• Title/Summary/Keyword: web-based class

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A Survey of Needs and Types of Home Physical Therapy, Visiting Physical Therapy and School Physical Therapy (가정.방문물리치료 및 학교물리치료의 필요성 및 유형실태에 대한 조사연구)

  • Kwon, Hei-Jeoung
    • Journal of Korean Physical Therapy Science
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    • v.18 no.4
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    • pp.31-46
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    • 2011
  • The purpose of this survey was to give data and information about type and needs of Home Physical Therapy, Visiting Physical Therapy and School Physical Therapy for physical and nurse. The subjects were 154(99 physical therapists and 55 nurses) who were working at geriatric rehabilitation hospitals and children hospitals. The period of questionary collection was from the 15 of August to the 15th of September 2011. And data was analysis from 99 articles such as journals related to physical therapy, and searched with keyword 'home and visiting physical therapy' by web site and Korea National Assembly Library from 1991 to 2011. The data was analysis with percentage, mean, standard deviation and ANOVA by SPSS PC 12.0. The results were as follows; 1. The definition of 'Home Physical Therapy' has been community based on physical therapy service for the patient who had diagnosis by medical doctor, has been based on medical law. The definition of 'Visiting Physical Therapy' has been community based on physical therapy service at home for the patient who had diagnosis by medical doctor, for the national basic living security, and senior citizen over 65 years who lives alone, has been based on law for community health and law of long term health insurance. The definition of 'School Physical Therapy' has been school based on physical therapy service at school after class for the disabled children who are studying at school, has been based on special education law article 28. 2. As for the knowledge of the Home and Visiting and School Physical Therapy, both groups PT and nurse were 'I do not know'125(81.3%) of the difference the concept of 3 definitions, so it means to need education and information about the different concept of three physical therapy. As for the needs of home and visiting physical therapy, both groups of PT and Nurse were 'needs' 151(98.1%). Physical therapist showed of 'Needs' on visiting physical therapy 35(35.4%), home physical therapy 32(32.3%), and schole physical therapy 32(32.3%). Nurse showed of 'Needs' on home physical therapy 23(41.8%). visiting physical therapy 19(34.5%), school physical therapy 13(23.6%). Therefore it is necessary to have home and visiting physical therapy as for the elderly and disabled person. 3. As for the qualification of Home and Visiting physical therapist, both PT and nurse groups showed as follows; take post graduation education program for home and visiting therapy after became PT : home physical therapist 108(70.1%), visiting physical therapist 106(68.8%). So it means education center or university can be developed post graduation program for home and visiting physical therapist. 4. As for the 'Needs' of school physical therapy, both groups of PT and nurse showed as follows; 'Needs' 142(92.2%), 'Needs superviser education program' 148(96.1%), in PT group showed 'I will participate of education program' 92(92.9%). 5. As for the present states of research papers or report of home, visiting, and school physical therapy was as follows; the 103 papers for 8 fields about' the needs of home and visiting physical therapy' from 1991 to 2011, the 13 papers for 2 fields about school physical therapy from 2001 to 2011, so total papers were 114 articles.

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A Study on The Educational Utilization of Webtoons Theoretical and Practical Evidence Exploration (웹툰(Webtoon)의 교육적 활용가능성에 대한 이론적, 실천적 근거탐색)

  • Seol, Yeon-Kyung
    • The Journal of the Korea Contents Association
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    • v.20 no.6
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    • pp.510-520
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    • 2020
  • This study attempts to explore the educational applicability of webtoons. Webtoons have very useful educational elements in educational environments. First, they are extremely popular among learners of the internet age and not only do webtoon images provide immersiveness and enjoyment to learners in class environments based on text but the narrativity and contextuality of webtoons can also provide abundant material in connection with the subject. Also, the interactivity of the Web 2.0, a space where webtoons are circulated, can also be utilized in educational environments. This study attempts to explore grounds for detailed approaches for the educational applicability of webtoons using theoretical and practical methods. It is hoped that through this study, assessments can be made of positive prospects regarding the educational applicability of webtoons.

Strategy on Web-based Presentation Learning to Improve Interaction (상호작용 증진을 위한 웹 기반 발표학습 전략)

  • Lee, Jae-Un;Kim, Seong-Sik
    • Journal of the Korea Computer Industry Society
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    • v.8 no.4
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    • pp.207-220
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    • 2007
  • Recording to development of info-communication, recent educational paradigm asks not for a passive transmitter but an active constructor who can solve the various complicated problems in real situations. Such a change asks for the educational setting which includes sharing ideas and information rather than possessing them by themselves. Learning through presentation has many problems which are few chances of presentation as well as reusing of presentation data. etc. This study suggested the strategy which are promoting interactions through presentation class and using practically. For this, role of the presentation data provider and learner was suggested, also strategies to implement of the presentation learning support system step by step. Through the strategy of this paper could maintain the active communicating relationship between the learners. Without the limitation of the time and space, the real time communication is made while looking at the presentation data of the other party, the teaming effect by the presentation teaming strategy is expected to be high.

