• Title/Summary/Keyword: task based design

검색결과 842건 처리시간 0.031초

Provably Secure Length-Saving Public-Key Encryption Scheme under the Computational Diffie-Hellman Assumption

  • Baek, Joon-Sang;Lee, Byoung-Cheon;Kim, Kwang-Jo
    • ETRI Journal
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    • 제22권4호
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    • pp.25-31
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    • 2000
  • Design of secure and efficient public-key encryption schemes under weaker computational assumptions has been regarded as an important and challenging task. As far as ElGamal-type encryption schemes are concerned, some variants of the original ElGamal encryption scheme based on weaker computational assumption have been proposed: Although security of the ElGamal variant of Fujisaki-Okamoto public -key encryption scheme and Cramer and Shoup's encryption scheme is based on the Decisional Diffie-Hellman Assumption (DDH-A), security of the recent Pointcheval's ElGamal encryption variant is based on the Computational Diffie-Hellman Assumption (CDH-A), which is known to be weaker than DDH-A. In this paper, we propose new ElGamal encryption variants whose security is based on CDH-A and the Elliptic Curve Computational Diffie-Hellman Assumption (EC-CDH-A). Also, we show that the proposed variants are secure against the adaptive chosen-ciphertext attack in the random oracle model. An important feature of the proposed variants is length-efficiency which provides shorter ciphertexts than those of other schemes.

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유비쿼터스 지능형 공간에서의 로봇 에이전트 설계 및 응용 (Robotic Agent Design and Application in the Ubiquitous Intelligent Space)

  • 윤한얼;황세희;김대욱;이동훈;심귀보
    • 제어로봇시스템학회논문지
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    • 제11권12호
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    • pp.1039-1044
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    • 2005
  • This paper presents a robotic agent design and application in the ubiquitous intelligent space. We set up an experimental environment with Bluetooth host, Bluetooth client, furniture and home appliance, and robotic agents. First, the agents basically performed patrol guard to detect unexpected penetration, and to keep home safely from gas-leakage, electric leakage, and so on. They were out to patrol fur a robbery while navigating in a living room and a private room. In this task, we used an area-based action making and a hexagon-based Q-learning to control the agents. Second, the agents communicate with Bluetooth host device to access and control a home appliance. The Bluetooth host offers a manual control to person by inquiring a client robot when one would like to check some place especially. In this exercise, we organize asynchronous connection less (ACL) between the host and the client robots and control the robot maneuver by Bluetooth host controller interface (HCI).

가상환경기반 원격작업자 시각지원시스템 개발 및 시험 (Development and Test of the Remote Operator Visual Support System Based on Virtual Environment)

  • 송태길;박병석;최경현;이상호
    • 한국CDE학회논문집
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    • 제13권6호
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    • pp.429-439
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    • 2008
  • With a remote operated manipulator system, the situation at a remote site can be rendered through remote visualized image to the operator. Then the operator can quickly realize situations and control the slave manipulator by operating a master input device based on the information of the virtual image. In this study, the remote operator visual support system (ROVSS) was developed for viewing support of a remote operator to perform the remote task effectively. A visual support model based on virtual environment was also inserted and used to fulfill the need of this study. The framework for the system was created by Windows API based on PC and the library of 3D graphic simulation tool such as ENVISION. To realize this system, an operation test environment for a limited operating site was constructed by using experimental robot operation. A 3D virtual environment was designed to provide accurate information about the rotation of robot manipulator, the location and distance of operation tool through the real time synchronization. In order to show the efficiency of the visual support, we conducted the experiments by four methods such as the direct view, the camera view, the virtual view and camera view plus virtual view. The experimental results show that the method of camera view plus virtual view has about 30% more efficiency than the method of camera view.

Vibration-based structural health monitoring using large sensor networks

  • Deraemaeker, A.;Preumont, A.;Reynders, E.;De Roeck, G.;Kullaa, J.;Lamsa, V.;Worden, K.;Manson, G.;Barthorpe, R.;Papatheou, E.;Kudela, P.;Malinowski, P.;Ostachowicz, W.;Wandowski, T.
    • Smart Structures and Systems
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    • 제6권3호
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    • pp.335-347
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    • 2010
  • Recent advances in hardware and instrumentation technology have allowed the possibility of deploying very large sensor arrays on structures. Exploiting the huge amount of data that can result in order to perform vibration-based structural health monitoring (SHM) is not a trivial task and requires research into a number of specific problems. In terms of pressing problems of interest, this paper discusses: the design and optimisation of appropriate sensor networks, efficient data reduction techniques, efficient and automated feature extraction methods, reliable methods to deal with environmental and operational variability, efficient training of machine learning techniques and multi-scale approaches for dealing with very local damage. The paper is a result of the ESF-S3T Eurocores project "Smart Sensing For Structural Health Monitoring" (S3HM) in which a consortium of academic partners from across Europe are attempting to address issues in the design of automated vibration-based SHM systems for structures.

