• Title/Summary/Keyword: visualization material

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Simulation of Multi-Cracking in a Reinforced Concrete Beam by Extended Finite Element Method (확장유한요소법을 이용한 철근 콘크리트 보의 다중균열 해석)

  • Yoo, Hyun-Suk;Kim, Han-Soo
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.29 no.2
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    • pp.201-208
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    • 2016
  • Recently, extensive research on crack analysis using extended finite element method(XFEM) which has main advantages in element re-meshing and visualization of cracks has been conducted. However, its application was restricted to the members of a single material. In this study, the applicability and feasibility of the XFEM to the multiple crack analysis of reinforced concrete beams were demonstrated. ABAQUS which has implemented XFEM was used for the crack analysis and its results were compared with test results. Enriched degree-of-freedom locking phenomenon was discovered and its causes and the ways to prevent it were suggested. The locking occurs when cracks in the adjacent elements simultaneously develop. A modelling technique for multiple cracking similar to test results was also proposed. The analysis with XFEM showed similar results to the tests in terms of crack patterns, spacing of cracks, and load-deflection relationship.

Measurement of Carbon Nanotube Agglomerates Size and Shape in Dilute Phase of a Fluidized Bed (유동층 반응기 희박상 내 탄소나노튜브 응집체의 크기 및 형상 측정)

  • Kim, Sung Won
    • Korean Chemical Engineering Research
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    • v.55 no.5
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    • pp.646-651
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    • 2017
  • Size and shape of carbon nanotube (CNT) agglomerates in the dilute phase of a bubbling fluidized bed ($0.15m\;i.d{\times}2.6m\;high$) have been determined by the laser sheet technique. Axial solid holdup distribution of the CNT particles showed S curve with dense phase and dilute phase in bubbling fluidization regime. Heywood diameter and Feret diameter of the CNT agglomerates in the dilute phase of bubbling fluidized bed increased with increasing gas velocity. The CNT particle number in the agglomerates increased with increasing of gas velocity. Aspect ratio increased and circularity, roundness and solidity decreased with increasing of gas velocity. A possible mechanism of agglomerates formation was proposed based on the obtained information.

Implementation of Academic Journal Map based on Electronic Cultural Atlas using Google Maps (구글맵스 전자문화지도 기반의 학술지 지도 구현)

  • Kang, Ji-Hoon;Moon, Sang-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.4
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    • pp.864-870
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    • 2015
  • With the growing interests in ICT convergence, interdisciplinary researches are still actively discussed and studied today such as cultural atlas DB, electronic cultural atlas. Electronic cultural atlas can show various cultural aspects on the map by using point, line, polygon, and so on. Users can obtain the informations connected to the three values through manipulating theme, spatial and time values. In this regard, text information can be visualized as various ways like point, line, and polygon on the map. This can make the user get information effectively by usability, accessibility and immediacy of the system. In this paper, we implemented academic journal map system based on the electronic cultural atlas using Google Maps. This system supports various journals information services based on electronic cultural atlas and can be used efficiently as a tool for academic trends analysis. Also, it provides academic material through visualization of information based on the map. In detail, it can be utilized as the foundations for research of Humanities and Area Studies.

A Study on the Characteristics of the Creativity Development Teaching Method for Promoting Fashion Design Ability (패션디자인 능력 육성을 위한 창의성 개발 교육법 특성 연구)

  • Lee, EunRung
    • Fashion & Textile Research Journal
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    • v.20 no.2
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    • pp.156-166
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    • 2018
  • The purpose of this study is to present the suitable material that can be a real help to make the creativity development teaching method for creative inspirations of fashion design. To achieve these goals, researched and analyzed the creativity studies in the fields of psychology, education, and design (visual design, product design, fashion design, etc.) published in the national journal. Through this analysis, were extracted the characteristics of creativity, teaching methods for creativity learning, and expression methods. Based on this, intend to provide the creativity characteristic, the expression method, and the problem solving process in teaching methods for promoting fashion design ability. After the analysis, the results are as follows; First, the classical 4P (Place, Person, Process, Product) is important to a creativity development teaching method for fashion design. The elements of creativity of a creativity development teaching method for fashion design are 5elements; curiosity, openness, originality, patience, and synthetic ability. Second, the typical method is a drawing (such as a sketch) when visually express and embody ideas in fashion design. Drawing is an important activity that is working with the right brain and the left brain. Drawing exercises will reduce the burden of expressing ideas, providing pleasure and fulfillment in the development of creative ideas. Third, offered 5stages to solve problems of a creativity development teaching method for fashion design; understanding stage, idea stage, visualization stage, evaluation stage, and verification stage. Abstract intangible ideas are concreted and elaborated through stages of visual manifestation such as language, symbol, and drawing.

