• 제목/요약/키워드: rule-based design

검색결과 824건 처리시간 0.026초

Research on the WIP-based Dispatching Rules for Photolithography Area in Wafer Fabrication Industries

  • Lin, Yu-Hsin;Tsai, Chih-Hung;Lee, Ching-En;Chiu, Chung-Ching
    • International Journal of Quality Innovation
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    • 제8권2호
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    • pp.132-146
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    • 2007
  • Constructing an effective production control policy is the most important issue in wafer fabrication factories. Most of researches focus on the input regulations of wafer fabrication. Although many of these policies have been proven to be effective for wafer fabrication manufacturing, in practical, there is a need to help operators decide which lots should be pulled in the right time and to develop a systematic way to alleviate the long queues at the bottleneck workstation. The purpose of this study is to construct a photolithography workstation dispatching rule (PADR). This dispatching rule considers several characteristics of wafer fabrication and influential factors. Then utilize the weights and threshold values to design a hierarchical priority rule. A simulation model is also constructed to demonstrate the effect of the PADR dispatching rule. The PADR performs better in throughput, yield rate, and mean cycle time than FIFO (First-In-First-Out) and SPT (Shortest Process Time).

애매논리를 이용한 칼라 텔레비전의 백색균형 자동조정에 관한 연구 (A study on automatic adjustment of white-balance for color television by using the fuzzy logic)

  • 채석;오영석;이상윤;이지홍
    • 전자공학회논문지B
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    • 제30B권6호
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    • pp.20-27
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    • 1993
  • The white-balance system for color tevision is characterized by 5 input-5 output nonlinear process. A design strategy of fuzzy control rules is treated in which it can be adopted to the white balance adjustment for color television. A fuzzy rule based on an expert's knowledge is constructed, and then a multivariable fuzzy control rule is designed. Since human has just two hands, he can manipulate two variables simutaneously. In case when the process to be controlled has more than three control variables, expert's control rule is much different from the multivariable control rule. A multivariable fuzzy control rule is constructed by utilizing the expert' knowledge and rough relations between input and output variables, and its usefulness is shown by experiments.

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모바일 환경을 고려한 규칙기반 음성인식 오류교정 (Rule-based Speech Recognition Error Correction for Mobile Environment)

  • 김진형;박소영
    • 한국컴퓨터정보학회논문지
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    • 제17권10호
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    • pp.25-33
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    • 2012
  • 본 논문에서는 모바일 환경에서 음성인식한 결과에 포함된 오류를 교정하는 규칙기반 접근방법을 제안한다. 제안하는 방법은 처리시간이나 메모리에 제약을 받는 모바일 환경을 고려하여 다음과 같이 구성된다. 오류 교정 속도를 최소화하기 위해서, 음절 해체 및 조합 과정이나 형태소 분석 등의 처리를 줄이고, 최장일치 규칙 선택기준을 바탕으로 오류 발생 추정 지점에서 교정 후보도 하나만 생성한다. 제안하는 방법은 메모리를 효율적으로 사용하기 위해서, 어절사전이나 형태소분석기를 사용하지 않고, 규칙도 유형별로 따로 구분하지 않고 통합하여 저장한다. 제안하는 방법은 모델의 수정 및 유지보수가 용이하도록, 오류교정규칙을 학습말뭉치에서 자동으로 추출하여 구축한다. 실험결과 제안하는 방법은 음성인식 결과에 대하여 정확률을 5.27% 정도 재현율을 5.60% 정도 개선하였다.

차세대 웹을 위한 SWRL 기반 역방향 추론엔진 SMART-B의 개발 (Development of an SWRL-based Backward Chaining Inference Engine SMART-B for the Next Generation Web)

