• Title/Summary/Keyword: real-time scheduling

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Differential Choice of Radar Beam Scheduling Algorithm According to Radar Load Status (레이더의 부하 상태에 따른 빔 스케줄링 알고리즘의 선택적 적용)

  • Roh, Ji-Eun;Kim, Dong-Hwan;Kim, Seon-Joo
    • Journal of the Korea Institute of Military Science and Technology
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    • v.15 no.3
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    • pp.322-333
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    • 2012
  • AESA radar is able to instantaneously and adaptively position and control the beam, and such adaptive beam pointing of AESA radar enables to remarkably improve the multi-mission capability. For this reason, Radar Resource Management(RRM) becomes new challenging issue. RRM is a technique efficiently allocating finite resources, such as energy and time to each task in an optimal and intelligent way. Especially radar beam scheduling is the most critical component for the success of RRM. In this paper, we proposed a rule-based scheduling algorithm and Simulated Annealing(SA) based scheduling algorithm, which are alternatively selected and applied to beam scheduler according radar load status in real-time. The performance of the proposed algorithm was evaluated on the multi-function radar scenario. As a result, we showed that our proposed algorithm can process a lot of beams at the right time with real time capability, compared with applying only rule-based scheduling algorithm. Additionally, we showed that the proposed algorithm can save scheduling time remarkably, compared with applying only SA-based scheduling algorithm.

Performance Evaluation of Real-Time Power-Aware Scheduling Techniques Incorporating Idle Time Distribution Policies (실행 유휴 시간 분배 정책에 따른 실시간 전력 관리 스케줄링 기법의 성능 평가)

  • Tak, Sungwoo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.7
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    • pp.1704-1712
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    • 2014
  • The unused Worst-Case Execution Time (WCET) allocated to a real-time task occurs when the actual execution time of the task can be far less than the WCET preassigned to the task for a schedulability test. Any unused WCET allocated to the task can be exploited to reduce the power consumption of battery-powered sensor nodes through real-time power-aware scheduling techniques. From the distribution perspective of the unused WCET, the unused WCET distribution policy is classified into three types: Conservative Unused WCET (CU-WCET), Moderate Unused WCET (MU-WCET), and Aggressive Unused WCET (AU-WCET) distribution policies. We evaluated the performance of real-time power-aware scheduling techniques incorporating each of three unused WCET distribution policies in terms of low power consumption.

Real-Time Scheduling for Periodic and Aperiodic Tasks on Automotive Electronic System (자동차 전장 시스템에서 주기 및 비주기 태스크를 위한 실시간 스케줄링)

  • Jo, Su-Yeon;Kim, Nam-Jin;Lee, Eun-Ryung;Kim, Jae-Young;Kim, Joo-Man
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.2
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    • pp.55-61
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    • 2011
  • We propose power-saving real-time scheduling method for mixed task sets which consist of both time-based periodic and event-based aperiodic tasks in the automotive operating system. In this system, we have to pursue maximization of power-saving using the slack time estimation and minimization of response time of aperiodic tasks simultaneously. However, since these two goals conflict each other, one has to make a compromise between them according to the given application domain. In this paper, we find the adjustment factor which gives better response time of aperiodic tasks with slight power consumption increase. The adjustment factor denotes the gravity of response time for aperiodic tasks. We apply the ccEDF scheduling for time-based periodic tasks and then calculate new utilization to be applied to the adjustment factor. In this paper, we suggest the lccEDF algorithm to make a tradeoff between the two goals by systematically adjusting the factor. Simulation results show that our approach is excellent for variety of task sets.

Rescheduling algorithms considering unit failure on the batch process management (회분공정의 장치 고장을 고려한 동적생산계획 기법)

  • Ko, Dae-Ho;Moon, Il
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1028-1031
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    • 1996
  • Dynamic scheduling is very important in constructing CIM and improving productivity of chemical processing systems. Computation at the scheduling level requires mostly a long time to generate an optimal schedule, so it is difficult to immediately respond to actual process events in real-time. To solve these problems, we developed dynamic scheduling algorithms such as DSMM(Dynamic Shift Modification Method), PUOM(Parallel Unit Operation Method) and UVVM(Unit Validity Verification Method). Their main functions are to minimize the effects of unexpected disturbances such as process time variations and unit failure, to predict a makespan of the updated dynamic schedule and to modify schedule desirably in real-time responding to process time variations. As a result, the algorithms generate a new pertinent schedule in real-time which is close to the original schedule but provides an efficient way of responding to the variation of process environment. Examples in a shampoo production batch process illustrate the efficiency of the algorithms.

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Comparative Analysis on Imprecision Probability Under Several Imprecise Scheduling Schemes in Real Time Systems (실시간 시스템에서 여러 부정확한 스케쥴링 기법하에서의 부정확한 확률에 관한 비교 분석)

  • Ah, Gwl-Im;Koh, Kern
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.7
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    • pp.1304-1320
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    • 1994
  • There are two computation techniques in real time systems : precise and imprecise computation. The imprecise computation technique is a means to provide scheduling flexibility in real time systems. The studies on imprecise scheduling using queueing theoretical formulation up to data are to explicitly quantify the costs and benifits in trade-off between the average result quality and the average waiting time of tasks. This paper uses two imprecise scheduling schemes and solves the imprecision probability, the probability of any task being imprecise under two imprecise scheduling schemes and analyzes the dependence of the imprecision probability on several parameters os the monotone imprecise system.

