• 제목/요약/키워드: task condition

검색결과 592건 처리시간 0.03초

Model-based sliding mode tracking control of 6-6 Stewart platform manipulator

  • Lee, Chong-Won;Kim, Nag-In
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
    • /
    • pp.772-775
    • /
    • 1997
  • A high speed tracking control for 6-6 Stewart platform manipulator is performed by employing the joint-axis sliding mode control based on dynamics. Because of the complex dynamics and kinematics of Stewart platform manipulator, two computer systems, consisting of a PC and a DSP, are adopted, so that real time tasks are run in synchronous and asynchronous modes. It is experimentally proven that the proposed control system leads to an easy to implement and effective control task, and it can achieve the high performance tracking control under the high speed and severe payload condition.

  • PDF

Agreement and Movement

  • Lee, Hong-Bae
    • 한국영어학회지:영어학
    • /
    • 제1권1호
    • /
    • pp.145-162
    • /
    • 2001
  • The operation Move is defined in Chomsky (1999, 2000) as a composite operation consisting of three components: Agree, Identify and Merge, taking Agree as a necessary condition for Move. Therefore, I call this definition of Move as the Agree-based Move. In this paper, I argue that the Agree-based approach to Move cannot be maintained; I claim that the Selection-based approach to Move, in which the EPP-feature is analyzed as an s-selectional property of a head, offers a more natural account of the sentences under consideration. I believe that the three components of Move as defined in (6) happen to co-occur in the derivation of certain sentences, as the composite transformation called Passivization does in the derivation of a passive sentence like “the city was destroyed by the enemy.” On the basis of these observations, I conclude that Agree and Move should be regarded as separate computational operations; the task of Agree is to erase uninterpretable features of both probe and goal, and that of Move is to satisfy the EPP-feature, which should be taken as an s-selectional feature.

  • PDF

유니버설 디자인을 위한 청년층과 노인층의 깊이인식에 대한 비교연구 (A Comparative Study on the Old's and the Young's Depth Perception for Universal Design)

  • 정광태;송복희;신현봉;윤한경
    • 대한인간공학회지
    • /
    • 제23권3호
    • /
    • pp.111-119
    • /
    • 2004
  • In this study, we analyzed the old`s characteristics for depth perception in comparison with the young`s as a basic study for universal design in field of products or facilities. Twenty three of the old and twenty two of the young had participated and the depth perception apparatus was used in this experiment. Gender, viewing distance, and age were considered as factors and the differences of depth perception were analyzed for each experimental condition. In the result, a significant difference was not detected on gender, but significant differences were detected on age and viewing distance. That is, we can see that the old is remarkably worse than the young on depth perception task. Therefore, it means that these characteristics have to be absolutely considered in user interface design to improve the old`s accessibility for products or facilities.

신경망기법에 의한 칩브레이커의 성능평가 (Performance Evaluation of Chip Breaker Utilizing Neural Network)

  • 김홍규;심재형
    • 한국공작기계학회논문집
    • /
    • 제16권3호
    • /
    • pp.64-74
    • /
    • 2007
  • The continuous chip in turning operation deteriorates precision of workpiece and causes a hazardous condition to operator. Thus the chip form control becomes a very important task for reliable machining process. So, grooved chip breaker is widely used to obtain reliable discontinuous chip. However, developing new cutting insert having chip breaker takes long time and needs lots of research expense due to a couple of processes such as forming, sintering, grinding and coating of product and many different evaluation tests. In this paper, performance of commercial chip breaker is evaluated with neural network which is learned with a back propagation algorithm. For the evaluation, several important elements(depth of cut, land, breadth, radius) which directly influence the chip formation were chosen among commercial chip breakers and were used as input values of neural network. With the results of these input values, the performance evaluation method was developed and applied that method to the commercial tools.

다중 처리기 시스템을 위한 효율적인 리스트 스케줄링 알고리듬 (An Efficient List Scheduling Algorithm for Multiprocesor Systems)

  • 박경린;추현승;이정훈
    • 한국정보처리학회논문지
    • /
    • 제7권7호
    • /
    • pp.2060-2071
    • /
    • 2000
  • Scheduling parallel tasks, represented as a Directed Acyclic Graph (DAG) or task graph, on a multiprocessor system has been an important research area in the past decades. List scheduling algorithms assign priorities to a node or an edge in an input DAG, and then generate a schedule according to the assigned priorities. This appear proposes a list scheduling algorithms with effective method of priority assignments. The paper also analyzes the worst case performance and optimality condition for the proposed algorithm. The performance comparison study shows that the proposed algorithms outperforms existing scheduling algorithms especially for input DAGs with high communication overheads. The performance improvement over existing algorithms becomes larger as the input DAG becomes more dense and the level of parallelism in the DAG is increased.

