• Title/Summary/Keyword: user Modeling

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A Review of Open Modeling Platform Towards Integrated Water Environmental Management (통합 물환경 관리를 위한 개방형 모델링 플랫폼 고찰)

  • Lee, Sunghack;Shin, Changmin;Lee, Yongseok;Cho, Jaepil
    • Journal of Korean Society on Water Environment
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    • v.36 no.6
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    • pp.636-650
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    • 2020
  • A modeling system that can consider the overall water environment and be used to integrate hydrology, water quality, and aquatic ecosystem on a watershed scale is essential to support decision-making in integrated water resources management (IWRM). In adapting imported models for evaluating the unique water environment in Korea, a platform perspective is becoming increasingly important. In this study, a modeling platform is defined as an ecosystem that continuously grows and provides sustainable values through voluntary participation- and interaction-of all stakeholders- not only experts related to model development, but also model users and decision-makers. We assessed the conceptual values provided by the IWRM modeling platform in terms of openness, transparency, scalability, and sustainability. I We also reviewed the technical aspects of functional and spatial integrations in terms of socio-economic factors and user-centered multi-scale climate-forecast information. Based on those conceptual and technical aspects, we evaluated potential modeling platforms such as Source, FREEWAT, Object Modeling System (OMS), OpenMI, Community Surface-Dynamics Modeling System (CSDMS), and HydroShare. Among them, CSDMS most closely approached the values suggested in model development and offered a basic standard for easy integration of existing models using different program languages. HydroShare showed potential for sharing modeling results with the transparency expected by model user-s. Therefore, we believe that can be used as a reference in development of a modeling platform appropriate for managing the unique integrated water environment in Korea.

Analysis of User Reviews for Webtoon Applications Using Text Mining (텍스트 마이닝을 활용한 웹툰 애플리케이션 사용자 리뷰 분석)

  • Shin, Hyorim;Choi, Junho
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.4
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    • pp.457-468
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    • 2022
  • With the rapid growth of the webtoon industry, a new model for webtoon applications has emerged. We have entered the era of webtoon application version 3.0 after ver 1.0 and ver 2.0. Despite these changes, research on user review analysis for webtoon applications is still insufficient. Therefore, this study aims to analyze user reviews for 'Kakao Webtoon (Daum Webtoon)' that presented the webtoon application 3.0 model. For analysis, 20,382 application reviews were collected and pre-processed, and TF-IDF, network analysis, topic modeling, and emotional analysis were conducted for each version. As a result, the user experience of the webtoon application for each version was analyzed and usability testing conducted.

Self-adaptive sampling for sequential surrogate modeling of time-consuming finite element analysis

  • Jin, Seung-Seop;Jung, Hyung-Jo
    • Smart Structures and Systems
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    • v.17 no.4
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    • pp.611-629
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    • 2016
  • This study presents a new approach of surrogate modeling for time-consuming finite element analysis. A surrogate model is widely used to reduce the computational cost under an iterative computational analysis. Although a variety of the methods have been widely investigated, there are still difficulties in surrogate modeling from a practical point of view: (1) How to derive optimal design of experiments (i.e., the number of training samples and their locations); and (2) diagnostics of the surrogate model. To overcome these difficulties, we propose a sequential surrogate modeling based on Gaussian process model (GPM) with self-adaptive sampling. The proposed approach not only enables further sampling to make GPM more accurate, but also evaluates the model adequacy within a sequential framework. The applicability of the proposed approach is first demonstrated by using mathematical test functions. Then, it is applied as a substitute of the iterative finite element analysis to Monte Carlo simulation for a response uncertainty analysis under correlated input uncertainties. In all numerical studies, it is successful to build GPM automatically with the minimal user intervention. The proposed approach can be customized for the various response surfaces and help a less experienced user save his/her efforts.

A study on the effect of traffic information satisfaction & expansion by the attitude on traffic information media using the Structural Equation Modeling (구조방정식모형을 이용한 교통정보 제공수단에 대한 태도가 교통정보 만족도와 확장에 미치는 영향에 관한 연구)

  • Kim, Kyung-Bum;Hwang, Kyung-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.10
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    • pp.4453-4461
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    • 2012
  • In this study, the effect of traffic information satisfaction and expansion by the attitude on traffic information media using the structural equation modeling was evaluated. Research findings showed that the attitude formed by experience with VMS had a positive impact on user satisfaction and expansion on traffic information. Howevr, the expansion on traffic information was not affected significantly. by user satisfaction on traffic information. In other words, If experiences with VMS is positive, higher uset satisfaction on traffic information. In addition, it should be positive to expand traffic information.

OWL modeling of smart home provisioning system in a mobile environment (모바일 환경에서 스마트 홈 프로비저닝 시스템 OWL 모델링)

  • Pyo, Hyejin;Jeong, Hoon;Kim, Nanju;Choi, Euiin
    • Journal of Digital Convergence
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    • v.12 no.7
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    • pp.229-237
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    • 2014
  • Today, the development and performance of a variety of smart phones is increasing with the number of smart phone users were. Advances in mobile networks and devices are spread smart phones. Smart home was increasing the interest. But until now, the study of user-centric services that the service was not implemented. Therefore, in this paper, the situation of the user, the user-centric service model that provides a smart home provisioning system OWL modeling is proposed.

