• Title/Summary/Keyword: trend algorithm

Search Result 428, Processing Time 0.026 seconds

Random Forest Model for Silicon-to-SPICE Gap and FinFET Design Attribute Identification

  • Won, Hyosig;Shimazu, Katsuhiro
    • IEIE Transactions on Smart Processing and Computing
    • /
    • v.5 no.5
    • /
    • pp.358-365
    • /
    • 2016
  • We propose a novel application of random forest, a machine learning-based general classification algorithm, to analyze the influence of design attributes on the silicon-to-SPICE (S2S) gap. To improve modeling accuracy, we introduce magnification of learning data as well as randomization for the counting of design attributes to be used for each tree in the forest. From the automatically generated decision trees, we can extract the so-called importance and impact indices, which identify the most significant design attributes determining the S2S gap. We apply the proposed method to actual silicon data, and observe that the identified design attributes show a clear trend in the S2S gap. We finally unveil 10nm key fin-shaped field effect transistor (FinFET) structures that result in a large S2S gap using the measurement data from 10nm test vehicles specialized for model-hardware correlation.

A Dispatching Method for Automated Guided Vehicles to Minimize Delays of Containership Operations

  • Kim, Kap-Hwan;Bae, Jong-Wook
    • Management Science and Financial Engineering
    • /
    • v.5 no.1
    • /
    • pp.1-25
    • /
    • 1999
  • There is a worldwide trend to automate the handling operations in port container terminals in an effort to improve productivity and reduce labor cost. This study iscusses how to apply an AGV(automated guided vehicle) system to the handling of containers in the yard of a port container ter-minal. The main issue of this paper is how to assign tasks of container delivery to AGVs during ship operations in an automated port container terminal. A dual-cycle operation is assumed in which the loading and the discharging operation can be performed alternately. Mixed integer linear program-ming formulations are suggested for the dispatching problem. The completion time of all the dis-charging and loading operations by a quayside crane is minimized, and the minimization of the total travel time of AGVs is also considered as a secondary objective. A heuristic method using useful properties of the dispatching problem is suggested to reduce the computational time. The perfor-mance of the heuristic algorithm is evaluated in light of solution quality and computation time.

  • PDF

Development of Directional Digital Hearing Aid Performance Testing System (지향성 보청기 성능 검사 장치 개발)

  • Jang, Soon-Suck;Kwon, You-Jung;Lee, Je-Hyeong
    • Transactions of the Korean Society for Noise and Vibration Engineering
    • /
    • v.16 no.1 s.106
    • /
    • pp.81-88
    • /
    • 2006
  • The most recent trend on digital hearing aid is to increase the ratio of signal to noise by directivity or to develop noise reduction algorithm inside DSP IC chip. This paper designed, fabricated and tested a digital hearing aid directivity testing device in which a micro-mouse-like the stepping motor with a speaker rotates around an examinant. Both ears of the examinant were fixed with ITE hearing aids in order to respond to receiving sound. The experimental results were compared with those of a boundary element method program for verification. The diameter of the directivity testing device was 2 m and the micro-mouse was precisely controlled by PICBASIC micro processor.

A Study on Improvement of Aiming Ability using Disturbance Measurement in the Ground Military Vehicle (지상무기체계에서의 외란측정을 이용한 정밀 지향성 향상 연구)

  • Yoo, Jin-Ho;Park, Byung-Hun
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.10 no.2
    • /
    • pp.12-20
    • /
    • 2007
  • The aiming ability is a key to improve the accuracy performance of the gun pointing system in the ground military vehicle. This paper describes the new detection method of chatter vibration using disturbance acceleration in the pointing structure. In order to analysis the vibration trends of the pointing system occurred while the vehicle driving, acceleration data obtained from vehicle was processed by using data processing algorithm with moving average and Hilbert transform. The specific mode constants of acceleration were obtained from various disturbances. Vehicle velocity, road condition and property of pointing structure were considered as factors which make the change of vibration trend in vehicle dynamics. Finally, back propagation neural networks have been applied to the pattern recognition of the classification of vibration signal in various driving conditions. Results of signal processing were compared with other condition result and analysed.

Automatic Enactment of Workflow Processes using Active Databases (능동형 DB 를 이용한 워크플로우 프로세스의 자동 실행)

  • Bae, Joon-Soo;Kim, Yeong-Ho;Kang, Suk-Ho
    • Journal of Korean Institute of Industrial Engineers
    • /
    • v.26 no.3
    • /
    • pp.227-237
    • /
    • 2000
  • A workflow management system is a software system to assist designing processes, controlling and managing the execution of the designed processes. One emerging trend in many recent information systems is the provision of process management functions. In this paper, we propose a method of designing processes for automatic process execution directly from process modeling. First of all, the concept of block is presented which is to define a nested process model. A block is the minimum unit that can specify the relationships of process components, i.e., tasks. A general process can be defined by a combination of the blocks defined in this paper. An algorithm is developed to transform a general flat process model into a nested model. We identify basic types of blocks and build ECA (Event-Condition-Action) rules for each of the basic types. This allows us to automate the execution of the process model by using the active features of active databases.