  • 송용욱;홍준석;김우주;윤숙희;이성규
    • 지능정보연구
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    • 제12권2호
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    • pp.67-81
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    • 2006
  • 현재의 웹이 HTML을 바탕으로 인간 사용자와의 인터페이스에 초점을 맞추고 있는데 비하여, 차세대 웹은 XML 및 XML 기반 각종 표준들을 바탕으로 소프트웨어 에이전트간의 상호작용에 초점을 맞추어 나가고 있다. 차세대 웹에서 소프트웨어 에이전트의 두뇌 역할을 수행하기 위하여 추론엔진은 차세대 웹의 표준 언어인 시맨틱 웹 - (Semantic Web)을 충실히 이해할 수 있어야 한다. 이를 위한 기초 작업의 일환으로 OWL(Web Ontology Language) 과 RuleML(Rule Markup Language)을 조합한 SWRL(Semantic Web Rule Language)이 W3C에 제안된 바 있다. 본 연구에서는 SWRL을 규칙 표현 방법으로 사용하고, OWL을 사실 표현 방법으로 사용하는 역방향 추론엔진인 SMART-B(SeMantic web Agent Reasoning Tools -Backward chaining inference engine)를 개발하고자 하였다. 이를 위하여 SWRL 기반 역방향 추론을 위한 요구 기능을 분석하고, 기존 역방향 추론 알고리즘에 차세대 시맨틱 웹의 요구 기능을 반영한 역방향 추론 알고리즘을 설계하였다. 또한, 유비쿼터스 환경에서의 각종 플랫폼간의 독립성과 이식성을 확보하고 기기간의 성능 차이를 극복할 수 있도록 사실 베이스 및 규칙 베이스의 관리도구와 역방향 추론 엔진 등을 Java 프로그래밍 언어를 이용하여 단위 컴포넌트의 형태로 개발하였다.

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수평형 고압다이캐스팅용 샷슬리브의 강건설계 (Robust Design of Shot Sleeve Wall Thickness for a Horizontal Pressure Die Casting Machine)

  • 박용국;김진곤
    • 동력기계공학회지
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    • 제11권2호
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    • pp.51-57
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    • 2007
  • As a shot sleeve in die casting plays a critical role in delivering molten metal to a die cavity, any disruption to its function in the injection stage results in deterioration of the quality of final castings. To guarantee a smooth operation of a shot sleeve, its structural stability should be maintained. Despite the simple geometry, design of shot sleeve is based on individual engineer's experience and no agreement on the design is present. In this study, we newly propose a systematic methodology to determine a minimum wall thickness of a shot sleeve to prevent yielding or plastic deformation. Analytical calculations incorporating numerical analysis produce a rational design rule for minimum thickness of a shot sleeve subject to metal intensification pressure and geometric die constraint. To validate the proposed design guideline, authors present real data on a collection of actual shot sleeves. Upon checking their conformity to the new design rule, we discovered a strong correlation between the design of wall thickness and premature failures.

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디자인 예술과 인지과학을 활용한 건축 디자인언어의 분석 (A Study on the Architectural Design Language by Design art and Cognitive science)

  • 송석현
    • 한국실내디자인학회논문집
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    • 제24권3호
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    • pp.30-37
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    • 2015
  • The target of design is a harmony between Beauty and Usefulness. Design is a result from representation of visual language by designer's creative thinking system. also, As an ill-defined problem cannot be described completely. and subjectively interpret depend on the situation, it is very difficult to present a theoretical standard. There have been many Design Sciences researches in recent years. such as Rule Based Design, Parametric Design, Replacement Design, Analogy Design, Metaphor Design, Genetic Algorithm. but Objective research is still unsatisfactory condition to investigate true nature about Design. At this point, It is very important to formulating about meaning of Design Language and Thinking. This study will define about that, and based on this definition, Lay out a logical basis for Treatment design variable and materialization of process by "Elements", "Relationship", "Schema". ultimately it look forward to provide a framework and minimize the complexity about Design Thinking.

Rule-Based Fuzzy-Neural Networks Using the Identification Algorithm of the GA Hybrid Scheme

  • Park, Ho-Sung;Oh, Sung-Kwun
    • International Journal of Control, Automation, and Systems
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    • 제1권1호
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    • pp.101-110
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    • 2003
  • This paper introduces an identification method for nonlinear models in the form of rule-based Fuzzy-Neural Networks (FNN). In this study, the development of the rule-based fuzzy neural networks focuses on the technologies of Computational Intelligence (CI), namely fuzzy sets, neural networks, and genetic algorithms. The FNN modeling and identification environment realizes parameter identification through synergistic usage of clustering techniques, genetic optimization and a complex search method. We use a HCM (Hard C-Means) clustering algorithm to determine initial apexes of the membership functions of the information granules used in this fuzzy model. The parameters such as apexes of membership functions, learning rates, and momentum coefficients are then adjusted using the identification algorithm of a GA hybrid scheme. The proposed GA hybrid scheme effectively combines the GA with the improved com-plex method to guarantee both global optimization and local convergence. An aggregate objective function (performance index) with a weighting factor is introduced to achieve a sound balance between approximation and generalization of the model. According to the selection and adjustment of the weighting factor of this objective function, we reveal how to design a model having sound approximation and generalization abilities. The proposed model is experimented with using several time series data (gas furnace, sewage treatment process, and NOx emission process data from gas turbine power plants).

