• 제목/요약/키워드: server operation

검색결과 511건 처리시간 0.03초

공공 청소차 운행 관리를 위한 위치 추적 시스템 개발 (Development of a Location Tracking System for Operation Management of Public Garbage Trucks)

  • 백승원;김호준
    • 한국전자통신학회논문지
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    • 제6권6호
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    • pp.909-914
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    • 2011
  • 오늘날 이동통신 기술의 발전으로 사람 또는 사물의 위치와 이동 상황을 활용한 위치기반 서비스가 활성화되고 있다. 본 논문에서는 GPS 와 CDMA 통신 기능이 있는 단말과 위치 제공 서버를 이용하여 공공 청소차량 운행 관리를 위한 사설 위치 추적 시스템을 개발하였다. 차량에 장착된 단말 장치는 GPS 신호를 수신하여 시간, 위도, 경도, 그리고 고도 정보를 포함한 위치를 계산하고 이 정보를 CDMA 셀룰라 통신망을 통해 서버에 전송한다. 서버는 이 데이터를 데이터베이스에 저장하고 이동 차량을 지도화면에 표현해줄 맵 서버 프로그램이 사용할 수 있게 해준다. 이 시스템을 공공 청소차 운행 관리 업무에 적용하여 차량의 실시간 작업 상황과 이동 경로를 파악하여 합리적인 작업 및 이동 노선을 제시하여 업무 효율을 높일 수 있다.

안전한 웹 서버 환경을 위한 시큐어코딩 도구, 웹쉘 탐지도구 간의 상호연동 시스템 설계 (A Design of Inter-Working System between Secure Coding Tools and Web Shell Detection Tools for Secure Web Server Environments)

  • 김범용;최근창;김준호;석상기
    • 디지털산업정보학회논문지
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    • 제11권4호
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    • pp.81-87
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    • 2015
  • Recently, with the development of the ICT environment, the use of the software is growing rapidly. And the number of the web server software used with a variety of users is also growing. However, There are also various damage cases increased due to a software security vulnerability as software usage is increasing. Especially web shell hacking which abuses software vulnerabilities accounts for a very high percentage. These web server environment damage can induce primary damage such like homepage modification for malware spreading and secondary damage such like privacy. Source code weaknesses checking system is needed during software development stage and operation stage in real-time to prevent software vulnerabilities. Also the system which can detect and determine web shell from checked code in real time is needed. Therefore, in this paper, we propose the system improving security for web server by detecting web shell attacks which are invisible to existing detection method such as Firewall, IDS/IPS, Web Firewall, Anti-Virus, etc. while satisfying existing secure coding guidelines from development stage to operation stage.

Agent for Home Server Management in Intelligent Smart Home Network

  • Moon, Seok-Jae;Shin, HyoYoung
    • International Journal of Internet, Broadcasting and Communication
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    • 제14권2호
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    • pp.225-230
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    • 2022
  • The intelligent home network system integrates various devices in the home into one communication network to provide information sharing, control, and operation environment between devices. This intelligent home network system operates around a home server. Home appliances in the era of the 4th industrial revolution will have numerous home servers in logical areas as the intelligent home network in the home accelerates. Therefore, the need for systematic management of home servers is emerging. We propose an agent system for efficient intelligent smart home server management. The agent system monitors the home server and operating environment for home server management of the intelligent smart home network. By referring to this monitored information, the service module of the home server is managed, and the home server is dealt with whether it is normal or not. In addition, by referring to the information collected by the service agent created in the group management server while migrating the home server, it is possible to deal with integrated meter reading, crime prevention, and topics. And when a new service is applied to the home server, it is registered in the management server and distributed to the home server through the agent, so that the intelligent smart home network can be efficiently managed.

방공작전 예비체계의 QoS 지원 (QoS Support in the Air Defense Alternative System)

  • 심동섭;이영란;김기형
    • 한국군사과학기술학회지
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    • 제13권5호
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    • pp.903-909
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    • 2010
  • ADAS is the air defense control system performing air surveillance and identification of ROK and near air. This system is self-developed by Air Force, currently operated successfully as the alternative system of MCRC. ADAS processes converting and combining transferred the real time radar data detected by radars. additionally, it displays significant radar data as producing in tracks. Then, it uses the message queue for IPC(Inter Process Communication). the various tactical data processed in the server is ultimately send to the network management process through the message queue for transmitting to the weapon director console. the weapon director receives this transmitted tactical data through the console to execute air defense operations. However, there is a problem that data packet is delayed or lost since the weapon Director does not receive as the amount of tactical data from the server overflowed with air tracks and missions increased. This paper improved the algorism to display and transmit the various tactical data processed from ADAS server to numbers of the weapon director console in the real time without any delay or lost. Improved the algorism, established at exercise, the development server in the real operation network and the weapon director console, is proved by comparing the number of sending tactical data packets in the server and receiving packets in the weapon director.

