• Title/Summary/Keyword: server operation

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Optimal N-Policy of M/G/1 with Server Set-up Time under Heterogeneous Arrival Rates (서버상태의존 도착률을 갖는 M/G/l 모형의 최적 제어정책)

  • Paik, Seung-Jin;Hur, Sun
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.20 no.43
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    • pp.153-162
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    • 1997
  • M/G/1 queueing system is one of the most widely used one to model the real system. When operating a real systems, since it often takes cost, some control policies that change the operation scheme are adopted. In particular, the N-policy is the most popular among many control policies. Almost all researches on queueing system are based on the assumption that the arrival rates of customers into the queueing system is constant, In this paper, we consider the M/G/1 queueing system whose arrival rate varies according to the servers status : idle, set-up and busy states. For this study, we construct the steady state equations of queue lengths by means of the supplementary variable method, and derive the PGF(probability generating function) of them. The L-S-T(Laplace Stieltjes transform) of waiting time and average waiting time are also presented. We also develop an algorithm to find the optimal N-value from which the server starts his set-up. An analysis on the performance measures to minimize total operation cost of queueing system is included. We finally investigate the behavior of system operation cost as the optimal N and arrival rate change by a numerical study.

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A STUDY ON CYCLONE SYSTEM ASSISTING FOR THE REVISION OF CONSTRUCTION STANDARD PRODUCTION UNIT SYSTEM

  • Tae-Kyung Lim;Han-Seong Gwak;Won-Sang Shin;Chang-Baek Son;Dong-Eun Lee
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.583-586
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    • 2013
  • Construction processes are highly repetitive. A resource entity continuously cycles through work tasks that processes or uses resources. Web-CYCLONE (Halpin 1992) has been accepted as a useful tool for modeling and analyzing a specific operation. However the system has a lack of practicality as follows: (1) it does not efficiently record and keep track of operation models in a database; (2) it does not provide the functions which facilitate to retrieve corresponding model and to update local variables of the model using observed data; (3) it does not automate the complex process that executes simulation experiment, analyzes simulation outputs and generates a report on behalf of the practitioners. Therefore, practitioners have a difficulty in reusing, modifying and analyzing the existing operation models. This study introduces a Client/Server based CYCLONE that improves above-mentioned limitations in the existing Web-CYCLONE. The system was illustrated by revising CSPU in practice.

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Drone Flight Path for Countacting of Industry Disaster (산업 재해 대응 드론 비행경로 설정 방법)

  • Choo, Sang-Mok;Chong, Ui-Pil;Lee, Jung-Chul
    • Journal of the Korean Institute of Intelligent Systems
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    • v.27 no.2
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    • pp.132-137
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    • 2017
  • Drone is currently used for wide application areas in our real life. Also it performs more important functions. We propose a method of drone operation system for the prevention of industrial disaster. In normal operation of drone system the drone monitors the industrial sites according to the planned flight path with acquiring the monitored images and send the image information to the server. The server analyzes and compares the images to DB information by calculating the similarity based on the threshold. Then the system decides whether the industrial sites has problems or not. If the abnormal condition is occurred, the drone change the flight path to abnormal flight path and keep monitoring the industrial sites with measuring the air status by sensors and sends all information to server system on the ground. If the emergency case is occurred, drone approaches the closest position of accident points and acquiring the all information and send them to server and 119 center.

A Study on the Combination of the Existing Monitoring System with the Safety Management Network System (기구축 계측시스템의 안전관리 네트워크 시스템 연계 방안에 관한 연구)

  • Lee, Chin-Hyung;Park, Ki-Tae;You, Young-Jun;Joo, Bong-Chul;Hwang, Yoon-Koog;Bae, In-Hwan
    • Journal of Korean Society of societal Security
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    • v.2 no.3
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    • pp.47-53
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    • 2009
  • This study performed the construction of test bed for the combination of the health monitoring system In Yongjong grand bridge with the safety management network system in order to explore the feasibility of combining the existing monitoring system with the safety management network system. For this purpose, connection program which consists of DAQ sender server program and DAQ receiver server program has been developed. DAQ sender server program installed in the connection server, which is located on the DMZ zone of the existing monitoring system, plays the role of communicating with the monitoring system. On the other hand, DAQ receiver server program installed in the connection server, which is located on the integrated operation center of the safety management network system, plays the part of gathering real time and tim history data of the existing monitoring system and storing them in the integrated operation server through the communication with the DAQ sender. Test bed demonstrated the feasibility of combining the existing monitoring system with the safety management network system.

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Implementation of AWS-based deep learning platform using streaming server and performance comparison experiment (스트리밍 서버를 이용한 AWS 기반의 딥러닝 플랫폼 구현과 성능 비교 실험)

  • Yun, Pil-Sang;Kim, Do-Yun;Jeong, Gu-Min
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.6
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    • pp.591-596
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    • 2019
  • In this paper, we implemented a deep learning operation structure with less influence of local PC performance. In general, the deep learning model has a large amount of computation and is heavily influenced by the performance of the processing PC. In this paper, we implemented deep learning operation using AWS and streaming server to reduce this limitation. First, deep learning operations were performed on AWS so that deep learning operation would work even if the performance of the local PC decreased. However, with AWS, the output is less real-time relative to the input when computed. Second, we use streaming server to increase the real-time of deep learning model. If the streaming server is not used, the real-time performance is poor because the images must be processed one by one or by stacking the images. We used the YOLO v3 model as a deep learning model for performance comparison experiments, and compared the performance of local PCs with instances of AWS and GTX1080, a high-performance GPU. The simulation results show that the test time per image is 0.023444 seconds when using the p3 instance of AWS, which is similar to the test time per image of 0.027099 seconds on a local PC with the high-performance GPU GTX1080.

