• Title/Summary/Keyword: robust watermarking

Search Result 318, Processing Time 0.024 seconds

Deep Learning Framework for Watermark-Adaptive and Resolution-Adaptive Image Watermarking (워터마크 및 해상도 적응적인 영상 워터마킹을 위한 딥 러닝 프레임워크)

  • Lee, Jae-Eun;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of Broadcast Engineering
    • /
    • v.25 no.2
    • /
    • pp.166-175
    • /
    • 2020
  • Recently, application fields for processing and using digital image contents in various forms and types are rapidly increasing. Since image content is high value-added content, the intellectual property rights of this content must be protected in order to activate the production and use of the digital image content. In this paper, we propose a deep learning based watermark embedding and extraction network. The proposed method is to maximize the robustness of the watermark against malicious/non-malicious attacks while preserving the invisibility of the host image. This network consists of a preprocessing network that changes the watermark to have the same resolution as the host image, a watermark embedding network that embeds watermark data while maintaining the resolution of the host image by three-dimensionally concatenating the changed host image and the watermark information, and a watermark extraction network that reduces the resolution and extracts watermarks. This network verifies the invisibility and robustness of the proposed method by experimenting with various pixel value change attacks and geometric attacks against various watermark data and host images with various resolutions, and shows that this method is universal and practical.

A Digital Image Watermarking Method using Non-linear Property (비선형 특성을 이용한 디지털 영상 워터마킹 방법)

  • Koh, Sung-Shik;Chung, Yong-Duk;Kim, Chung-Hwa
    • Journal of the Institute of Electronics Engineers of Korea TE
    • /
    • v.39 no.3
    • /
    • pp.28-34
    • /
    • 2002
  • This paper describes embedding non-linearly watermark data in the components of pixel intensities in the spatial domain of an image. The principle of the proposed method is that when an image is segmented regularly to the blocks, the pixels of the block have the non-linear properties without any similarity. That is, for the block with strong non-linear property human can't feel the visual different to the modified pixel values, on the other hand for the block with weak non-linear property human can feel the visual different to the a little modified pixel values. Thus we could embed the watermark data according to the non-linear property of the blocks. As the result of the simulation, against some general image processing attacks our algorithm could keep robust and be responsible for the copyright certainly. 

DCT Based Watermarking Technique Using Region of Interest (관심영역을 이용한 DCT기반 워터마킹 기법)

  • Shin, Jae-Wook;Jeong, Dong-Seok
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.37 no.1
    • /
    • pp.16-26
    • /
    • 2000
  • The proposed method inserts a watermark information not mto a whole Image region but only into regions of interest(ROIs) To extract the ROIs, we divide an original Image into sub-blocks and use modified Shi-Kuo Chang's PIM(picture information measure) as the criteria to select the ROIs Considering the directional information and frequency bands, we insert the watermark information into sub-blocks m the DCT domain. The proposed method can reduce the distortion in comparison With the other methods which utilize the whole Image as an nor The proposed method makes much less damaged Images m comparison to the other methods And those Images processed by the proposed algorithm are more robust to the changes caused by signal processing operations such as resampling, clipping. noise, and so on Also due to the block-based watermark insertion, the proposed method has the robustness to the Image compression processes such as JPEG and MPEG.

  • PDF

Watermark Authentication Cryptography for Medical Image Security (의료영상 보안을 위한 워터마크 인증 암호화 기법)

  • Cho, Young-bok;Woo, Sung-Hee;Lee, Sang-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.21 no.4
    • /
    • pp.759-766
    • /
    • 2017
  • In this paper, we preserve the transparency of digital contents by compressing and storing the medical image for a certain period so as to be safe and robust against various attacks of medical images. The proposed algorithm generates an encrypted image authentication code that extracts the feature value of the original image and combines it with the user's information. in order to extract hidden data, the authentication code is first decrypts the encrypted medical image and extracts the hidden data using the spatial characteristics of image. The proposed algorithm guarantees integrity when comparing extracted authentication code and newly generated authentication code for image authentication after directly inserting it into content itself through watermarking. We have proved various security of attack of image data and proved that the certification rate is improved to 98.4%.

A Collusion-secure Fingerprinting Scheme for Three-dimensional Mesh Models (삼차원 메쉬 모델에 적용한 공모방지 핑거프린팅 기법)

  • Hur, Yung;Jeon, Jeong-Hee;Ho, Yo-Sung
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.41 no.4
    • /
    • pp.113-123
    • /
    • 2004
  • This paper presents a new collusion-secure fingerprinting scheme to embed fingerprints into three-dimensional(3-D) mesh models efficiently. In the proposed scheme, we make the same number of fingerprints as the number of customers based on the finite projective geometry, partition a 3-D mesh model related to the number of bits assigned to each fingerprint and then embed a watermark representing copyright information into each submesh to be marked. Considering imperceptibility and robustness of the watermarking algorithm we embed the watermark signal into mid-frequency DCT coefficients obtained by transforming vertex coordinates in the triangle strips which are generated from the submeshes to be marked. Experimental results show that our scheme is robust to additive random noises, MPEG-4 SNHC 3-D mesh coding, geometrical transformations, and fingerprint attacks by two traitors' collusion. In addition, we can reduce the number of bits assigned to each fingerprint significantly.