User Modeling Method for Dynamic-FSM (Dynamic-FSM을 위한 사용자 모델링 방법)

  • Yun Tae-Bok;Park Du-Gyeong;Park Gyo-Hyeon;Lee Ji-Hyeong
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2006.05a
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    • pp.317-321
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    • 2006
  • 게임의 재미요소를 증대 시키고, 게임 생명주기(Life-Cycle)를 늘어나게 하기 위해 다양한 방법이 연구 중이다. 현실감 있는 그래픽 효과와 뛰어난 음향 효과 등과 함께 게임 플레이어의 게임 스타일이 반영된 게임을 만들기 위한 방법이 대표적이 예라 할 수 있다. 그 중 게임 플레이어의 스타일을 게임에 다시 이용하기 위해서는 플레이어의 인지과정이 요구되며, 인지된 결과를 이용하여 플레이어를 모델링(User Modeling)한다. 하지만, 게임의 종류와 특성에 따라 다양한 게임이 존재하기 때문에 플레이어를 모델링하기 어렵다는 문제를 가지고 있다. 본 논문에서는 게임에서 정의된 FSM(Finite State machine)을 이용하여 플레이어가 선택한 행동 패턴을 분석하고 적용하는 방법과 다양한 게임에서 이용 할 수 있는 스크립트 형태의 NPC 행동 패턴 변경 방법을 제안한다. 플레이어의 데이터를 분석하여 얻은 결과는 FSM을 변경하여 새로운 행동을 보이는 NPC(Non-Player Characters)를 생성하는데 사용되며, 이 캐릭터는 게임의 특성과 플레이어의 최신 행동 패턴 경향을 학습한 적용형 NPC라 할 수 있다. 실험을 통하여 사용자의 행동과 유사한 패턴을 보이는 NPC의 생성을 확인할 수 있었으며, 게임에서 상대적인 또는 적대적인 캐릭터로 유용하게 사용 될 수 있다.

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Requirement-Oriented Entity Relationship Modeling

  • Lee, Sang-Won;Shin, Kyung-Shik
    • Journal of Information Technology Applications and Management
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    • v.17 no.3
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    • pp.1-24
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    • 2010
  • Most of enterprises depend on a data modeler during developing their management information systems. In formulating business requirements for information systems, they widely and naturally use the interview method between a data modeler and a field worker. But, the discrepancy between both parties would certainly cause information loss and distortion that lead to let the systems not faithful to real business works. To improve or avoid modeler-dependant data modeling process, many automated data design CASE tools have been introduced. However, since most of traditional CASE tools just support drawing works for conceptual data design, a data modeler could not generate an ERD faithful to real business works and a user could not use them without any knowledge on database. Although some CASE tools supported conceptual data design, they still required too much preliminary database knowledge for a user. Against these traditional CASE tools, we proposed a Requirement-Oriented Entity Relationship Model for automated data design tool, called ROERM. Based on Non-Stop Methodology, ROERM adopts inner systematic modules for complete and sound ERD that is faithful to real field works, where modules are composed of interaction modules with a user, rules of schema operations and sentence translations. In addition to structure design of ROERM, we also devise detailed algorithms and perform an experiment for a case study.

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Sketch-based Solid Prototype Modeling System with Dual Data Structure of Point-set Surfaces and Voxels

  • Takeuchi, Ryota;Watanabe, Taichi;Yamakawa, Soji
    • International Journal of CAD/CAM
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    • v.11 no.1
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    • pp.18-26
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    • 2011
  • This paper proposes a new solid-shape modeling system based on a lusterware-image illustration. The proposed method reconstructs a three dimensional solid shape from a set of rough sketches that are typically drawn in the early stages of the design process. The sketches do not have to be strictly accurate, and this tolerance to the roughness of the input sketches is one of the major advantages of the proposed method. The proposed system creates an initial shape based on the silhouette of the input lusterware-images. Then the user can edit the initial shape with intuitive cutting and dishing-up operations, which are based on sketching user interface. To achieve the goal, the system retains the geometric model with two representations: a point-set data and a volume data. This dual data structure allows the program to create an initial shape from the input images with little computational cost, and the user can apply cutting and dishing-up operations without substantially increasing computational and memory requirements. In this research, we have tested the proposed system by reconstructing solid models of some mechanical parts from rough sketches. The experimental results indicate that the proposed method is useful for the prototyping of a solid shape.

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A Research On Optimizing The User Experience Of Intangible Cultural Heritage App (무형문화유산 앱 사용자 경험 최적화에 관한 연구)

  • Mao, Pingting.;Cho, Dongming.
    • Journal of Korea Multimedia Society
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    • v.25 no.2
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    • pp.398-410
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    • 2022
  • The applications of intangible cultural heritage in China have encountered development bottlenecks due to poor user experience. In this paper, we begin to study the reasons why the user experience is not good, and to study design methods that enhance the user experience through the theory of five-factor model. Through literature study and comparative study of contestants, this paper investigates the advantages and disadvantages of their interaction design and summarizes the common problems. Next, a survey of these user populations will be conducted to find some design elements that affect the user experience. Finally, through empirical research, the design elements are incorporated into the theory of user experience modeling and case studies demonstrate that the application of the design elements is beneficial to improving the user experience.

A Study on the User Satisfaction of Type of Parking Lot in Apartment Complex by Structural Equation Modeling (구조방정식을 이용한 아파트 단지의 주차장 유형별 이용만족도에 관한 연구)

  • Kim, Ki-Hyuk;Han, Min-Keun
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.32 no.3D
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    • pp.197-203
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    • 2012
  • This study made an attempt to investigate the influential factor and relationship between the type of parking lot and user satisfaction. The types of parking lot in Apartment complex considered in the research is categorized into three types : ground, underground, and combined. A questionnaire survey has been conducted for apartment complex residents to collect research data which has been used for structural equation modeling. The study result tells that the factors of accessibility, safety for pedestrians and cars, environment which are security and cleanness, and convenience are found to be influential for user satisfaction to the type of parking lot and accessibility is seen as the most influential factor among them. The crucial characteristics for user satisfaction by each type of parking lot have also been suggested such as convenience for ground parking lot, accessibility for combined type, and safety for underground type.