• 제목/요약/키워드: reconstructing process

검색결과 148건 처리시간 0.047초

저작권 보호를 위한 디지털 원문 서비스 프레임워크 (A Service Framework to Digital Fulltext Image for Copyright Protection)

  • 김상국;신성호;윤희준;김태중
    • 기술혁신학회지
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    • 제8권spc1호
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    • pp.323-336
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    • 2005
  • Digital content industry is growing rapidly because of the property of high-speed networking and greater demand for digital fulltext-image. However, we know the fact that it is many difficulty in production and supply for good quality of content. Hereupon, we suggest digital fulltext-image service framework to protect copyright. More concretely, we propose integrated model and reference model to securely serve digital fulltext-image by recompositing core objects and reconstructing the value-chain structure of digital content industry to framework including the process(from its production (creators or copyrighters) to consumption (users or consumers)). Also, we construct the digital fulltext- image service system based on reference model and reconstruct its interface that occurs between core subjects.

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하프변환과 유전자 알고리즘을 이용한 도로정보 표지판 인식에 관한 연구 (A Study on the Recognition of the Road Traffic Information Board using Hough Transform and Genetic Algorithm)

  • 정진용;정채영
    • 한국컴퓨터정보학회논문지
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    • 제4권2호
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    • pp.95-104
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    • 1999
  • 자동차가 증가함에 따라 교통 안전화를 목적으로 한, 자동차 전반에 관한 연구들이 주요한 과제로 대두되고 있다. 무인화 주행을 위한 시각 시스템은 미리 알려져 있지 않은, 일반적인 도로에서 주행하기 위해서는 연속적으로 입력되는 도로정보로부터 도로정보의 모델을 생성하여 주행에 필요한 도로정보를 추출한다. 본 논문에서는 자동 항법 시스템 중에서 자동 조종에 필요한 도로정보 표지판의 추출 방법을 하프변환과 유전자 알고리즘을 이용하여 제안하고자 한다.

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Implementation of Self-expression Tool with Interactive Hangeul

  • Lim, Sooyeon
    • International Journal of Internet, Broadcasting and Communication
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    • 제10권4호
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    • pp.43-49
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    • 2018
  • Modern people communicate in a digital space without being limited by physical space and time. On the internet, people's desire for self-expression is getting bigger, and the most common self-expression tool is characters. Characters are visual materials to express human thoughts and desires. This study is a method to positively express the viewer's self in an interactive Hangeul system. The proposed system produces new formative shapes and meanings of Hangeul through the process of deconstructing and reconstructing the characters. Immediate character transformations that are synchronized with the motion of the viewer act as a tool of self-expression by inducing the viewer's active interaction repeatedly. Therefore, the proposed interactive Hangeul is more than enough to be used as a new graphic tool beyond the text to be read, and it is highly likely to develop into cultural contents using it.

실내 환경 이미지 매칭을 위한 GMM-KL프레임워크 (GMM-KL Framework for Indoor Scene Matching)

  • Kim, Jun-Young;Ko, Han-Seok
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2005년도 학술대회 논문집 정보 및 제어부문
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    • pp.61-63
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    • 2005
  • Retreiving indoor scene reference image from database using visual information is important issue in Robot Navigation. Scene matching problem in navigation robot is not easy because input image that is taken in navigation process is affinly distorted. We represent probabilistic framework for the feature matching between features in input image and features in database reference images to guarantee robust scene matching efficiency. By reconstructing probabilistic scene matching framework we get a higher precision than the existing feaure-feature matching scheme. To construct probabilistic framework we represent each image as Gaussian Mixture Model using Expectation Maximization algorithm using SIFT(Scale Invariant Feature Transform).

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수렴성 구조를 이용한 강인한 선행 신경망 구현 (Implementation of Robust Feedforward Neural Network Using Classifier Structure)

  • 김준석;서진헌
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1993년도 정기총회 및 추계학술대회 논문집 학회본부
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    • pp.287-289
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    • 1993
  • In this paper, we improve feedforward neural network performance by eliminating the effect of gross error using classifier structure. At first, we prove the output of classifier converges to the posteriori probability of each pattern given input x, $f_0({\theta}_1|x)$. And we apply filtering approach based on the robust statistics before reconstructing continuous output. The data distorted with noise can be rejected by this process. Finally, we suggest neurofilter structure. Simulation result shows that our structure yields consistent estimates even in the presence of noise.