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Development and Application of the Information Literacy Cubic Curriculum based on the Cubic Model in University (큐빅 모델에 기반한 대학교의 정보 소양 큐빅 교육과정 개발 및 적용)

  • Choe, Hyun-Jong
    • The Journal of Korean Association of Computer Education
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    • v.10 no.4
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    • pp.83-92
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    • 2007
  • Curriculum can represent the identity of University as an important factor, and especially university has sole power to design and manage his curriculum. So, the information literacy curriculum which teach students to create, store, communicate their knowledge is very important position in the liberal arts curriculum. Thus, this study designs the reference model as 3-dimensional cubic model for information literacy curriculum to help curriculum designers design, manage, and evaluate it. For developing this model, I researched many books and web sites about some of domestic and U.S. universities' curriculums, and made up some questionnaires about students' satisfaction and the direction of information literacy education. An information literacy curriculum was designed using this reference model and lots of students are satisfied with this curriculum after activating in this class. Designed cubic reference model which has a characteristic to expose flexible and systematic context representation in the university curriculum can guide researchers to design, manage, and evaluate information literacy curriculum.

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Structural Safety Evaluation for 75,000 TDW Chemical Tanker Applied Common Structural Rules (CSR을 적용한 75,000 TDW 화학제품 운반선의 구조 안전성 평가)

  • Sim, Ye-Eun;Haa, Chung-In;Nam Gung, Mun;Kim, Gi-Jae;Lee, Kyung-Seok;Kim, Man-Soo
    • Special Issue of the Society of Naval Architects of Korea
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    • 2013.12a
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    • pp.1-7
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    • 2013
  • In past decades, a maximum standard vessel size for chemical tankers is not normally larger than 55,000 TDW due to the characteristic of chemical product shipment which is so variable but small quantity unlike single product carries such as crude oil tankers. These days, as demand of very large chemical tanker is rising due to the change of market trend of chemical product shipment, 75,000 TDW class chemical tanker has been developed. The newly developed vessel's structure has been designed based on CSR (Common Structural Rule) for double hull oil tankers (hereafter CSR) published by IACS (International Association of Classification Societies). However, due to the large difference from typical oil tankers, many items should be specially considered such as on deck transverse and corrugated bulkheads. In addition, two longitudinal bulkheads without upper stool have been constructed in order to maximise the number of cargo tanks and the volume of each cargo tanks. In this study, key word of the vessel has been briefly reviewed and the structural reliability of the proposed vessel has been investigated.

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Impacts of health behaviors on oral health in juveniles with experience in drug (약물경험이 있는 청소년의 건강행위가 구강건강에 미치는 영향)

  • Park, Min-Hee;Jeon, Hae-Ok
    • The Journal of Korean Society for School & Community Health Education
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    • v.12 no.1
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    • pp.91-102
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    • 2011
  • Objectives: The purpose of this study is to identify the extent of the health behaviors of juveniles with experience in drug and the extent of their oral health behaviors. Then the impact of such factors on the oral health was analyzed. Methods: The analysis in this study used the raw data from 'The Fifth Korea Youth Risk Behavior Web-based Survey' after getting approval for use from the Center for Disease Control. The research subjects of this study were juveniles with experience in drug. Analysis was done by using 8 socio-demographic variables, 6 health behaviors related variables, 4 oral-health behaviors related variables and 1 oral health related variable. All survey data were analyzed by SPSS WIN 17.0 program. as frequency analysis and logistic regression. Results: The factors that give impact on the oral health of juveniles with drug experience were found as: gender, academic year, study grade, school type, school class, city scale, economic status, residential type, experience in alcohol, experience in smoking, obesity, frequency of medium-level physical exercise, eating breakfast frequency, hours of sleeping, number of tooth-brushing in one day, brushing teeth after lunch frequency, experience in dental treatment and experience in oral health training. Conclusions: In order to improve the oral health of juveniles with drug experience, health behaviors such as stop-smoking, stop-drinking and regular physical exercise are recommended. In addition, they should stop using drugs that threats their oral health. The development of nursing intervention to maintain the continuous enhancement of their oral health is also required.

