• Title/Summary/Keyword: teaching motivation

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Determining the Factors that Affect Breast Cancer and Self Breast Examination Beliefs of Turkish Nurses in Academia

  • Yucel, Sebnem Cinar;Orgun, Fatma;Tokem, Yasemin;Avdal, Elif Unsal;Demir, Muzeyyen
    • Asian Pacific Journal of Cancer Prevention
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    • v.15 no.3
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    • pp.1275-1280
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    • 2014
  • Purpose: To define factors that affect the performance status of BSE and confidence of student nurses. Materials and Methods: This descriptive study was conducted in the academic year 2010-2011 in a nursing faculty in $\dot{I}$zmir, Turkey. "Informative data form" and "Champion's Revised Health Belief Model Scale (CHBMS)" were used as data collection forms. Results: The mean age of the participant nurses was $21.0{\pm}1.49$. The mean CHMS scores of the student nurses were as follows: perceived susceptibility regarding breast cancer, $7.78{\pm}2.46$; perceived seriousness regarding breast cancer, $22.4{\pm}5.43$; perceived benefit regarding BSE application, $20.5{\pm}4.45$; perceived barriers regarding BSE application, $23.8{\pm}7.13$; perceived confidence regarding BSE application, $36.3{\pm}7.78$; the mean score of health motivation sub-scale, $25.7{\pm}4.59$; and mean of the total score of the scale, $36.5{\pm}15.01$. Conclusions: The outcomes obtained in this study indicated the importance of better education to student nurses, who have a key role in teaching preventive health behaviour including BSE to society and other university students as colleagues.

Academic Effect of a Reflection Journal applied on Linux Courses (Linux 교과목에서 성찰일지 적용이 학업에 미치는 영향)

  • Kim, Cha-jong;Kim, Hae-kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.3
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    • pp.475-481
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    • 2017
  • This paper describes an in-depth study on the effect of students' writing of a reflection journal on academic achievement in Linux courses. For this purpose, students who took a Linux class were surveyed. Those participants were divided into two groups; an experimental group and a control group. Their academic achievement was compared and analyzed for this study and reflection journal was applied for 6 weeks after middle test. The results suggests that task achievement, expectation, learning persistence, self-efficacy, learning attitude, satisfaction in writing a reflection journal, and subject study were improved for the students who wrote a reflection journal. In addition to this, it suggests that the writing of a reflection journal has a significant effect on academic achievement in Linux subjects. It is meaningful for teaching skill of computer engineering education.

An content analysis of facilitating and conflicting factors on the Korea's educational uses of emerging technologies and trends (신기술·트렌드의 국내 교육적 활용을 위한 촉진 및 방해 요인 분석)

  • Cha, Hyunjin;Park, Taejung;Kye, Bokyung
    • Journal of The Korean Association of Information Education
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    • v.21 no.5
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    • pp.567-581
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    • 2017
  • The purpose of this study is to analyze the facilitating and conflicting factors on the emerging technologies and trends predicted to impact future education in Korea. To do this, open online questionnaires on 20 emerging technologies and trends derived from a comprehensive literature review were completed by 24 experts in research, policy, schools, and corporate fields, and a content analysis of the collected qualitative data was conducted. As a result of the study, the effectiveness of the content and the maturity of technology were found to be the most important facilitating factors and obstacles. In addition, the potential for innovative teaching and learning methods and motivation, and the maturity and popularity of technology were found to be the main facilitating factors. On the other hand, health problems and negative effects on students in ethical aspects, the lack of research and development, and poor networks and infrastructures in terms of education environment were found to be the main impeding factors of emerging technologies and trends.

Design and Effect of Development-Oriented Model for Developing Computing Thinking in SW Education (SW 교육에서의 컴퓨팅 사고력 신장을 위한 개발 중심 모형의 설계 및 효과)

  • Jun, Soojin
    • Journal of The Korean Association of Information Education
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    • v.21 no.6
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    • pp.619-627
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    • 2017
  • The purpose of this study is to verify the effectiveness of the Development-oriented model (Discovery-Design-Development: DDD) for developing students' Computational Thinking skills in software education. DDD is a class model that learns the process of developing SW to solve real-life problems through three stages of Discovery, Design, and Development. In order to verify the effectiveness of the DDD, first grade students at G university who did not have SW education class were tested. As a result, the students who experienced SW development through DDD maintained the learning motivation of SW education before and after, especially the confidence area increased significantly. In addition, students also noted that the Design phase was particularly helpful in improving CT abilities and the DDD was a significant help in understanding of decomposition and algorithms.

