• Title/Summary/Keyword: 과학적 창의성

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The Impacts of Artistic Creativity, Scientific Creativity, General Creativity on Perceived Enjoyment and Intention to Reuse : Focused on Role-Playing Game Players (예술적 창의성, 과학적 창의성, 일반적 창의성이 지각된 즐거움과 재이용의도에 미치는 영향 : 롤플레잉 게임 이용자들을 대상으로)

  • Byeon, Hyeon-Su
    • Journal of Korea Game Society
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    • v.11 no.1
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    • pp.59-67
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    • 2011
  • The increase in the use of video games is resulting in the perception of some variables for video gamers. Therefore, it is necessary to identify the drivers for video games and their effects on the users to lead the growth strategies for the video gaming business. In this study, the drivers of video game play are creativities and enjoyment which are based on previous studies. And an empirical analysis was performed to determine the effect of these variables on intention to reuse. First, the results showed that artistic, scientific, and general creativity affect perceived enjoyment. Second, perceived enjoyment appeared to be a significant factor of intention to reuse. Specially, the author confirmed that artistic creativity has a very significant effect on enjoyment of video games.

Effects of STEAM Lessons Using Scratch Programming Regarding Small Organisms in Elementary Science-Gifted Education (스크래치 프로그래밍을 활용한 '작은 생물' STEAM 수업이 초등과학 영재에게 미치는 효과)

  • Choi, Youngmi;Hong, Seung-Ho
    • Journal of Korean Elementary Science Education
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    • v.34 no.2
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    • pp.194-209
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    • 2015
  • 본 연구의 목적은 스크래치 프로그래밍을 활용한 초등과학 '작은 생물' STEAM 수업을 개발하고 적용하여, 초등 영재학생의 창의적 인성, 창의적 문제해결력, 과학적 태도의 향상에 어떠한 영향을 미치는지 알아보고자 하였다. 개발한 STEAM 수업은 과학 지식과 스크래치 프로그래밍을 통합한 내용적 융합의 방법을 통해 학습자가 창의적 설계와 감성적 체험을 효과적으로 경험할 수 있도록 설계되었다. 연구 대상은 26명의 초등과학 영재학생들이었으며, 양적 및 질적 접근을 통해 자료를 수집하였다. 7차시의 수업을 적용한 결과, 개발한 STEAM 수업이 창의적 인성 및 과학적 태도에 효과가 있었다. 창의적 인성 하위 요소 중, 독립성에서 효과가 있었으며, 과학적 태도 측면에서는 자발성 및 인내심에서 유의한 상승을 보였다. 본 연구는 생명 과학 및 컴퓨터 프로그래밍처럼 STEAM 수업을 위한 효과적인 수단을 통합하는 일이 과학 기술에 대한 학생들의 창의성과 흥미를 신장시킬 수 있음을 제안한다.

Relationship between the Observation Ability and Scientific Creativity of Elementary Students: Focus on Observation Learning of Outdoor Plants (초등학생의 관찰 능력과 과학 창의성의 관계 분석 - 야외 식물 관찰 학습 사례를 중심으로 -)

  • Kim, Hyun-Ju;Kim, Min-Ju;Lim, Chae-Seong
    • Journal of Korean Elementary Science Education
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    • v.41 no.4
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    • pp.593-615
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    • 2022
  • This study aimed to analyze the relationship between the observation ability and scientific creativity of elementary students through observation learning of outdoor plants and to identify the factors that influence the two constructs. The study recruited 21 fifth-graders in Seoul. After evaluating observation ability and scientific creativity through observation tasks, qualitative data were obtained through interviews with students about their observation of the plants. Additionally, the study collected various materials, such as the observation records and worksheets of the students to verify the validity of research. The main results of this study are as follows. First, the students were first classified into four groups according to levels of observation ability and scientific creativity. The result demonstrated that the higher the level of observation ability, the higher the level of scientific creativity. Second, observation ability and scientific creativity pointed to a positive correlation. Furthermore, originality, which is one of the components of scientific creativity, indicated a weak positive correlation with observation ability. Third, the factors that influenced observation ability were frequency of plant observation and interest and cooperation in observation learning, and those of scientific creativity were observation ability and the level of plant-related knowledge. Lastly, the study discussed educational methods for improving observation ability and scientific creativity.

