• Title/Summary/Keyword: school-based app

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Stretching Morning Call App Based on Motion Recognition (모션인식 기반 스트레칭 모닝콜 앱)

  • Jin-Woo Jung;Kang-Woo Kim;Jae-Ik Han;Min-seo Kim;Jun-Ho Park
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.429-430
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    • 2023
  • 본 논문에서는 사용자들의 면역력 향상과 체력 증진을 목적으로, 아침에 스트레칭을 실행하는 기능을 모닝콜 앱에 도입하였다. 이 앱은 사용자가 원하는 스트레칭과 횟수를 설정할 수 있으며, 모닝콜이 활성화되면 사용자가 알람을 강제로 종료할 수 없는 알고리즘을 적용했다. 해당 앱에 TTS를 적용하여 알람 활성화 시 안내 음성이 나오도록 설계하였다. 주 기능으로 설정된 목표 횟수만큼 적절한 자세로 스트레칭을 수행해야만 모닝콜이 종료되도록 구현하여, 사용자의 건강증진에 기여할 것이다.

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App Development for Recognition of Carbon Neutral Behavior using YOLO-based Object Detection Model (YOLO 기반 객체인식모델을 활용한 탄소중립실천요소 인식 앱 개발)

  • Hyunsu Jeung;Daeun Kang;Geonho Kim;Dongkyu Lee;Yuna Oh;Joon-Min Gil;Dongju Kim
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.619-620
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    • 2023
  • 본 논문에서는 탄소중립 중요성이 증대됨에 따라 일상 배출되는 생활 쓰레기 중 자원으로 재활용 할 수 있는 다양한 요소를 탄소중립실천요소로서 정의하고 각 행위를 자동적으로 분류하고자 한다. 딥러닝과 영상처리의 한 분야인 객체 인식 기술을 활용하여, 실시간으로 탄소중립실천요소를 인식하고 재활용 자원의 결과를 수집, 관리할 수 있는 모바일 앱 개발한다. 아울러, 플라스틱컵, 유리컵, 텀블러, 종이컵, 빨대 등 실제 재활용 자원의 이미지에 적용하여 인식을 수행하고 그 결과를 분석한다.

Design of an Obstacle Avoidance and Wireless Controlled Alarm Clock using a Bluetooth Communication and Infrared Sensors (적외선 센서를 이용한 장애물 회피 및 블루투스 통신을 이용한 무선 조종 가능한 알람시계 제작)

  • Kim, So-Hye;Jung, Won-Jo;Hong, Joo-Young;Lee, Kang-Hee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.01a
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    • pp.27-28
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    • 2013
  • 본 논문은 DC모터와 Bluetooth모듈을 통해 직접 조종하여 움직이는 알람시계 형태로 로봇을 제작하여 단순한 알람시계가 아닌 재미와 편의를 제공하는 알람시계 로봇을 제안한다. Arduino Uno 보드(ATmega328 기반의 마이크로컨트롤러 보드)와 DC모터를 이용한 로봇 본체, 스마트폰과 통신하는 bluetooth모듈, 로봇을 작동하는 어플리케이션 등으로 구성된다. 알람이 작동되면서 랜덤하게 움직이는 로봇은 블루투스 통신으로 제어가 되고 사용자의 조종에 따라 움직인다. 로봇은 스마트폰과 블루투스 통신을 통해 받은 데이터로 조종되어 지정된 도착장소로 움직일 수 있다. 이러한 로봇을 제작하여 실생활에 상용화 가능하게 만들어 또 하나의 아이디어 알람시계가 되고자 하는 목표를 가진다.

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A Study on Coding Education of Non-Computer Majors for IT Convergence Education (IT 융합교육을 위한 비전공자 코딩교육의 발전방안)

  • Pi, Su-Young
    • Journal of Digital Convergence
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    • v.14 no.10
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    • pp.1-8
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    • 2016
  • Coding education is an effective convergence type educational tool. While solving problems and designing programs, students can enhance problem solving ability, logical reasoning ability and creative thinking. Researches on coding education are done primarily for elementary school and middle school students. However, researches on college students are lacking. Today, educating college students about coding is in dire need. Although there are efforts to promote the importance of coding education and make it requirements. People find it difficult to find ways to provide training. There is a need for researches on coding as universal education. Therefore, this research proposed educational training using app inventor based on flipped running in order to effectively promote coding education. This study conducted the survey and the personal interview to measure the effectiveness of coding education. It is hoped that, through coding education, students who do not major in coding could combined their knowledge of their major with coding to improve their problem solving ability to solve various problems based on computing knowledge and approach.

Design and Implementation of Malicious Application Detection System Using Event Aggregation on Android based Mobile Devices (안드로이드 모바일 단말에서의 이벤트 수집을 통한 악성 앱 탐지 시스템 설계 및 구현)

  • Ham, You Joung;Lee, Hyung-Woo
    • Journal of Internet Computing and Services
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    • v.14 no.3
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    • pp.35-46
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    • 2013
  • As mobile terminal environment gets matured, the use of Android platform based mobile terminals has been growing high. Recently, the number of attacks by malicious application is also increasing as Android platform is vulnerable to private information leakage in nature. Most of these malicious applications are easily distributed to general users through open market or internet and an attacker inserts malicious code into malicious app which could be harmful tool to steal private data and banking data such as SMS, contacts list, and public key certificate to a remote server. To cope with these security threats more actively, it is necessary to develop countermeasure system that enables to detect security vulnerability existing in mobile device and take an appropriate action to protect the system against malicious attacks. In this sense, this paper aggregates diverse system events from multiple mobile devices and also implements a system to detect attacks by malicious application.

