• Title/Summary/Keyword: server operation

Search Result 511, Processing Time 0.037 seconds

Distributed FTP Server for Log Mining System on ACE (분산 FTP 서버의 ACE 기반 로그 마이닝 시스템)

  • Min, Su-Hong;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
    • /
    • 2002.11c
    • /
    • pp.465-468
    • /
    • 2002
  • Today large corporations are constructing distributed server environment. Many corporations are respectively operating Web server, FTP server, Mail server and DB server on heterogeneous operation. However, there is the problem that a manager must manage each server individually. In this paper, we present distributed FTP server for log mining system on ACE. Proposed log mining system is based upon ACE (Adaptive Communication Environment) framework and data mining techniques. This system provides a united operation with distributed FTP server.

  • PDF

Parallel Driven Power Supply with Low Cost Hot Swap Controller for Server (저가형 Hot Swap Controller를 가지는 병렬 구동 서버용 전원 장치)

  • Yi, KangHyun
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.67 no.6
    • /
    • pp.738-744
    • /
    • 2018
  • This paper proposes a low cost hot swap operation circuit of a parallel operation power supply for servers. Hot swap function for server power system is essential in 24 hour operation system such as internet data center, server, factory and etc. Server power supplies used in internet data centers have two or more parallel operations with the hot swap operation. However, the cost of the power supply is high because the controller IC for hot swap operation is very expensive. Therefore, this paper proposes a parallel-operated power supply with a low-cost hot swap controller for servers. The proposed system can operate hot swap function by using discrete devices and reduce the cost by more than 50%. A 1.2kW prototype system is implemented to verify the proposed low cost hot swap controller.

Decision Making Model for Selecting Financial Company Server Privilege Account Operations (금융회사 서버 Privilege 계정 운영방식 결정 모델)

  • Lee, Suk-Won;Lee, Kyung-Ho
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.25 no.6
    • /
    • pp.1607-1620
    • /
    • 2015
  • The server privilege account must be operated through law and regulation. However, due to regulation non-compliance and inadequate operation on financial company server privilege, an incident that every server data being deleted by hacker occur which is later being named as 'NH Bank Cyber Attack'. In this paper, the current operation status on financial company privilege accounts is being analysed to elicit problems and improvement. From the analysis, important evaluation factors will be also selected and applied generating the decision making model for financial company server privilege account operation. The evaluation factor deducted from privilege account status analysis will be used to present and verify the decision making model and formula through AHP(Analytic Hierarchy process).

Design and Implementation of Fault-tolerant server for Shared File System in SAN environment (SAN 환경에서 공유파일시스템을 위한 Fault-tolerant server 구현)

  • Choi, Young-Han;Lee, Ju-Pyung;Lee, Chul;Park, Kyu-Ho
    • Proceedings of the IEEK Conference
    • /
    • 2003.11b
    • /
    • pp.231-234
    • /
    • 2003
  • This paper designs and implements fault-tolerant server of meta server for shared filesystem (SANfs) in SAN environment. SANfs is the filesystem that many clients can share data in Network-attached storage in SAN environment and meta server is the server that processes file operation in SANfs. The focus of this paper is the implementation of fault-tolerant server of meta server in SANfs. In the event of a meta server, meta server failovers to a fault-tolerant server where its processing continues seamlessly. If meta server doesn't restore, fault-tolerant server searches reliable client and makes another fault-tolerant server and work as meta server. Heartbeat monitors meta server and shadow server and controls them.

  • PDF

The Remote Supevisory of Chip Mounter Using Web (Web 기반 Chip Mounter의 원격 관리)

  • 임선종;박경택
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2002.10a
    • /
    • pp.488-491
    • /
    • 2002
  • This growth if WWW(World Wide Web) with the spread of ADSL provides us with a variety of service that are the extensions of opportunities to get information. a various education methods by remote courses and electronic commerce. Remote Monitoring Server(RMS) that uses internet and WWW is constructed for chip mounter. Hardware base consists of RMS, chip mounter and C/S server. In this paper, we realize the remote management system with monitoring and diagnosis function to efficiently operate chip mounter the one of PCB assembly equipment. The remote management system for chip mounter consists of RMS(Remote Monitoring Server) and C/S server. RMS manages real-time information from chip mounter through TCP/IP. RMS that utilizes real-time information informs user of the actual output the operation status of chip mounter, user of the actual output, the operation status of chip mounter, the trouble code and the trouble description.