온라인 게임을 위한 범용 통신 프로토콜 설계 (A Design of General Communication Protocol for Online Game)

  • 두길수;정성종;안동언
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 하계종합학술대회 논문집(3)
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    • pp.233-236
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    • 2001
  • When we execute a online game in the network, a lots of game informations and user informations are transfered between game server and game clients. This information has deferent data structure and communication protocol. So, game developers will be design the communication protocols and packet structures after analyze the game. And, they will be design the database for user management. It will be lots of overload to the game developers. From a user point of view, they must be register to each game server to use several games. It is a undesible operation for the game users. This problems are solved by using the communication server which operates commonly with several game servers. Game providers can get the benefit of multiple access of users and get freedom from user management. Game users can access the several games which connected to communication server by register the communication server only. In this paper we design the communication packet and propose a communication protocol which operates on the communication server described previous.

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SMD 조립 설비의 웹기반 원격 관리 서버 구축 (Realization of a Web based Remote Monitoring Server for SMD In Line System)

  • 임선종;박경택;유준
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2001년도 춘계학술대회 논문집
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    • pp.529-532
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    • 2001
  • A Remote Monitoring Server(RMS) server which uses Internet and World Wide Web is constructed for SMD in-line system. Hardware base consists of server computer, virtual SMD in-line system and other computers. Software includes assignment of server, RDBMS and various modules in server home page. Web browser provide production quantity, bad PCB quantity, error number and error message in virtual SMD module, user information in setup module, detailed error information in fault diagnosis module, fault history in fault history module and customer information in customer service management module. These functions of the RMS helps a decrease of non-operation time and a service response as fast as possible.

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Chip Mounter 운영에서 Web Server 활용 (Web Server Application in The Operation of Chip Mounter)

  • 임선종;김선호
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.172-175
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    • 2003
  • The enterprise find a solution to the problems such as a reduction of manufacturing period, accurate analysis for customer demand, improvement for customer service and rise of manufacture accomplishment. Internet is a good solution to such problems. Internet offers WWW(World Wide Web), remote control, file transfer and e-mail service. Among the services, WWW takes large portion because of convenient GUI, easy information search and unlimited information registration. Remote Monitoring Server(RMS) system that uses network service is constructed for chip mounter. Hardware base consists of RMS, chip mounter and C/S(Customer Service) server. Software includes DBMS and various modules in server home page. This provide product number, bad product number, trouble code, content and countermeasure in real-time information module, user information in setup module, detailed error information in fault diagnosis module, fault history in fault history module and customer information in customer service management module.

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리눅스 서버 기반호텔 카지노 정보 시스템 설계 및 구현 (Design and Implementation of Linux Server Based Hotel Casino Information System)

  • 배재환
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2006년도 추계 종합학술대회 논문집
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    • pp.755-758
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    • 2006
  • 리눅스는 처음에는 공개용 운영체제였으나 점차 그 사용이 늘어나고 있어 현재는 서버 및 개인용 컴퓨터로도 사용되고 있는 효율적인 운영체제이다. 이에 본 논문에서는 국내의 카지노 업체의 외국인 카지노 관광객 유치 및 효율적인 영업 관리를 위해서 리눅스 서버 기반의 호텔 카지노 정보 시스템을 설계 구현 하고자 한다.

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ATM망의 비연결형 서버를 위한 고속 CAM ASIC 설계 (ASIC design of high speed CAM for connectionless server of ATM network)

  • 백덕수;김형균;이완범
    • 한국통신학회논문지
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    • 제22권7호
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    • pp.1403-1410
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    • 1997
  • Because streaming mode connection server suitable to wide area ATM networks performs transmission, reception and lookup with time restriction for the transmission time of a cell, it has demerits of large cell loss incase that burst traffic occurs. Therefore, in this paper to decrease cell loss we propose a high speed CAM (Content Addressable Memory) which is capable of processing data of streaming mode connections server at a high speed. the proposed CAM is applied to forwarding table VPC map which performs function to output connection numbers about input VPI(Virtual Path Identifier)/VCI(Virtual Channel Identifier). The designed high speed CAM consist of DBL(Dual Bit Line) CAM structure performed independently write operation and match operation and two-port SRAM structure. Also, its simulation verification and full-custom layout is performed by Hspice and Composs tools in 0.8 .$\mu$m design rule.

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리눅스 서버 기반 호텔 카지노 정보 시스템 설계 및 구현 (Design and Implementation of Linux Server Based Hotel Casino Information System)

  • 배재환
    • 한국콘텐츠학회논문지
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    • 제7권3호
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    • pp.79-86
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    • 2007
  • 리눅스는 처음에는 공개용 운영체제였으나 점차 그 사용이 늘어나고 있어 현재는 서버 및 개인용 컴퓨터로도 사용되고 있는 효율적인 운영체제이다. 이에 본 논문에서는 국내의 카지노 업체의 외국인 카지노 관광객 유치 및 효율적인 영업 관리를 위해서 리눅스 서버 기반의 호텔 카지노 정보 시스템을 설계 구현 하고자 한다.