• Title/Summary/Keyword: personal computer

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A Study on Improvement of Personal Information Protection Control Log Quality: A Case of the Health and Welfare Division (개인정보통합관제 로그품질 분석 및 개선에 관한 연구: 보건복지 분야 사례를 중심으로)

  • Lee, Yari;Hong, Kyong Pyo;Kim, Jung Sook
    • Journal of Korea Multimedia Society
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    • v.18 no.1
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    • pp.42-51
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    • 2015
  • In this paper, we analyze the quality status of Health and Welfare division's standardized log and asses the characteristics of the institutions' logs analysis to establish the criteria to minimize hazards and control the quality of log's institutional details to limit extraction. As a result, extraction condition's proposed development direction to adequately assess and control health and welfare abuses privacy control target log. This improvement over the status and quality of information shared with relation to institutional work of the log quality characteristics is made possible. In addition, quality control and inspection standards were prepared in accordance with the institutional log characteristics. Future research will include performing continuous analysis and improvement activities on the quality of logs with integrated control of sharing personal information and distributing information about logs' quality to proactively target organ. Therefore, we expect that correcting proactive personal information misuse and leakage is possible to achieve.

The Effect of the Technical and Virtual Creator Characteristics of Vtuber's Personal Broadcasting on Pleasure, Satisfaction, and Paid Sponsorship Intention: Based on the S-O-R Model (브이튜버(Vtuber) 개인방송의 기술적 특성과 가상 크리에이터 특성이 즐거움, 시청만족도 및 유료후원의도에 미치는 영향: S-O-R 모델을 기반으로)

  • Jin, Chengjun;Yang, Sung-Byung;Yoon, Sang-Hyeak
    • Journal of Information Technology Services
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    • v.21 no.5
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    • pp.107-127
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    • 2022
  • Personal broadcasting utilizing Vtuber, a virtual creator made of 2D or 3D avatars, has recently appeared and is growing in popularity. Vtuber is a virtual person who broadcasts on the Internet using 2D or 3D avatars with real-time motion capture and computer graphics technologies. While the personal broadcasting industry utilizing Vtuber is proliferating, related studies have mainly concentrated on technical issues. Therefore, in this study, the antecedent factors that form the technical characteristics and virtual creator characteristics of Vtuber personal broadcasting are derived using the Stimulus-Organism-Response (S-O-R) model. Then the effect of these factors on viewer pleasure and satisfaction, which lead to increased paid sponsorship is to be examined. Furthermore, we investigate how this influencing mechanism fluctuates based on the avatar type (2D vs. 3D). This study contributes to empirical examinations of viewers' paid sponsorship intention in Vtuber personal broadcasting through the S-O-R model. It also offers insights that technological or virtual creator characteristics could improve viewers' pleasure, satisfaction, and even paid sponsorship.

Design and Implementation of Personal Information Identification and Masking System Based on Image Recognition (이미지 인식 기반 향상된 개인정보 식별 및 마스킹 시스템 설계 및 구현)

  • Park, Seok-Cheon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.5
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    • pp.1-8
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    • 2017
  • Recently, with the development of ICT technology such as cloud and mobile, image utilization through social networks is increasing rapidly. These images contain personal information, and personal information leakage accidents may occur. As a result, studies are underway to recognize and mask personal information in images. However, optical character recognition, which recognizes personal information in images, varies greatly depending on brightness, contrast, and distortion, and Korean recognition is insufficient. Therefore, in this paper, we design and implement a personal information identification and masking system based on image recognition through deep learning application using CNN algorithm based on optical character recognition method. Also, the proposed system and optical character recognition compares and evaluates the recognition rate of personal information on the same image and measures the face recognition rate of the proposed system. Test results show that the recognition rate of personal information in the proposed system is 32.7% higher than that of optical character recognition and the face recognition rate is 86.6%.

