• Title/Summary/Keyword: stereoscopic camera

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Development of HD Resolution Stereoscopic Camera and Apparatus for Recognizing Depth of Object (HD 해상도 스테레오 영상 카메라 구현과 거리 인식 응용)

  • Han, Byung-Wan;Lim, Sung-Jun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.1
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    • pp.351-357
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    • 2013
  • Two cameras which function like human eyes, are needed to make 3D stereoscopic image. That is, stereoscopic image is made via 3 dimensional image processing for combining two images from left and right camera. In this paper two high resolution zoom cameras are used to make HD resolution stereoscopic camera. And the algorithm which convert to stereoscopic image from HD resolution zoom camera image, is implemented using FPGA for real-time operation. The algorithm which measure the depth of object between left and right image is proposed.

New Implementation and Test Methodology for Single Lens Stereoscopic 3D Camera System (새로운 단일렌즈 양안식 입체영상 카메라의 구현과 테스트 방법)

  • Park, Sangil;Yoo, Sunggeun;Lee, Youngwha
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.569-577
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    • 2014
  • From the year 2009, 3D Stereoscopic movies and TV have been spotlighted after the huge success of a movie called "AVATAR". Moreover, most of 3D movies & contents are created by mixing real-life shots & virtual animated pictures, such as "Robocop 3", "Transformer 4" as shown in 2014. However, the stereoscopic 3D video film shooting with a traditional stereoscopic rig camera system, takes much more time to set the rig system and adjust the system setting for proper film making which necessarily resulting in bigger cost. In fact, these problems have depreciated the success of Avatar as decreasing demand for 3D stereoscopic video shooting. In this paper, inherent problems of traditional stereoscopic rig camera system are analyzed, and as a solution for the problems, a novel implementations of single-lens optical stereoscopic 3D camera system is suggested. The new system can be implemented to a technology for separating two lights when even those lights passing through in the same optical axis. The system has advantages of adjusting the setting and taking video compared with traditional stereoscopic 3D rig systems. Furthermore, this system can acquire comfortable 3D stereoscopic video because of the good characteristics of geometrical errors. This paper will be discussed the single-lens stereoscopic 3D camera system using rolling shutters, it will be tested geometrical errors of this system. Lastly, other types of single lens stereoscopic 3D camera system are discussed to develop the promising future of this system.

Distortionless optimal stereoscopic image condition considering general viewing distance in the TV condition

  • Kim, Dong-Wook;Lee, Kwang-Ho;Chang, Eun-Young;Kim, Sung-Kyu
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.703-706
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    • 2008
  • Large distortion is made by toed-in camera configuration in the TV condition that has short viewing distance, when the gaze position of a stereoscopic image coincides with that of real space. Therefore, in the TV condition, we confirmed that the proper camera configuration is the modified parallel configuration, and found distortionless optimal stereoscopic image condition using this camera configuration.

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A Study of Video Synchronization Method for Live 3D Stereoscopic Camera (실시간 3D 영상 카메라의 영상 동기화 방법에 관한 연구)

  • Han, Byung-Wan;Lim, Sung-Jun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.6
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    • pp.263-268
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    • 2013
  • A stereoscopic image is made via 3 dimensional image processing for combining two images from left and right camera. In this case, it is very important to synchronize input images from two cameras. The synchronization method for two camera input images is proposed in this paper. A software system is used to support various video format. And it will be used in the system for glassless stereoscopic images using several cameras.

Capturing Distance Parameters Using a Laser Sensor in a Stereoscopic 3D Camera Rig System

  • Chung, Wan-Young;Ilham, Julian;Kim, Jong-Jin
    • Journal of Sensor Science and Technology
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    • v.22 no.6
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    • pp.387-392
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    • 2013
  • Camera rigs for shooting 3D video are classified as manual, motorized, or fully automatic. Even in an automatic camera rig, the process of Stereoscopic 3D (S3D) video capture is very complex and time-consuming. One of the key time-consuming operations is capturing the distance parameters, which are near distance, far distance, and convergence distance. Traditionally these distances are measured by tape measure or triangular indirect measurement methods. These two methods consume a long time for every scene in shot. In our study, a compact laser distance sensing system with long range distance sensitivity is developed. The system is small enough to be installed on top of a camera and the measuring accuracy is within 2% even at a range of 50 m. The shooting time of an automatic camera rig equipped with the laser distance sensing system can be reduced significantly to less than a minute.