Analyzing the Creative Process of the Pauling's Research for Science Gifted Education (과학영재를 가르치기 위한 창의적 화학자 폴링의 연구과정 분석)

  • Koo, Mi-Na;Kim, Ji-Young;Park, Jong-Seok;Kim, Young-Min;Seo, Hae-Ae
    • Journal of Gifted/Talented Education
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    • v.21 no.4
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    • pp.945-959
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    • 2011
  • Creativity is always important in science gifted education. There are many research results about enhancing the creativity. One of the ways of enhancing students scientific' creativity is to let them think and research like scientists so that they can follow how scientists find problems and solve them. So in this study, scientific creative elements were extracted from the Pauling's detailed examples of research process by using many documents. Abductive reasoning, paradox, changing the perspective, modeling, simplifying, converging thinking, diverging thinking, and metaphorical thinking are thinking methods that were extracted from the Pauling's research process. Repeated experiment, co-experiment, using both theories and experiments, and social obligation as a scientist are research methods. Scientific creative elements that were extracted suggest some direction that have more scientific creativity, more ability to find problems, and more ability to form theories in science education or in science gifted education.

Science-Gifted Class Students' Change in Creative Personality and Creative Thinking Ability and Comparison to General Class Students in the First Grade of High School (고등학교 1학년 과학영재 학급 학생의 창의적 성격과 창의적 인지력 변화 및 일반 학급 학생과의 비교)

  • Kim, Hyung-Do;Kim, Dong-Jin;Park, Kwang-Seo;Kim, Eun-Suk;Jin, Dong-Joo;Park, Kuk-Tae
    • Journal of the Korean Chemical Society
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    • v.53 no.2
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    • pp.189-201
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    • 2009
  • The purpose of this study was to find out whether scientifically creative students were selected as science-gifted class students and whether their creativity improved after class for the science-gifted students by comparing the science gifted class students to general class students in the first grade of high school. This was achieved by comparing science-gifted class students with general ones on creative personality and creative thinking ability. For this study, science-gifted class students and general class students were surveyed using Khatena-Torrance creative perception inventory and Torrance test of creative thinking with words of form A, before and after class for the science-gifted group. The results showed that science-gifted class students scored significantly higher than general class students on the creative personality. However, there was no significant difference between the two groups in their creative thinking ability. Also, in this study, the sub-factors of creative personality and those of creative thinking ability showed very low levels of correlation, which implies that the two variables are highly independent. In addition, science-gifted class students did not show significant improvement in their scores on the creative personality and the creative thinking ability after class. Therefore, further research and development on the selection of science-gifted students and teaching-learning methods which can improve the creativity of these students are needed.

Development of Teacher Questioning for Improvement of Scientific Creativity and Its' Application - Case Study for Earth Science Class in High School - (과학적 창의성 신장을 위한 교사발문의 개발 및 적용 - 고등학교 지구과학 교과 중심으로 -)

  • Cho, Kyu-Seong;Park, Mi-Sook;Chung, Duk-Ho
    • Journal of Science Education
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    • v.33 no.1
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    • pp.122-132
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    • 2009
  • This study aimed at designing an effective earth science instruction which would help to improve students' scientific creativity using the questioning strategies. The developed questioning strategies were applied to 153 students of $10^{th}{\sim}11^{th}$ grades from March, 2004 to February, 2006. The Reaction Evaluation of Educational Program was used for students' reponses on these questioning strategies. And the Creativity Test developed by the Korea Institute for Aptitude Test was used for the changes of students' scientific creativity. The students responded that these questioning strategies improved students' scientific creativity, and those did not promoted interaction between the teacher and the students. After implementing these questioning strategies, students' analogical ability of language was evaluated the largest score among the 6 categories of scientific creativity. The survey about students' scientific creativity showed that there are meaningful differences between before and after implementing these questioning strategies : analogical ability of figure, analogical ability of language, reading comprehension ability.

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Differences in Creative Personality and Environment between Higher-Level and Lower-Level Students in Scientific Creativity (창의 성향, 환경, 과정, 산물의 상관 분석 및 과학 창의성 상·하위 학생의 창의 성향과 환경의 차이)

  • Kim, Minju;Lim, Chaeseong
    • Journal of Korean Elementary Science Education
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    • v.41 no.2
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    • pp.395-417
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    • 2022
  • This study aims to analyze the correlation of creative personality, environment, process, and product as related to scientific creativity for different levels of elementary school students. We evaluated 105 fifth graders' responses to two tests: i) the scientific creativity test for creative process and product and ii) the self-report test for creative personality and environment. In the self-report test, creative personality comprises cognitive and affective personality, and creative environment constitutes home and school environments. To attain a deeper understanding of phenomena that cannot be explained by a quantitative analysis, interviews were conducted with four students who had the highest scores in creative product and four students who had the lowest scores in creative product while having higher-than-average scores in creative process. First, correlation of creative personality and environment were not significant. Second, in the interviews, students who had the highest scores in scientific creativity had common characteristics, namely, the ability to endure current difficulties to achieve future success and the propensity to listen to other people's ideas critically. Third, students who had the highest scores in creativity hailed from families that respected their opinions, whereas students with the lowest scores belonged to families that disregarded or neglected their opinions. Finally, this study specifies the criteria that should be considered for affective and environmental aspects of scientific creativity education.

