• 제목/요약/키워드: user-defined element

검색결과 77건 처리시간 0.021초

Cyber Museum User Interface의 구성과 구조에 관한 고찰 (A Study on analysis of architecture and user interface at cyber museum)

  • 구세연;임채진
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2001년도 춘계학술발표대회 논문집
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    • pp.121-127
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    • 2001
  • An unified measure of user interface efficiency and aesthetics for cyber museum is proposed. First, general structure of cyber museum is discussed and hierarchical analyses are done for sample sites. Usability tests based on the hierarchical analyses yield statistics of user access frequency and persistency for each page, on which access probability is deduced. Second, visual occupancy, a measure of efficiency of user interface element based on access probability is defined. The hierarchical statistics of visual occupancy can be an index for characterization and classification of cyber museums. Examples are provided.

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요소결합을 통한 파워트레인 시뮬레이션 소프트웨어 (I): 동력흐름 자동생성 모듈 개발 (Powerflow Simulation Software of the Automotive Powertrain through the Combination of the Components (I): Development of the Automatic Powerflow Generation Module)

  • 이승종;서정민
    • 한국정밀공학회지
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    • 제21권2호
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    • pp.43-51
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    • 2004
  • In this paper, the element combination algorithm for designing an arbitrary type of the automatic transmissions is proposed. The powertrain simulation software using this algorithm is then developed. The deliveries of the angular velocities and torques are only considered for the motion characteristics of the automatic transmissions. The effects of the vibration and noise are not considered. The automatic transmission is defined by the basic elements, i.e., planetary gear set, clutch, brake, shaft, general gear, and inertia. The transmission system is defined by the combination of these elements. The element combination matrices automatically generate the equations of motion for each shift. The self error-correcting algorithm is also developed to verify the element combination algorithm. This automotive powertrain simulation/design software with user-friendly graphic user interface has two main modules. The first module, the automatic powerflow generation module, mainly consists of the automatic powerflow and component generation algorithms. This paper covers the theory and application for the first module. The second module deals with the automatic system generation algorithm and will be discussed in the second paper.

3차원 정렬 유한요소 생성 코드 개발에 대한 연구 (A Study on the Development of a Three Dimensional Structured Finite Elements Generation Code)

  • 김진환
    • 한국해양공학회지
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    • 제13권1호통권31호
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    • pp.11-17
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    • 1999
  • A three dimensional finite element generation code has been developed attaching simple blocks. Block can be either a quadrature or a cube depending on the dimension of a subject considered. Finite element serendipity basis functions are employed to map elements between the computational domain and the physical domain. Elements can be generated with wser defined progressive ratio for each block. For blocks to be connected properly, a block should have a consistent numbering scheme for vertices, side nodes, edges and surfaces. In addition the edge information such as the number of elements and the progressive ratio for each direction should also be checked for interfaces to have unique node numbers. Having done so, user can add blocks with little worry about the orientation of blocks, Since the present the present code has been written by a Visual Basic language, it can be developed easily for a user interactive manner under a Windows environment.

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2차원 비정렬 격자를 이용한 전도 및 대류 열전달 계산 코드 개발 (Code Development for Conductive/Convective Heat Transfer on 2D Unstructured Mesh)

  • 채은미;사종엽
    • 한국전산유체공학회:학술대회논문집
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    • 한국전산유체공학회 1998년도 춘계 학술대회논문집
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    • pp.123-127
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    • 1998
  • A computer code has been developed for an analysis of conduction and convection heat transfer on a personal computer. FVM based on unstructured mesh has been employed for triangular and quadrilateral element. All variable of p, u, v, T, k and ${\varepsilon}$ has been defined on a node (not on a center of element). The code possesses the pre-and post-processor for itself to provide user-friendly interface.

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Thermomechanical Behaviors of Shape Memory Alloy Thin Films and Their Application

  • Roh, Jin-Ho;Lee, In
    • International Journal of Aeronautical and Space Sciences
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    • 제7권1호
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    • pp.91-98
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    • 2006
  • The thermomechanical behaviors of SMA thin film actuator and their application are investigated. The numerical algorithm of the 2-D SMA thermomechanical constitutive equation is developed and implemented into the ABAQUS finite element program by using the user defined material (UMAT) subroutine. To verify the numerical algorithm of SMAs, the results are compared with experimental data. For the application of SMA thin film actuator, the methodology to maintain the precise configuration of inflatable membrane structure is demonstrated.

사용자 리뷰를 이용한 모바일 어플리케이션의 관심 요소 분석 (Analysis on Interesting Element of Mobile Application Using User Reviews)

  • 김경남;최동성;이강무;이면재
    • 디지털콘텐츠학회 논문지
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    • 제13권3호
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    • pp.431-438
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    • 2012
  • 현재 국내에는 스마트폰 시장의 성장으로 인해, 많은 모바일 어플리케이션들이 개발되어 출시되고 있다. 그러나 현재까지 모바일 어플리케이션의 사용자들이 무엇에 대해 관심이 많은지에 관한 연구는 부족한 실정이다. 이를 위해 본 연구에서는 기존 스마트폰의 수용 원인에 관한 연구들과 어플리케이션의 수용 요인에 관한 연구들에서 사용된 요인들을 모바일 어플리케이션에 적합하게 변경하여 모바일 어플리케이션의 관심 요소로 설정한다. 그리고 안드로이드 마켓의 상위 20개의 유료 어플리케이션들에 관한 리뷰들을 모바일 어플리케이션의 관심 요소로 코드화하여 어떠한 요소들이 모바일 어플리케이션의 사용자들의 관심을 유도하는지를 분석하고, 분석된 요소를 중심으로 개발 방법을 제시한다. 본 논문은 성공적인 모바일 어플리케이션을 개발하여 출시하려는 개발업체들에게 유익한 정보를 제공할 수 있을 것이다.

