• 제목/요약/키워드: three-dimensional space

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EXISTENCE OF SIX SOLUTIONS OF THE NONLINEAR SUSPENSION BRIDGE EQUATION WITH NONLINEARITY CROSSING THREE EIGENVALUES

  • Jung, Tacksun;Choi, Q.-Heung
    • Korean Journal of Mathematics
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    • v.16 no.1
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    • pp.1-24
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    • 2008
  • Let $Lu=u_{tt}+u_{xxxx}$ and E be the complete normed space spanned by the eigenfunctions of L. We reveal the existence of six nontrivial solutions of a nonlinear suspension bridge equation $Lu+bu^+=1+{\epsilon}h(x,t)$ in E when the nonlinearity crosses three eigenvalues. It is shown by the critical point theory induced from the limit relative category of the torus with three holes and finite dimensional reduction method.

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Multi-view Display with Hologram Screen using Three-dimensional Bragg Diffraction

  • Okamoto, Masaaki;Shimizu, Eiji
    • Journal of Information Display
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    • v.3 no.3
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    • pp.1-11
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    • 2002
  • Multi-view function is important to three-dimensional displays without dedicated glasses. It is the reason that the observers earnestly desire to change their positions freely. Multi-viewing is also principal to the reality of three-dimensional (3D) image displayed on the screen. The display of projection type has the advantage that the number of viewing points can be easily increased according to the number of projectors. The authors research on multi-view projection display with hologram screen. Powerful directionality of the diffracted beam from hologram screen is required unlike two-dimensional (2D) display. We developed a new method that all diffracted beams satisfied the same Bragg condition and became sufficiently bright to observe the 3D image under usual indoor light. The principle is based on the essential Bragg diffraction in the three-dimensional space. Owing to such three-dimensional Bragg diffraction we achieved an excellent hologram screen that could be multiple reconstructed in spite of single recording. This hologram screen is able to answer arbitrary numbers of viewing points within wide viewing zone. The distortion of 3D image becomes also sufficiently small with the method of dividing the cross angle between illumination and diffraction beam.

TRANSLATION SURFACES OF TYPE 2 IN THE THREE DIMENSIONAL SIMPLY ISOTROPIC SPACE 𝕀13

  • Bukcu, Bahaddin;Karacan, Murat Kemal;Yoon, Dae Won
    • Bulletin of the Korean Mathematical Society
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    • v.54 no.3
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    • pp.953-965
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    • 2017
  • In this paper, we classify translation surfaces of Type 2 in the three dimensional simply isotropic space ${\mathbb{I}}_3^1$ satisfying some algebraic equations in terms of the coordinate functions and the Laplacian operators with respect to the first, the second and the third fundamental form of the surface. We also give explicit forms of these surfaces.

Three Dimensional Networked Virtual Reailty Architecture Enabling Flexible Configuration Based on Function Distribution

  • Yasuyuki-KIYOSUE;Shohei-SUGAWARA;Shigeki-MASAKI;Susumu-ICHINOSE
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.23.1-28
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    • 1999
  • InterSpaceTM is an advanced networked virtual reality system that presents shared three-dimensional computer graphics (CG) worlds via the Internet where multiple users can enjoy synchronous communications with voice, video and text. Users can control their avatars as a surrogate interface. In InterSpace users can walk around and interact with other people and interact with contents. In this paper, we describe the function-distributed architecture used in InterSpace. The architecture enables flexible configuration of server functions and load distribution. It also allows users to select media and client PCs to switch servers dynamically.

Analysis of Three-Dimensional Rigid-Body Collisions with Friction -CoIlisions between EIlipsoids- (마찰력이 개재된 3차원 강체충돌 해석 - 타원체간 충돌 -)

  • Han, In-Hwan;Jo, Jeong-Ho
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.20 no.5
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    • pp.1486-1497
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    • 1996
  • The problem of determining the 3-demensional motion of any two rough bodies after a collision involves some rather long analysis and yet in some points it differs essentially from the corresponding problem in tdwo dimensions. We consider a special problem where two rough ellipsolids moving in any manner collide, and analyze the three dimensional impact process with Coulomb friction and Poisson's hypothesis. The differential equations that describe that process of the impact induce a flow in the tangent velocity space, the flow patterns characterize the possible impact cases. By using the graphic method in impulse space and numerical integration thchnique, we analyzed the impact process inall the possible cases and presented the algorithm for determining the post-impact motion. The principles could be applied to the general problem in three dimensions. We verified the effectiveness of the analysis results by simulating the numerous significant examples.