A Study on Wavelet Based Watermarking using Human visual system property (HVS 특성을 이용한 Wavelet 변환 공간에서의 효과적인 워터마킹 기법에 관한 연구)

  • 노상윤;박상주
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.27 no.4A
    • /
    • pp.336-344
    • /
    • 2002
  • Recently, aegis of authentication and creator's copyright has become a matter of great concern by the diffusion of multimedia technique and the growth of the internet and the easily duplicated property of digital data. Consequently, many active researches have been made to protect copyright and to assure integrity by inserting watermark into the digital data. In this paper, watermark is repeated through the entire image and adapted to the content of the image. It is achieved by an underlying process of transforming the digital image to the frequency domain by wavelet transform, which has three (vertical, horizontal, diagonal) directions and Multi-resolution features, and then choosing frequency area inferior to the human perceptibility, and significant for invisible and robust watermark. Watermark is inserted by utilizing Human Visual System (HVS) feature in the wavelet transformed frequency domain. Especially, watermark inserted into the high frequency concentrated textual area makes itself invisible.

Development of Audio Watermark Decoding Model Using Support Vector Machine (Support Vector Machine을 이용한 오디오 워터마크 디코딩 모델 개발)

  • Seo, Yejin;Cho, Sangjin
    • The Journal of the Acoustical Society of Korea
    • /
    • v.33 no.6
    • /
    • pp.400-406
    • /
    • 2014
  • This paper describes a robust watermark decoding model using a SVM(Support Vector Machine). First, the embedding process is performed inversely for a watermarked signal. And then the watermark is extracted using the proposed model. For SVM training of the proposed model, data are generated that are watermarks extracted from sounds containing watermarks by four different embedding schemes. BER(Bit Error Rate) values of the data are utilized to determine a threshold value employed to create training set. To evaluate the robustness, 14 attacks selected in StirMark, SMDI and STEP2000 benchmarking are applied. Consequently, the proposed model outperformed previous method in PSNR(Peak Signal to Noise Ratio) and BER. It is noticeable that the proposed method achieves BER 1% below in the case of PSNR greater than 10 dB.

An Embedding /Extracting Method of Audio Watermark Information for High Quality Stereo Music (고품질 스테레오 음악을 위한 오디오 워터마크 정보 삽입/추출 기술)

  • Bae, Kyungyul
    • Journal of Intelligence and Information Systems
    • /
    • v.24 no.2
    • /
    • pp.21-35
    • /
    • 2018
  • Since the introduction of MP3 players, CD recordings have gradually been vanishing, and the music consuming environment of music users is shifting to mobile devices. The introduction of smart devices has increased the utilization of music through music playback, mass storage, and search functions that are integrated into smartphones and tablets. At the time of initial MP3 player supply, the bitrate of the compressed music contents generally was 128 Kbps. However, as increasing of the demand for high quality music, sound quality of 384 Kbps appeared. Recently, music content of FLAC (Free License Audio Codec) format using lossless compression method is becoming popular. The download service of many music sites in Korea has classified by unlimited download with technical protection and limited download without technical protection. Digital Rights Management (DRM) technology is used as a technical protection measure for unlimited download, but it can only be used with authenticated devices that have DRM installed. Even if music purchased by the user, it cannot be used by other devices. On the contrary, in the case of music that is limited in quantity but not technically protected, there is no way to enforce anyone who distributes it, and in the case of high quality music such as FLAC, the loss is greater. In this paper, the author proposes an audio watermarking technology for copyright protection of high quality stereo music. Two kinds of information, "Copyright" and "Copy_free", are generated by using the turbo code. The two watermarks are composed of 9 bytes (72 bits). If turbo code is applied for error correction, the amount of information to be inserted as 222 bits increases. The 222-bit watermark was expanded to 1024 bits to be robust against additional errors and finally used as a watermark to insert into stereo music. Turbo code is a way to recover raw data if the damaged amount is less than 15% even if part of the code is damaged due to attack of watermarked content. It can be extended to 1024 bits or it can find 222 bits from some damaged contents by increasing the probability, the watermark itself has made it more resistant to attack. The proposed algorithm uses quantization in DCT so that watermark can be detected efficiently and SNR can be improved when stereo music is converted into mono. As a result, on average SNR exceeded 40dB, resulting in sound quality improvements of over 10dB over traditional quantization methods. This is a very significant result because it means relatively 10 times improvement in sound quality. In addition, the sample length required for extracting the watermark can be extracted sufficiently if the length is shorter than 1 second, and the watermark can be completely extracted from music samples of less than one second in all of the MP3 compression having a bit rate of 128 Kbps. The conventional quantization method can extract the watermark with a length of only 1/10 compared to the case where the sampling of the 10-second length largely fails to extract the watermark. In this study, since the length of the watermark embedded into music is 72 bits, it provides sufficient capacity to embed necessary information for music. It is enough bits to identify the music distributed all over the world. 272 can identify $4*10^{21}$, so it can be used as an identifier and it can be used for copyright protection of high quality music service. The proposed algorithm can be used not only for high quality audio but also for development of watermarking algorithm in multimedia such as UHD (Ultra High Definition) TV and high-resolution image. In addition, with the development of digital devices, users are demanding high quality music in the music industry, and artificial intelligence assistant is coming along with high quality music and streaming service. The results of this study can be used to protect the rights of copyright holders in these industries.