• Title/Summary/Keyword: 강좌

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A Case Study of University Convergence Classes on Learners' Creative Ideas : Focusing on the development journal of the indie game of 'Woody' (대학의 융복합 수업이 학습자의 창의적 발상에 미친 사례 연구 : '우디'의 인디게임 개발 일지를 중심으로)

  • Kim, Seong-Hee;Lee, Kyeong-Wook
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.1
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    • pp.153-160
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    • 2021
  • In recent universities, the new-normal era. There is a growing interest in nurturing creative thinking learners who have converged thinking necessary for the AI era based on big data. This study intends to propose the expansion of science liberal arts education necessary to meet the education needs of these universities. To this end, first the status of convergence education in universities and the elements necessary for the learners' creative ideas were examined. Second, learners who took a convergence lecture at a university will look at the development case of in which convergence thinking, creative thinking, and gaming are implemented. Based on this, we would like to propose an expanded organization and operation of science liberal arts education as a way to enhance the creative thinking of learners and their competencies through convergence classes at universities.

Study on Development of Educational Program Contents in the National and Public Art Museums in South Korea since the COVID-19 (코로나-19 이후 국내 국공립미술관 교육프로그램 콘텐츠 변화 연구)

  • Yun, Kusuk
    • The Journal of the Korea Contents Association
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    • v.22 no.1
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    • pp.310-323
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    • 2022
  • This paper studies how the nature of educational programs run by public art museums in South Korea have been influenced by the COVID-19 pandemic, as well as to what extent the pandemic has caused operational problems for these museums. It, in effect, unveils the new museum culture of the COVID-19 era. It finds that the number of educational programs at the eight museums in Korea selected for this study has decreased 34% since the start of the COVID-19 pandemic. The number of online educational programs, educational brochures and art kits at six of the museums has also increased by 70% compared to before the COVID-19 pandemic. Additionally, 'untact' programs thought up and created by artists have been gradually developing at certain art museums in South Korea, while VR/AR educational programs have been developing at museums in the Seoul Metropolitan Area. As such, this study reveals the changing characteristics of museum educational programs and the new museum educational culture in the COVID-19 era with the hope of opening up discussion about the future direction these programs will take.

The Design of Convergence Curriculum, the Historical Case of Medical Mission and the Research Initiative Outcome of Medicine and Theology (의학과 신학의 융합 교육과정 개발, 의료선교의 역사적 사례, 연구개발 성과에 관한 연구)

  • Son, Moon
    • Journal of Christian Education in Korea
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    • v.65
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    • pp.133-161
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    • 2021
  • This study focuses on the vulnerability of our society and environment under the Covid-19 pandemic. The medical descriptions about severe acute respiratory syndrome coronavirus disease 2019 provide the serious manifestation of the SARS-CoV-2 virus and a new resilient hope of its vaccination. Moreover, with the perspective of feminist practical theology, the author explores a resilient possibility to reconstitute an ecological relationship between our society and environment. In addition, many people's depression in the time of Covid-19 is understood in the meaningful narrative of the relationship between integrity and despair to be stressed by Erikson in the perspective of Loder. Especially, this study focuses on the main stream of designing the convergence curriculum of medicine and theology to move toward the life wellbeing of community members, overcoming their difficult circumstances such as Covid-19.

Development of an Instrument Measuring Elementary Pre-service Teachers' Beliefs on Teaching and Learning Mathematics (초등 예비교사의 수학 교수·학습에 대한 신념 측정을 위한 도구 개발)

  • Hwang, Jihyun;Kim, Jinho;Kwon, Na Young
    • Education of Primary School Mathematics
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    • v.25 no.1
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    • pp.43-55
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    • 2022
  • It is critical to examine changes in teachers' beliefs on how to teach and learn mathematics through teacher education programs. This study aims to develop an instrument measuring elementary pre-service teachers' beliefs on student- and teacher-centered instruction. After developing questionnaires with mathematics education experts, the structural validity of the instrument was evaluated by collecting and analyzing data from 166 pre-service teachers. Parallel analysis and exploratory factor analysis were applied sequentially to collect validity and reliability evidence. The results showed that this instrument can be used to examine changes in pre-service teachers' two different types of belief: student- and teacher-centered instruction. We also suggested how to interpret scores appropriately.

Structural Relationships among Factors Influencing Academic Achievement In Synchronous Online Learning (대학 실시간 쌍방향 수업 성과에 영향을 미치는 요인들 간의 구조적 관계 규명)

  • Park, Saerok;Lee, Jeongmin
    • The Journal of the Korea Contents Association
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    • v.21 no.11
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    • pp.826-839
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    • 2021
  • The purpose of this study was to provide instructional implications for synchronous online learning at universities by examining variables that influence the outcome of synchronous online learning and investigating the relationships of the variables. To achieve the purpose, self-regulated learning, social presence, learning engagement and perceived academic achievement were measured by 123 university students who had taken synchronous online learning for spring semester in 2020. The collected data were analyzed through SPSS and SPSS PROCESS macro. The results were as follows. First, self-regulated learning and learning engagement significantly predicted perceived academic achievement while social presence did not. Second, self-regulated learning had a direct effect on perceived academic achievement and had an indirect effect on perceived academic achievement through learning engagement. Third, social presence did not have a direct effect on perceived academic achievement, but had an indirect effect on perceived academic achievement through learning engagement. The implications based on the results were suggested.