FUZZY IDENTIFICATION BY MEANS OF AUTO-TUNING ALGORITHM AND WEIGHTING FACTOR

  • Park, Chun-Seong;Oh, Sung-Kwun;Ahn, Tae-Chon;Pedrycz, Witold
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1998년도 The Third Asian Fuzzy Systems Symposium
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    • pp.701-706
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    • 1998
  • A design method of rule -based fuzzy modeling is presented for the model identification of complex and nonlinear systems. The proposed rule-based fuzzy modeling implements system structure and parameter identification in the efficient form of " IF..., THEN,," statements. using the theories of optimization and linguistic fuzzy implication rules. The improved complex method, which is a powerful auto-tuning algorithm, is used for tuning of parameters of the premise membership functions in consideration of the overall structure of fuzzy rules. The optimized objective function, including the weighting factors, is auto-tuned for better performance of fuzzy model using training data and testing data. According to the adjustment of each weighting factor of training and testing data, we can construct the optimal fuzzy model from the objective function. The least square method is utilized for the identification of optimum consequence parameters. Gas furance and a sewage treatment proce s are used to evaluate the performance of the proposed rule-based fuzzy modeling.

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객체지향적 지식표현과 개방형설계에 의한 구조부재 치수 결정 지원 시스템 개발 (Knowledge-Based System for Rule Scantling Based on Object-Oriented Knowledge Representation and Open Architecture Concepts)

  • 이경호;이동곤;한순흥;이규열;이규철
    • 대한조선학회논문집
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    • 제30권2호
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    • pp.30-36
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    • 1993
  • 본 논문에서는 설계 경험이 적은 설계자가 효율적으로 선급규정을 이용하여 선체설계를 할 수 있도록, 범용 전문가시스템 쉘(Shell)인 NEXPERT를 이용하여, 선체 구조설계를 지원할 수 있는 전문가 시스템을 개발하였다. 먼저, 기존의 Rule Scantling프로그램으로 부터 지식을 추출하고, 이를 바탕으로 객체지향개념에 의해 지식의 그룹핑과 계층화를 시도하였다. 또한, NEXPERT가 갖고 있는 외부 프로그램과의 접속기능(Callable Interface)을 이용하여 각종 설계에 필요한 프로그램과 실적선 데이타베이스를 접속하였다. 특히, Motif를 이용한 그래픽 사용자 인터페이스(Graphical User Interface : GUI)를 도입하였고, 설계자가 결과에 대해 검토를 할 수 있도록 Knowledge tracing 기능을 부여함으로써, 사용자 지향의 구조부재 치수 결정 지원 전문가 시스템을 개발하였다.

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사례 기반 추론 시스템에서 적응 지식 자동 획득 모델에 관한 연구 (A Study on Adaptive Knowledge Automatic Acquisition Model from Case-Based Reasoning System)

  • 이상범;김영천;이재훈;이성주
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2002년도 춘계학술대회 및 임시총회
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    • pp.81-86
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    • 2002
  • In current CBR(Case-Based Reasoning) systems, the case adaptation is usually performed by rule-based method that use rules hand-coded by the system developer. So, CBR system designer faces knowledge acquisition bottleneck similar to those found in traditional expert system design. In this thesis, 1 present a model for learning method of case adaptation knowledge using case base. The feature difference of each pair of cases are noted and become the antecedent part of an adaptation rule, the differences between the solutions in the compared cases become the consequent part of the rule. However, the number of rules that can possibly be discovered using a learning algorithm is enormous. The first method for finding cases to compare uses a syntactic measure of the distance between cases. The threshold fur identification of candidates for comparison is fixed th the maximum number of differences between the target and retrived case from all retrievals. The second method is to use similarity metric since the threshold method may not be an accurate measure. I suggest the elimination method of duplicate rules. In the elimination process, a confidence value is assigned to each rule based on its frequency. The learned adaptation rules is applied in riven target Problem. The basic. process involves search for all rules that handle at least one difference followed by a combination process in which complete solutions are built.

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