혼합학습(Blended Learning)을 적용한 디자인 수업 실증사례 연구 -팀 프로젝트와 스마트디바이스 앱 기반 학습을 중심으로- (A Case Study on Design Classes using Blended Learning -Focused on Team Project and Smart Device App-based Learning-)

  • 김진희;김혜균
    • 한국의류학회지
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    • 제45권2호
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    • pp.271-284
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    • 2021
  • This study presents the educational utility of blended learning by analyzing the effectiveness of learning after class by blending team project learning and smart device app-based learning methods. Qualitative analysis and survey analysis were conducted and the results were as follows. First, team project activities based on task resolution were conducted freely through detailed activities such as sharing roles, planning meetings, and coordinating opinions. Team activities were carried out with respect and consideration, team member bonding, and a sense of responsibility. Second, the smart device app is recognized as a medium for work and communication, and fast feedback has been made, making it highly impactful on classroom activities. Third, in terms of learning satisfaction, most learners showed an interest in the course and were satisfied with the project results. The smart device app was used as a learning and communication medium for personal and team activities and was analyzed as a blended method applicable to classes that conduct practical activities as an efficient tool to further activate project activities.

공리적설계 기반의 내부종속 AHP를 이용한 국방무기 해외 구매사업의 무기성능 평가방법 개발 (Development of Evaluation Method for Performance of Weapon System using Axiomatic Design based Inner Dependence AHP)

  • 조현기;김우제
    • 경영과학
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    • 제29권3호
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    • pp.45-65
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    • 2012
  • Test and evaluation of weapon system is an important task to evaluate the performance of overseas weapon system purchasing project. Especially, quantitative evaluation of performances is hardly completed in defense projects where multiple criteria are conflicted each other. In order to solve this problem, we apply Axiomatic Design (AD) and Inner Dependence AHP method. First, finite functional requirements (FRs) are categorized in hierarchy structure by selecting proper design parameters (DPs) to implement their corresponding FRs. If there are no ways to select DPs when design is coupled between FRs and DPs, then inner dependence is allowed to overcome the strict rule of independence in AHP. Second, the weights of DPs are calculated by applying both Inner Dependence AHP method for coupled design and normal AHP method for uncoupled or decoupled design. Finally, information axiom of AD is applied to the proposed weapon systems by calculating information contents for all parameters. Weapon system with minimum sum of information contents is considered as the best solution. The proposed method in this study should be used in multiple criteria decision making problems involving various conflicting criteria.

디자인팀 구성원의 내재적 속성이 그룹창의성에 미치는 영향에 관한 연구 (The Impact of Underlying Attributes of Design Team Members on the Group Creativity)

  • 조희영;정경원
    • 디자인학연구
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    • 제19권5호
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    • pp.43-54
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    • 2006
  • 디자인은 본질적으로 새로운 것을 창조하는 행위이므로 고도의 창의성을 기본으로 한다. 디자인의 모든 과정에서 창의성이 핵심적인 요소로 작용하는 것도 같은 맥락이다. 디자인의 범주가 확장되고 복잡해짐에 따라 그룹 창의성의 중요성이 크게 대두되고 있다. 한 사람의 디자이너가 모든 디자인 문제를 해결할 수 없게 됨에 따라, 다양한 역량을 가진 구성원으로 이루어진 디자인 팀에 의한 접근이 효과적이기 때문이다. 본 연구는 디자인 팀 구성원 개개인의 내재적 속성이 그룹 창의성에 미치는 영향에 대해 고찰하여, 창의적인 디자인팀을 구성하는 데 유용한 지침을 밝혀내는 것을 목적으로 한다. 따라서 본 연구에서는 구성원의 내재적 속성인 성격, 분야, 경험이 그룹의 창의성에 미치는 영향을 고찰하기 위해 구성원의 속성을 기준으로 동질적인 팀과 이질적인 팀을 구성하고, 각각의 팀의 디자인 수행과정에서 나타나는 팀 구성원들의 행동, 문제해결 과정, 최종 산출물을 분석하여 그룹 창의성의 차이를 평가하였다. 그 결과, 구성원들의 내재적 속성의 차이가 디자인 프로세스의 각 단계 (준비, 발산, 수렴, 실행)에서 창의성의 특성인 유창성, 정교성, 독창성, 유용성에 각기 다른 영향을 미친다는 것을 발견하였다. 또한 각 팀은 그 특성의 차이에 따라 특정 단계에서 우세한 그룹 창의성을 보인다는 것도 밝혀졌다. 이에 따라 디자인 프로세스의 각 단계 별 특성에 따라 가장 적합한 인력을 투입하여 팀을 구성하는 것이 효율적이라는 인식을 바탕으로, 창의적인 디자인 팀 구성 모델을 개발하였다.

