• Title/Summary/Keyword: physical simulator

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A Study on the Change of Physical Properties of Engine Oil after Vehicle Driving (차량 운행에 따른 엔진오일 물성변화 연구)

  • Lim, Young-Kwan;Ham, Song-Yi;Lee, Joung-Min;Jeong, Choong-Sub
    • Tribology and Lubricants
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    • v.28 no.2
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    • pp.93-98
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    • 2012
  • The engine oil is an oil used for lubrication of various internal combustion engines. Recently, the vehicle and engine oil manufacture usually guarantee for oil change over 15000~20000 km mileage, but the most of driver usually change engine oil every 5000 km driving in Korea. In this case, it is possible to cause environmental contamination by used engine oil and increase the cost of driving by frequently oil change. In this study, we investigate the various physical properties such as flash point, pour point, kinematic viscosity, cold cranking simulator, total acid number, and four-ball test for fresh engine oil and used engine oil after vehicle driving (5000 km, 10000 km). The test result showed that the total acid number and wear scar by four-ball test of used engine oil had increased than fresh engine oil, but 2 kind of used oil (5000 km and 10000 km) had similar physical properties.

A New PSIM Model for PV Panels Employing Datasheet-based Parameter Tuning (데이터시트 기반의 새로운 PSIM 태양광 모델)

  • Park, Jun-Young;Choi, Sung-Jin
    • The Transactions of the Korean Institute of Power Electronics
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    • v.20 no.6
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    • pp.498-508
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    • 2015
  • In the simulation of photovoltaic (PV) power conditioning systems, PSIM is a widely accepted circuit simulation platform because of its fast speed and C-code support. PSIM provides two kinds of generic PV panel models: functional model and physical model. Whereas the functional model simulates PV in the standard test condition (STC) only, the physical model can emulate changing PV characteristics under varying temperatures and irradiation conditions and is thus more suitable for system simulation. However, the physical model requires complicated parameters from users, and thus it is prone to errors and is difficult to use. In this study, a new PSIM model for PV is presented to solve these problems. The proposed model utilizes manufacturers' datasheet values specified under STC only and excludes user-defined information from input parameters. To achieve good accuracy even in varying environmental conditions, single-diode model parameters are successively tuned to a time-varying virtual datasheet. Comparison with a conventional physical model shows that the proposed model provides more accurate simulation according to error analysis based on the EN50530 standard.

Constructing Virtual Environment for Flight Simulators based on Digital Map (지리정보를 이용한 비행 시뮬레이터의 가상환경 구축)

  • 유병헌;한순흥
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.2
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    • pp.148-157
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    • 2004
  • Interactive simulators that simulate mechanical systems are being developed for the purpose of performance evaluation of product design, replacement of physical training, and entertainment game. Use of flight simulator is increasing to reduce risk and cost of physical training, and we need virtual environment which covers large area terrain. We need a method that can reduce development cost and construction time of virtual environment that simulate the real environment. There have been attempts to link GIS or remote sensing field with virtual reality. This paper examines a method that helps to construct virtual environment, and attempts to link geographic information with virtual reality. A construction method of virtual environment based on digital map and satellite image has been studied.

Robotic system as artificial creatures for long-term relationship with users (사용자와의 지속적 관계 유지를 위한 인공생명체 로봇 시스템)

  • Kim, Hyun;Cho, Joon-Myun
    • The Journal of Korea Robotics Society
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    • v.5 no.1
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    • pp.1-6
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    • 2010
  • For the personal robot to serve humans as a companion in our daily life, it is obviously important that the robot should have a long-term relationship to users. In this paper, we introduce a simple idea on how to make the long-term relationship by using just low-cost and simple robots. We also describe the robotic artificial creature system to implement this idea. The artificial creature robots respond not only physical environment changes but also the logical information changes in the virtual world such as the Web. They consist of a control robot and several simple robots, which show users various group behaviors. Users have a relationship with them by observing these behaviors, rather than interacting with them. We separate physical robots and software applications in order that artificial creature robots can have more various behaviors made by various software applications. Finally, we implemented the system using a robot simulator to show some example cases.

A realization of simulator for reliability verification of the communication network PICNET-NP (PICNET-NP 통신망의 신뢰성 검증을 위한 시뮬레이션 구현)

  • Lee, S.W.
    • Proceedings of the KIEE Conference
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    • 2002.07d
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    • pp.2212-2215
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    • 2002
  • This dissertation suggests and implements a middle level network which is called PICNET-NP (Plant Implementation and Control Network for Nuclear Power Plant). PICNET-NP is based partly on IEEE 802.4 token-passing bus access method and partly on IEEE 802.3 physical layer. For this purpose a new interface a physical layer service translator, is introduced. A control network using this method is implemented and applied to a distributed real-time system. To verify the performance of proposed protocol experimental were carried out, and the following results are obtained. 1) proper initialization of the protocol. 2) normal receiving and transmission of data. 3) proper switching of transmission media in case of a fault condition on the one of transmission media. The proposed protocol exhibits the excellent performance in the experimental system. From the test results in the experimental system, the proposed protocol, PICNET-NP, can be used for the upgrading of a nuclear power plant and the distributed control system in the next generation of nuclear power plant.

