• Title/Summary/Keyword: spatial cues

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Tree Area Classification of LIDAR Data using Perceptual Cues (인지적 단서를 이용한 라이다데이터의 수목영역 분류)

  • Hwang, Se-Ran;Kim, Seong-Joon;Lee, Im-Pyeong
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2010.06a
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    • pp.294-295
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    • 2010
  • 수목영역에서 획득된 라이다데이터는 수목의 높이 및 수목생체량과 같은 수목관련 정보추출에 이용될 수 있다. 본 연구에서는 다양한 지형지물을 포함하고 있는 라이다데이터로부터 수목영역을 분류하는 방법을 제시한다. 이를 위해 수목에서 나타나는 라이다데이터의 다반사 특성, 높이 편차 및 방향성을 인지적 단서로 이용하였다 각 단서들은 먼저 후보영역을 분류하는데 이용되었으며, 수목이 밀집한 최종 수목영역 분류를 위하여 후보영역에 대한 이진영상을 생성한 후 영상처리를 수행하였다. 기준데이터를 이용하여 실험 결과에 대한 검증을 수행하였으며 세 가지 인지적 단서에 의한 방법 모두 높은 분류 성공률을 보였다.

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Efficient Representation method of Spatial cues for audio coding (오디오 채널 신호의 압축을 위한 공간 큐의 효율적 표현 방법)

  • Beack, Seung-Kwon;Kim, Min-Je;Lee, Tae-Jin;Jang, Dae-Young;Kang, Kyeong-Ok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2008.02a
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    • pp.183-186
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    • 2008
  • 본 논문은 공간영역에서의 오디오 채널 신호의 압축 방법에 있어서, 공간 파라메터의 효율적인 표현 방법을 제안하려 한다. 대상이 되는 공간 파라메터는 인간청각의 ILD(Internaural Level Difference) 인지와 관련한 공간 파라메터에 관한 것으로 ICLD(Inter-Channel Level Difference) 파라메터의 표현방법 관한 것이다. 본 논문의 목적은, ICLD 의 통계적 특성을 분석하고 이에 충실한 표현방법을 제안함으로써, 양자화 시 기존 표현 방법보다 왜곡율을 개선시킴으로써 복원된 오디오 신호의 충실도를 높이는 것을 목적으로 한다. 따라서 본 논문에서는, 새로운 ICLD 표현 방법을 소개하고 이에 대한 이론적 통계적 근거를 제시하며, 실험결과로써 기존 방법과 비교된 왜곡율 측정(distortion measure) 결과를 제시하여 제안된 방법의 우수성을 입증한다.

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Emerging role of transient receptor potential (TRP) channels in cancer progression

  • Yang, Dongki;Kim, Jaehong
    • BMB Reports
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    • v.53 no.3
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    • pp.125-132
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    • 2020
  • Transient receptor potential (TRP) channels comprise a diverse family of ion channels, the majority of which are calcium permeable and show sophisticated regulatory patterns in response to various environmental cues. Early studies led to the recognition of TRP channels as environmental and chemical sensors. Later studies revealed that TRP channels mediated the regulation of intracellular calcium. Mutations in TRP channel genes result in abnormal regulation of TRP channel function or expression, and interfere with normal spatial and temporal patterns of intracellular local Ca2+ distribution. The resulting dysregulation of multiple downstream effectors, depending on Ca2+ homeostasis, is associated with hallmarks of cancer pathophysiology, including enhanced proliferation, survival and invasion of cancer cells. These findings indicate that TRP channels affect multiple events that control cellular fate and play a key role in cancer progression. This review discusses the accumulating evidence supporting the role of TRP channels in tumorigenesis, with emphasis on prostate cancer.

Targeted Memory Reactivation can Enhance Memory Consolidation during Sleep (표적 기억 재활성화로 수면 중 기억 강화 증진 시키기)

  • Cyn, Jaegong
    • Sleep Medicine and Psychophysiology
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    • v.24 no.2
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    • pp.79-85
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    • 2017
  • Targeted memory reactivation (TMR) is a method whereby cues associated with previous learning are used to externally reactivate aspects of this learning. Research findings demonstrate that TMR can be a useful tool to enhance memory consolidation during sleep in both animals and humans, especially in the declarative/spatial domain. Neurocognitive processing during sleep with covert cueing via auditory or olfactory stimulation can benefit memory storage. These beneficial effects on memory consolidation during sleep are associated with the activation of memory-related brain areas. The purpose of the present review is to provide a short overview of the findings of studies that adopted the TMR method of sleep-dependent memory consolidation and to suggest the potential applications of TMR in variable areas.