Applying a Forced Censoring Technique with Accelerated Modeling for Improving Estimation of Extremely Small Percentiles of Strengths

  • Chen Weiwei;Leon Ramon V.;Young Timothy M.;Guess Frank M.
    • International Journal of Reliability and Applications
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    • v.7 no.1
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    • pp.27-39
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    • 2006
  • Many real world cases in material failure analysis do not follow perfectly the normal distribution. Forcing of the normality assumption may lead to inaccurate predictions and poor product quality. We examine the failure process of the internal bond (IB or tensile strength) of medium density fiberboard (MDF). We propose a forced censoring technique that closer fits the lower tails of strength distributions and better estimates extremely smaller percentiles, which may be valuable to continuous quality improvement initiatives. Further analyses are performed to build an accelerated common-shaped Weibull model for different product types using the $JMP^{(R)}$ Survival and Reliability platform. In this paper, a forced censoring technique is implemented for the first time as a software module, using $JMP^{(R)}$ Scripting Language (JSL) to expedite data processing, which is crucial for real-time manufacturing settings. Also, we use JSL to automate the task of fitting an accelerated Weibull model and testing model homogeneity in the shape parameter. Finally, a package script is written to readily provide field engineers customized reporting for model visualization, parameter estimation, and percentile forecasting. Our approach may be more accurate for product conformance evaluation, plus help reduce the cost of destructive testing and data management due to reduced frequency of testing. It may also be valuable for preventing field failure and improved product safety even when destructive testing is not reduced by yielding higher precision intervals at the same confidence level.

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Prediction of Cement Volume for Vertebroplasty Based on Imaging and Biomechanical Results

  • Lee, Sung-Jae;Tack, Gye-Rae;Lee, Seung-Yong;Jun, Bong-Jae;Lim, Do-Hyung;Shin, Jung-Woog;Kim, Jeong-Koo;Shin, Kyu-Chul
    • Journal of Mechanical Science and Technology
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    • v.15 no.7
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    • pp.1041-1050
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    • 2001
  • Control of bone cement volume (PMMA) may be critical for preventing complications in vertebroplasty, the percutaneous injection of PMMA into vertebra. The purpose of this study was to predict the optimal volume of PMMA injection based on CT images. For this, correlation between PMMA volume and textural features of CT images was examined before and after surgery to evaluate the appropriate PMMA amount. The gray level run length analysis was used to determine the textural features of the trabecular bone. Extimation of PMMA volume was done using 3D visualization with semi-automatic segmentation on postoperative CT images. Then, finite element (FE) models were constructed based on the CT image data of patients and PMMA volume. Appropriate material properties for the trabecular bone were assigned by converting BMD to elastic modulus. Structural reinforcement due to the changes in PMMA volume and BMD was assessed in terms of axial displacement of the superior endplate. A strong correlation was found between the injected PMMA volume and the area of the intertrabecular space and that of trabecular bone calculated from the CT images (r=0.90 and -0.90, respectively). FE results suggested that vertebroplasty could effectively reinforce the osteoporotic vertebra regardless of BMD or PMMA volume. Effectiveness of additional PMMA injection tended to decrease. For patients with BMD well lower than 50mg/ml, injection of up to 30% volume of the vertebral body is recommended. However, less than 30% is recommended otherwise to avoid any complications from excessive PMMA because the strength has already reached the normal level.

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Virtual Reality and 3D Printing for Craniopagus Surgery

  • Kim, Gayoung;Shim, Eungjune;Mohammed, Hussein;Kim, Youngjun;Kim, Yong Oock
    • Journal of International Society for Simulation Surgery
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    • v.4 no.1
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    • pp.9-12
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    • 2017
  • Purpose Surgery for separating craniopagus twins involves many critical issues owing to complex anatomical features. We demonstrate a 3D printed model and virtual reality (VR) technologies that could provide valuable benefits for surgical planning and simulation, which would improve the visualization and perception during craniopagus surgery. Material & Methods We printed a 3D model extracted from CT images of craniopagus patients using segmentation software developed in-house. Then, we imported the 3D model to create the VR environment using 3D simulation software (Unity, Unity Technologies, CA). We utilized the HTC Vive (HTC & Valve Corp) head-mount-display for the VR simulation. Results We obtained the 3D printed model of craniopagus patients and imported the model to a VR environment. Manipulating the model in VR was possible, and the 3D model in the VR environment enhanced the application of user-friendly 3D modeling in surgery for craniopagus twins. Conclusion The use of the 3D printed model and VR has helped understand complicated anatomical structures of craniopagus patients and has made communicating with other medical surgeons in the field much easier. Further, interacting with the 3D model is possible in VR, which enhances the understanding of the craniopagus surgery as well as the success rate of separation surgery while providing useful information on diagnosing and surgery planning.

