• Title/Summary/Keyword: support vector machine(SVM)

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No-Reference Image Quality Assessment Using Complex Characteristics of Shearlet Transform (쉬어렛 변환의 복소수 특성을 이용하는 무참조 영상 화질 평가)

  • Mahmoudpour, Saeed;Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.21 no.3
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    • pp.380-390
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    • 2016
  • The field of Image Quality Measure (IQM) is growing rapidly in recent years. In particular, there was a significant progress in No-Reference (NR) IQM methods. In this paper, a general-purpose NR IQM algorithm is proposed based on the statistical characteristics of natural images in shearlet domain. The method utilizes a set of distortion-sensitive features extracted from statistical properties of shearlet coefficients. A complex version of the shearlet transform is employed to take advantage of phase and amplitude features in quality estimation. Furthermore, since shearlet transform can analyze the images at multiple scales, the effect of distortion on across-scale dependencies of shearlet coefficients is explored for feature extraction. For quality prediction, the features are used to train image classification and quality prediction models using a Support Vector Machine (SVM). The experimental results show that the proposed NR IQM is highly correlated with human subjective assessment and outperforms several Full-Reference (FR) and state-of-art NR IQMs.

A Robust Face Tracking System using Effective Detector and Kalman Filter (효과적인 검출기와 칼만 필터를 이용한 강인한 얼굴 추적 시스템)

  • Seong, Chi-Young;Kang, Byoung-Doo;Jeon, Jae-Deok;Kim, Sang-Kyoon;Kim, Jong-Ho
    • Journal of Korea Multimedia Society
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    • v.10 no.1
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    • pp.26-35
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    • 2007
  • We present a robust face tracking system from the sequence of video images based on effective detector and Kalman filter. To construct the effective face detector, we extract the face features using the five types of simple Haar-like features. Extracted features are reinterpreted using Principal Component Analysis (PCA), and interpreted principal components are used for Support Vector Machine (SVM) that classifies the faces and non-faces. We trace the moving face with Kalman filter, which uses the static information of the detected faces and the dynamic information of changes between previous and current frames. To make a real-time tracking system, we reduce processing time by adjusting the frequency of face detection. In this experiment, the proposed system showed an average tracking rate of 95.5% and processed at 15 frames per second. This means the system is robust enough to track faces in real-time.

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Text Region Verification in Natural Scene Images using Multi-resolution Wavelet Transform and Support Vector Machine (다해상도 웨이블릿 변환과 써포트 벡터 머신을 이용한 자연영상에서의 문자 영역 검증)

  • Bae Kyungsook;Choi Youngwoo
    • The KIPS Transactions:PartB
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    • v.11B no.6
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    • pp.667-674
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    • 2004
  • Extraction of texts from images is a fundamental and important problem to understand the images. This paper suggests a text region verification method by statistical means of stroke features of the characters. The method extracts 36 dimensional features from $16\times16$sized text and non-text images using wavelet transform - these 36 dimensional features express stroke and direction of characters - and select 12 sub-features out of 36 dimensional features which yield adequate separation between classes. After selecting the features, SVM trains the selected features. For the verification of the text region, each $16\times16$image block is scanned and classified as text or non-text. Then, the text region is finally decided as text region or non-text region. The proposed method is able to verify text regions which can hardly be distin guished.

Hand Gesture Interface Using Mobile Camera Devices (모바일 카메라 기기를 이용한 손 제스처 인터페이스)

  • Lee, Chan-Su;Chun, Sung-Yong;Sohn, Myoung-Gyu;Lee, Sang-Heon
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.5
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    • pp.621-625
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    • 2010
  • This paper presents a hand motion tracking method for hand gesture interface using a camera in mobile devices such as a smart phone and PDA. When a camera moves according to the hand gesture of the user, global optical flows are generated. Therefore, robust hand movement estimation is possible by considering dominant optical flow based on histogram analysis of the motion direction. A continuous hand gesture is segmented into unit gestures by motion state estimation using motion phase, which is determined by velocity and acceleration of the estimated hand motion. Feature vectors are extracted during movement states and hand gestures are recognized at the end state of each gesture. Support vector machine (SVM), k-nearest neighborhood classifier, and normal Bayes classifier are used for classification. SVM shows 82% recognition rate for 14 hand gestures.

A Sentence Sentiment Classification reflecting Formal and Informal Vocabulary Information (형식적 및 비형식적 어휘 정보를 반영한 문장 감정 분류)

  • Cho, Sang-Hyun;Kang, Hang-Bong
    • The KIPS Transactions:PartB
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    • v.18B no.5
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    • pp.325-332
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    • 2011
  • Social Network Services(SNS) such as Twitter, Facebook and Myspace have gained popularity worldwide. Especially, sentiment analysis of SNS users' sentence is very important since it is very useful in the opinion mining. In this paper, we propose a new sentiment classification method of sentences which contains formal and informal vocabulary such as emoticons, and newly coined words. Previous methods used only formal vocabulary to classify sentiments of sentences. However, these methods are not quite effective because internet users use sentences that contain informal vocabulary. In addition, we construct suggest to construct domain sentiment vocabulary because the same word may represent different sentiments in different domains. Feature vectors are extracted from the sentiment vocabulary information and classified by Support Vector Machine(SVM). Our proposed method shows good performance in classification accuracy.

Detection of Spliced Image Using Run-length of Wavelet Coefficients and Statistical Moments (웨이블릿 계수의 런-길이와 통계적 모멘트를 이용한 접합 영상 검출)

  • Kim, Tae-Hyung;Han, Jong-Goo;Park, Tae-Hee;Eom, Il-Kyu
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.5
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    • pp.152-159
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    • 2014
  • In this paper, we introduce a run-length for wavelet coefficients and present a image splicing detection method using the statistical moments for the wavelet run-length. Various pre-processings for the suspicious image are performed to emphasize the discontinuous edges caused by the image splicing. The proposed scheme has the merit that can exploit the various statistical characteristics of the wavelet transform. We extracted up to 72 features, and performed training and testing using SVM(support vector machine). Experimental results showed that the proposed method generates similar detection results compared to the existing methods. In addition, we showed the wavelet domain run-length is useful to detect the spliced image.

