• Title/Summary/Keyword: space representation

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A New Method for Color Feature Representation of Color Image in Content-Based Image Retrieval Projection Maps

  • Kim, Won-Ill
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.9 no.2
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    • pp.73-79
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    • 2010
  • The most popular technique for image retrieval in a heterogeneous collection of color images is the comparison of images based on their color histogram. The color histogram describes the distribution of colors in the color space of a color image. In the most image retrieval systems, the color histogram is used to compute similarities between the query image and all the images in a database. But, small changes in the resolution, scaling, and illumination may cause important modifications of the color histogram, and so two color images may be considered to be very different from each other even though they have completely related semantics. A new method of color feature representation based on the 3-dimensional RGB color map is proposed to improve the defects of the color histogram. The proposed method is based on the three 2-dimensional projection map evaluated by projecting the RGB color space on the RG, GB, and BR surfaces. The experimental results reveal that the proposed is less sensitive to small changes in the scene and that achieve higher retrieval performances than the traditional color histogram.

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A New Method for Color Feature Representation of Color Image in Content-Based Image Retrieval - 2D Projection Maps

  • Ha, Seok-Wun
    • Journal of information and communication convergence engineering
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    • v.2 no.2
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    • pp.123-127
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    • 2004
  • The most popular technique for image retrieval in a heterogeneous collection of color images is the comparison of images based on their color histogram. The color histogram describes the distribution of colors in the color space of a color image. In the most image retrieval systems, the color histogram is used to compute similarities between the query image and all the images in a database. But, small changes in the resolution, scaling, and illumination may cause important modifications of the color histogram, and so two color images may be considered to be very different from each other even though they have completely related semantics. A new method of color feature representation based on the 3-dimensional RGB color map is proposed to improve the defects of the color histogram. The proposed method is based on the three 2-dimensional projection map evaluated by projecting the RGB color space on the RG, GB, and BR surfaces. The experimental results reveal that the proposed is less sensitive to small changes in the scene and that achieve higher retrieval performances than the traditional color histogram.

A Study on the LOD(Level of Detail) Model for Applications based on Indoor Space Data (실내공간 데이터 기반의 응용 서비스를 위한 세밀도 모델에 관한 연구)

  • Kang, Hye-Young;Lee, Jiyeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.32 no.2
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    • pp.143-151
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    • 2014
  • As the interest in indoor space increases, the demands for various services based on indoor space is increasing. With the demands, to construct spatial information for indoor space is also required, but there is not defined the LOD(Level of Detail) for indoor spatial data. Therefore, in this paper we classified data for indoor space data construction, and then we defined the accuracy and detail about the level of detail to provide suitable application services according to the type and representation method of each data. Most previous researches are focus on the geometrical representation, but in this paper we define a indoor LOD model based on type and representation method of data. In addition, we present applicable services with proposed LOD model and suggest a guideline for construction and application of indoor space.

Collision-free path planning for two cooperating robot manipulators using reduced dimensional configuration space (축소 차원 형상 공간을 이용한 협조작업 두 팔 로봇의 충돌 회피 경로 계획)

  • 최승문;이석원;이범희
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.904-907
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    • 1996
  • In this paper, we propose an efficient collision-free path planning method of two cooperating robot manipulators grasping a common object rigidly. For given two robots and an object, the procedure is described which constructs the reduced dimensional configuration space by the kinematic analysis of two cooperating robot manipulators. A path planning algorithm without explicit representation of configuration obstacles is also described. The primary steps of the algorithm is as follows. First, we compute a graph which represents the skeleton of the free configuration space. Second, a connection between an initial and a goal configuration to the graph is searched to find a collision-free path.

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A Study on Spatial characteristic and presentation of digital game

  • Oh, Hyoun-Ju
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.11
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    • pp.47-54
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    • 2015
  • In this paper, I examines the spatial representation of the change in the environment of the digital platform, and play the game with a focus on the spatial characteristics of a digital game. First, what is the Spatial characteristic of digital games? This section applies to a digital game "theory of Lefebvre", and the spatial representation of the practice space, divided into representational space were explored. Second, how to express dealing Is there space in the genre of adventure games? The spatial characteristics of the game medium through the Spatial characteristic of the adventure game genre that is most striking examples was analyzed whether the expression in any way. Consequently, the spatial characteristics of the digital game studies of the game as well as think a very large role in the development direction. In addition, this case analysis of the expression is the basis of this digital game that is utilized in many areas, and I am sure many possibilities to find a positive role in the game.