The Study on the Development of Uniform Design according to Business Types -Focused on the Case of Korean Tobacco and Ginseng Corporation's Uniform Design- (업무 유형에 따른 유니폼디자인 개발에 관한 연구 -한국담배인삼공사 유니폼디자인 사례를 중심으로-)

  • Ahn Min-Young;Lee Youn-Hee;Park Jae-Ok;Suh Mi-A;Jin Sung-Mo
    • Journal of the Korean Society of Clothing and Textiles
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    • v.30 no.2 s.150
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    • pp.306-315
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    • 2006
  • Today, the uniform is perceived being important, because it transmits the unique company image through visualization of images, improves efficiency of work, and increases the feeling of belonging. Therefore, the purpose of this project was to make the winter uniform for the personnel in the manufacturing and the business departments of Korea Tobacco and Ginseng Corporation. The functional, aesthetic, and symbolic aspects were fully considered throughout the design process for the new uniform. To reflect the worker's opinions, the questionnaire method was used. The questionnaire was made up of the questions about the evaluation criteria and design preference for uniform. The result of the survey was reflected on the uniform design. The uniform consists of a jumper and a pair of pants. The jumper for manufacturing workers has two patched pockets with gussets. It has a convertible collar and a horizontal tuck on front panel. It has an open fastener on the front and a flap to cover the fastener. It has two types of pockets inside for functional reason. The welt one is for a wallet and the small one is for a pen. For the material, melanges with two tones of gray color was used, so it gave the sophisticated look on the uniform. The jumper for business workers also has a convertible collar and inside pockets. It has two slant slash pockets with welt. In addition, it has an attachable fur collar which gives thermal protection and aesthetic effect. The fabric has small check pattern and was made of wool. The pants are a basic trouser style with two pleats on the front.

A Study on the Visualization of Ice-formation Phenomena of Bath Water to Decide Maintenance Period of Gas Heater (가스히터 보수주기 결정을 위한 히터내부 열전달 매체액 결빙현상 가시화에 관한 연구)

  • Lee J. H.;Ha J. M.;Sung W. M.
    • Journal of the Korean Institute of Gas
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    • v.5 no.3 s.15
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    • pp.1-8
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    • 2001
  • This study was carried out for the purpose of determination of maintenance period and investigation of weak point due to freeze when the gas heater of KOGAS valve station Is not operated in winter season. 3-dimensional non-linear numerical simulation was conducted in order to predict the time and location which bath water in heater reaches to ice point. FLUENT V 5.0, commercial code, is used for thermal fluid flow analysis. We thought this was problem of heat conduction solving the energy equation and modeled gas heater by using the real geometry and scale for performing the 3-dimensional simulation. It was analyzed complex heat transfer phenomena considering convection due to air on surface, conduction in insulation material, natural convection of liquid in heater and heat loss through the pipe.

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A Study on Fashion Design of Reproduced the Body by Power -Focusing on Visualization by Image Associative Action- (권력으로 재생산된 몸과 패션디자인 표현 연구 -이미지 연상기법에 의한 시각화를 중심으로-)

  • Kim, Minji
    • Journal of Fashion Business
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    • v.22 no.2
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    • pp.61-73
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    • 2018
  • Power is the driving force of society, and the generation of power is inevitable. as long as society is rganized hierarchically. According to Michael Foucault's discourse modern power operates as a mechanism of 'panopticon', a system that monitors the 'body' of man through discipline. Moreover. fashion as acts as a symbol of beauty that continues to co-exist with power for the purpose of exposing status and authority, and for displaying the trends within a culture. So, it is necessary to study fashion design according to the changing power structure that exists in society. The aim of this study is to suggest types of creative fashion design process by visualizing the Foucault's power discourse through the image associative action. The four types of creative fashion design that have been drawn by visualizing Foucault's power discourse are as follow: disciplinary power, imprisonment power and knowledge power. The first type of fashion design method is to emphasize the shoulder by using shoulder pads, strings, tabs, and incisions in the clothing. The second method is to expose the body by using see-through material and manipulating its composition to expose the body. Third method is to borrowing elements of underwear. Fourth method is to utilize patterns that represent power, such as weapons, bones, blood, muscles, skulls, and various human imagesin the clothing. Through this study we expect to utilize creative fashion design to visualize concepts of the humanities, such as philosophical discourse.