Prediction of Ground Condition Changes Ahead of Tunnel Face Using Three-Dimensional Absolute Displacement Analysis (터널 3차원 절대변위 해석기법을 이용한 막장전방지반 예측)

  • Bang, Joon-Ho;Han, Il-Young
    • Journal of Korean Tunnelling and Underground Space Association
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    • v.8 no.2
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    • pp.101-113
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    • 2006
  • Arching effect occurs around the unsupported excavation surface near to tunnel face when a tunnel is excavated in a stable rock mass. If a weak fracture zone exists in front of tunnel face, a displacement occurs between tunnel face and weak fracture zone due to stress concentration. If three-dimensional absolute coordinates (longitudinal, transverse, vertical direction) is measured at tunnel face by geodetic method, the ground change in front of the tunnel face can be predicted by analysing three-dimensional absolute displacement. The purpose of this study is to verify the analysis method of three-dimensional absolute displacement by comparing the trend of displacement ratio at crown and sidewall of tunnel and the influence line/trend line of crown settlement compared with TSP results in the same section.

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Developing methodology of 3D Cadaster Feature Model using Cadastre Process Analysis (지적 업무 분석을 기반으로 한 3차원 지적 항목 모델 개발 방법)

  • You, Hee Min;Jeong, Dong Hoon;Lee, Ji Yeong
    • Spatial Information Research
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    • v.21 no.3
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    • pp.55-69
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    • 2013
  • In the modern society, as the city grows and constructive technology gradually develops, land usage has been sophisticated and three-dimensionalized. Consequently, issues such as property ownership and legal claim over ground and underground space have been triggered, which disclose the problems of using two-dimensional cadastral management system. Numerous researches on building three-dimensional cadastral are ongoing such as defining the right relationship of land space and providing the registration and management scheme so as to solve the imminent matter. It is the chief aim of this study to increase efficiency by analyzing the vocational practices through adding on necessary sections and properties for current registration to original research work. If three-dimensional cadastral management system is once constructed, highly qualified services for citizens will be available by providing accurate land related information swiftly, which can result in inevitable improvement of efficiency at work. Hence, this thesis will suggest the internationally suitable feature model development method in terms of standardization by probing into the factual profession to derive each attributes and properties that are related to three-dimensional cadastral and affix them to the classified item requisites of initial research studies.

Development of contents based on virtual environment of basic physics education (기초 물리 교육목적의 가상환경 기반 콘텐츠 개발 및 활용)

  • Jaeyoon Lee;Tackhee Lee
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.3
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    • pp.149-158
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    • 2023
  • HMD, which is applied with the latest technology, minimizes motion sickness with high-resolution displays and fast motion recognition, and can accurately track location and motion. This can provide an environment where you can immerse yourself in a virtual three-dimensional space, and virtual reality contents such as disaster simulators and high-risk equipment learning spaces are developing using these characteristics. These advantages are also applicable in the field of basic science education. In particular, expanding the concepts of electric and magnetic fields in physics described by existing two-dimensional data into three-dimensional spaces and visualizing them in real time can greatly help improve learning understanding. In this paper, realistic physical education environments and contents based on three-dimensional virtual reality are developed and the developed learning contents are experienced by actual learning subjects to prove their effectiveness. A total of 46 middle school and college students were taught and experienced in real time the electric and magnetic fields expressed in three dimensions in a virtual reality environment. As a result of the survey, more than 85% of positive responses were obtained, and positive results were obtained that three-dimensional virtual space-based physical learning could be effectively applied.

The Implementation of Information Providing Method System for Indoor Area by using the Immersive Media's Video Information (실감미디어 동영상정보를 이용한 실내 공간 정보 제공 시스템 구현)

  • Lee, Sangyoon;Ahn, Heuihak
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.3
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    • pp.157-166
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    • 2016
  • This paper presents the interior space information using 6D-360 degree immersive media video information. And we implement the augmented reality, which includes a variety of information such as position information, movement information of the specific location in the interior space GPS signal does not reach the position information. Augmented reality containing the 6D-360 degree immersive media video information provides the position information and the three dimensional space image information to identify the exact location of a user in an interior space of a moving object as well as a fixed interior space. This paper constitutes a three dimensional image database based on the 6D-360 degree immersive media video information and provides augmented reality service. Therefore, to map the various information to 6D-360 degree immersive media video information, the user can check the plant in the same environment as the actual. It suggests the augmented reality service for the emergency escape and repair to the passengers and employees.