Path Analysis of Bodily-Kinesthetic Intelligence, Linguistic Intelligence, Flow and Learning Outcomes in Motion-Capture Game-Based Learning (동작인식게임 활용학습에서의 신체운동지능, 언어지능, 몰입, 학습성과 간 경로분석)

  • Ryoo, EunJin;Kang, Myunghee
    • Journal of The Korean Association of Information Education
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    • v.21 no.6
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    • pp.607-618
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    • 2017
  • Recently, there is a growing interest in learning to use games as a teaching method for digital native learners. In this study, we conducted a path analysis between bodily-kinesthetic intelligence, linguistic intelligence, flow, learning outcomes(academic achievement, persistence intention) in motion-capture game-based learning(the used game developed for elementary school history class). As a result, bodily-kinesthetic intelligence directly influenced flow and indirectly influenced learning outcomes. Linguistic intelligence did not have direct influence on flow and indirect effects on learning outcomes. Through this result, we expected that the motion-capture game-based learning facilitate learning motivation and performance of learners for higher bodily-kinesthetic intelligence.

Analysis of the Status of CHP Trainees and the Management of CHP Training Course (보건진료원(保健診療員) 훈련생(訓練生)의 제특성(諸特性) 및 교육실태(敎育實態) 분석(分析) - 1982년도(年度) 보건진료원(保健診療員) 훈련생(訓練生)을 대상(對象)으로 -)

  • Hwang, Na-Mi;Kim, Chung-Tai
    • Journal of agricultural medicine and community health
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    • v.7 no.1
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    • pp.57-65
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    • 1982
  • A special law on health care for rural areas was enacted, as of Dec. 31, 1980, in order to provide effective health care service in rural areas through the primary health care approach. The implementation of the PHC developed the CHP(Community Health Practitioner) and provided the training program lasted 24 weeks. The qualification of CHP is a registered nurses or midwivies. This study was conducted in order to analyze the characteristics of trainees of CHP and training environments. The data was collected from personal questionnaire by means of mailing. Respondent was 338 out of 356 trainees. The summary of the findings are as follows : 1) The 38.0% out of trainees is 25-29 years of age (minimum : 20, maximum 55, mean : 30.3). 2) The 59.0% of respondent come from county area and the 52.5% are married. 3) The 61.0% didn't receive any in-service education. 4) In their experience related to health care service, the 29.8% of them experienced during 4 year 6 year and the 50.8% of the holders in experience was engaged in clinical field. 5) As to motivation of application of CHP, the 55.1% respond to "Independently workable" and the 35.1% respond to "Worthwhile". 6) The 45.1% got any information sources on CHP from Newsletter of KNA. 7) The 46.8% of respondent showed that instructor had utilized both teaching materials and reference book. 8) During the training, the 49.4% stayed at own house but the 35.0% stayed with lodgings and flat. 9) The 52.8% of trainees comment on very short of living allowance. 10) The 19.3% of respondent is willing to serve as CHP for ten years or more, but the 42.1% respond to serve for obligation namely 2 years. This study result could be utilized as a basic data for improving the CHP training program and management of the CHP's field activity in the future.

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The Effects of Robot Based Mathematics Learning on Learners' Attitude and Problem Solving Skills (로봇 활용 수학학습이 학습태도 및 문제해결능력에 미치는 영향)

  • Park, Jung-Ho;Kim, Chul
    • The Journal of Korean Association of Computer Education
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    • v.13 no.5
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    • pp.71-80
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    • 2010
  • A lot of studies in and outside the country says that robots can become an effective tool in developing creativity, problem solving skills and positive learning motivation in the knowledge and information era. This study aims to verify the educational effect of robots in mathematics education by applying robots to mathematics education as a learning tool in an effort to improve the teaching/learning environment. For this study, the mathematics curriculum of elementary school and robot programming were analyzed and then a robot integrated mathematics program was developed. The developed program was applied to the mathematics education of an elementary school year 5 over 16 times. The result of the study showed that the experimental group which used the robot integrated program has better learning attitude and problem solving skills than the group which used the traditional method. The result also showed that the mathematics activities that used robot programming contributed to developing problem solving skills and provided positive mathematics learning experience.