Python Basic Programming Curriculum for Non-majors and Development Analysis of Evaluation Problems (비전공자를 위한 파이썬 기초 프로그래밍 커리큘럼과 평가문제 개발분석)

  • Hur, Kyeong
    • Journal of Practical Engineering Education
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    • v.14 no.1
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    • pp.75-83
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    • 2022
  • Most of the courses that teach the Python programming language are liberal arts courses that all students in general universities must complete. Through this, non-major students who have learned the basic programming process based on computational thinking are strengthening their convergence capabilities to apply SW in various major fields. In the previous research results, various evaluation methods for understanding the concept of computational thinking and writing code were suggested. However, there are no examples of evaluation problems, so it is difficult to apply them in actual course operation. Accordingly, in this paper, a Python basic programming curriculum that can be applied as a liberal arts subject for non-majors is proposed according to the ADDIE model. In addition, the case of evaluation problems for each Python element according to the proposed detailed curriculum was divided into 1st and 2nd phases and suggested. Finally, the validity of the proposed evaluation problem was analyzed based on the evaluation scores of non-major students calculated in the course to which this evaluation problem case was applied. It was confirmed that the proposed evaluation problem case was applied as a real-time online non-face-to-face evaluation method to effectively evaluate the programming competency of non-major students.

A Design of Participative Problem Based Learning (PBL) Class in Metaverse (메타버스에서의 참여형 PBL 수업 설계)

  • Lee, Seung Ho
    • Journal of Practical Engineering Education
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    • v.14 no.1
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    • pp.91-97
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    • 2022
  • Recently, as per a representative education method to develop core capabilities (such as critical thinking, communication, collaboration, and creativity) problem based learning (PBL) has been widely adopted in universities. Two important features of PBL are 'collaboration between team members' and 'participation based self-directed learning'. These two features should be satisfied in online education, although it is difficult due to the limitation on space and time in the COVID-19 pandemic. This paper presents a new design of PBL class in Metaverse, based on improving the online PBL class operated in the previous semesters in the H university. In the proposed PBL class, students are able to display materials (e.g., image, pdf, video files) in 3D virtual space, that are related to problem solving. The 3D virtual space is called gallery in this paper. The concept of gallery allows for active participation of students. In addition, the gallery can be used as a tool for collaborative meeting or for final presentation. If possible, the new design of PBL class will be applied and its effectiveness will be analyzed.

Design and Implementation of a Cloud-based Linux Software Practice Platform (클라우드 기반 리눅스 SW 실습 플랫폼의 설계 및 구현 )

  • Hyokyung Bahn;Kyungwoon Cho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.2
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    • pp.67-71
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    • 2023
  • Recently, there are increasing cases of managing software labs by assigning virtual PCs in the cloud instead of physical PCs to each student. In this paper, we design and implement a Linux-based software practice platform that allows students to efficiently build their environments in the cloud. In our platform, instructors can create and control virtual machine templates for all students at once, and students practice on their own machines as administrators. Instructors can also troubleshoot each machine and restore its state. Meanwhile, the biggest obstacle to implementing this approach is the difficulty of predicting the costs of cloud services instantly. To cope with this situation, we propose a model that can estimate the cost of cloud resources used. By using daemons in each user's virtual machine, we instantly estimate resource usage and costs. Although our model has very low overhead, the predicted results are very close to the actual resource usage measured by cloud service providers. To further validate our model, we used the proposed platform in a Linux practice lecture for a semester and confirmed that the proposed model is very accurate.

The effects of e-learning characteristics on e-learner's scholastic performance (이러닝 특성이 학습자의 학업성과에 미치는 영향에 관한 연구)

  • Lee, Heon-Chul;Goo, Bon-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.5
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    • pp.201-209
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    • 2009
  • RThe main object of this study is to stipulate the relation between e-learning characteristics and e-learner's scholastic performance through the integrated study model of perspective of educational technology and information technology. Using e-learning system quality, e-learning contents characteristics and interaction as independent variable, e-learner's scholastic performance as dependent variable and learning motivation as mediator, this study has examined the relationship among these variables. Two hundreds and twelve undergraduates in cyber university participated in the survey and filled out questionnaires related to this study. The main results are as followed. First, content's quality, technical quality and the support of school affairs have a significant effect on the e-learner's scholastic performance. Second, Learning motivation plays a partial mediating role in the relationship between e-learning characteristics and e-learner's scholastic performance. The meaningful implication of this study is that to improve e-learner's scholastic performance, we have to offer e-learners more customized various learning plans, learning contents and interaction between e-learners and e-learning systems.

Clustering Analysis of Science and Engineering College Students' understanding on Probability and Statistics (Robust PCA를 활용한 이공계 대학생의 확률 및 통계 개념 이해도 분석)

  • Yoo, Yongseok
    • Journal of Convergence for Information Technology
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    • v.12 no.3
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    • pp.252-258
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    • 2022
  • In this study, we propose a method for analyzing students' understanding of probability and statistics in small lectures at universities. A computer-based test for probability and statistics was performed on 95 science and engineering college students. After dividing the students' responses into 7 clusters using the Robust PCA and the Gaussian mixture model, the achievement of each subject was analyzed for each cluster. High-ranking clusters generally showed high achievement on most topics except for statistical estimation, and low-achieving clusters showed strengths and weaknesses on different topics. Compared to the widely used PCA-based dimension reduction followed by clustering analysis, the proposed method showed each group's characteristics more clearly. The characteristics of each cluster can be used to develop an individualized learning strategy.