Lower Tail Light Learning-based Forward Vehicle Detection System Irrelevant to the Vehicle Types (후미등 하단 학습기반의 차종에 무관한 전방 차량 검출 시스템)

  • Ki, Minsong;Kwak, Sooyeong;Byun, Hyeran
    • Journal of Broadcast Engineering
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    • v.21 no.4
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    • pp.609-620
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    • 2016
  • Recently, there are active studies on a forward collision warning system to prevent the accidents and improve convenience of drivers. For collision evasion, the vehicle detection system is required. In general, existing learning-based vehicle detection methods use the entire appearance of the vehicles from rear-view images, so that each vehicle types should be learned separately since they have distinct rear-view appearance regarding the types. To overcome such shortcoming, we learn Haar-like features from the lower part of the vehicles which contain tail lights to detect vehicles leveraging the fact that the lower part is consistent regardless of vehicle types. As a verification procedure, we detect tail lights to distinguish actual vehicles and non-vehicles. If candidates are too small to detect the tail lights, we use HOG(Histogram Of Gradient) feature and SVM(Support Vector Machine) classifier to reduce false alarms. The proposed forward vehicle detection method shows accuracy of 95% even in the complicated images with many buildings by the road, regardless of vehicle types.

Prediction of Short and Long-term PV Power Generation in Specific Regions using Actual Converter Output Data (실제 컨버터 출력 데이터를 이용한 특정 지역 태양광 장단기 발전 예측)

  • Ha, Eun-gyu;Kim, Tae-oh;Kim, Chang-bok
    • Journal of Advanced Navigation Technology
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    • v.23 no.6
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    • pp.561-569
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    • 2019
  • Solar photovoltaic can provide electrical energy with only radiation, and its use is expanding rapidly as a new energy source. This study predicts the short and long-term PV power generation using actual converter output data of photovoltaic system. The prediction algorithm uses multiple linear regression, support vector machine (SVM), and deep learning such as deep neural network (DNN) and long short-term memory (LSTM). In addition, three models are used according to the input and output structure of the weather element. Long-term forecasts are made monthly, seasonally and annually, and short-term forecasts are made for 7 days. As a result, the deep learning network is better in prediction accuracy than multiple linear regression and SVM. In addition, LSTM, which is a better model for time series prediction than DNN, is somewhat superior in terms of prediction accuracy. The experiment results according to the input and output structure appear Model 2 has less error than Model 1, and Model 3 has less error than Model 2.

Development of game indicators and winning forecasting models with game data (게임 데이터를 이용한 지표 개발과 승패예측모형 설계)

  • Ku, Jimin;Kim, Jaehee
    • Journal of the Korean Data and Information Science Society
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    • v.28 no.2
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    • pp.237-250
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    • 2017
  • A new field of e-sports gains the great popularity in Korea as well as abroad. AOS (aeon of strife) genre games are quickly gaining popularity with gamers from all over the world and the game companies hold game competitions. The e-sports broadcasting teams and webzines use a variety of statistical indicators. In this paper, as an AOS genre game, League of Legends game data is used for statistical analysis using the indicators to predict the outcome. We develop new indicators with the factor analysis to improve existing indicators. Also we consider discriminant function, neural network model, and SVM (support vector machine) for make winning forecasting models. As a result, the new position indicators reflect the nature of the role in the game and winning forecasting models show more than 95 percent accuracy.

Discrimination of Three Emotions using Parameters of Autonomic Nervous System Response

  • Jang, Eun-Hye;Park, Byoung-Jun;Eum, Yeong-Ji;Kim, Sang-Hyeob;Sohn, Jin-Hun
    • Journal of the Ergonomics Society of Korea
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    • v.30 no.6
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    • pp.705-713
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    • 2011
  • Objective: The aim of this study is to compare results of emotion recognition by several algorithms which classify three different emotional states(happiness, neutral, and surprise) using physiological features. Background: Recent emotion recognition studies have tried to detect human emotion by using physiological signals. It is important for emotion recognition to apply on human-computer interaction system for emotion detection. Method: 217 students participated in this experiment. While three kinds of emotional stimuli were presented to participants, ANS responses(EDA, SKT, ECG, RESP, and PPG) as physiological signals were measured in twice first one for 60 seconds as the baseline and 60 to 90 seconds during emotional states. The obtained signals from the session of the baseline and of the emotional states were equally analyzed for 30 seconds. Participants rated their own feelings to emotional stimuli on emotional assessment scale after presentation of emotional stimuli. The emotion classification was analyzed by Linear Discriminant Analysis(LDA, SPSS 15.0), Support Vector Machine (SVM), and Multilayer perceptron(MLP) using difference value which subtracts baseline from emotional state. Results: The emotional stimuli had 96% validity and 5.8 point efficiency on average. There were significant differences of ANS responses among three emotions by statistical analysis. The result of LDA showed that an accuracy of classification in three different emotions was 83.4%. And an accuracy of three emotions classification by SVM was 75.5% and 55.6% by MLP. Conclusion: This study confirmed that the three emotions can be better classified by LDA using various physiological features than SVM and MLP. Further study may need to get this result to get more stability and reliability, as comparing with the accuracy of emotions classification by using other algorithms. Application: This could help get better chances to recognize various human emotions by using physiological signals as well as be applied on human-computer interaction system for recognizing human emotions.