• Title/Summary/Keyword: video analysis

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Orientation Analysis between UAV Video and Photos for 3D Measurement of Bridges (교량의 3차원 측정을 위한 UAV 비디오와 사진의 표정 분석)

  • Han, Dongyeob;Park, Jae Bong;Huh, Jungwon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.6
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    • pp.451-456
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    • 2018
  • UAVs (Unmanned Aerial Vehicles) are widely used for maintenance and monitoring of facilities. It is necessary to acquire a high-resolution image for evaluating the appearance state of the facility in safety inspection. In addition, it is essential to acquire the video data in order to acquire data over a wide area rapidly. In general, since video data does not include position information, it is difficult to analyze the actual size of the inspection object quantitatively. In this study, we evaluated the utilization of 3D point cloud data of bridges using a matching between video frames and reference photos. The drones were used to acquire video and photographs. And exterior orientations of the video frames were generated through feature point matching with reference photos. Experimental results showed that the accuracy of the video frame data is similar to that of the reference photos. Furthermore, the point cloud data generated by using video frames represented the shape and size of bridges with usable accuracy. If the stability of the product is verified through the matching test of various conditions in the future, it is expected that the video-based facility modeling and inspection will be effectively conducted.

Visual Semantic Based 3D Video Retrieval System Using HDFS

  • Ranjith Kumar, C.;Suguna, S.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.8
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    • pp.3806-3825
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    • 2016
  • This paper brings out a neoteric frame of reference for visual semantic based 3d video search and retrieval applications. Newfangled 3D retrieval application spotlight on shape analysis like object matching, classification and retrieval not only sticking up entirely with video retrieval. In this ambit, we delve into 3D-CBVR (Content Based Video Retrieval) concept for the first time. For this purpose we intent to hitch on BOVW and Mapreduce in 3D framework. Here, we tried to coalesce shape, color and texture for feature extraction. For this purpose, we have used combination of geometric & topological features for shape and 3D co-occurrence matrix for color and texture. After thriving extraction of local descriptors, TB-PCT (Threshold Based- Predictive Clustering Tree) algorithm is used to generate visual codebook. Further, matching is performed using soft weighting scheme with L2 distance function. As a final step, retrieved results are ranked according to the Index value and produce results .In order to handle prodigious amount of data and Efficacious retrieval, we have incorporated HDFS in our Intellection. Using 3D video dataset, we fiture the performance of our proposed system which can pan out that the proposed work gives meticulous result and also reduce the time intricacy.

Cartoon-Style Video Generation Using Physical Motion Analysis (물리적 모션 분석을 이용한 만화 스타일의 비디오 생성)

  • Lee, Sun-Young;Yoon, Jong-Chul;Lee, In-Kwon
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.5
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    • pp.522-526
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    • 2008
  • In this paper, we propose a system to convert a video motion into cartoon-style animation automatically. Our system is a new video cartoon stylization method that can apply natural transformation with satisfying physical constraints. It applies physically reasonable transformation to a selected video object with considering physical information such as momentum, movement direction and force. We construct several deformation scenarios which correspond with traditional animation techniques, then a scenario can be easily selected to apply the effects. Finally, this system gene-rates a dynamic cartoon-style video by timing control and a cartoon rendering technique.

A Design of Video Conversation System Using the UML (UML을 이용한 화상 대화 시스템의 설계)

  • Jang Jae-Myoung;Kim Yun-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.3
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    • pp.561-569
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    • 2005
  • Recently, the object-oriented design is the major paradigm for software development. Most systems are following this paradigm, but the past studies for a video conversation domain were not based on full-scale object-oriented design. Thus, this paper presents an systematical architecture design using UML for a video conversation system that is well-known and has high rate of usefulness. It analysis a video conversation system that has much demand of service as systematical functional/non-functional requirements, and the object-oriented design applying '4+1 View Model' guarantees the reusability of a component and makes it possible to extend a system by adding components as needed. Consequently, it is expected that the components of video conversation system designed by this paper will be useful the other video conversation systems and will be expanded to web environment.

Design and Analysis of 3D Scalable Video Codec (3차원 스케일러블 비디오 코덱 설계 및 성능 분석)

  • Lee, Jae-Yung;Kim, Jae-Gon;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.21 no.2
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    • pp.219-236
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    • 2016
  • In this paper, we design and implement a 3D scalable video codec by combining the Scalable HEVC (SHVC) and the 3D-HEVC which are the extended standards of High Efficiency Video Coding (HEVC). The proposed 3D scalable video codec supports the view and spatial scalabilities which are the properties of 3D-HEVC and SHVC, respectively. In the proposed 3D scalable codec, the high-level syntaxes are designed to support the multiple scalabilities. In the computer simulation section, we confirmed the conformance of the proposed codec and analyzed the performance of the proposed codec.