  • PDF

Improvement of Load Following Operation by Governor Control Logic Modification of the Thermal Power Plant (1) (기력발전소 조속기의 제어개선에 의한 발전기 부하추종성의 향상 (1))

  • Lee, Jong-Ha;Kim, Tae-Woong
    • Proceedings of the KIPE Conference
    • /
    • 2005.07a
    • /
    • pp.501-503
    • /
    • 2005
  • The improvement of load following operation of the thermal power plant is influenced to the electrical quality. Analysis of boiler, turbine, and governor system, and the study of control algorithm are preceded. The thermal power plant is operated by various control systems. In the case of faulty governor system, it takes long days to solve the problem and impossible to repair the mechanism without outage. A non-planned out-age is taken into consideration because of economical power production. In this paper, to clear the continuous swings of an old turbine governor system(YEOSU #1), the trend, the control logic, and the hydraulic mechanism are analyzed, and then the control circuit with ADAPT function and the 1st order lag circuit are inserted and modified. After that, the power plant comes to automatic governor control operation.

  • PDF

A study on the Residential PV system with BESS (전력저장장치를 적용한 주택용 PV시스템에 관한 연구)

  • Na, Jong-Deok;Park, Jeong-Guk;Park, Jeong-Min;Lee, Kang-Yeon;Baek, Hyung-Lae;Cho, Geum-Bae;Pia, Zheng-Guo
    • Proceedings of the KIEE Conference
    • /
    • 2005.04a
    • /
    • pp.265-267
    • /
    • 2005
  • In this paper presents residential PV system based on battery energy storage system for managing the electric power, a pattern of daily operation considering the load characteristic of the house, the generation characteristic of PV power, and utility power leveling. For apply to control algorithm, we consider the load on monthly power consumption trend and daily usage pattern. As for the control of the proposed system, to increase the conversion efficiency of the PV power, bidirectional converter is used for MPPT and SVPWM inverter. An experimental system is implemented, and some experimental results are provided to demonstrate the effectiveness of the proposed system.

  • PDF

Virtual Object Generation using No-Zippering Method (노-지퍼링 기법에 의한 가상객체 생성)

  • Kim, Ki-Ho;Ryou, Hwang-Bin
    • The Transactions of the Korea Information Processing Society
    • /
    • v.7 no.11S
    • /
    • pp.3739-3751
    • /
    • 2000
  • The remarkable progress of computer graphic and virtual reality fields has increased the need of 3D graphic data for implementing more realistic environments. However, despite this trend, lots of time and labor required to process 3D graphic information extracted still limits its application only to the specific areas. As one proper solution to this problem, 3D scanner acquiring graphic data in short time and new algorithm for a data processinig are often mentioned. In this paper, A method generatinig a virtual object quickly by not zippering range data obtained from 3D moire-scanner is introduced and its effectiveness is examined.

  • PDF

Development of Directional Digital Hearing Aid Performance Testing System (지향성 보청기 성능 검사 장치 개발)

  • Jarng, Soon-Suck;Kwon, You-Jung;Lee, Je-Hyeon
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
    • /
    • 2005.11a
    • /
    • pp.469-474
    • /
    • 2005
  • The most recent trend on digital hearing aid is to increase the ratio of signal to noise by directivity or to develop noise reduction algorithm inside DSP IC chip. This paper designed, fabricated and tested a digital hearing aid directivity testing device in which a micro-mouse-1ike the stepping motor with a speaker rotates around an examinant. Both ears of the examinant were fixed with ITE hearing aids in order to response to receiving sound. The experimental results were compared with a boundary element method program for verification. The diameter of the directivity testing device was 2 [m] and the micro-mouse was precisely controlled by PICBASIC micro processor.

  • PDF

A Real Time Multiplayer Network Game System Based on a History Re-Transmission Algorithm

  • Kim, Seong-hoo;Park, Kyoo-seok
    • Journal of Korea Multimedia Society
    • /
    • v.7 no.6
    • /
    • pp.814-823
    • /
    • 2004
  • Current video games and game room games are played as a single player mode on the basis of various emulators. With the evolution of data communications and game technology, a new trend in the game industry has made the primary interests of game developers and companies in the game industry be moved toward a multiplayer mode from the traditional single player mode. In this paper, we represent how to implement a network game platform by allowing network modules to be run in conjunction with the current video emulator games. It also suggests a synchronization scheme for real-time game playout and practical mechanism that can support network games to be played with the Peer-to-Peer process using a lobby system.

  • PDF