• Title/Summary/Keyword: youth culture

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Semiotic Analysis of Jambangee's 'Nationalism'Advertisement ('민족주의' 광고의 기호학적 분석 - 진 캐주얼브랜드 '잠뱅이'의 광고 연구 -)

  • 김정은;홍기현
    • The Research Journal of the Costume Culture
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    • v.8 no.6
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    • pp.949-963
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    • 2000
  • Jambangee's advertisements in spring 1998 attracted public attention by the differentiating message of 'nationalism'. The purpose of this paper is to interpret Korean youth's culture of consumption, value, thought and culture expressed in these advertisements. The semiotic analytic method of F. Saussure and R. Barthe were used. Metaphor and metonymy as interpretive tools were used. Two levels of meaning, denotation and connotation were examined, and idelogies and mythologies were sought. Contrary to the most of jean advertisements which show youth, characteristic style, western life style and westernized beauty, refinement, materialism, and social differentiation, Jambangee's advertisement showed nationalism and patriotism. These advertisements criticized that preference of imported goods and ostentation of purchasing power brought crisis of economy and I.M.F. system. Jambangee's jeans symbolized as the meaning of nationalism and patriotism were suggested as a way to save our country. Jambangee's advertisements are meaningful. Because we had accepted western fashion passively so far, but for the first time Jambangee applied Korean design elements to jeans and gave new meanings to them through the 'nationalism'campaign.

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A Study on the Similarity of Fashion in the 1920′s and 1960′s (1920년대와 1960년대의 패션에 나타난 유사성에 관한 연구)

  • 정현숙
    • The Research Journal of the Costume Culture
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    • v.12 no.2
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    • pp.224-238
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    • 2004
  • This paper analyzes the similarity of fashion in the 1920's and 1960's. Fashion is a reflection of Zeitgeist. The similarity of fashion appeared in the similar social ideal period. The fashion of the 1920's and 1960's have a lot of similarity in many respects. Androgyny was the new word. The woman cut her hair short, wore short skirt, and projected a self-confidence that was considered by many to be too masculine. The new fashions also appeared very youthful. The cult of eternal youth was born. The mature woman was no longer requested. Instead, in the face of changing lifestyles and extremely rapid technological development, taste ran in favor of a young, athletic, and mobile ideal. The new fashions do-emphasized curvaceous shapes through short dresses and short hair-both styles were supposed to express youthfulness. Characteristic of the times was the short loose dress: straight silhouette disguised feminine curves. The new dresses were invented for very young, slim, and wide-eyed women. The common Zeitgeist of the 1920's and 1960's represents the cult of youth and the adoption of innovative style, which emphasized decoration-cleared simplicity, functionality, practicality, activity, androgyny. Innovative short skirt, youth fashion, androgynous style, unisex style, tubular silhouette, short hair style, and eyeline-emphasized makeup were analyzed by the similarity of fashion in the 1920's and 1960's.

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A Study on Street Fashion of Korean Youth in the 1900s (1990년대 한국 청소년의 스트리트패션 연구)

  • 김정연
    • Journal of the Korean Home Economics Association
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    • v.36 no.9
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    • pp.13-33
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    • 1998
  • The purpose of this study is to examine the styles of street fashion in youth sub-culture which has the leading power of 1990's Korean fashion flow. This topic has been explored in documentary studies about the youth sub-culture and the background of street fashion. Then, it also continued to classify street fashion styles in order to grasp the meaning as a young fashion. The results of this study are as follows. Street fashio of Korean youth are composed of four styles. ; The first is a hip-hop style. The hip-hop of Korea is started by 'Taiji Boys' and their representative apperances are the big-baggy pants, the reversed cap, the thrown backpack. The second is a reggae style. It is formed by the singer 'Kim Gun Mo'. It features the primary color and the use of ethnic fabrics. The third is a kitch style. The kitch is definitely represented by the old, the childish and the satire appearances. It came up with the rock band 'pipiband'. The forth is a sporty style. It comes from 'basketball' and 'skateboarding' which the young people prefer. Its designs are applied from the back-number of players, the names of the teams, the stripes of active-feeling. Based on this study, I designed cloths with 3 concepts to present a new design direction of Street Fashion. Work 1, 「JOY-RIDE」 represented the freedom and the release which are shown by pop music and dance. Work 2, 「GAMMA ENERGY」 represented the dynamic energy through sports games. Work 3, 「AROUND THE CORNER」 represented the form of street including comers, walls, roads etc.