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Storytelling of Korean Virtual Reality Game Fiction (한국 가상현실 게임소설의 스토리텔링)

  • Kim, Hu-In;Lee, Minhee;Han, Hye-Won
    • The Journal of the Korea Contents Association
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    • v.18 no.1
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    • pp.55-63
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    • 2018
  • This study aims to analyze remediation of games and fictions in Korean virtual reality game fictions and to derive the storytelling of virtual reality game fictions through them. The purpose of this study is to explore the possibilities that Korean game fiction based on the web can be expanded as popular literature. The main character of the fiction is a male in his twenties. In the neoliberal society, he is set as a member of the neglected class and lacking privilege. He enters the virtual world because of the deficiency experienced in the real world. It minimizes the mediation process between the real world and the interface. On the other hand, the repetitive actions performed by the protagonist belong to the category of self - destructive labor. As a result, he shows signs of narcissism. In the Korean virtual reality game fiction, the magic circle appears blurred, and the real world and the virtual world are linked. In this process, the virtual world functions as a substitute space to solve the problem of reality. The establishment of such a space, and the resolution of conflicts are merely narrative characteristics of Korean game fictions that are different from North America and Europe.

Implementation of a Web-based Virtual Laboratory System for Digital Logic Circuits Using Virtual Digital Kit (가상 디지털 키트를 이용한 웹기반 논리회로 가상실험시스템의 구현)

  • Kim, Dongsik;Moon, Ilhyun;Woo, Sangyeon
    • The Journal of Korean Association of Computer Education
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    • v.10 no.6
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    • pp.11-18
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    • 2007
  • The proposed virtual laboratory system for digital logic circuits is composed of two main sessions, which are concept-learning session and virtual experiment session by virtual digital kit. During concept-learning session the learners can easily understand the important principles in the digital circuits to be performed. In addition, during virtual laboratory session the virtual experiments are performed by assembling and connecting the circuits on the virtual bread board, applying input voltages, making the output measurements, and comparing and transmitting the virtual experimental data. Every activity done during the virtual laboratory session is recorded on database and will be provided with the learners as a preliminary report form including personal information. Thus, the educators may check out the submitted preliminary report to estimate how well the learners understand the circuit operations. Finally, in order to show the validity of our virtual laboratory system we investigated and analysed the damage rate of real experimental equipment during class and assessed student performance on the five quizzes for one semester.

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An Exploatory Study about Stress Coping Strategy of University Student: Utilizing Photovoice Methodology (포토보이스 조사방법을 활용한 대학생의 스트레스 대처전략 탐색적 연구)

  • Jeong, Ji-Na
    • Journal of Digital Convergence
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    • v.16 no.10
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    • pp.545-555
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    • 2018
  • The current study uses photovoice, a participatory and quantitative method of research, to understand the stress in the youth through the experiences of university students. The study was conducted in the order of education, data collection, data analysis for six session college students in J city. The results was largely categorized into three themes as follows. Firstly, as sub-themes of meaning of stress, there were 'Spider web that clogs the head', 'Seemingly endless passage', 'Anxiety that keeps hands fidgeting', Secondly, factors of stress, there were 'Life does not depend on the class rank', Financial hardships,' Frustrated with getting a job', 'Difficulty in time management', Thirdly, how to cope with stress, there were 'A friend you can freely talk to and laugh with', 'Grab some food and release some stress', 'Get away from daily life', Positive thinking relaxes body and spirit'. Based 0n the analyzed results, we can understand the causes and coping strategies of college students in depth, suggested the practical suggestions and limitation of college society about stress and the educational implication of utilizing photovoice.

Research of Application the Virtual Reality Technology in Chemistry Education (화학 교육에서 가상현실 기법의 활용에 대한 연구)

  • Park, Jong Seok;Sim, Gyu Cheol;Kim, Jae Hyeon;Kim, Hyeon Seop;Ryu, Hae Il;Park, Yeong Cheol
    • Journal of the Korean Chemical Society
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    • v.46 no.5
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    • pp.450-468
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    • 2002
  • As the computer is popularized in individual and society, it is using in a many of area. In particular, there are many materials to learn a science knowledge using multimedia through computer. Many of them are web-based learning materials, which are developed by Java or Flash. Since the technology of the representation, storage, com-putation and communication in computer make progress, the environment of education is also developed. Especially, the internet and VR technology will cause the education to change. A key feature of VR is real-time interactivity, in that the computer is able to detect student input and instantaneously modify the virtual world. It is reported that using the VR simulation in chemistry education can increase student engagement in class, promote understanding of basic chem-ical principles, and augment laboratory experience. In this study, application way of the virtual reality technology in chemistry education is examined.