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Block Ack-based Dynamic A-MPDU Aggregation Scheme in IEEE 802.11n WLAN (IEEE 802.11n WLAN에서 블록 승인 기반의 동적 A-MPDU 집적 방법)

  • Shin, In Cheol;Kim, Dong-Hoi
    • Journal of Broadcast Engineering
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    • v.19 no.4
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    • pp.510-520
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    • 2014
  • By adopting the MAC(Media Access Control) protocol which enables to pack multiple MPDUs(MAC-level Protocol Data Units) into a single PPDU(Physical Layer Protocol Data Unit), IEEE 802.11n WLAN supports high throughput. Up to now, there have been a lot of existing channel information-based A-MPDU schemes dynamically determining the number of MSDUs according to the wireless channel condition information which is sent from the receiver to sender. However, the channel information-based scheme has a serious drawback having a high system overhead due to the frequent channel feedback information. To reduce the system overhead, the proposed BA-base dynamic A-MPDU scheme simply chooses the number of MSDUs to be retransmitted by not the frequent channel feedback information but the BA signal representing whether MPSUs belonging to the A-MPDU are received or not. Through NS-2(Network Simulator-2), we found that the proposed scheme had higher throughput and lower packet error rate than the existing fixed A-MPDU scheme.

A Transformation Method of Polygon Data for Visualization of Height Map in SEDRIS (SEDRIS에서 높이맵의 가시화를 위한 폴리곤 데이터 변환 방법)

  • Son, Hyun-Seung;Kim, Young-Chul
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.6
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    • pp.135-140
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    • 2015
  • The Cyber-Physical Systems (CPS) complexly perform modeling and simulation (M&S) for the various embedded systems. In this case, due to use diverse formatted models, we suggest to apply with the SEDRIS to systematically manage the different formatted data on M&S. The SEDRIS can reduce time and cost with reusing and interoperating environment data developed in the specific domain. To do this, we should input the data transformed the height map for terrain representation in a simulator into raster data of SEDRIS for which interoperate between the existed simulator and the SEDRIS. To solve the problem, we propose the transformation method to transfer the polygon data from RAW file used in terrain representation. With the proposed method, we can provide two advantages. First, it can possibly express the environment data into SEDRIS. Second, we can see the terrain like an image file through a viewer. Therefore, even non-expert easily constructs the terrain environment data.

An Empirical Study on Fear and Dizziness Using UAM Simulator (UAM 시뮬레이터를 활용한 공포심과 어지러움에 대한 실증 연구)

  • Se-Jun Kim
    • Journal of Advanced Navigation Technology
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    • v.27 no.3
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    • pp.262-268
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    • 2023
  • Based on the government's willingness to commercialize UAM with the goal of 2025, it is making remarkable achievements in various fields, including the development of UAM. In addition, based on the concept of UAM, it is evolving into an Advanced Air Mobility(AAM) concept that includes commercial operation between long-distance or short-range cities, cargo delivery, public services, aviation tourism, and personal/leisure aircraft. however, research on physical problems such as low-altitude operation characteristics, speed within three dimensions, and dizziness caused by external environment has yet to be found. Therefore, in this study, actual images are taken while flying at the expected altitude and speed of UAM using a helicopter, and by experiencing it to the general public using a UAM simulator equipped with VR and Motion, physical reactions such as fear and dizziness of passengers that may occur during actual UAM operation of UAM are analyzed.

Effects of Music Tempo on Young Drivers' Driving Speed (청소년 운전자의 운전중 음악청취가 운전속도에 미치는 영향)

  • Juseok Oh;Yongkyun Shin;Soonchul Lee
    • Korean Journal of Culture and Social Issue
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    • v.12 no.1
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    • pp.35-54
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    • 2006
  • This study analysed the effect of music tempo on young drivers' driving speed. 23 male college students under age 26 were randomly assigned to one of three music conditions as follows; No Music, Slow Music and Fast Music. Every subject's travel time(sec) and driving speed(Km/h) was recorded while they were driving a computer-based driving simulator. As the results of this study, we found that 1) the fast music group's mean of travel time was the shortest and also, 2) their mean of driving speed was the fastest. The effect of music tempo on driving speed can be explained as a biological mechanism, same as the effect on our heart-beat rate or intensity of physical exercising. This result shows us that listening musics while driving can affect the driving speed instead of the driver's physical condition.

A Comparative Study of Immersive 360-degree Virtual Cycling System and Head-mounted Virtual Cycling System for Young adults

  • Wonjae Choi;Gyugeong Hwang;Seungwon Lee
    • Physical Therapy Rehabilitation Science
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    • v.13 no.2
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    • pp.187-195
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    • 2024
  • Objective: Physical activity can promote physical and mental well-being. University students are more sedentary recently due to the increased use of computers and other technology. The aim of this study was to investigate differences between immersive 360-degree virtual cycling (IVC) and virtual cycling with head-mounted display (VCHMD) on aerobic capacity and usability in young adults. Design: A crossover study. Methods: Twenty-five university students (13 male, 12 female) participated in this study and completed 2 separate 30 min cycling sessions, such as IVC and VCHMD. In the IVC, participants rode on a stationary cycle while watching curved TV where recorded video was played. To enhance the sense of realism, auditory stimulation was given to the headset, and the gyroscope sensor was used to track the screen as the head moved. In the VCHMD, participants rode on the stationary cycle with head-mounted display, and other conditions were the same as IVC. Participants were assessed the aerobic capacity which included gas analyzer and portable near-infrared spectroscopy, and usability which included simulator sickness questionnaire and system usability scale. Results: Aerobic capacity was significantly difference in the IVC compared with the VCHMD except for the total hemoglobin of right and left rectus femoris and muslce oxygen saturation of left rectus femoris (p<0.05). Cybersickness was less in the IVC than VCHMD and usability was high in the IVC than VCHMD (p<0.05). Conclusions: The findings suggested that IVC might be beneficial exericse to improve aerobic capacity and has lower cybersickness and higher usability than VCHMD.