• 제목/요약/키워드: texture features

검색결과 495건 처리시간 0.028초

Radiomics in Breast Imaging from Techniques to Clinical Applications: A Review

  • Seung-Hak Lee;Hyunjin Park;Eun Sook Ko
    • Korean Journal of Radiology
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    • 제21권7호
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    • pp.779-792
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    • 2020
  • Recent advances in computer technology have generated a new area of research known as radiomics. Radiomics is defined as the high throughput extraction and analysis of quantitative features from imaging data. Radiomic features provide information on the gray-scale patterns, inter-pixel relationships, as well as shape and spectral properties of radiological images. Moreover, these features can be used to develop computational models that may serve as a tool for personalized diagnosis and treatment guidance. Although radiomics is becoming popular and widely used in oncology, many problems such as overfitting and reproducibility issues remain unresolved. In this review, we will outline the steps of radiomics used for oncology, specifically addressing applications for breast cancer patients and focusing on technical issues.

GLIBP: Gradual Locality Integration of Binary Patterns for Scene Images Retrieval

  • Bougueroua, Salah;Boucheham, Bachir
    • Journal of Information Processing Systems
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    • 제14권2호
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    • pp.469-486
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    • 2018
  • We propose an enhanced version of the local binary pattern (LBP) operator for texture extraction in images in the context of image retrieval. The novelty of our proposal is based on the observation that the LBP exploits only the lowest kind of local information through the global histogram. However, such global Histograms reflect only the statistical distribution of the various LBP codes in the image. The block based LBP, which uses local histograms of the LBP, was one of few tentative to catch higher level textural information. We believe that important local and useful information in between the two levels is just ignored by the two schemas. The newly developed method: gradual locality integration of binary patterns (GLIBP) is a novel attempt to catch as much local information as possible, in a gradual fashion. Indeed, GLIBP aggregates the texture features present in grayscale images extracted by LBP through a complex structure. The used framework is comprised of a multitude of ellipse-shaped regions that are arranged in circular-concentric forms of increasing size. The framework of ellipses is in fact derived from a simple parameterized generator. In addition, the elliptic forms allow targeting texture directionality, which is a very useful property in texture characterization. In addition, the general framework of ellipses allows for taking into account the spatial information (specifically rotation). The effectiveness of GLIBP was investigated on the Corel-1K (Wang) dataset. It was also compared to published works including the very effective DLEP. Results show significant higher or comparable performance of GLIBP with regard to the other methods, which qualifies it as a good tool for scene images retrieval.

텍스처 인지를 위한 PZT/Epoxy 나노 복합소재 기반 유연 압전 촉각센서 (Highly Flexible Piezoelectric Tactile Sensor based on PZT/Epoxy Nanocomposite for Texture Recognition)

  • 민유림;김윤정;김정남;서새롬;김혜진
    • 센서학회지
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    • 제32권2호
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    • pp.88-94
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    • 2023
  • Recently, piezoelectric tactile sensors have garnered considerable attention in the field of texture recognition owing to their high sensitivity and high-frequency detection capability. Despite their remarkable potential, improving their mechanical flexibility to attach to complex surfaces remains challenging. In this study, we present a flexible piezoelectric sensor that can be bent to an extremely small radius of up to 2.5 mm and still maintain good electrical performance. The proposed sensor was fabricated by controlling the thickness that induces internal stress under external deformation. The fabricated piezoelectric sensor exhibited a high sensitivity of 9.3 nA/kPa ranging from 0 to 10 kPa and a wide frequency range of up to 1 kHz. To demonstrate real-time texture recognition by rubbing the surface of an object with our sensor, nine sets of fabric plates were prepared to reflect their material properties and surface roughness. To extract features of the objects from the detected sensing data, we converted the analog dataset to short-term Fourier transform images. Subsequently, texture recognition was performed using a convolutional neural network with a classification accuracy of 97%.