A Basic Performance Evaluation of the Speech Recognition APP of Standard Language and Dialect using Google, Naver, and Daum KAKAO APIs (구글, 네이버, 다음 카카오 API 활용앱의 표준어 및 방언 음성인식 기초 성능평가)

  • Roh, Hee-Kyung;Lee, Kang-Hee
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.12
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    • pp.819-829
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    • 2017
  • In this paper, we describe the current state of speech recognition technology and identify the basic speech recognition technology and algorithms first, and then explain the code flow of API necessary for speech recognition technology. We use the application programming interface (API) of Google, Naver, and Daum KaKao, which have the most famous search engine among the speech recognition APIs, to create a voice recognition app in the Android studio tool. Then, we perform a speech recognition experiment on people's standard words and dialects according to gender, age, and region, and then organize the recognition rates into a table. Experiments were conducted on the Gyeongsang-do, Chungcheong-do, and Jeolla-do provinces where the degree of tongues was severe. And Comparative experiments were also conducted on standardized dialects. Based on the resultant sentences, the accuracy of the sentence is checked based on spacing of words, final consonant, postposition, and words and the number of each error is represented by a number. As a result, we aim to introduce the advantages of each API according to the speech recognition rate, and to establish a basic framework for the most efficient use.

Development and Application of a Turtle Ship Model Based on Physical Computing Platform for Students of Industrial Specialized High School (공업계 특성화고 학생을 위한 피지컬 컴퓨팅 플랫폼 기반의 모형 거북선 개발 및 적용)

  • Kim, Won-Woong;Choi, Jun-Seop
    • 대한공업교육학회지
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    • v.41 no.2
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    • pp.89-118
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    • 2016
  • In this study, the model of Turtle Ship, which is evaluated as one of the world's first ironclad ship in battle as well as the traditional scientific and technological heritage in Korea, was combined with the Physical Computing Platform(Arduino and App Inventor) that enables students to learn the basic concepts of IT in an easy and fun way. Thus, this study contrived the Physical Computing Platform-based Turtle Ship model which will make the students of Industrial Specialized High School develop the technological literacy and humanities-based knowledge through flexible education out of stereotype and single subject as well as enhance the potential of creative convergence education. The following is a summary of the main results obtained through this study: First, Arduino-based Main-controller design and making is helpful to learn of the hardware and software knowledge about EEC(Electron Electronics Control) and to confirm the basic characteristics and performance of interaction of Arduino and actuators. Second, The fundamental Instructional environments of abilities such as implementing EEC systems, thinking logically, and problem-solving skills were provided by designing of pattern diagram, designing an actuator circuit and making, the creation of sketches as technical programming and developing of mobile app. Thirdly, This is physical computing platform based Turtle ship model that will enable students to bring up their technological literacy and interest in the cultural heritage.

A Study on Development of Teaching Materials for App Inventor Programming Using the Waterfall Model (워터폴 모델을 적용한 앱 인벤터 프로그래밍 교재개발 연구)

  • Seol, Moon-Gu;Son, Chang-Ik
    • Journal of The Korean Association of Information Education
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    • v.17 no.4
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    • pp.409-419
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    • 2013
  • The aims of this paper were to review the usable possibility of the educational App Inventor Program in the field of programming education and to develop programming teaching materials that can overcome limitations of the established programming instruction. The study showed that the learners' motivations were strengthened through smart device programs. Containing the elements of STEAM, the teaching materials were developed for the logical and systematic learning that deals with elementary students' real-life situations, and that helps children follow the procedures of software development. By introducing the Waterfall Model to the process of programming, students are able to follow the software developers' thinking process. In addition, beyond the simplistic programming language and simply acquiring related knowledge, the App Inventor programming was designed to enhance students' higher-order thinking skills such as creativity, problem solving ability, collaborative thinking, and so forth.

Limitations of Analyzing Metadata and File Structure of Audio Files for Legal Evidence: Focusing on Samsung Smartphones (법적 증거 능력을 위한 오디오 파일의 메타데이터 및 파일 구조 분석의 한계: 삼성 스마트폰을 중심으로)

  • Sungwon Baek;Homin Son;Jae Wan Park
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.1103-1109
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    • 2023
  • Today, as the number of audio files submitted as legal evidence increases with the proliferation of smartphones, the integrity of audio files has become an important issue. Accordingly, the purpose of this study is to explore whether the metadata and file structure of audio files recorded on Samsung smartphones can be manipulated to be identical to the original. This study was based on Samsung smartphones, the most widely used in Korea, and conducted experiments on the built-in voice recording app and the 'Easy Voice Recorder' app, which is the most popular recording app. Through the experiments of this study, it was proven that the metadata and file structure of audio files can be manipulated. Therefore, this study reveals that metadata and file structure analysis have limitations in proving the integrity when audio files are analyzed for adoption as legal evidence. They also argue for the need to develop new voice file forgery technology that does not rely on metadata and file structure analysis.

Study for Mathematics App development for Senior (스마트 기기 활용 시니어 수학 자료 개발 연구)

  • Ko, Ho Kyoung;Lee, Hyeungju
    • Communications of Mathematical Education
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    • v.30 no.3
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    • pp.309-333
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    • 2016
  • This study is part of app development research based on user centered design which targets silver generation learners. The mathematical contents provided by Senior math application focus on Numeracy issues. In order to finalize the user interface and the mathematical contents which is for developing the mathematic application, teaching experiment was carried out through 9 senior learners. Also CIPP program evaluation model was used for monitoring the result of this teaching experiment. Factors such as 'educational objectives' 'requirement analysis' 'educational environment' 'curriculum' 'learning content' 'learning matter' 'interaction' 'program administration' 'supporting environment' 'satisfaction' 'study result' 'substantiality of learning' were checked and as a result the Senior Mathematic application was developed through these feedbacks.