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Exploration on the Youth Employee's Labor Mobility (청년층의 입직 및 이직 실태와 해소방안 탐색)

  • Lee, Sukyeol;Park, Cheolwoo;Lee, Mira
    • Journal of Engineering Education Research
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    • v.17 no.6
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    • pp.30-45
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    • 2014
  • Using the data of Economically Active Population Survey and GOMS, we analyze youth employee's labor mobility. We found the causes of the youth employee's labor mobility as follows: work environment, salary, enterprise's vision, job satisfaction, job mismatching, organizational culture, mismatching of work and housing and so on. On the basis of results, we proposed a step by step solutions. The resulting policy implication is that rather than raising job finding rate of the unemployed youths, we need to focus more on reducing job mismatching.

A study on Regional Disparity of Youth Cultural Welfare (청소년문화복지 지역격차연구 - 충청지역을 중심으로 -)

  • Kim Minjung;Song Jumi
    • Journal of the Korean Home Economics Association
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    • v.42 no.11
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    • pp.61-84
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    • 2004
  • The purpose of this study is to present foundational data to promote the cultural welfare status of youth. The actual condition of the youth's cultural welfare was investigated by investigating the degree of youth's cultural welfare satisfaction and needs by regional groups. A total of 1486 questionnaires were used for the final data analysis. The analysis revealed the following results. 1. Actual conditions of adolescents cultural welfare. 1) Among various cultural activities, adolescents find leisure and social activity, artistic, mass media and video-media activities very boring and one-sided, Instead, they have greater interest in computer- and Internet-related activities, such as getting and sharing information and communication. 2) While adolescents living in urban areas benefit from well developed social infra-structure, those living in rural areas seldom take advantage of it. 3) The obstacles against cultural welfare of the youth can be categorized as: 'lack of money,' 'lack of time,' and 'lack of cultural facilities. ' In urban areas 'lack of time' becomes an issue, whereas in rural areas 'lack of money' and 'lack of cultual facilities' are important. 2. Degree of cultural welfare satisfaction of the youths. Youths generally appear either 'unsatisfied' or 'neutral' concerning their satisfaction degree about leisure and social activity parts, and art and play-activity paris. On the other hand, they appear 'neutral' concerning their satisfaction degree about computer- and Internet-related information and communication parts, and mass- and video-media activity parts. In addition, urban youths show a higher degree of satisfaction than rural youths. 3. What the youths need To improve their culture welfare status, they need a lot of supplements for cultural activity in the form of cultural infra-structure. Regarding the cultural infra-structure, rural youths need more than urban youths.

A Basic Study for Development of Youth On-line Game Competence Quotient (청소년 대상 온라인 게임 역량 지수 개발을 위한 기초 연구)

  • Kim, Ki-Suk
    • Journal of Digital Convergence
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    • v.15 no.7
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    • pp.375-382
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    • 2017
  • Human resources required in society of knowledge and information are those who not only learn about knowledge and information but also apply those acquired sources to creatively trouble-shoot issues through independent or cooperative relationship. This study is to clarify that there is a positive effect from use of on-line game by youth as youth may have an opportunity to learn the competence required by present and future society of knowledge and information. Moreover, this study is to propose that positive competence may be acquired through on-line game and that the systematic device is required to show the classification of competence from game under characteristics of users. For upright settlement of gaming culture, game companies and the government are required to cooperate actively. Therefore, it is expected that the data from this study will be used as basis of studies of development of youth on-line game competence Quotient to grant upright gaming culture and youth on-line game competence Quotient.