Development of VR-based Crane Simulator using Training Server (트레이닝 서버를 이용한 VR 기반의 크레인 시뮬레이터 개발)

  • Wan-Jik Lee;Geon-Young Kim;Seok-Yeol Heo
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.703-709
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    • 2023
  • It is most desirable to train with a real crane in an environment similar to that of a port for crane operation training in charge of loading and unloading in a port, but it has time and space limitations and cost problems. In order to overcome these limitations, VR(Virtual Reality) based crane training programs and related devices are receiving a lot of attention. In this paper, we designed and implemented a VR-based harbor crane simulator operating on an HMD. The simulator developed in this paper consists of a crane simulator program that operates on the HMD, an IoT driving terminal that processes trainees' crane operation input, and a training server that stores trainees' training information. The simulator program provides VR-based crane training scenarios implemented with Unity3D, and the IoT driving terminal developed based on Arduino is composed of two controllers and transmits the user's driving operation to the HMD. In particular, the crane simulator in this paper uses a training server to create a database of environment setting values for each educator, progress and training time, and information on driving warning situations. Through the use of such a server, trainees can use the simulator in a more convenient environment and can expect improved educational effects by providing training information.

Development of the Marine Engine Room Simulator

  • Jung, Byung-Gun;So, Myung-Ok;Eum, Pil-Yong;Paek, Se-Hwon;Kim, Chang-Hwa
    • Journal of Advanced Marine Engineering and Technology
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    • v.31 no.7
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    • pp.872-880
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    • 2007
  • The development of a Marine Engine Room Simulator system for training and research is described. Development objectives of the system are for both student training, research and development work. The system includes a distributed server/client architecture for 1 to 1, or 1 to many client simulation operation through OPC server, complete separation of visual elements from the controlling routines and the ability to work on the mathematical model independent of the controller and visual systems. A graphical user interface for the man-machine interface has been developed and the mathematical model has been updated. Various engine room operational situations can be simulated. The use of marine engine room simulator for training of sea going engineers and its competency for STCW-95 is discussed.

A Study on DB base Auto Cultivation of Crops Using IOT (IOT를 이용한 DB기반 농작물 자동재배에 관한 연구)

  • Cho, Youngseok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.4
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    • pp.25-31
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    • 2017
  • In this paper, we propose a study on DB-based automatic crop cultivation that obtains crop cultivation data using IOT and automatically controls the cultivation environment using it. A system for DB-based automatic crop cultivation that automatically controls the cultivation environment is composed of a management server and a local controller. The management server was implemented using the MySQL DB in the Linux server system, and the local controller was designed and manufactured using the WiFi module and ARM Coretax-3 series MCU and confirmed its operation in the laboratory. The purpose of this study is to provide the optimal cultivation data and to grasp the cultivation status in real time when the knowledge of professional cultivation is needed like the farmers of ear farm villages. Research should continue to enable the cultivation of crops to reflect the requirements of each user.

The design and implementation of the personalized service agent using user information (사용자 정보를 활용한 개인 맞춤형 에이전트의 설계 및 구현)

  • Lee, Jong-Seol;Shin, Sa-Im;Kim, Yun-Sang;Lee, Seok-Pil
    • Proceedings of the KIEE Conference
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    • 2006.10c
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    • pp.503-505
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    • 2006
  • In this paper we introduce a design and implementation of an agent for multimedia retrieval and personalized broadcasting service. It is compliant with TV Anytime Forum specifications and supports searching location resolving, storing and streaming of remote multimedia contents. For this service, we implemented a contents server, a 메타데이터 database server, a location resolution server and a client terminal is implemented The Client terminal gathers content information by SOAP of operation, and it has a user preference module and usage history module that make user information. The personalize service agent recommends suitable contents to user by similarity algorithm.

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CONSTRUCTION OF TEST SERVERS FOR KMTNet DATA MANAGEMENT (KMTNet 시험운영 서버 구축)

  • Kim, D.J.;Lee, C.U.;Kim, S.L.
    • Publications of The Korean Astronomical Society
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    • v.26 no.4
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    • pp.159-168
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    • 2011
  • We constructed two test server systems for KMTNet data management. One is the photometry database server which is optimized for stable operation, and the other is the photometric data process server which is optimized for fast I/O between devices. The performances of servers and data storage units were tested using various methods. Database upload was also checked using five different methods. From tests, we concluded that the most efficient method to upload photometric data processing results to database is the use of three nodes with job scheduler under the InnoDB engine. In this study we provide the test results for prototype servers for KMTNet data management.