• Title/Summary/Keyword: real memory

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An Analog Content Addressable Memory implemented with a Winner-Take-All Strategy (승자전취 메커니즘 방식의 아날로그 연상메모리)

  • Chai, Yong-Yoong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.1
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    • pp.105-111
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    • 2013
  • We have developed an analog associative memory implemented with an analog array which has linear writing and erasing characteristics. The associative memory adopts a winner-take-all strategy. The operation for reading in the memory is executed with an absolute differencing circuit and a winner-take-all (WTA) circuit suitable for a nearest-match function of a content-addressable memory. We also present a system architecture that enables highly-paralleled fast writing and quick readout as well as high integration density. A multiple memory cell configuration is also presented for achieving higher integration density, quick readout, and fast writing. The system technology presented here is ideal for a real time recognition system. We simulate the function of the mechanism by menas of Hspice with $1.2{\mu}$ double poly CMOS parameters of MOSIS fabrication process.

A Study on the Performance Evaluation of Application Transaction in the Main Memory DBMS (메모리 상주 DBMS에서의 응용 트랜잭션 성능평가에 관한 연구)

  • Kim, Hee Wan;Rhee, Hae Kyung
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.4
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    • pp.19-26
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    • 2009
  • Recently, the Main Memory DBMS is gradually being expanded by the appearance of a large capacity of a Main Memory System, the increase in business area where it requires a real time process, and the rise of the users' required level. The Main Memory DBMS, which is able to go through a large capacity data process of the disk-based DBMS and guarantees a high efficiency, has domestically developed and has been put to a practical use. This paper presents an examination of the applied technologies and the limits of Altibase system, which is Main Memory DBMS. Moreover, it evaluated and performed a comparative analysis on the performance level of the Main Memory DBMS and the disk-based DBMS based on the same application. After five trials of the experiment based on the operating application, it was confirmed that the performance level of the Main Memory DBMS is enhanced and is higher by 4.13 to 7.89 times than the disk-based DBMS.

An Empirical Evaluation Analysis of the Performance of In-memory Bigdata Processing Platform (메모리 기반 빅데이터 처리 프레임워크의 성능개선 연구)

  • Lee, Jae hwan;Choi, Jun;Koo, Dong hun
    • Journal of Korea Society of Industrial Information Systems
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    • v.21 no.3
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    • pp.13-19
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    • 2016
  • Spark, an in-memory big-data processing framework is popular to use for real-time processing workload. Spark can store all intermediate data in the cluster memory so that Spark can minimize I/O access. However, when the resident memory of workload is larger that the physical memory amount of the cluster, the total performance can drop dramatically. In this paper, we analyse the factors of bottleneck on PageRank Application that needs many memory through experiment, and cluster the Spark with Tachyon File System for using memory to solve the factor of bottleneck and then we improve the performance about 18%.

A Study of Memory Information Collection and Analysis in a view of Digital Forensic in Window System (윈도우 시스템에서 디지털 포렌식 관점의 메모리 정보 수집 및 분석 방법에 관한 고찰)

  • Lee Seok-Hee;Kim Hyun-Sang;Lim JongIn;Lee SangJin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.16 no.1
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    • pp.87-96
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    • 2006
  • In this paper, we examine general digital evidence collection process which is according to RFC3227 document[l], and establish specific steps for memory information collection. Besides, we include memory dump process to existing digital evidence collection process, and examine privacy information through dumping real user's memory and collecting pagefile which is part of virtual memory system. Especially, we discovered sensitive data which is like password and userID that exist in the half of pagefiles. Moreover, we suggest each analysis technique and computer forensic process for memory information and virtual memory.

Memory Access Reduction Scheme for H.264/AVC Decoder Motion Compensation (H.264/AVC 디코더의 움직임 보상을 위한 메모리 접근 감소 기법)

  • Park, Kyoung-Oh;Hong, You-Pyo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.4C
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    • pp.349-354
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    • 2009
  • In this paper, a new motion compensation scheme to reduce external memory access frequency which is one of the major bottlenecks for real-time decoding is proposed. Most H.264/AVC decoders store reference pictures in external memories due to the large size and reference blocks are read into the decoder core as needed during decoding. If the reference data access is done for each reference block in decoding sequence, the memory bandwidth can be unacceptable for real-time decoding. This paper presents a memory access scheme for motion compensation to read as many reference data as possible with reduced memory access frequency by analyzing reference data access pattern for each macroblock. Experimental results show that the proposed motion compensation scheme leads to approximately 30% improvement in memory bandwidth requirement.

