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http://dx.doi.org/10.5909/JBE.2014.19.5.569

New Implementation and Test Methodology for Single Lens Stereoscopic 3D Camera System  

Park, Sangil (Electronic IT Media Engineering Dept., Seoul Natl. University of Science and Technology)
Yoo, Sunggeun (Electronic IT Media Engineering Dept., Seoul Natl. University of Science and Technology)
Lee, Youngwha (Wasol Co., Ltd.)
Publication Information
Journal of Broadcast Engineering / v.19, no.5, 2014 , pp. 569-577 More about this Journal
Abstract
From the year 2009, 3D Stereoscopic movies and TV have been spotlighted after the huge success of a movie called "AVATAR". Moreover, most of 3D movies & contents are created by mixing real-life shots & virtual animated pictures, such as "Robocop 3", "Transformer 4" as shown in 2014. However, the stereoscopic 3D video film shooting with a traditional stereoscopic rig camera system, takes much more time to set the rig system and adjust the system setting for proper film making which necessarily resulting in bigger cost. In fact, these problems have depreciated the success of Avatar as decreasing demand for 3D stereoscopic video shooting. In this paper, inherent problems of traditional stereoscopic rig camera system are analyzed, and as a solution for the problems, a novel implementations of single-lens optical stereoscopic 3D camera system is suggested. The new system can be implemented to a technology for separating two lights when even those lights passing through in the same optical axis. The system has advantages of adjusting the setting and taking video compared with traditional stereoscopic 3D rig systems. Furthermore, this system can acquire comfortable 3D stereoscopic video because of the good characteristics of geometrical errors. This paper will be discussed the single-lens stereoscopic 3D camera system using rolling shutters, it will be tested geometrical errors of this system. Lastly, other types of single lens stereoscopic 3D camera system are discussed to develop the promising future of this system.
Keywords
single lens; stereoscopic; 3D; visual fatigue; rig system;
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