course-taking of science, career-focused science curriculum, variation of completion units in science elective courses, and fairness of science elective course selection in college entrance. In addition, we proposed ways to organize science curriculum around core competencies and STEAM education suggested by science teachers. According to the results, we need to add such key competencies as basic learning abilities, self-identity, and moral competencies to science curriculum in addition to existing key competencies including problem solving and communication. Regarding the fusion science, experts contended that convergence of science courses should come before that of science and other subjects, and that STEAM with science as the axis was the desired form of convergence. We also need to establish a curriculum development center that exclusively focuses on science curriculum research and development.

A study for 'Education 2.0' service case and Network Architecture Analysis using convergence technology (융합 기술을 활용한 '교육 2.0' 서비스 사례조사와 네트워크 아키텍처 분석에 관한 연구)

  • Kang, Jang-Mook;Kang, Sung-Wook;Moon, Song-Chul
    • Journal of Digital Contents Society
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    • v.9 no.4
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    • pp.759-769
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    • 2008
  • Convergence technology stimulating participation sharing openness to the public of web 2.0 such as Open-API, Mash-Up, Syndication gives diversity to education field. The convergence in education field means the revolution toward education 2.0 and new education reflecting web 2.0 stream is called 'education 2.0'. Education environment can be the space of social network intimately linked between learners, educators and educational organization. Network technology developed in ontology language makes it possible to educate semantically which understands privatized education service and connection. Especially, filtering system by the reputation system of Amazon and the collective intelligence of Wikipedia are the best samples. Education area can adopt actively because learners as educational main body can broaden their role of participation and communicate bilaterally in the equal position. In this paper, new network architecture in contents linkage is introduced and researched for utilization and analysis of the architecture for web 2.0 technology and educational contents are to be converged. Education 2.0 service utilizing convergence technology and network architecture for realizing education 2.0 is introduced and analyzed so that the research could be a preceding research to the education 2.0 platform foundation.

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The Effect of Physical Computing Programming Education Integrating Artificial Intelligence on Computational Thinking Ability of Elementary School Students

  • Yoo Seong Kim;Yung Sik Kim
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.3
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    • pp.227-235
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    • 2024
  • In the era of the information revolution, the need for artificial intelligence convergence education is emerging in the trend of global change. Therefore, in this paper, a physical computing programming education method that combines artificial intelligence was developed and applied. The control group was provided with physical computing programming education that did not converge with artificial intelligence, and the experimental group developed and applied a physical computing programming education method that fused artificial intelligence to analyze the impact on elementary school students' computing thinking ability. As a result, it was confirmed that physical computing programming education fused with artificial intelligence had a more positive effect on enhancing elementary school students' computational thinking skills compared to physical computing programming education without artificial intelligence.

The effect of Problem-Based Learning and Simulation Practice Convergence Education for Nursing Students (간호대학생의 문제중심학습과 시뮬레이션 실습 융합교육의 효과)

  • Kim, Hyun Jung;Chun, In Hee
    • Journal of the Korea Convergence Society
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    • v.9 no.7
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    • pp.355-364
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    • 2018
  • The purpose of this study is to investigate the effect of simulation practice combining problem-based learning on nursing knowledge, self-confidence, critical thinking tendency and problem solving ability. The subjects of this study were 45 students who took two courses of nursing situation practice in the fourth grade of S university in S area. Data were collected before and after the simulation exercise using the self-report questionnaire. The problem-based learning and the simulation practice convergence training were conducted for three weeks with two hours per week, and the post- integration nursing knowledge, self-confidence, critical thinking disposition, and problem solving ability scores were improved. Nursing knowledge, self-confidence, and critical thinking tendency were positively correlated with problem solving ability and proved the effectiveness of problem-based learning and simulation training. Therefore, education programs combining problem-based learning and simulation training on various topics should be developed and utilized.

Effects of Convergence-based Simulation Education on the Problem Solving Ability, Self-Efficacy and Performance Confidence of Core Fundamental Nursing Skill for Nursing Students (융합시뮬레이션 교육이 간호학생의 문제해결능력, 자기효능감 및 핵심기본간호술 수행자신감에 미치는 효과)

  • Lee, Hyun-Jung
    • Journal of Convergence for Information Technology
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    • v.10 no.1
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    • pp.44-50
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    • 2020
  • This study was performed to examine the effect of convergence-based simulation education on the problem solving ability and self-efficacy and confidence of core fundamental nursing skill performance for nursing students. A non equivalent control group post-test only design was utilized(experimental group(n=97), control group (n=87)). Data were analyzed using independent t-test, Chi-square test and Pearson's correlation. The scores of the problem solving ability(t=-2.04, p=.043) and confidence of core fundamental nursing skill performance(t=5.31, p<.001) were higher than those of the experimental group than control group. It is necessary to find ways to iterative and convergent research that verifies the continuous development and effectiveness of various courses.

Development Convergence Education Program for Elementary and Middle School Using Design (디자인을 활용한 초‧중등 융합교육 프로그램 개발)

  • Lee, Jong-Hak;Yoon, Ma-Byong;Ryu, Sung-Rim;Kim, Hak-Sung
    • Journal of the Korea Convergence Society
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    • v.8 no.10
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    • pp.173-183
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    • 2017
  • The purpose of this study is to develop students' creativity and artistic sensitivity by developing a convergence education program that links various subjects, including mathematics, science, and art based on design. Design is done in almost every human activity that pursues beauty and implements cultural value through patterns and images. We have developed three programs for elementary school students and two programs for middle school students, taking into consideration the achievement standards and curriculum content appropriate for the 2015 revised curriculum. It was assessed by a panel of five educational experts during the development and demonstration courses to evaluate the feasibility of the development program. The development program can enhance the design literacy and design sense of elementary and junior high school students and can be used convergent educational contents that can be applied in the free-semester system activities of junior high school. Through this program, adolescents who will lead the future design society will be able to acquire the sense of design, literacy, and design ability as design consumers and producers.