Visual Model of Pattern Design Based on Deep Convolutional Neural Network

  • Jingjing Ye;Jun Wang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제18권2호
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    • pp.311-326
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    • 2024
  • The rapid development of neural network technology promotes the neural network model driven by big data to overcome the texture effect of complex objects. Due to the limitations in complex scenes, it is necessary to establish custom template matching and apply it to the research of many fields of computational vision technology. The dependence on high-quality small label sample database data is not very strong, and the machine learning system of deep feature connection to complete the task of texture effect inference and speculation is relatively poor. The style transfer algorithm based on neural network collects and preserves the data of patterns, extracts and modernizes their features. Through the algorithm model, it is easier to present the texture color of patterns and display them digitally. In this paper, according to the texture effect reasoning of custom template matching, the 3D visualization of the target is transformed into a 3D model. The high similarity between the scene to be inferred and the user-defined template is calculated by the user-defined template of the multi-dimensional external feature label. The convolutional neural network is adopted to optimize the external area of the object to improve the sampling quality and computational performance of the sample pyramid structure. The results indicate that the proposed algorithm can accurately capture the significant target, achieve more ablation noise, and improve the visualization results. The proposed deep convolutional neural network optimization algorithm has good rapidity, data accuracy and robustness. The proposed algorithm can adapt to the calculation of more task scenes, display the redundant vision-related information of image conversion, enhance the powerful computing power, and further improve the computational efficiency and accuracy of convolutional networks, which has a high research significance for the study of image information conversion.

Segmentation and estimation of surfaces from statistical probability of texture features

  • Terauchi, Mutsuhiro;Nagamachi, Mitsuo;Koji-Ito;Tsuji, Toshio
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1988년도 한국자동제어학술회의논문집(국제학술편); 한국전력공사연수원, 서울; 21-22 Oct. 1988
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    • pp.826-831
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    • 1988
  • This paper presents an approach to segment an image into areas of surfaces, and to compute the surface properties from a gray-scale image in order to describe the surfaces for reconstruction of the 3-D shape of the objects. In general, an rigid body has several surfaces and many edges. But if it is not polyhedoron, it is necessary not only to describe the relation between surfaces, i.e. its line drawings but also to represent the surfaces' equations itself. In order to compute the surfaces' equation we use a probability of edge distribution. At first it is extracted edges from a gray-level image as much as possible. These are not only the points that maximize the change of an image intensuty but candidates which can be seemed to be edges. Next, other character of a surface (color, coordinates and image intensity) are extracted. In our study, we call the all feature of a surface as "texture", for example color, intensity level, orientation of an edge, shape of a surface and so on. These features of a surface on a pixel of an image plane are mapped to a point of the feature space, and segmented to each groups by cluster analysis on this space. These groups are considered to represent object surface in an image plane. Finally, the states of object surface in 3-D space are computed from distributional probability of local and overall statistical features of a surface, and from shape of a surface.a surface.

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영상 세그멘테이션 및 템플리트 매칭 기술을 응용한 필름 결함 검출 시스템 (A Film-Defect Inspection System Using Image Segmentation and Template Matching Techniques)

  • 윤영근;이석룡;박호현;정진완;김상희
    • 한국정보과학회논문지:데이타베이스
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    • 제34권2호
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    • pp.99-108
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    • 2007
  • 본 논문에서는 TFT-LCD에 사용되는 편광 필름(polarized film)의 제작 과정 중 최종 단계에서 수행되는 필름의 결함 검출 및 결함 유형을 판정하기 위한 필름 결함 검출 시스템(Film Defect Inspection System: FDIS)을 설계하고 이를 구현하였다. 제안한 시스템은 영상 세그멘테이션 기법을 이용하여 편광 필름 영상으로부터 결함을 검출하였고, 검출된 결함의 영상을 분석하여 결함 유형을 판정할 수 있도록 설계되었다. 결함 유형의 판정은 결함 영역의 형태적 특성 및 질감(texture) 등의 특징을 추출하여 템플리트(template) 데이타베이스에 저장된 기준(reference) 결함 영상과 비교함으로써 수행된다. FDIS를 이용한 실험 결과, 테스트 영상에서 모든 결함 영역을 빠른 시간 안에 (평균 0.64초), 정확히 검출하였으며(Precision 1.0, Recall 1.0), 결함 유형을 판정하는 실험에서도 평균 Precision 0.96, Recall 0.95로 정확도가 매우 높은 것을 관찰할 수 있었다. 또한 회전 변형을 적용한 경우의 결함 유형 검출 실험에서도 평균 Precision 0.95, Recall 0.89로 제안한 기법이 회전 변환에 대하여 견고함을 보여 주었다.