Automatic Control of Horizontal-moving Stereoscopic Camera by Disparity Compensation (시차 보정에 의한 수평이동방식 입체카메라의 자동제어)

  • Kwon, Ki-Chul;Lee, Yong-Bum;Choi, Young-Soo;Huh, Kyung-Moo;Kim, Nam
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.5
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    • pp.77-85
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    • 2001
  • The purpose of this study is to suggest Vergence Information Extracting Algorithm(VIEA) which enables quick and accurate vergence information achievement for automation of vergence and focus control of horizontal moving stereoscopic camera. Firstly, for this purpose, the geometric structure of horizontal moving stereoscopic camera device was analyzed and linear relation between the vergence and the focus control. Then stereoscopic camera was designed and produced with the application of vergence and focus relation formula. Finally, VIEA that uses Cepstrum filter was employed to implement Automatic Vergence and Focus Controlling Stereoscopic Camera System(AVFCSCS). VIEA showed lower vergence achievement time and error ratio in comparison with existing algorithms. The suggested system in this study substantially reduced the controlling time and error-ratio as to make it possible to achieve natural and clear images. It also simplified the handling of stereoscopic camera for the convenience of end-users.

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Design and Implementation of Convergence Point Adjustment Method for Zoom-In (줌인을 위한 컨버전스포인트 조정 기법의 설계 및 구현)

  • Ha, Jong-Soo;Kim, Dae-Woong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.6
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    • pp.1383-1388
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    • 2013
  • Even though a dual lens stereoscopic camera allows for convenient stereoscopic photography, the necessity for the research comes up, since the dual lens stereoscopic camera can cause visual discomfort during zoom-in due to the fixed convergence point. We propose a method based on which a convergence point can be adjusted to prevent visual discomfort during zoom-in for a dual lens stereoscopic camera. First, the relational model is classified into nine kinds and defined, depending on locations of focus, object, and convergence point. And then, the method to minimize visual discomfort is suggested by adjusting convergence point on the given model. We also implement the suggested methods with anaglyph computer graphic and demonstrate the superiority of them.

Design and Implementation of Convergence Point Adjustment Method for Zoom-In (줌인을 위한 컨버전스포인트 조정 기법의 설계 및 구현)

  • Ha, Jong-soo;Kim, Dae-woong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.456-459
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    • 2013
  • Even though a dual lens stereoscopic camera allows for convenient stereoscopic photography, the necessity for the research comes up, since the dual lens stereoscopic camera can cause visual discomfort during zoom-in due to the fixed convergence point. We propose a method based on which a convergence point can be adjusted to prevent visual discomfort during zoom-in for a dual lens stereoscopic camera. First, the relational model is classified into nine kinds and defined, depending on locations of focus, object, and convergence point. And then, the method to minimize visual discomfort is suggested by adjusting convergence point on the given model. We also implement the suggested methods with anaglyph computer graphic and demonstrate the superiority of them.

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Real-Time Augmented Reality on 3-D Mobile Display using Stereo Camera Tracking (스테레오 카메라 추적을 이용한 모바일 3차원 디스플레이 상의 실시간 증강현실)

  • Park, Jungsik;Seo, Byung-Kuk;Park, Jong-Il
    • Journal of Broadcast Engineering
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    • v.18 no.3
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    • pp.362-371
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    • 2013
  • This paper presents a framework of real-time augmented reality on 3-D mobile display with stereo camera tracking. In the framework, camera poses are jointly estimated with the geometric relationship between stereoscopic images, which is based on model-based tracking. With the estimated camera poses, the virtual contents are correctly augmented on stereoscopic images through image rectification. For real-time performance, stereo camera tracking and image rectification are efficiently performed using multiple threads. Image rectification and color conversion are accelerated with a GPU processing. The proposed framework is tested and demonstrated on a commercial smartphone, which is equipped with a stereoscopic camera and a parallax barrier 3-D display.

Virtual Control of Optical Axis of the 3DTV Camera for Reducing Visual Fatigue in Stereoscopic 3DTV

  • Park, Jong-Il;Um, Gi-Mun;Ahn, Chung-Hyun;Ahn, Chie-Teuk
    • ETRI Journal
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    • v.26 no.6
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    • pp.597-604
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    • 2004
  • In stereoscopic television, there is a trade-off between visual comfort and 3-dimensional (3D) impact with respect to the baseline-stretch of a 3DTV camera. It is necessary to adjust the baseline-stretch at an appropriate the distance depending on the contents of a scene if we want to obtain a subjectively optimal quality of an image. However, it is very hard to obtain a small baseline-stretch using commercially available cameras of broadcasting quality where the sizes of the lens and CCD module are large. In order to overcome this limitation, we attempt to freely control the baseline-stretch of a stereoscopic camera by synthesizing the virtual views at the desired location of interval between two cameras. This proposed technique is based on the stereo matching and view synthesis techniques. We first obtain a dense disparity map using a hierarchical stereo matching with the edge-adaptive multiple shifted windows. Then, we synthesize the virtual views using the disparity map. Simulation results with various stereoscopic images demonstrate the effectiveness of the proposed technique.

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