  • PDF

OpenVSLAM-based Cooperative Mobile AR System Architecture (OpenVSLAM 기반의 협력형 모바일 SLAM 시스템 설계)

  • Kook, Joongjin
    • Journal of the Semiconductor & Display Technology
    • /
    • v.21 no.1
    • /
    • pp.136-141
    • /
    • 2022
  • In this paper, we designed, implemented, and verified the SLAM system that can be used on mobile devices. Mobile SLAM is composed of a stand-alone type that directly performs SLAM operation on a mobile device, and a mapping server type that additionally configures a mapping server based on FastAPI to perform SLAM operation on the server and transmits data for map visualization to a mobile device. The mobile SLAM system proposed in this paper is to mix the two types in order to make SLAM operation and map generation more efficient. The stand-alone type SLAM system was configured as an Android app by porting the OpenVSLAM library to the Unity engine, and the map generation and performance were evaluated on desktop PCs and mobile devices. The mobile SLAM system in this paper is an open source project, so it is expected to help develop AR contents based on SLAM in a mobile environment.

Simulation Study on the Stream Server for Deciding the Priority for Using Resources (스트림 서버에서 자원 사용 우선순위 결정을 위한 시뮬레이션 연구)

  • 박진원
    • Journal of the Korea Society for Simulation
    • /
    • v.12 no.4
    • /
    • pp.95-102
    • /
    • 2003
  • Stream servers are for supplying multimedia stream data to users through the internet such as movies and music without discontinuation. A typical stream server is designed roughly by considering the characteristics of stream services and by employing processors, memory, PCI bus, Ethernet, TOE and disks. This study focuses on deciding the priority for using resources such as PCI bus, buffer memory and TOE buffer, which have limited capacities in a typical stream server. When the priorities for using limited resources are not given properly, the stream servers may not even function as originally designed. The simulation study shows that the top priority for using PCI bus for normal streaming services should be given to the operation that sends data from buffer memory to TOE buffer. Giving priority for using PCI bus to other operation such as sending data from disks to memory results in a deadlock phenomenon.

  • PDF

Simulation Study on the Stream Server for Deciding the Priority for Using Resources (스트림 서버에서 자원 사용 우선순위 결정을 위한 시뮬레이션 연구)

  • 박진원
    • Proceedings of the Korea Society for Simulation Conference
    • /
    • 2003.11a
    • /
    • pp.67-74
    • /
    • 2003
  • Stream servers are for supplying multimedia stream data to users through the internet such as movies and musics without discontinuation. A typical stream server is designed roughly by considering the characteristics of stream services and by employing processors, memory, PCI bus, Ethernet, TOE and disks. This study focuses on deciding the priority for using resources such as PCI bus, buffer memory and TOE buffer, which have limited capacities in a typical stream server. The simulation study shows that the top priority for using PCI bus for normal streaming services should be given to the operation that sends data from buffer memory to TOE buffer Giving priority for using PCI bus to other operation such as sending data from disks to memory results in deadlock Phenomenon.

  • PDF

Study on Multi-party Real-Time Communication with Guaranteed QoS in Information SuperHighway (초고속 통신망에서 QoS를 보장하는 다자간 실시간 통신에 관한 연구)

  • Lim, Sun-Hwa;Kim, Moon-Hae
    • The Transactions of the Korea Information Processing Society
    • /
    • v.5 no.11
    • /
    • pp.2943-2953
    • /
    • 1998
  • As communication networks become very fast, the scope of applications is varied and applications using multi-party communications in which more than one communication station participate, have been increased. In this paper, multicast servers are designed and implemented by two different schemes (centralized multicast server scheme and distributed multicast server scheme). Both scheme contain three operation for joining/leaving of a node, operation for transmitting the name of the group and messages to the server, and operation for a node to read messages and clear shared memory. Based on their implementations, two multicast server schemes are compared in terms of complexity, extendibility, efficiency and real-time aspects. As a result, the average transfer time of the distributed multicast server scheme is shorter than that of the centralized multicast server scheme. Finally, we designed the multi-party real-time communication method to guarantee QoS in multicast.

  • PDF

A Study on Improving SQUID Proxy Server Performance by Arbitral Thread and Delayed Caching (중재 쓰레드와 지연 캐싱에 의한 스퀴드 프록시 서버 성능 향상에 관한 연구)

  • Lee, Dae-Sung;Kim, Yoo-Sung;Kim, Ki-Chang
    • The KIPS Transactions:PartC
    • /
    • v.10C no.1
    • /
    • pp.87-94
    • /
    • 2003
  • As the number of the Internet users increases explosively, a solution for this problem is web caching. So, many techniques on improving cache server performance have been suggested. In this paper, we analyze the cause of the bottleneck in cache servers, and propose an arbitral thread and delayed caching mechanism as a solution. We use an arbitral thread in order to provide a quick service to user requests through eliminating the ready multi-thread search problem in case of disk writing operation. We also use delayed caching in order to provide stable system operation through avoiding overloaded disk operation and queue threshold. Proposed cache server is implemented through modification on SQUlD cache server, and we compare its performance with the original SQUID cache server.