예술조형에 따른 여성 구두디자인의 현대적 특성에 관한 연구 (The Study of the Modern Character of Women's Shoes Design According to the Formative Arts)

  • 이영재
    • 패션비즈니스
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    • 제13권5호
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    • pp.13-22
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    • 2009
  • The purpose of this paper is to understand some methods to provide women's shoes and their design images from the 1920s to the 1940s, and to benefit from the new methods for creative design and new materials in the future. It also examined the features with the academic background of women's shoes. To target on analysis items and shoes design factors, moreover, it made reference to the paper by former research. As a result, 28 shoes (30.04%) in the 1920s, 47 shoes(51.09%) in the 1930s, and 17 shoes (18.47%) in the 1940s have been collected. The strap shoes, combination color, bright texture, and buckle trimmings are first on the list. The most popular shoes were pumps and strap, in terms of design and shape. In particular, black was one of the common and popular colors. Most of the shoes had buckles. Texture also was brilliant. This study was meaningful to provide understanding and information about a variety of women's shoes designs from the 1920s to the 1930s.

질감 및 에지 방향 특징에 기반한 게임 캐릭터 분류에 관한 연구 (A Study on Game Character Classification Based on Texture and Edge Orientation Feature)

  • 박창민
    • 한국정보통신학회논문지
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    • 제16권6호
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    • pp.1318-1324
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    • 2012
  • 본 논문에서는 게임의 재미를 높이고 속도감 있는 게임 진행을 위하여 게임 캐릭터의 특징에 따라 움직임이 없는 캐릭터(NPC)와 움직임이 있는 캐릭터(Monster)로 분류하는 방법을 제시한다. 분류 속성은 각각의 캐릭터 내부에 있는 직선선분의 특징을 추출하여 사용한다. 우선 캐릭터 내부에 존재하는 에지 특징을 추출하여 EEDH를 산출하고 또한 방향성을 질감의 속성으로 이용하여 SSPD를 계산한다. 추출된 속성들은 특정 방향에 따른 에너지를 나타내며 캐릭터 내부의 특정 방향에 대한 크기를 나타내고 있기 때문에 게임 캐릭터들을 NPC와 Monster로 분류 하는 속성으로 이용하였다. 본 논문에서 제안한 방법은 게임진행에서 유저가 불필요한 플레이를 함으로서 소모되는 시간을 줄이고 전략적이고 속도감 있게 플레이 할 수 있는 기능을 제공한다.

Image Based 3D Reconstruction of Texture-less Objects for VR Contents

  • Hafeez, Jahanzeb;Lee, Seunghyun;Kwon, Soonchul;Hamacher, Alaric
    • International journal of advanced smart convergence
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    • 제6권1호
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    • pp.9-17
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    • 2017
  • Recent development in virtual and augmented reality increases the demand for content in many different fields. One of the fast ways to create content for VR is 3D modeling of real objects. In this paper we propose a system to reconstruct three-dimensional models of real objects from the set of two-dimensional images under the assumption that the subject does not has distinct features. We explicitly consider an object that is made of one or more surfaces and radiant constant energy isotropically. We design a low cost portable multi camera rig system that is capable of capturing images simultaneously from all cameras. In order to evaluate the performance of the proposed system, comparison is made between 3D model and a CAD model. A simple algorithm is also proposed to acquire original texture or color of the subject. Using best pattern found after the experiments, 3D model of the Pyeongchang Olympic Mascot "Soohorang" is created to use as VR content.

Tsunami-induced Change Detection Using SAR Intensity and Texture Information Based on the Generalized Gaussian Mixture Model

  • Jung, Min-young;Kim, Yong-il
    • 한국측량학회지
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    • 제34권2호
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    • pp.195-206
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    • 2016
  • The remote sensing technique using SAR data have many advantages when applied to the disaster site due to its wide coverage and all-weather acquisition availability. Although a single-pol (polarimetric) SAR image cannot represent the land surface better than a quad-pol SAR image can, single-pol SAR data are worth using for disaster-induced change detection. In this paper, an automatic change detection method based on a mixture of GGDs (generalized Gaussian distribution) is proposed, and usability of the textural features and intensity is evaluated by using the proposed method. Three ALOS/PALSAR images were used in the experiments, and the study site was Norita City, which was affected by the 2011 Tohoku earthquake. The experiment results showed that the proposed automatic change detection method is practical for disaster sites where the large areas change. The intensity information is useful for detecting disaster-induced changes with a 68.3% g-mean, but the texture information is not. The autocorrelation and correlation show the interesting implication that they tend not to extract agricultural areas in the change detection map. Therefore, the final tsunami-induced change map is produced by the combination of three maps: one is derived from the intensity information and used as an initial map, and the others are derived from the textural information and used as auxiliary data.