• Title/Summary/Keyword: pruning algorithm

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An Efficient Path Expression Join Algorithm Using XML Structure Context (XML 구조 문맥을 사용한 효율적인 경로 표현식 조인 알고리즘)

  • Kim, Hak-Soo;Shin, Young-Jae;Hwang, Jin-Ho;Lee, Seung-Mi;Son, Jin-Hyun
    • The KIPS Transactions:PartD
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    • v.14D no.6
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    • pp.605-614
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    • 2007
  • As a standard query language to search XML data, XQuery and XPath were proposed by W3C. By widely using XQuery and XPath languages, recent researches focus on the development of query processing algorithm and data structure for efficiently processing XML query with the enormous XML database system. Recently, when processing XML path expressions, the concept of the structural join which may determine the structural relationship between XML elements, e.g., ancestor-descendant or parent-child, has been one of the dominant XPath processing mechanisms. However, structural joins which frequently occur in XPath query processing require high cost. In this paper, we propose a new structural join algorithm, called SISJ, based on our structured index, called SI, in order to process XPath queries efficiently. Experimental results show that our algorithm performs marginally better than previous ones. However, in the case of high recursive documents, it performed more than 30% by the pruning feature of the proposed method.

Real-Time Object Tracking Algorithm based on Minimal Contour in Surveillance Networks (서베일런스 네트워크에서 최소 윤곽을 기초로 하는 실시간 객체 추적 알고리즘)

  • Kang, Sung-Kwan;Park, Yang-Jae
    • Journal of Digital Convergence
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    • v.12 no.8
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    • pp.337-343
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    • 2014
  • This paper proposes a minimal contour tracking algorithm that reduces transmission of data for tracking mobile objects in surveillance networks in terms of detection and communication load. This algorithm perform detection for object tracking and when it transmit image data to server from camera, it minimized communication load by reducing quantity of transmission data. This algorithm use minimal tracking area based on the kinematics of the object. The modeling of object's kinematics allows for pruning out part of the tracking area that cannot be mechanically visited by the mobile object within scheduled time. In applications to detect an object in real time,when transmitting a large amount of image data it is possible to reduce the transmission load.

Reverse Skyline Query Processing for Region Objects (영역객체를 위한 리버스 스카이라인 질의 처리)

  • Han, Ah;Li, Zhong-He;Park, Young-Bae
    • Journal of KIISE:Databases
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    • v.37 no.4
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    • pp.185-196
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    • 2010
  • Existing methods to compute reverse skyline queries are not correct to process the queries in dataset with region objects which have conditions like a price is 5~7 dollars and a distance to beach is 1km~2km, since they consider datasets with only point objects. To solve the problem, we propose a novel method to process reverse skyline queries for region objects in this paper. It has advantages. First, it is expected to get a good performance, because it is extended from efficient reverse skyline (ERSL) algorithm which is a best algorithm to computing reverse skyline queries in datasets with point objects. Second, it can give a right of choice unlike the others to a person requesting the query. That is because results of reverse skyline have a difference preference according to proposed pruning methods and overlap relations. This algorithm is a first for supporting region objects. Therefore there are not any other algorithms to compare their performance. For that reason, our experiment to prove the efficiency of proposed algorithm is focused what conditions give an effect to its performance and result and how much time it needs to process the query.

Finding Frequent Itemsets based on Open Data Mining in Data Streams (데이터 스트림에서 개방 데이터 마이닝 기반의 빈발항목 탐색)

  • Chang, Joong-Hyuk;Lee, Won-Suk
    • The KIPS Transactions:PartD
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    • v.10D no.3
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    • pp.447-458
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    • 2003
  • The basic assumption of conventional data mining methodology is that the data set of a knowledge discovery process should be fixed and available before the process can proceed. Consequently, this assumption is valid only when the static knowledge embedded in a specific data set is the target of data mining. In addition, a conventional data mining method requires considerable computing time to produce the result of mining from a large data set. Due to these reasons, it is almost impossible to apply the mining method to a realtime analysis task in a data stream where a new transaction is continuously generated and the up-to-dated result of data mining including the newly generated transaction is needed as quickly as possible. In this paper, a new mining concept, open data mining in a data stream, is proposed for this purpose. In open data mining, whenever each transaction is newly generated, the updated mining result of whole transactions including the newly generated transactions is obtained instantly. In order to implement this mechanism efficiently, it is necessary to incorporate the delayed-insertion of newly identified information in recent transactions as well as the pruning of insignificant information in the mining result of past transactions. The proposed algorithm is analyzed through a series of experiments in order to identify the various characteristics of the proposed algorithm.