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슬관절 전치환술용 3차원 시술변수 추출 시스템 (A Simulation System of Total Knee Replacement Surgery for Extracting 3D Surgical Parameters)

  • 전용태
    • 한국CDE학회논문집
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    • 제16권5호
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    • pp.315-322
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    • 2011
  • The goal of total knee replacement (TKR) surgery is to replace patient's knee joint with artificial implants in order to restore normal knee joint functions. Since mismatched knee implants often cause a critical balancing problem and short durability, designing a well-fitted implant to a patient's knee joint is essential to improve surgical outcomes. We developed a software system that three-dimensionally (3D) simulates TKR surgery based upon 3D knee models reconstructed from computed tomography (CT) imaging. The main task of the system was to extract precise 3D anatomical parameters of a patient's knee that were directly used to determine a custom fit implant and to virtually perform TKR surgery. The virtual surgery was simulated by amputating a 3D knee model and positioning the determined implant components on the amputated knee. The test result shows that it is applicable to derive surgical parameters, determine individualized implant components, rehearse the whole surgical procedure, and train medical staff or students for actual TKR surgery. The feasibility and verification of the proposed system is described with examples.

운전자와 현장조업자의 협동훈련을 위한 플랜트 훈련시스템 플랫폼 연구 (A Study on Plant Training System Platform for the Collaboration Training between Operator and Field Workers)

  • 이경창;정교일;문두환;윤청
    • 한국CDE학회논문집
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    • 제20권4호
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    • pp.420-430
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    • 2015
  • Operator Training Simulators (OTSs) provide macroscopic training environment for plant operation. They are equipped with simulation systems for the emulation of remote monitoring and controlling operations. OTSs typically provide 2D block diagram-based graphic user interface (GUI) and connect to process simulation tools. However, process modeling for OTSs is a difficult task. Furthermore, conventional OTSs do not provide real plant field information since they are based on 2D human machine interface (HMI). In order to overcome the limitation of OTSs, we propose a new type of plant training system. This system has the capability required for collaborative training between operators and field workers. In addition, the system provides 3D virtual training environment such that field workers feel like they are in real plant site. For this, we designed system architecture and developed essential functions for the system. For the verification of the proposed system design, we implemented a prototype training system and performed experiments of collaborative training between one operator and two field workers with the prototype system.

Ardulink 기반 MQTT를 이용한 센서 데이터 저장을위한 IoT 게이트웨이 설계 (Design of IoT Gateway for Storing Sensor Data using Ardulink based MQTT)

  • 라이오넬;장종욱
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2017년도 추계학술대회
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    • pp.744-747
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    • 2017
  • The Internet of things (IoT) needs to be an event-driven approach for efficient real time response and processing. An IoT gateway is sometimes employed to provide the connection and translation between devices and the cloud. Storing data in the local database, and then forwarding it on the cloud is a task to be relegated to a gateway device In this paper, we propose the design of the IoT gateway with Fog computing for storing data from sensors into a local database. In the procedure of designing storing tasks, we propose to use the interfacing software known as Ardulink MQTT bridge. MQTT is a protocol for sensors to publish data to the clients. When it comes to needing historical data, MQTT connector can push MQTT data into SQL database. We write an MQTT client and based on the message topic insert the values into a SQL Database The design of IoT gateway with Fog computing adds value because it provides processing of the data across multiple devices before it sends to the cloud.

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