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The Advance Study of Human Resource Development Program Object for Community Peoples In information Society. (정보화사회에서 지역주민을 위한 진보적 인간자원개발의 방향성 연구)

  • 정종기
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.2
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    • pp.217-227
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    • 1998
  • This study "The advance Study of human resource development Program Object for community Peoples in Information Society." that is too much important in Information society and IMF times. Human resource development is the process by which a community insures that it has the right number and kinds of peoples, in the right places at the right time, doing the things for which they are economically most useful. In the IMF season, an ever increasing number of cooperations are appointing executive level positions responsible for the re-enpoloyment, advancement, development of teaching, and growth of human resources. As a result, the field is being viewed as an important strategic approach to improved productivity efficiency and profitability in information society. Also, human resource development is a dynamic and evolving field in the world business. Industrial society organizations consist of three types of resources that machines, financial and human but, today have resource of organization that Knowledge, information and idea all include human. Human resource development factors will be consisted of that individual development, career development, motivation, Image making, Orignal idea development orientation and education and management time.ment time.

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Comparison study of satisfaction levels on Field Practice of EMT college students by 5 Practice Fields (응급구조학생들의 실습대상지별 현장실습만족도 비교)

  • Park, Jeong-Mi;Kim, Sun-Sim
    • The Korean Journal of Emergency Medical Services
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    • v.2 no.1
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    • pp.7-25
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    • 1998
  • It was enacted 'Emergency Medical Act' in January, 1994 and while it was established the emergency medical department in college providing the agenda and curriculum about EMT but not detailed and the regulation relative to the application of a low on the emergency medical act in 1995. The purpose of this study was to provide basic development of information for the development of field practice discipline and to Improve for the appropriateness and the effectiveness of the field practice though comparison study of satisfaction levels on field practice of E.M.T college students by 5 practice fields. The subjects were EMT college students who had practiced from June first to July 11, 1998, at the fire department and 4 departments (emergency dept., delivery dept., operating dept., and intensive care unit.) in the hospital. The data were collected by Questionnaire from september 7 to 10, 1998. The data were analyzed by percentage, mean, T-test, F-test using SAS program, The result were as follow; 1. Mean satisfaction level of 5 departments was to be low as 2.863 of a total score 5,0. 2. Comparing with other departments, emergency dept. and fire dept. were 3.198, 3.109 respectively revealed to be high (mean=2,863), 3. In field content and environment, emergency dept. is the most satisfactory place(3.480, 3,686) respectively, in practice teaching, fire dept was the most satisfactory place(3,567). 4, Satisfaction level according to the 4 variables (religion vs fire dept. practice, motivation vs intensive care unit practice, place of emergency dept. field vs emergency dept. practice, practice problem vs emergency dept. practice) revealed significant differences. There were a lot of problems that we have to improve and correct the field practice curriculum. Though this study, we could guess what the practical matters were.

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Analysis Structure of Educational Software as Presentation Style (자료제시형 교육용 소프트웨어의 구조 분석)

  • Shin, Sao-Bum;Han, Hee-Jeong
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.83-90
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    • 2011
  • Cyber learning goes up in the quantity of educational contents as informational technology develops in Korea. However some research for the structure of the contents has not been tried to examine its quality. Therefore this research analyzed the most popular cyber learning contents in Korea. They were characterized as "presentational contents". The main research methods are survey and execution of the presentational contents. For the survey, 100 trainee teachers were interviewed. The result of survey is that presentational contents are close to both the tutorial contents type and drill and practice type. On the other hand it is revealed that the response for simulation and game contents type is very rare. The result of the execution for presentation contents recorded high level for frequency of presentation and motivation. To solve these problems, the approach for developing presentational contents should select an appropriate curriculum for cyber learning system and incorporate effective teaching presentation with technology.

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