Implementation and Evaluation of Path-Finding Algorithm using Abstract Graphs (추상 그래프를 활용한 경로 탐색 알고리즘의 구현 및 성능 평가)

  • Kim, Ji-Soo;Lee, Ji-Wan;Cho, Dae-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.11
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    • pp.2367-2372
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    • 2009
  • Recently, Many studies have been progressing to path-finding adapted dynamic information on the Terminal Based Navigation System(TBNS). The algorithms proposed are based on $A^*$ algorithm. Path-finding algorithms which use heuristic function may occur a problem of the increase of exploring cost. Path-finding with an abstract graph which expresses real road network as a simple graph is proposed for reducing dependency of heuristic and exploring cost. In this paper, two abstract graph that are different method of construction, Homogeneous Node merging($AG^H$) and Connected Node Merging($AG^C$), are implemented. In result of evaluation of performance, $AG^C$ has better performance than $AG^H$ at construction cost and the number of node access but $AG^C$ has worse performance than AGH at exploring cost.

A Path-Finding Algorithm on an Abstract Graph for Extracting Estimated Search Space (탐색 영역 추출을 위한 추상 그래프 탐색 알고리즘 설계)

  • Kim, Ji-Soo;Lee, Ji-Wan;Moon, Dae-Jin;Cho, Dae-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.147-150
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    • 2008
  • The real road network is regarded as a grid, and the grid is divided by fixed-sized cells. The path-finding is composed of two step searching. First searching travels on the abstract graph which is composed of a set of psuedo vertexes and a set of psuedo edges that are created by real road network and fixed-sized cells. The result of the first searching is a psuedo path which is composed of a set of selected psuedo edges. The cells intersected with the psuedo path are called as valid cells. The second searching travels with $A^*$ algorithm on valid cells. As pruning search space by removing the invalid cells, it would be possible to reduce the cost of exploring on real road network. In this paper, we present the method of creating the abstract graph and propose a path-finding algorithm on the abstract graph for extracting search space before traveling on real road network.

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Implementation and Evaluation of Path-Finding Algorithm using Abstract Graphs (추상 그래프를 활용한 경로 탐색 알고리즘의 구현 및 성능 평가)

  • Kim, Ji-Soo;Lee, Ji-wan;Cho, Dae-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.245-248
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    • 2009
  • Recently, Many studies have been progressing to path-finding with dynamic information on the Terminal Based Navigation System(TBNS). However, the most of existing algorithms are based on $A{\ast}$ algorithm. Path-finding algorithms which use heuristic function may occur a problem of the increase of exploring cost in case of that there is no way determined by heuristic function or there are 2 way more which have almost same cost. In this paper, two abstract graph(AG) that are different method of construction, Homogeneous Node merging($AG^H$) and Connected Node Merging($AG^C$), are implemented. The abstract graph is a simple graph of real road network. The method of using the abstract graph is proposed for reducing dependency of heuristic and exploring cost. In result of evaluation of performance, $AG^C$ has better performance than $AG^H$ at construction cost but $AG^C$ has worse performance than $AG^H$ exploring cost.

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Fast Quadtree Structure Decision for HEVC Intra Coding Using Histogram Statistics

  • Li, Yuchen;Liu, Yitong;Yang, Hongwen;Yang, Dacheng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.5
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    • pp.1825-1839
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    • 2015
  • The final draft of the latest video coding standard, High Efficiency Video Coding (HEVC), was approved in January 2013. The coding efficiency of HEVC surpasses its predecessor, H.264/MPEG-4 Advanced Video Coding (AVC), by using only half of the bitrate to encode the same sequence with similar quality. However, the complexity of HEVC is sharply increased compared to H.264/AVC. In this paper, a method is proposed to decrease the complexity of intra coding in HEVC. Early pruning and an early splitting strategy are applied to the quadtree structure of coding tree units (CTU) and residual quadtree (RQT). According to our experiment, when our method is applied to sequences from Class A to Class E, the coding time is decreased by 44% at the cost of a 1.08% Bjontegaard delta rate (BD-rate) increase on average.

Anti-Fraud System for Credit Card By Using Hybrid Technique (Hybrid 기법을 적용한 효율적인 신용카드판단시스템)

  • 조문배;박길흠
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.5
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    • pp.25-32
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    • 2004
  • An anti-fraud system that utilizes association rules of fraud as well as AFS (Anti Fraud System) for credit card payments in e-commerce is proposed. The association rules are found by applying the data mining algorithm to millions of transaction records that have been generated as a result of orders on goods through the Internet. When a customer begins to process an order by using transaction components of a secure messaging protocol, the degree of risk for the transaction is assessed by using the found rules. More credit information will be requested or the transaction is rejected if it is interpreted as risky.

Memory Improvement Method for Extraction of Frequent Patterns in DataBase (데이터베이스에서 빈발패턴의 추출을 위한 메모리 향상기법)

  • Park, In-Kyu
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.2
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    • pp.127-133
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    • 2019
  • Since frequent item extraction so far requires searching for patterns and traversal for the FP-Tree, it is more likely to store the mining data in a tree and thus CPU time is required for its searching. In order to overcome these drawbacks, in this paper, we provide each item with its location identification of transaction data without relying on conditional FP-Tree and convert transaction data into 2-dimensional position information look-up table, resulting in the facilitation of time and spatial accessibility. We propose an algorithm that considers the mapping scheme between the location of items and items that guarantees the linear time complexity. Experimental results show that the proposed method can reduce many execution time and memory usage based on the data set obtained from the FIMI repository website.