Location-Aware Hybrid SLC/MLC Management for Compressed Phase-Change Memory Systems (압축 기반 상변화 메모리 시스템에서 저장 위치를 고려한 하이브리드 SLC/MLC 관리 기법)

  • Park, Jaehyun;Lee, Hyung Gyu
    • IEMEK Journal of Embedded Systems and Applications
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    • v.11 no.2
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    • pp.107-116
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    • 2016
  • Density of Phase-Change Memory (PCM) devices has been doubled through the employment of multi-level cell (MLC) technology. However, this doubled-capacity comes in the expense of severe performance degradation, as compared to the conventional single-level cell (SLC) PCM. This negative effect on the performance of the MLC PCM detracts from the potential benefits of the MLC PCM. This paper introduces an efficient way of minimizing the performance degradation while maximizing the capacity benefits of the MLC PCM. To this end, we propose a location-aware hybrid management of SLC and MLC in compressed PCM main memory systems. Our trace-driven simulations using real application workloads demonstrate that the proposed technique enhances the performance and energy consumption by 45.1% and 46.5%, respectively, on the average, over the conventional technique that only uses a MLC PCM.

A method for preventing online games hacking using memory monitoring

  • Lee, Chang Seon;Kim, Huy Kang;Won, Hey Rin;Kim, Kyounggon
    • ETRI Journal
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    • v.43 no.1
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    • pp.141-151
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    • 2021
  • Several methods exist for detecting hacking programs operating within online games. However, a significant amount of computational power is required to detect the illegal access of a hacking program in game clients. In this study, we propose a novel detection method that analyzes the protected memory area and the hacking program's process in real time. Our proposed method is composed of a three-step process: the collection of information from each PC, separation of the collected information according to OS and version, and analysis of the separated memory information. As a result, we successfully detect malicious injected dynamic link libraries in the normal memory space.

2D DWT Processor for Real-time Embedded Applications (실시간 내장형 응용을 위한 2차원 웨이브렛 변환 프로세서)

  • 정갑천;박성모
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.40 no.2
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    • pp.17-25
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    • 2003
  • In this paper, a processor architecture is proposed based on the state space implementation technique for real time processing of 2-D discrete wavelet transform(DWT). It conducts 2-D DWT operations in consideration of row and column direction simultaneously, thus can reduce latency due to memory access for storing intermediate results. It is a VLSI architecture suitable for real time processing. The proposed architecture includes only four multipliers and four adders, and NK-N internal memory storage, where K denotes the length of filter. It has a small hardware complexity. Therefore it is very suitable architecture for real time, embedded applications such as web camera server. Since the processor is easily extended to array structure, it can be applied to various image processing applications.

Video Quality Assessment Based on Short-Term Memory

  • Fang, Ying;Chen, Weiling;Zhao, Tiesong;Xu, Yiwen;Chen, Jing
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.7
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    • pp.2513-2530
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    • 2021
  • With the fast development of information and communication technologies, video streaming services and applications are increasing rapidly. However, the network condition is volatile. In order to provide users with better quality of service, it is necessary to develop an accurate and low-complexity model for Quality of Experience (QoE) prediction of time-varying video. Memory effects refer to the psychological influence factor of historical experience, which can be taken into account to improve the accuracy of QoE evaluation. In this paper, we design subjective experiments to explore the impact of Short-Term Memory (STM) on QoE. The experimental results show that the user's real-time QoE is influenced by the duration of previous viewing experience and the expectations generated by STM. Furthermore, we propose analytical models to determine the relationship between intrinsic video quality, expectation and real-time QoE. The proposed models have better performance for real-time QoE prediction when the video is transmitted in a fluctuate network. The models are capable of providing more accurate guidance for improving the quality of video streaming services.

Transient Overloads Control Mechanism for Virtual Memory System (가상 메모리 시스템의 일시적인 과부하 완화 기법)

  • Go, Young-Woong;Lee, Jae-Yong;Hong, Cheol-Ho;Yu, Hyukc
    • The KIPS Transactions:PartA
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    • v.8A no.4
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    • pp.319-330
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    • 2001
  • In virtual memory system, when a process attempts to access a page that is not resident in memory, the system generates and handles a page fault that causes unpredictable delay. So virtual memory system is not appropriate for the real-time system, because it can increase the deadline miss ratio of real-time task. In multimedia system, virtual memory system may degrade the QoS(quality of service) of multimedia application. Furthermore, in general-purpose operating system, whenever a new task is dynamically loaded, virtual memory system suffers from extensive page fault that cause transient overloading state. In this paper, we present efficient overloading control mechanism called RBPFH (Rate-Based Page Fault Handling). A significant feature of the RBPFH algorithm is page fault dispersion that keeps page fault ratio from exceeding available bound by monitoring current system resources. Furthermore, whenever the amount of available system resource is changed, the RBPFH algorithm dynamically adjusts the page fault handling rate. The RBPFH algorithm is implemented in the Linux operating system and its performance measured. The results demonstrate RBPFH\`s superior performance in supporting multimedia applications. Experiment result shows that RBPFH could achieve 10%∼20% reduction in deadline miss ratio and 50%∼60% reduction in average delay.

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