Queueing Theoretic Approach to Playout Buffer Model for HTTP Adaptive Streaming

  • Park, Jiwoo;Chung, Kwangsue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.8
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    • pp.3856-3872
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    • 2018
  • HTTP-based adaptive streaming (HAS) has recently been widely deployed on the Internet. In the HAS system, a video content is encoded at multiple bitrates and the encoded video content is segmented into small parts of fixed durations. The HAS client requests a video segment and stores it in the playout buffer. The rate adaptation algorithm employed in HAS clients dynamically determines the video bitrate depending on the time-varying bandwidth. Many studies have shown that an efficient rate adaptation algorithm is critical to ensuring quality-of-experience in HAS systems. However, existing algorithms have problems estimating the network bandwidth because bandwidth estimation is performed on the client-side application stack. Without the help of transport layer protocols, it is difficult to achieve accurate bandwidth estimation due to the inherent segment-based transmission of the HAS. In this paper, we propose an alternative approach that utilizes the playout buffer occupancy rather than using bandwidth estimates obtained from the application layer. We start with a queueing analysis of the playout buffer. Then, we present a buffer-aware rate adaptation algorithm that is solely based on the mean buffer occupancy. Our simulation results show that compared to conventional algorithms, the proposed algorithm achieves very smooth video quality while delivering a similar average video bitrate.

Face Detection and Matching for Video Indexing (비디오 인덱싱을 위한 얼굴 검출 및 매칭)

  • Islam Mohammad Khairul;Lee Sun-Tak;Yun Jae-Yoong;Baek Joong-Hwan
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2006.06a
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    • pp.45-48
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    • 2006
  • This paper presents an approach to visual information based temporal indexing of video sequences. The objective of this work is the integration of an automatic face detection and a matching system for video indexing. The face detection is done using color information. The matching stage is based on the Principal Component Analysis (PCA) followed by the Minimax Probability Machine (MPM). Using PCA one feature vector is calculated for each face which is detected at the previous stage from the video sequence and MPM is applied to these feature vectors for matching with the training faces which are manually indexed after extracting from video sequences. The integration of the two stages gives good results. The rate of 86.3% correctly classified frames shows the efficiency of our system.

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Design and Evaluation of Data Input/output for Video Conference System (화상회의 시스템에서의 데이터 입출력 설계 및 평가)

  • 김현기
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.2
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    • pp.38-44
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    • 2003
  • In this paper, we propose the method in which multimedia data simultaneously transfers to the main memory and the multimedia processor from the network interface card to improve bottleneck of system bus through analysis for architecture of video conference system and input/output model. The proposed method can reduce the number of system bus accesses, bus cycles, data transmission time and compression ratio of video data in the video conference system. We compared the performance between the proposed method and the conventional methods in the multi-party video conference systems. The simulation results showed that the proposed method was reduced the transmission time of multimedia data than the conventional method.

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The Error concealment using Scalability in H.236v2 (H.263v2에서 계층부호화를 이용한 오류 은닉)

  • 한승균;장승기;서덕영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.7A
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    • pp.1063-1075
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    • 2000
  • This paper proposes an adaptive error concealment technique for compressed video. Since redundancy is extracted out during compression process, compressed video is vulnerable to errors which occur during transmission of video over error prone networks such as wireless channels and Internet. Error concealment is a process of reconstructing video out of damaged video bit stream. We proved that scalable encoding is very useful for error concealment. Analysis of experiments shows that some part of image is better concealed by using base layer information and other part of image is better concealed by using previous frame information. We developed a technique which enables to decide which methodology is more effective, adaptively, based on motion vectors and regional spatial activity. We used H.263v2 for scalable encoding, but, our approach could be applied to all DCT based video codec.

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Design and Analysis of a New Video Conference System Supporting the NAT of Firewall (방화벽 NAT를 지원하는 새로운 다자간 화상회의 시스템의 설계 및 분석)

  • Jung, Yong-Deug;Kim, Gil-Choon;Jeon, Moon-Seog
    • The Journal of Society for e-Business Studies
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    • v.9 no.4
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    • pp.137-155
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    • 2004
  • A video-conference system is being utilized in web based application services in various fields due to the widespread use of Internet and the progress of computer technologies. This system should use the public IP address for sharing file and white board and it is difficult to manage the internal network users of the firewall and non-public IP address users. In this paper, we propose an Application Level Gateway which transforms non-public IP address into public IP address. This mechanism is for the internal network users of the firewall or non-public IP address users over the Internet. We also propose a Control Daemon which manages video and audio media dynamically according to network bandwidth. This mechanism can start and terminate a video conference and manage the process of the video conference.

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