An Application Effect of Family Activity for Improving Scientific Creativity (FAISC) (과학 창의성 향상을 위한 가족활동(FAISC) 프로그램의 적용 효과)

  • Jee, Kyoungjun;Park, Jongwon
    • Journal of The Korean Association For Science Education
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    • v.34 no.3
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    • pp.213-220
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    • 2014
  • In the previous study (Jee & Park, 2013), family activities, which can be utilized to improve scientific creativity at home have been developed and used. In that study, 12 families fell into two groups, received 6 programs for scientific creativity respectively, and conducted the program for six weeks. As consequences, various positive responses from participants have been received. This survey has been conducted to test whether scientific creativity could be improved quantitatively through family activity at home, and to examine parents' recognition of the feasibility of teaching creativity as well. To answer this, a scientific creativity test consisting of three items in the pre- and post-test respectively have been developed and carried out. The test includes various elements of scientific creativity defined by Park (2011). For obtaining parents' responses, a questionnaire has been developed and applied. The results reveal that parents have changed their thought to 'everyone can conduct scientific creativity activity at home if effective programs are provided and they learn the basic skills to do it.' And, through the scientific creativity test, the experimental group has indicated an improvement in scientific creativity with statistical significance and a large effect size. Therefore, we suggest that family activity for scientific creativity can be applied to family activity in various situations such as camp, leasure or science museum.

Developing a Scientific Creativity Test to Explore the Relationship between Elementary Students' Creative Process and Product - Focusing on Biology - (초등학생의 창의 과정과 산물의 관계를 탐색하기 위한 과학 창의성 검사 도구 개발 - 생명 영역을 중심으로 -)

  • Kim, Minju;Lim, Chaeseong
    • Journal of Korean Elementary Science Education
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    • v.40 no.4
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    • pp.520-544
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    • 2021
  • This study aims to develop a scientific creativity test for exploring the relationship between elementary students' creative process and product. For this, the researcher reviewed the literatures of scientific creativity and developed the items based on the constructs of creative process and product. After a review conducted by nine science education specialists, a pilot test, and additional revision and supplementation of observation test, the test, consisting of two sets-"animals" and "plants"-was finally conducted on 105 fifth-grade students. The test results were analyzed by using statistical analysis software. WinSteps, SPSS, and AMOS. The main findings from this study are as follows. First, when it comes to scientific creativity, creative process consists of science knowledge, inquiry skills, and creative thinking skills (divergent, convergent, and associative thinking skills). Creative product in science is a new and scientifically useful idea realized in a certain form. Second, observation, which was selected as a representative inquiry skill in this research, should not be related to creative thinking skills. Third, among the rest of the items, usefulness had the lowest averages, as it was, perhaps, difficult to satisfy the teachers' criteria for the scientific validity and usefulness. Fourth, the Spearman correlation coefficients between the items of "animals" and "plants" to find out the parallel-form reliability were significant, except for the item of originality. Fifth, the test was satisfactory with regard to the three aspects of construct validity-convergent, discriminant, and nomological. This study concludes by discussing the usefulness of this test, which has the possibility of exploring the relationship between creative process and product and of playing a role as an authentic evaluation tool in school.

Identification of Instructional Components to Increase Students' Interest and Creativity in American Science Classrooms (미국의 중학교 과학수업에서 학생들의 흥미와 창의성을 높이는 수업요소)

  • Kang, Nam-Hwa;Park, Yunebae
    • Journal of Science Education
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    • v.34 no.2
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    • pp.421-431
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    • 2010
  • The purpose of this study was to identify instructional components supporting students' interest and creativity in American middle school science classrooms. Two 7th grade classrooms were selected, and observed for 11 class periods each. Results showed that hands-on and small group activities were the most effective ways to increase students' interest. The teachers' instructional approaches, such as individualized paced teaching, sufficient peer teaching, permissive atmosphere, various media, and purpose-focused summary game were found to influence students' interest. To enhance students' creativity, increasing interest, making hypothesis, and trying to various experimental method with sufficient time were identified as effective components.

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