• Title/Summary/Keyword: skeleton

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In-situ Structure Modification of W powder Skeleton and related Cu Infiltration Kinetics in W-Cu (W-Cu 계에서 W 분말골격의 in-situ 구조 변화와 Cu의 용침 kinetics)

  • 이재성
    • Journal of Powder Materials
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    • v.6 no.1
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    • pp.36-41
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    • 1999
  • The present work has attempted to investigate the dependence of Cu infiltration kinetics on in-situ structure modification of W powder skeleton in W-Cu system. In-situ structure modification of W skeleton by addition of 0.3wt%Ni-P eutectic alloy was designed to proceed during heat-up of the W compact for Cu infiltration process. It was found that the Ni-P added W skeleton underwent remarkable stucture change only during heating-up. its structure was composed of large necks of W particles above 0.5 in the ratio of neck to particle size and smooth pore channels. The infiltration experiment showed that the infiltration kinetics for the W-Ni-P followed well the linear relationship of h vs. $t^{1/2}$ the rate constant K of which was in good agreement with the theoretical value. On the other hand, in case of the pure W skeleton a lower K value by 20% than the theoretical one was obatined. Such discrepancy is discussed in terms of skeleton structure induced infiltration mechanics.

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The Optimal Skeleton Method of an Image (화상의 골격화에 대한 최적화 방법)

  • 신충호;오무송
    • Journal of Korea Multimedia Society
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    • v.6 no.2
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    • pp.224-229
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    • 2003
  • In this paper, an effective skeleton method is proposed in order to obtain an enhanced digital image of skeleton line. The edge-detection method is applied in the preprocessing stage and after that, the modified Parallel method is applied to obtain the improved image of skeleton line. The existing parallel methods are Zhang, Lu and Wang, and Paul methods. Firstly, a parallel process method Is applied, and the proposed method is applied that the original is compared with the four neighbor pixels and four corner pixels of mask. In conclusion, the proposed method shows an improved connectivity and quality of skeleton line.

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Dual-Stream Fusion and Graph Convolutional Network for Skeleton-Based Action Recognition

  • Hu, Zeyuan;Feng, Yiran;Lee, Eung-Joo
    • Journal of Korea Multimedia Society
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    • v.24 no.3
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    • pp.423-430
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    • 2021
  • Aiming Graph convolutional networks (GCNs) have achieved outstanding performances on skeleton-based action recognition. However, several problems remain in existing GCN-based methods, and the problem of low recognition rate caused by single input data information has not been effectively solved. In this article, we propose a Dual-stream fusion method that combines video data and skeleton data. The two networks respectively identify skeleton data and video data and fuse the probabilities of the two outputs to achieve the effect of information fusion. Experiments on two large dataset, Kinetics and NTU-RGBC+D Human Action Dataset, illustrate that our proposed method achieves state-of-the-art. Compared with the traditional method, the recognition accuracy is improved better.

High Accuracy Skeleton Estimation using 3D Volumetric Model based on RGB-D

  • Kim, Kyung-Jin;Park, Byung-Seo;Kang, Ji-Won;Kim, Jin-Kyum;Kim, Woo-Suk;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.25 no.7
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    • pp.1095-1106
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    • 2020
  • In this paper, we propose an algorithm that extracts a high-precision 3D skeleton using a model generated using a distributed RGB-D camera. When information about a 3D model is extracted through a distributed RGB-D camera, if the information of the 3D model is used, a skeleton with higher precision can be obtained. In this paper, in order to improve the precision of the 2D skeleton, we find the conditions to obtain the 2D skeleton well using the PCA. Through this, high-quality 2D skeletons are obtained, and high-precision 3D skeletons are extracted by combining the information of the 2D skeletons. Even though this process goes through, the generated skeleton may have errors, so we propose an algorithm that removes these errors by using the information of the 3D model. We were able to extract very high accuracy skeletons using the proposed method.

A Case Study on the 4-high Skeleton Tower Problem Solutions by the 3rd and 4th Graders in a Gifted Children in Math Selection Test (초등수학영재 선발시험에 응시한 3, 4학년생들의 4층 Skeleton Tower 문제해결에 대한 사례 연구)

  • Kim, Hae-Gyu
    • Communications of Mathematical Education
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    • v.24 no.1
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    • pp.123-143
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    • 2010
  • The Skeleton Tower problem is an example of a curriculum that integrates algebra and geometry. Finding the number of the cubes in the tower can be approached in more than one way, such as counting arithmetically, drawing geometric diagrams, enumerating various possibilities or rules, or using algebraic equations, which makes the tasks accessible to students with varied prior knowledge and experience. So, it will be a good topic which can be used in the elementary grades if we exclude the method of using algebraic equations. The purpose of this paper is to propose some points which can be considered with attention by gifted children education teachers by analyzing the 4th Skeleton Tower problem solutions made by 3rd and 4th graders in their selection test who applied for the education of gifted children in math at J University for the year of 2010.