Interplay between epigenome and 3D chromatin structure

  • Man-Hyuk Han;Dariya Issagulova;Minhee Park
    • BMB Reports
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    • v.56 no.12
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    • pp.633-644
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    • 2023
  • Epigenetic mechanisms, primarily mediated through histone and DNA modifications, play a pivotal role in orchestrating the functional identity of a cell and its response to environmental cues. Similarly, the spatial arrangement of chromatin within the three-dimensional (3D) nucleus has been recognized as a significant factor influencing genomic function. Investigating the relationship between epigenetic regulation and 3D chromatin structure has revealed correlation and causality between these processes, from the global alignment of average chromatin structure with chromatin marks to the nuanced correlations at smaller scales. This review aims to dissect the biological significance and the interplay between the epigenome and 3D chromatin structure, while also exploring the underlying molecular mechanisms. By synthesizing insights from both experimental and modeling perspectives, we seek to provide a comprehensive understanding of cellular functions.

Study on the Sampling of Distributors : Relating Olfactory Cues and Social Density (유통점의 샘플링에 관한 연구 : 후각적 자극과 매장 밀집도를 중심으로)

  • Hwang, Hee-Joong;Youn, Myoung-Kil
    • Journal of Distribution Science
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    • v.16 no.9
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    • pp.59-63
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    • 2018
  • Purpose - It has already been proved that 'mood' as the physical environment of shopping affects consumers' main sensory channels such as sight, hearing, smell, touch. However, there is no consensus on how the olfactory cue influences the customers in the shopping environment. In this study, we examine the previous studies on how the olfactory cue affects the customers in the shopping environment and present a clear direction as a suggestion for progressive research. Research design, data, and methodology - It is not important to use a lot of unconditional fragrance, but it should be exposed to the environment that suits the proper fragrance. In recent years, meaningful research on store fragrance has been slowly increasing. As a result, studies on the fragrance effects of retail stores have been conducted to verify the relevance of fragrance suitability in stores and consumer spending scale. Results - The fragrance appropriate for each store can not be uniformly specified as any fragrance. This is because external variables such as time, season, temperature, lighting, density of shoppers, and music in the store also affect customer evaluation. For example, using an unsuitable fragrance may encourage customers to leave the store quickly by restraining impulsive purchases or by disturbing concentration. The store manager should also be interested in using fragrances that are proven and effective in the store environment, but they should also have the ability to easily manipulate and manage the fragrances very appropriately according to changes in the store environment. Store managers should observe consumer preferences and responses according to their goals and strategies, and then systematically manage and store information about the fragrance appropriate to the store. Conclusions - In the future, the fragrance marketing researcher needs to consider the spatial form and density of the customer. In practice, managers operating a retail store should check the most appropriate store density(congestion) according to the size and spatial characteristics of the store and maintain the ideal conditions. To do this, it is necessary to pay attention to how to select and control sensory elements such as fragrance(olfactory), music(auditory), and lighting(visual).

A Study on the Interactive Narrative - Focusing on the analysis of VR animation <Wolves in the Walls> (인터랙티브 내러티브에 관한 연구 - VR 애니메이션 <Wolves in the Walls>의 분석을 중심으로)

  • Zhuang Sheng
    • Trans-
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    • v.15
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    • pp.25-56
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    • 2023
  • VR is a dynamic image simulation technology with very high information density. Among them, spatial depth, temporality, and realism bring an unprecedented sense of immersion to the experience. However, due to its high information density, the information contained in it is very easy to be manipulated, creating an illusion of objectivity. Users need guidance to help them interpret the high density of dynamic image information. Just like setting up navigation interfaces and interactivity in games, interactivity in virtual reality is a way to interpret virtual content. At present, domestic research on VR content is mainly focused on technology exploration and visual aesthetic experience. However, there is still a lack of research on interactive storytelling design, which is an important part of VR content creation. In order to explore a better interactive storytelling model in virtual reality content, this paper analyzes the interactive storytelling features of the VR animated version of <Wolves in the walls> through the methods of literature review and case study. We find that the following rules can be followed when creating VR content: 1. the VR environment should fully utilize the advantages of free movement for users, and users should not be viewed as mere observers. The user's sense of presence should be fully considered when designing interaction modules. Break down the "fourth wall" to encourage audience interaction in the virtual reality environment, and make the hot media of VR "cool". 2.Provide developer-driven narrative in the early stages of the work so that users are not confused about the ambiguous world situation when they first enter a virtual environment with a high degree of freedom. 1.Unlike some games that guide users through text, you can guide them through a more natural interactive approach that adds natural dialog between the user and story characters (NPC). Also, since gaze guidance is an important part of story progression, you should set up spatial scene user gaze guidance elements within it. For example, you can provide eye-following cues, motion cues, language cues, and more. By analyzing the interactive storytelling features and innovations of the VR animation <Wolves in the walls>, I hope to summarize the main elements of interactive storytelling from its content. Based on this, I hope to explore how to better showcase interactive storytelling in virtual reality content and provide thoughts on future VR content creation.