The Classification of Game Spaces and the Notations for Spatio-Temporal Synchronization on a Scenario (게임 공간의 분류와 시나리오의 시간 및 공간 동기화 표현법)

  • Ha, Su-Cheol;Seong, Hae-Gyeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.10
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    • pp.2630-2641
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    • 1999
  • Most of the previous game development has proceeded in the approaches of the temporal-oriented synchronization because of producing game objects by using general authoring tools, and ad hoc or trial and error methods has been devised for representation of spatial concept. This paper is a study on the unification notation for spatio-temporal synchronization to conquest this fault. First of all, we classify game space as temporal object, spatial object, absolute/relative spatio-temporal space. The spatio-temporal relationships are divided into temporal extent, temporal location, spatial extent, and spatial location. In the paper the temporal and spatial relationships of game scene are defined to represent the synchronization, and we propose new unification notation by temporal and spatial concept to represent two concepts putting emphasis on space. Their relationships are presented on 3D by creating time axis related with time in scene unit of the two dimensional plane in the pivot on space. The usability of this representation method are shown by applying examples of game scenario.

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COMBINATORIAL WEBS OF QUANTUM LIE SUPERALGEBRA sl(1|1)

  • Kim, Dong-Seok
    • East Asian mathematical journal
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    • v.25 no.4
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    • pp.469-479
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    • 2009
  • Temperley-Lieb algebras had been generalized to web spaces for rank 2 simple Lie algebras which led us to link invariants for these Lie algebras as a generalization of Jones polynomial. Recently, Geer found a new generalization of Jones polynomial for some Lie superalgebras. In this paper, we study the quantum sl(1|1) representation theory using the web space and find a finite presentation of the representation category (for generic q) of the quantum sl(1|1).

SUBMANIFOLDS WITH PARALLEL NORMAL MEAN CURVATURE VECTOR

  • Jitan, Lu
    • Bulletin of the Korean Mathematical Society
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    • v.35 no.3
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    • pp.547-557
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    • 1998
  • In this paper, we study submanifolds in the Euclidean space with parallel normal mean curvature vectorand special quadric representation. Especially we give a complete classification result relative to surfaces satisfying these conditions.

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A Study on the Iconological Approach of the Korean Traditional Space Design - Focusing on Regional Prototype and Creative Fantasy - (한국 전통공간디자인의 도상해석학적 접근에 관한 연구 - 지역적 원형과 창조적 환상의 개념을 중심으로 -)

  • Park, Kyung-Ae
    • Korean Institute of Interior Design Journal
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    • v.17 no.6
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    • pp.120-127
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    • 2008
  • Korean space design image is a kind of writing as well as one of the sign that dissembles itself as a direct transcript of what it represents. Moreover it is pictorial representation and notions such as mental and perceptual imaginary. Significance of Iconology lies in how we transform image and the imagination that produces it into power of trust and respect. From this point of view, the process of this study is illustrated as follows: At first, this study search out concept of archetype, collective unconsciousness and collective representation that found principles on basic theory for interpretation of korean space icon. Secondly, it mentions theoretical background of iconological contents and structure. And it clarifies Iconology as a method that is applicable logic for Korean space design. Finally, as an analysis of korean space design, this study analyse in three steps that are pre-iconological description, iconological analysis, iconological interpretation each in terms of modernization at regional korean space design. In the step of the pre-iconological description, it describe visual representative style based on era and place. In the step of the iconological analysis, the typical structure is classified in status, vernacular, ethnic, traditional. In the step of the iconological interpretation, connotation is categorized into allegory, multivalence, potential. Through this process, this study suggest that iconology is an appropriate analysis system of Korean space design images that represent symbols combined with our collective emotion.