  • PDF

선삭에서 이송량조정에 의한 칩이 형태 제어 (Control of Chip Form by Feedrate Adjustment)

  • 전재억;하만경;백인환
    • 한국공작기계학회논문집
    • /
    • 제10권3호
    • /
    • pp.75-82
    • /
    • 2001
  • The continuous chip in turning operation deteriorates the precision of workpiece and can cause a hazardous condition to operator. Thus the chip form becomes a very important task for reliable turning process. The chip form is identified using the neural network of supervise data Through the measurement of energy radiated from the chip. The feed mechanism os adjusted in order to break continuous chip according to the result of the chip form recognition and it shows a good approach for precision turning operation.

  • PDF

First Principle Approach to Modeling of Primitive Quad Rotor

  • Sudiyanto, Tata;Muljowidodo, Muljowidodo;Budiyono, Agus
    • International Journal of Aeronautical and Space Sciences
    • /
    • 제10권2호
    • /
    • pp.148-160
    • /
    • 2009
  • By the development of recent technology, a new variant of rotorcrafts having four rotors start drawing attention from aerial-robotics engineers more than before. Its potential spans from just being control device test bed to performing difficult task such as carrying surveillance device to unreachable places. In this regards, modeling a quad-rotor is significant in analyzing its dynamic behavior and in synthesizing control system for such a vehicle. This paper summarizes the modeling of a mini quad-rotor aerial vehicle. A first principle approach is considered for deriving the model based on Euler-Newton equations of motion. The result of the modeling is a simulation platform that is expected to acceptably predict the dynamic behavior of the quad-rotor in various flight conditions. Linear models associated with different flight condition can be extracted for the purpose of control synthesis.

유전알고리즘을 이용한 토사운반 최적경로 탐색 방법론 (Methodology for Selecting Optimal Earthmoving Haul-Routes using Genetic Algorithm)

  • 곽한성;이창용;이동은
    • 한국건축시공학회:학술대회논문집
    • /
    • 한국건축시공학회 2014년도 춘계 학술논문 발표대회
    • /
    • pp.4-5
    • /
    • 2014
  • Planning earthmoving haul-route must be preceded for appropriate equipment fleet assignment. However, traditional haul-route planning methods have limitations relative to practical usage because multiple variables (e.g., grade/rolling resistance, length, equipment's weight etc.) should be considered at a time. Genetic algorithm(GA) was introduced to improve these traditional methods. However, GA based haul-route planning method still remains in inefficiency relative to computation performance. This study presents a new haul-route searching method that computes an optimal haul-route using GA. The system prototype is developed by using MATLAB(ver. 2008b). The system identifies an optimal haul-route by considering equipment type, soil type, and soil condition.

  • PDF

공동주택의 표준자재 범용화를 위한 정보요소의 연계 및 개발방안 연구 (Study on the Linking Method of Information Factors in order to use in wide of Standard Material into Apartment Housing Construction)

  • 박근수;임석호
    • 한국주거학회:학술대회논문집
    • /
    • 한국주거학회 2008년 추계학술발표대회 논문집
    • /
    • pp.448-451
    • /
    • 2008
  • This study is under doing to suggest application manual using assembling reference plane design & standard finish material basis upon material classification code as a tool of a linkage between building design and construction standarization in order to enlarge the applicability of house building material that is produced by the module plant. We can say the goal of building standardization intend not only the improvement of construction productibility but also guarantee of subsequent performance through automatization basis upon informationalization of building design. For a etabilishing of this condition, it is neccessary to link the standardization's result of material--design--construction field. According to this neccessity, we are going to suggest information factor that can make relative business manager easily approach to the standardization practical task.

  • PDF

전력시장 해석을 위한 3연 참여 게임의 해법 연구 (A Solution Method of a Three-Player Game for Application to an Electric Power Market)

  • 이광호
    • 대한전기학회논문지:전력기술부문A
    • /
    • 제52권6호
    • /
    • pp.347-353
    • /
    • 2003
  • In models of imperfect competition of deregulated electricity markets, the key task is to find the Nash equilibrium(NE). The approaches for finding the NE have had two major bottlenecks: computation of mixed strategy equilibrium and treatment of multi-player games. This paper proposes a payoff matrix approach that resolves these bottlenecks. The proposed method can efficiently find a mixed strategy equilibrium in a multi-player game. The formulation of the m condition for a three-player game is introduced and a basic computation scheme of solving nonlinear equalities and checking inequalities is proposed. In order to relieve the inevitable burden of searching the subspace of payoffs, several techniques are adopted in this paper. Two example application problems arising from electricity markets and involving a Cournot and a Bertrand model, respectively, are investigated for verifying the proposed method.