Effect of Multicultural Adolescents' Physical Satisfaction on Academic Adjustment : Mediating Effect of Self-esteem and Peer Relationship (다문화 청소년의 신체만족도가 학업적응에 미치는 영향 : 자아존중감과 친구관계의 매개효과)

  • Yu, Ji-Hu;Ko, Jeong-Hoon
    • Journal of Convergence for Information Technology
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    • v.11 no.10
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    • pp.314-321
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    • 2021
  • This study analyzed the mediating effects of self-esteem and peer relationship in the effects between physical satisfaction and academic adaptation of multicultural youth. The subjects of the study were 1,064 first-year high school students at the time of the survey using the 8th Multicultural Youth Panel (MAPS) data. For data analysis, descriptive statistics, correlations, and path analysis of measurement variables were carried out using SPSS 25.0. According to the analysis, first, multicultural youth's body satisfaction has a positive effect on academic adaptation, and second, self-esteem is completely mediated in the relationship between body satisfaction and academic adaptation. Third, the relationship between multicultural youth's body satisfaction and academic adaptation has been partially mediated. The results will be used to develop basic data and programs to support healthy growth of multicultural youth. These results can be used to develop basic data and programs to devise support measures for healthy growth of multicultural youth.

Assessment of Degree and Safety Inspection Based on Maintenance Level in Domestic Youth Training Facility (국내 청소년시설 대상 유지관리기반 안전점검 및 안전성 평가 연구)

  • Lee, Jeong-Seok
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.24 no.3
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    • pp.1-8
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    • 2020
  • Recent the number, size and accident on Youth Training Facility have increased annually. Also, the discussion and interest relation to safety and maintenance of youth culture and education. This study asserts the necessity and importance of present condition and characteristic based on Youth Training Facility in domestic. Therefore, Results of this study, it is appeared that very vulnerable to improve safety and maintenance in them. Accordingly, The purpose of this study is to investigate the current status for the whole youth facilities. second it estimate on main damage and defect of them for the period four years.

The Effects of Youth Well-being on Career Decision Self-efficacy with Mediation Effect of Community Social Capital -for School-maladjusted Youth- (청소년 안녕감이 진로결정 자기효능감에 미치는 영향 및 지역사회자본의 매개효과 -학교부적응 청소년 대상으로-)

  • Song, Kyeng-my;Cho, Sung-je
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.1
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    • pp.672-680
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    • 2021
  • The purpose of this study is to understand the effects of adolescent wellbeing of school maladjusted teens on the career decision self-efficacy and the mediating effect of community capital. The subjects were 116 school maladjusted teens in Ulsan metropolitan area. As analysis methods, frequency analysis, descriptive statistics analysis, correlation analysis, three-step mediation effect analysis, and a Sobel test were performed based on factor analysis, reliability analysis, and regression analysis, using the R program. As a result, adolescent wellbeing was found to have a significant positive (+) effect on career decision self-efficacy. The effect of adolescent's wellbeing on career decision self-efficacy was confirmed. This means that the self-efficacy of career decisions will improve as the adolescent's wellbeing of school maladjusted teens increases and there is more positive community capital. Overall, it will be necessary to develop and utilize educational programs that can improve the sense of youth wellbeing and implement systematic intervention of specialized counseling services helpful in career search and decision-making in light of the psychological characteristics of youth. Therefore, to improve the career decision self-efficacy of school-maladjusted teens, reinforcement of teenage wellbeing and various strategies utilizing community capital will be necessary.

Youth Film Festival : its Evolution History and Influence (청소년영화제의 형성과정과 영향요인)

  • Oh, Se-Sub
    • The Journal of the Korea Contents Association
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    • v.14 no.3
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    • pp.125-139
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    • 2014
  • In this study, we're going to look at the formation process of Youth film Festival and factors affecting that process. The Youth film Festival didn't appear suddenly in a day. There have been various trial regarding media education by civil society organizations (NGO) until the mid 1990s, principal Youth film Festival has been held from 1997s to 2001s and established a framework for Youth film Festival. There were some progress after those times and then in 2008 Youth film Festival faced some changes such as screening online, and responded rapidly to the current image industry and the cultural stream like the appearance of HD camcoder and smart phone till now. We can divide two areas regarding factors that affecting those formation process of Youth film Festival. First, they are explained as economic and social factors that the situation of South Korea extremely such as the efforts of civil society organizations (NGO), image technology and development of the industry, IMF bailout era and so on, second cultural and educational factors that the rise of virtual culture, the University entrance and results of awards. Thus Youth film Festival has been evolved in various affects, so we can look into the various sections of korea society through these formation process of Youth film Festival.