An effective locally-defined time marching procedure for structural dynamics

  • Sofiste, Tales Vieira;Soares, Delfim Jr;Mansur, Webe Joao
    • Structural Engineering and Mechanics
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    • 제73권1호
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    • pp.65-73
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    • 2020
  • The present work describes a new time marching procedure for structural dynamics analyses. In this novel technique, time integration parameters are automatically evaluated according to the properties of the model. Such parameters are locally defined, allowing the user to input a numerical dissipation property for each element, which defines the amount of numerical dissipation to be introduced. Since the integration parameters are locally defined as a function of the structural element itself, the time marching technique adapts according to the model, providing enhanced accuracy. The new methodology is based on displacement-velocity relations and no computation of accelerations is required. Furthermore, the method is second order accurate, it has guaranteed stability, it is truly self-starting and it allows highly controllable algorithm dissipation in the higher modes. Numerical results are presented and compared to those provided by the Newmark and the Bathe methods, illustrating the good performance of the new time marching procedure.

공리적 설계를 이용한 모니터용 EPS 완충 포장 설계 시스템 개발 (Development of Design System for EPS Cushioning Package of Monitor Using Axiomatic Design)

  • 이정욱;하대율;이상우;임재문;박경진
    • 대한기계학회논문집A
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    • 제27권10호
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    • pp.1644-1652
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    • 2003
  • The monitor product is packed by cushioning materials because the monitor can be broken during transportation. However, the addition of the cushioning material increased the volume of the product. Therefore, it is required that the usage of cushioning material be minimized. In practice, design engineers have followed the ad hoc design with experiences of predecessors. Automation of the design process is very important for the reduction of engineering cost, and can be achieved by an excellent design process and software development. According to Axiomatic design, a design flow is defined and a software system is developed for automated design. At first, a basic model is defined. A user can modify the model from menus and design is carried out according to the input from the user. Finite element models are automatically generated based on the design. A nonlinear finite element analysis program called LS/DYNA3D is linked for the impact analysis. The process of Design of Experiments using orthogonal array is installed to minimize the maximum acceleration in drop test. Therefore, a new design can be proposed by the system. The program is designed according to the Independence Axiom of Axiomatic design. FRs and DPs of the software system are defined and decomposed by zigzagging process. Independent modules can be generated by analysis of the full design matrix and each module is coded as class in Object Oriented Programming (OOP). Design results are discussed.

점소성 손상모델 기반 담수빙 재료거동 및 파손 예측 (Prediction of Material Behavior and Failure of Fresh Water Ice Based on Viscoplastic-Damage Model)

  • 최혜연;이치승;이종원;안재우;이제명
    • 대한조선학회논문집
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    • 제48권3호
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    • pp.275-280
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    • 2011
  • In the present study, a unified viscoplastic-damage model has been applied in order to describe the mechanical characteristics of fresh water ice such as nonlinear material behavior and volume fraction. The strain softening phenomenon of fresh water ice under quasi-static compressive loading has been evaluated based on unified viscoplastic model. The material degradation such as growth of slip/fraction has quite close relation with material inside damage. The volume fraction phenomenon of fresh water ice has been identified based on volume fraction (nucleation and growth of damage) model. The viscoplastic-damage model has been transformed to the fully implicit formulation and the discretized formulation has been implemented to ABAQUS user defined subroutine (User MATerial: UMAT) for the benefit of application of commercial finite element program. The proposed computational analysis method has been compared to uni-axial compression test of fresh water ice in order to validate the compatibilities, clarities and usefulness.

스마트카의 인터페이스를 위한 경험 디자인 가이드라인 (Experience Design Guideline for Smart Car Interface)

  • 유훈식;주다영
    • 디자인융복합연구
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    • 제15권1호
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    • pp.135-150
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    • 2016
  • 통신 기술의 발달, 지능형교통체계(ITS: Intelligent Transport Systems)의 확산으로 자동차는 단순한 기계장치에서 종합편의 기능을 가진 제2의 생활 공간으로 변모하고 있으며, 이를 위한 인터페이스로써의 역할을 하는 플랫폼으로 진화하고 있다. 탑승자들에게 다양한 정보를 제공하는 인터페이스 영역이 확장됨에 따라 스마트카 기반의 사용자 경험(UX: User Experience) 연구에 대한 중요성이 높아지고 있다. 이 연구는 스마트카의 사용자 경험 요소에 대한 가이드라인을 제안하는데 목적을 두고 있다. 연구의 수행을 위해 기존 연구를 기반으로 스마트카의 사용자 경험 요소를 기능(function), 상호작용(interaction), 표면(surface)으로 정의하였으며, UX/UI 전문가들의 논의를 통해 각 요소 별로 8개의 대표 기술, 14개의 대표 기능, 8개의 유리창의 위치를 정의하였다. 이 후 100명의 운전자를 대상으로 정의된 스마트카 사용자 경험 요소들에 대한 우선순위를 설문조사 방식으로 분석하였다. 분석을 통해 사용자들은 차량에 주요 기술을 적용함에 있어서 안전, 주행, 감성의 순으로, 조작 방식에 있어서는 음성인식, 터치, 제스처, 물리적 버튼, 아이트레킹의 순으로, 디스플레이 위치에 대해서는 운전석을 중심으로 전방에서 후방으로 높은 우선순위를 가지고 있는 것을 알 수 있었다. 성별에 따른 분석에 있어서는 2개의 기능 외에는 큰 차이를 보이지 않아 남성과 여성에 대한 가이드가 공통되게 적용될 수 있음을 알 수 있었다.