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Retrieving the Time History of Displacement from Measured Acceleration Signal

  • Han, Sangbo
    • Journal of Mechanical Science and Technology
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    • 제17권2호
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    • pp.197-206
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    • 2003
  • It is intended to retrieve the time history of displacement from measured acceleration signal. In this study, the word retrieving means reconstructing the time history of original displacement signal from already measured acceleration signal not just extracting various information using relevant signal processing techniques. Unlike extracting required information from the signal, there are not many options to apply to retrieve the time history of displacement signal, once the acceleration signal is measured and recorded with given sampling rate. There are two methods, in general, to convert measured acceleration signal into displacement signal. One is directly integrating the acceleration signal in time domain. The other is dividing the Fourier transformed acceleration signal by the scale factor of - $\omega$$^2$and taking the inverse Fourier transform of it. It turned out both the methods produced a significant amount of errors depending on the sampling resolution in time and frequency domain when digitizing the acceleration signals. A simple and effective way to convert the time history of acceleration signal into the time history of displacement signal without significant errors is studied here with the analysis on the errors involved in the conversion process.

단면 영상 데이터에 의한 두상 인골모형 제작에 관한 연구 (Study on the Reconstruction of Skull Prototype using Sliced Image Data)

  • 허성민;한동구;이기현;이석희;최병욱
    • 한국정밀공학회지
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    • 제17권5호
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    • pp.76-83
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    • 2000
  • Shape reconstruction is considered as a new technology to be useful and important in many areas such as RPD (Rapid Product Development) and reverse engineering, compared with the conventional design and manufacturing. In shape reconstruction, it becomes possible to reconstruct objects not by their measured shape data but those data extracted from the original shape. The goal of this research is to realize 3D shape construction by showing a possible way to analyze the input image data and reconstruct that original shape. The main 2 steps of the reconstructing process are getting cross-section data from image processing and linking loops between one slice and the next one. And the reconstructed object in this way is compared with the other object using a laser scanner and modelled by an commercial software.

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가산잡음환경에서 강인음성인식을 위한 은닉 마르코프 모델 기반 손실 특징 복원 (HMM-based missing feature reconstruction for robust speech recognition in additive noise environments)

  • 조지원;박형민
    • 말소리와 음성과학
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    • 제6권4호
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    • pp.127-132
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    • 2014
  • This paper describes a robust speech recognition technique by reconstructing spectral components mismatched with a training environment. Although the cluster-based reconstruction method can compensate the unreliable components from reliable components in the same spectral vector by assuming an independent, identically distributed Gaussian-mixture process of training spectral vectors, the presented method exploits the temporal dependency of speech to reconstruct the components by introducing a hidden-Markov-model prior which incorporates an internal state transition plausible for an observed spectral vector sequence. The experimental results indicate that the described method can provide temporally consistent reconstruction and further improve recognition performance on average compared to the conventional method.

혈액종양 청소년의 질병 경험 (Illness Experience of Adolescents with Hematologic Malignancies)

  • 손선영
    • 대한간호학회지
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    • 제41권5호
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    • pp.603-612
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    • 2011
  • Purpose: The purpose of this study was to describe the experience process of adolescents with hematologic malignancies. The question for the study was "What is the experience of adolescents with hematologic malignancies like?" Methods: The grounded theory methodology was used for this study. The data were collected through in-depth interview from 10 adolescents with hematologic malignancies. Data collection was done from January to June 2007. Theoretical sampling was used until the data reached saturation. Results: As a result of the analysis, "Reconstructing self-image from deviated and suspended life" was identified as the core category. And 11 subcategories were identified and they were integrated to the core category. 'Establishment of expanded and matured self' was identified as the consequence. Conclusion: The results of the study provide a frame for effective individualized nursing intervention strategies in helping adjustment of the adolescents with hematologic malignancies.

RAY-SPACE INTERPOLATION BYWARPING DISPARITY MAPS

  • Moriy, Yuji;Yendoy, Tomohiro;Tanimotoy, Masayuki;Fujiiz, Toshiaki
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.583-587
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    • 2009
  • In this paper we propose a new method of Depth-Image-Based Rendering (DIBR) for Free-viewpoint TV (FTV). In the proposed method, virtual viewpoint images are rendered with 3D warping instead of estimating the view-dependent depth since depth estimation is usually costly and it is desirable to eliminate it from the rendering process. However, 3D warping causes some problems that do not occur in the method with view-dependent depth estimation; for example, the appearance of holes on the rendered image, and the occurrence of depth discontinuity on the surface of the object at virtual image plane. Depth discontinuity causes artifacts on the rendered image. In this paper, these problems are solved by reconstructing disparity information at virtual camera position from neighboring two real cameras. In the experiments, high quality arbitrary viewpoint images were obtained.

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