Personal Identification Using Inner Face of Fingers from Contactless Hand Image (비접촉 손 영상에서 손가락 면을 이용한 개인 식별)

  • Kim, Min-Ki
    • Journal of Korea Multimedia Society
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    • v.17 no.8
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    • pp.937-945
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    • 2014
  • Multi-modal biometric system can use another biometric trait in the case of having deficiency at a biometric trait. It also has an advantage of improving the performance of personal identification by using multiple biometric traits, so studies on new biometric traits have continuously been performed. The inner face of finger is a relatively new biometric trait. It has two major features of knuckle lines and wrinkles, which can be used as discriminative features. This paper proposes a finger identification method based on displacement vector to effectively process some variation appeared in contactless hand image. At first, the proposed method produces displacement vectors, which are made by connecting corresponding points acquired by matching each pair of local block. It then recognize finger by measuring the similarity among all the detected displacement vectors. The experimental results using pubic CASIA hand image database show that the proposed method may be effectively applied to personal identification.

A Qualitative Research on the Structure and Determinants of Personal Device Network in the Ubiquitous Computing Context (유비쿼터스 컴퓨팅 환경에서 PDN의 구조와 결정 요인에 대한 정성적 연구)

  • Jeon Seok-Won;Jang Youn-Sun;Kim Jin-Woo
    • Journal of Information Technology Applications and Management
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    • v.13 no.3
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    • pp.1-28
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    • 2006
  • In the ubiquitous computing environments. people usually carry multiple information technology devices with them. Personal device network (PDN) refers to the way how people connect multiple IT devices for their personal as well as professional purposes. Even though it has been Quite popular to construct the PDN in ubiquitous computing context, not much research has been conducted on how people actually connected multiple devices and what influences their methods of connection. In this paper we conducted a content analysis on community bulletin boards of IT devices and a contextual inquiry with expert users of PDN for investigating the configurations with which users connect multiple IT devices. Base on the results of two related studies, we identified three major types of PDN configurations, and key factors that influence the configurations of PDN. We conclude this research with guidelines to design a set of devices for each of the three configuration types.

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Design and Implementation of Web-based Dashboard UI Components and Integrated Repository for Personal Health Records Management (개인 건강 정보 관리를 위한 통합 리파지토리 및 웹 기반 대시보드 UI 컴포넌트 설계 및 구현)

  • Jeon, Dong-cheol;Hwang, Heejoung
    • Journal of Korea Multimedia Society
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    • v.22 no.11
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    • pp.1288-1299
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    • 2019
  • As life expectancy increases, chronic diseases become a problem, and health management in daily life becomes important. With the development of IT convergence technology, personal health records have been collected through various data sources, but they are saved separately by each medical services. Distributed storage of personal health records caused inconvenience about managing the user's health records. In this paper, we designed and implemented an integrated repository and web-based dashboard UI components to solve that inconvenience. The proposed method shows that users can manage their personal health records in the integrated repository effectively and show them through dashboard UI components.

Parallel Genetic Algorithm for Structural Optimization on a Cluster of Personal Computers (구조최적화를 위한 병렬유전자 알고리즘)

  • 이준호;박효선
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2000.10a
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    • pp.40-47
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    • 2000
  • One of the drawbacks of GA-based structural optimization is that the fitness evaluation of a population of hundreds of individuals requiring hundreds of structural analyses at each CA generation is computational too expensive. Therefore, a parallel genetic algorithm is developed for structural optimization on a cluster of personal computers in this paper. Based on the parallel genetic algorithm, a population at every generation is partitioned into a number of sub-populations equal to the number of slave computers. Parallelism is exploited at sub-population level by allocationg each sub-population to a slave computer. Thus, fitness of a population at each generation can be concurrently evaluated on a cluster of personal computers. For implementation of the algorithm a virtual distributed computing system in a collection of personal computers connected via a 100 Mb/s Ethernet LAN. The algorithm is applied to the minimum weight design of a steel structure. The results show that the computational time requied for serial GA-based structural optimization process is drastically reduced.

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