Browse > Article

Cartoon-Style Video Generation Using Physical Motion Analysis  

Lee, Sun-Young (연세대학교 컴퓨터과학과)
Yoon, Jong-Chul (연세대학교 컴퓨터과학과)
Lee, In-Kwon (연세대학교 컴퓨터과학과)
Abstract
In this paper, we propose a system to convert a video motion into cartoon-style animation automatically. Our system is a new video cartoon stylization method that can apply natural transformation with satisfying physical constraints. It applies physically reasonable transformation to a selected video object with considering physical information such as momentum, movement direction and force. We construct several deformation scenarios which correspond with traditional animation techniques, then a scenario can be easily selected to apply the effects. Finally, this system gene-rates a dynamic cartoon-style video by timing control and a cartoon rendering technique.
Keywords
Video Processing; Cartoon Stylization;
Citations & Related Records
연도 인용수 순위
  • Reference
1 KIM, J., CHOI, J., SHIN, H., AND LEE, I. "Anticipation Effect Generation for Character Animation," In Proceedings of CGI 2006. Jun 26-28, 2006
2 WANG, J., DRUCKER, S. M., AGRAWALA, M., COHEN, M. F., "The Cartoon Animation Filter," ACM Transaction on Graphics, 25(3), 1169-1173, 2006   DOI   ScienceOn
3 S. Lee, G. Wolberg, and S. Y. Shin, "Scattered data interpolation with multilevel B-splines," IEEE Transactions on Visualization and Computer Graphics, 3(3):228-244, 1997   DOI   ScienceOn
4 Holger Winnem¨oller, Sven C. Olsen, and Bruce Gooch, "Real-time video abstraction," In Proc. SIGGRAPH '06, pages 1221-1226. ACM Press, 2006
5 이남국, 경병표, 유석호, "탄성이 애니메이션 캐릭터에 미치는 영향에 관한 연구", 한국콘텐츠학회논문지 제6권 제3호 pages 135-142, 2006
6 O. C. Zienkiewicz, "The Finite Element Method," McGraw-Hill Book Company (UK) Limited, Maidenhead, Berkshire, England, 1977
7 WANG, J., XU, Y., SHUM, H., COHEN, M. F., "Video Tooning," ACM Transaction on Graphics, 23(3) pages 574-583, 2004   DOI   ScienceOn
8 WINNEMOLLER, H., Olsen, S. C. and GOOCH, B., 2006. "Real-Time Video Abstraction," In Proceedings of ACM SIGGRAPH 2006 pages 1221-1226, 2006
9 A. Pentland , J. Williams, "Good vibrations: model dynamics for graphics and animation," Computer Graphics (Proceedings of SIGGRAPH 89), Volume 23, Number 3, July 1989 pages 215-222, 1989
10 BRUDERLIN, A., AND WILLIAMS, L., "Motion signal processing," Computer Graphics (Proceedings of SIGGRAPH 95), pp. 97-104, 1995
11 Min Gyu Choi and Hyeong-Seok Ko, "Modal Warping: Real-Time Simulation of Large Rotational Deformation and Manipulation," IEEE Transactions on Visualization and Computer Graphics, 11(1):91-101, 2005   DOI   ScienceOn
12 LASSETER, J., "Principles of traditional animation applied to 3d computer animation," In Proceedings of ACM SIGGRAPH '87 pages 35-44, 1987
13 COLLOMOSSE, J.P., HALL P. M., "Video Paintbox: the fine art of video painting," Computers & Graphics 29, pages 862-870, 2005   DOI   ScienceOn
14 JOHNSTON, O., AND THOMAS, F., "The Illusion of Life : Disney Animation," Disney Eiditions, 1995