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Priority-based Scheduling Methods for Real-time Tasks of Massively Multiplayer On-line Game Systems (대규모 다중사용자용 온라인 게임 시스템의 실시간 태스크를 위한우선순위 스케쥴링 기법)

  • Kim, Jinhwan
    • Journal of Korea Multimedia Society
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    • v.16 no.4
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    • pp.493-501
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    • 2013
  • A key challenge in massively multiplayer on-line game(MMOG) systems is providing real-time response latencies to the large number of concurrent game players. MMOG systems are a kind of soft real-time systems because requests from many players should be responded within specified time constraints. Client events have different timeliness and consistency requirements according to their nature in the game world. These requirements lead to tasks with different priorities on CPU processing. In order to meet their timing constraints, we propose priority scheduling methods that attempt to allocate preferentially more CPU bandwidth to serve an task with the higher priority level in the presence of transient overloading. The proposed scheduling methods are capable of enhancing real-time performance of MMOG system by maximizing the number of tasks with higher priority completed successfully within their deadlines while minimizing total average latency of tasks finished after given deadlines. The performance of these scheduling methods is evaluated through extensive simulation experiments.

A Real-Time Simulation Framework for Incremental Development of Cyber-Physical Systems (CPS의 점진적인 개발 과정을 지원하는 실시간 시뮬레이션 프레임워크)

  • Han, Jae-Hwa;We, Kyoung-Soo;Lee, Chang-Gun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.7 no.6
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    • pp.311-321
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    • 2012
  • When developing a CPS, since it is nature of CPS to interact with a physical system, CPS should be verified during its development process by real-time simulation supporting timely interactions between the simulator and existing implemented hardwares. Furthermore, when a part of a simulated system is implemented to real hardwares, i.e., incremental development, the simulator should aware changes of the simulated system and apply it automatically without manual description of the changes for effective development. For this, we suggest a real-time simulation framework including the concept of 'port' which abstracts communication details between the tasks, and a scheduling algorithm for guaranteeing 'real-time correctness' of the simulator.

Development of a production scheduling system for the real time controlled manufacturing system (실시간 제어가 가능한 일정 계획 시스템 개발)

  • 이철수;배상윤;이강주
    • Korean Management Science Review
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    • v.10 no.2
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    • pp.61-77
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    • 1993
  • This paper involves a study of developing the production scheduling system in a general job shop type mechanical factory. We consider realistic situations in the job-shop environments, such as alternative machines for operation, the new kinds of processes, the machining center with the plural pallet, the operational situation of each machine during the scheduling period, occurings of urgent orders and machine breakdowns. We also propose the methodology of re-schedule. It is very fast and acceptable for real time production control system. These all functions are implemented on IBM PC and program source is written in PASCAL language.

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Real-Time Scheduling Facility for Video-On-Demand Service (주문형 비디오 서비스를 위한 실시간 스케쥴링 기능)

  • Sohn, Jong-Moon;Kim, Gil-Yong
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.10
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    • pp.2581-2595
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    • 1997
  • In this paper, the real-time facility of the operating system for a VOD(Video On Demand) server have been analyzed and implemented. The requirements of the real-time scheduling have been gathered by analyzing the model of the video-data-transfer-path. Particularly, the influence of the bottleneck subsystem have been analyzed. Thus, we have implemented the real-time scheduler and primitives which is proper for processing the digital video. In performance measurements, the degree of the guarantee of the real-time scheduler have been experimented. The measured data show that the most time constraints of the process is satisfied. But, the network protocol processing by the interrupt is a major obstacle of the real-time scheduling. We also have compared the difference between the real-time scheduler and the non-real-time scheduler by measuring the inter-execution time. According to the measured results, the real-time scheduler should be used for efficient video service because the processor time allocated to the process can't be estimated when the non-real-time scheduler is used.

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Deterministic Multi-dimensional Task Scheduling Algorithms for Wearable Sensor Devices

  • Won, Jong-Jin;Kang, Cheol-Oh;Kim, Moon-Hyun;Cho, Moon-Haeng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.10
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    • pp.3423-3438
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    • 2014
  • In recent years, wearable sensor devices are reshaping the way people live, work, and play. A wearable sensor device is a computer that is subsumed into the personal space of the user, and is always on, and always accessible. Therefore, among the most salient aspects of a wearable sensor device should be a small form factor, long battery lifetime, and real-time characteristics. Thereby, sophisticated applications of a wearable sensor device use real-time operating systems to guarantee real-time deadlines. The deterministic multi-dimensional task scheduling algorithms are implemented on ARC (Actual Remote Control) with relatively limited hardware resources. ARC is a wearable wristwatch-type remote controller; it can also serve as a universal remote control, for various wearable sensor devices. In the proposed algorithms, there is no limit on the maximum number of task priorities, and the memory requirement can be dramatically reduced. Furthermore, regardless of the number of tasks, the complexity of the time and space of the proposed algorithms is O(1). A valuable contribution of this work is to guarantee real-time deadlines for wearable sensor devices.