Interaction Intent Analysis of Multiple Persons using Nonverbal Behavior Features (인간의 비언어적 행동 특징을 이용한 다중 사용자의 상호작용 의도 분석)

  • Yun, Sang-Seok;Kim, Munsang;Choi, Mun-Taek;Song, Jae-Bok
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.8
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    • pp.738-744
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    • 2013
  • According to the cognitive science research, the interaction intent of humans can be estimated through an analysis of the representing behaviors. This paper proposes a novel methodology for reliable intention analysis of humans by applying this approach. To identify the intention, 8 behavioral features are extracted from the 4 characteristics in human-human interaction and we outline a set of core components for nonverbal behavior of humans. These nonverbal behaviors are associated with various recognition modules including multimodal sensors which have each modality with localizing sound source of the speaker in the audition part, recognizing frontal face and facial expression in the vision part, and estimating human trajectories, body pose and leaning, and hand gesture in the spatial part. As a post-processing step, temporal confidential reasoning is utilized to improve the recognition performance and integrated human model is utilized to quantitatively classify the intention from multi-dimensional cues by applying the weight factor. Thus, interactive robots can make informed engagement decision to effectively interact with multiple persons. Experimental results show that the proposed scheme works successfully between human users and a robot in human-robot interaction.

Statistical Model-Based Voice Activity Detection Using Spatial Cues for Dual-Channel Noisy Speech Recognition (이중채널 잡음음성인식을 위한 공간정보를 이용한 통계모델 기반 음성구간 검출)

  • Shin, Min-Hwa;Park, Ji-Hun;Kim, Hong-Kook
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.150-151
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    • 2010
  • 본 논문에서는 잡음환경에서의 이중채널 음성인식을 위한 통계모델 기반 음성구간 검출 방법을 제안한다. 제안된 방법에서는 다채널 입력 신호로부터 얻어진 공간정보를 이용하여 음성 존재 및 부재 확률모델을 구하고 이를 통해 음성구간 검출을 행한다. 이때, 공간정보는 두 채널간의 상호 시간 차이와 상호 크기 차이로, 음성 존재 및 부재 확률은 가우시안 커널 밀도 기반의 확률모델로 표현된다. 그리고 음성구간은 각 시간 프레임 별 음성 존재 확률 대비 음성 부재 확률의 비를 추정하여 검출된다. 제안된 음성구간 검출 방법의 평가를 위해 검출된 구간만을 입력으로 하는 음성인식 성능을 측정한다. 실험결과, 제안된 공간정보를 이용하는 통계모델 기반의 음성구간 검출 방법이 주파수 에너지를 이용하는 통계모델 기반의 음성구간 검출 방법과 주파수 스펙트럼 밀도 기반 음성구간 검출 방법에 비해 각각 15.6%, 15.4%의 상대적 오인식률 개선을 보였다.

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A Study on Environmental Design Treatments of Subway Stations in Terms of Visual Cues for Place Indication - Focused on the Cases of Seoul, Tokyo and Taipei - (장소지시단서로서의 지하철역 환경디자인 기법에 관한 연구 -서울, 동경, 타이페이 사례를 중심으로-)

  • Park, Hey-Kyung
    • Archives of design research
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    • v.19 no.5 s.67
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    • pp.351-362
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    • 2006
  • Currently, finding one's way in the underground spaces associated with subway stations in large cities is becoming a serious problem, and an environment that facilitates wayfinding is becoming more important. This study investigated interior treatments that function as visual cues in the subway stations of Seoul, Tokyo, and Taipei in order to develop design guidelines that would improve the place-cognition environment. A theoretical study has shown that there are three categories of visual cue for place cognition: marked trails, regional differentiation, and landmarks. The case study showed that marked trails involve treatments like vertical markers, confrontational positioning, and subway color codes. Regional differentiation involves patterns on the floors and walls, and accent colors on the walls and columns. Landmarks include treatments such as super graphics, symbolic features, artistic decoration and special lights. In the cases of Seoul, marked trails and regional differentiation were predominant. In addition, the Olympic symbol 'Hodori' and the ancient Korean character "Hunminjungeum" were used as landmarks. In the cases of Tokyo, regional differentiation predominated over marked trails because of the complexity of the spatial structure and subway line connection system. In the cases of Taipei, simple, unified images predominated, and there was minimal dependence on marked trails and landmarks. The need for regional differentiation was weak, because the stations studied have open structures that guarantee an open field of view. The results of this research could be used as design guidelines, after further experimental verification, that would help to improve the public environment in terms of wayfinding.

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