Analysis of Single Phase Skeleton Type BLOC Motor (단상 Skeleton type BLOC 모터의 특성해석)

  • Han, S.D.;Kim, Y.H.;Cho, K.Y;Shin, H.J.
    • Proceedings of the KIEE Conference
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    • 2002.07b
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    • pp.802-804
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    • 2002
  • An analysis of the skeleton type BLDC motor is presented. The single phase skeleton type BLDC motor consists of the stator, rotor with the permanent magnet, and drive circuit with hall sensors that detect the rotor position. The major factors for the initial starting, efficiency, and torque ripples of the skeleton type BLDC motor are the detent groove of the stator and the lead angle of the phase voltage. The performance characteristics according to the angle and height of the detent groove is analyzed. The optimum lead angles of the phase voltage with the torque ripple and motor efficiency is described using the finite element method.

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Seismic performances of steel reinforced concrete bridge piers

  • Deng, Jiangdong;Liu, Airong;Yu, Qicai;Peng, Guoxing
    • Steel and Composite Structures
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    • v.21 no.3
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    • pp.661-677
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    • 2016
  • The quasi static test of the steel reinforced concrete (SRC) bridge piers and rigid frame arch bridge structure with SRC piers was conducted in the laboratory, and the seismic performance of SRC piers was compared with that of reinforced concrete (RC) bridge piers. In the test, the failure process, the failure mechanism, hysteretic curves, skeleton curves, ductility coefficient, stiffness degradation curves and the energy dissipation curves were analyzed. According to the $M-{\Phi}$ relationship of fiber section, the three-wire type theoretical skeleton curve of the lateral force and the pier top displacement was proposed, and the theoretical skeleton curves are well consistent with the experimental curves. Based on the theoretical model, the effects of the concrete strength, axial compression ratio, slenderness ratio, reinforcement ratio, and the stiffness ratio of arch to pier on the skeleton curve were analyzed.

Recovery of Diatom Skeleton from Low Grade Diatomaceous Earth by Shape Separation Method Using Fluid Field

  • Lee, Minyong;Yoon, Ki-Byung;Shigehisa Endoh
    • Proceedings of the IEEK Conference
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    • 2001.10a
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    • pp.349-352
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    • 2001
  • Shape separation method - a separation process which utilizes the fact that particles of different shape behave differently in force fields- is regarded as an useful measure for recycling, mineral processing, upgrading powdered material and so on. In this study, a trial was given to shape separation method using fluid field to recover pure diatom skeleton - which is thought to have many uses in itself and potential for various applications -from low grade diatomaceous earth of southeastern part of the Korean Peninsula. The striking difference of shape between diatom skeleton and other minerals like clay and quartz made it natural to choose shape separation method. Considering the size of particles to be separated, among many possible methods of shape separation, hydrodynamic field using hydrocyclone was adopted. And it resulted in recovery of pure diatom skeleton with high purity

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Real-time Shape Manipulation using Deformable Curve-Skeleton

  • Sohn, Eisung
    • Journal of Korea Multimedia Society
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    • v.22 no.4
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    • pp.491-501
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    • 2019
  • Variational methods, which cast deformation as an energy-minimization problem, are known to provide a good trade-off between practicality and speed. However, the time required to deform a fully detailed shape means that these methods are largely unsuitable for real-time applications. We simplify a 2D shape into a curve skeleton, which can be deformed much more rapidly than the original shape. The curve skeleton also provides a simplified control for the user, utilizing a small number of control handles. Our system deforms the curve skeleton using an energy-minimization method and then applies the resulting deformation to the original shape using linear blend skinning. This approach effectively reduces the size of the variational optimization problem while producing deformations of a similar quality to those obtained from full-scale nonlinear variational methods.

Denoising 3D Skeleton Frames using Intersection Over Union

  • Chuluunsaikhan, Tserenpurev;Kim, Jeong-Hun;Choi, Jong-Hyeok;Nasridinov, Aziz
    • Proceedings of the Korea Information Processing Society Conference
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    • 2021.11a
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    • pp.474-475
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    • 2021
  • The accuracy of real-time video analysis system based on 3D skeleton data highly depends on the quality of data. This study proposes a methodology to distinguish noise in 3D skeleton frames using Intersection Over Union (IOU) method. IOU is metric that tells how similar two rectangles (i.e., boxes). Simply, the method decides a frame as noise or not by comparing the frame with a set of valid frames. Our proposed method distinguished noise in 3D skeleton frames with the accuracy of 99%. According to the result, our proposed method can be used to track noise in 3D skeleton frames.