• Title/Summary/Keyword: person recognition

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Difference of Human Error between Japanese and Indonesian Workers at Pipeline Construction

  • Yamada, Takahisa
    • International Journal of Safety
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    • v.9 no.1
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    • pp.30-34
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    • 2010
  • A big difference is seen in the perception of self-responsibility concerning safety, as a result of my survey on the safety measures taken in the pipeline construction at workers level between Japan and Indonesia. Specifically, when an accident occurs, a worker in Indonesia will think that the responsibility depends on the person who causes it. However a worker in Japan will think that safety is can only be protected by law and regulations. There is also another difference in the understanding of construction period. It is alright in Indonesia to take 5 times longer period than it takes in Japan if the cost is less. The idea of punctual delivery is very strong in Japan. Through this survey, points which construction industry in Japan could learn from Indonesia came to surface. In addition, over the recent years, several nasty accidents at Japanese sites were caused due to human error to disregard the law. Japanese should arouse the awareness of self-responsibility in this regard. Risk management should be upon self-recognition of each individual worker in both countries. What is important is the "work attitude education", "to grow sense of self-responsibility by thinking on one's own for one's self" in the education curriculum of man to man learning as in technical educational program.

A Review of Conception and Developmental Process of Stretching in Sports Physical Therapy (스포츠 물리치료에서의 스트레칭의 개념 및 발달과정)

  • Chang Chung-Hoon;Jeong Dong Hyeog;Lee Rae Joon
    • The Journal of Korean Physical Therapy
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    • v.14 no.4
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    • pp.423-440
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    • 2002
  • The purpose of this study is to investigate the conception and developmental process of stretching in sports physical therapy. This study is to find conception of stretching, feature and effect, principles and fundamental rule, consideration of enforcement and developmental process in order to use the basic material which is very helpful in the every field and the scene of sports needing stretching. Flexibility is the ability to move muscles and joints through their full ranges of motion. Flexibility is developed by stretching. About player who insufficiency of flexibility, patient and disabled person who restrict of range of motion, older adult who reduce of flexibility, promote of flexibility for upgrading stability and efficiency of body on the based of scientific principles is completed by stretching. The method of stretching has been developed with passive stretching, CR, PNF stretching, PIC stretching, MET stretching in the order. The effects that we can get through stretching are as follows : 1. Enhance physical fitness. 2. Optimize learning, practice and performance of many types of skilled movement. 3. Increase mental and physical relaxation. 4. Promote development of body awareness. 5. Reduce risk of joint sprain or muscle strain. 6. Reduce risk of back problem. 7 Reduce muscular soreness. 8. Reduce the severity of painful menstruation for female athletes. 9. Reduce muscular tension. 10. Advance recognition of body.

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A study on the collision between fishing vessel and non fishing vessel using the analysis of written verdict (재결서 분석을 통한 어선-비어선간 충돌사고에 관한 연구)

  • Lee, Yoo-Won;Kim, Seok-Jae;Park, Moon-Kap
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.49 no.2
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    • pp.136-143
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    • 2013
  • The analysis of the written verdicts in recent five years was conducted to obtain preventive measures of collision between fishing vessel and non fishing vessel. As a result, a collision much happened in offshore trap for fishing vessel and below 5,000 tons of small and medium class for non fishing vessel. A person involved in a marine accident occupied 68% in sixth class deck officer and small boat operator for fishing vessel and 29% in third class deck officer for non fishing vessel. 90% of the collision happened in a underway by operating state and 84% in sight of one another by visibility state. The systemic radar training was required since 47% of the collisions was occurred on the condition of radar operation in fishing vessel. The main cause of poor lookout was a intensive fishing and poor lookout on movement by radar for fishing vessel and one man watch system and no recognition of one another by radar for non fishing vessel. This result is expected to contribute for the decrease of collision.

Identification System Based on Partial Face Feature Extraction (부분 얼굴 특징 추출에 기반한 신원 확인 시스템)

  • Choi, Sun-Hyung;Cho, Seong-Won;Chung, Sun-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.2
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    • pp.168-173
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    • 2012
  • This paper presents a new human identification algorithm using partial features of the uncovered portion of face when a person wears a mask. After the face area is detected, the feature is extracted from the eye area above the mask. The identification process is performed by comparing the acquired one with the registered features. For extracting features SIFT(scale invariant feature transform) algorithm is used. The extracted features are independent of brightness and size- and rotation-invariant for the image. The experiment results show the effectiveness of the suggested algorithm.

A Study on RFID Application Method in Franchise Business (프랜차이즈산업에서의 RFID 적용 방법에 대한 연구)

  • Rim, Jae-Suk;Choi, Wean-Yang
    • Journal of the Korea Safety Management & Science
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    • v.10 no.4
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    • pp.189-198
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    • 2008
  • At present, companies write daily work record or use bar-code in order to collect distribution flow data in real time. However, it needs additional works to check the record or read the bar-code with a scanner. In this case, human error could decrease accuracy of data and it would cause problems in reliability. To solve this problem, RFID (Radio Frequency Identification) is introduced in many automatic recognition sector recently. RFID is a technology that identification data is inserted into micro-mini IC chip and recognize, trace, and manage object, animal, or person using wireless frequency. This is being emerged as the core technology in future ubiquitous environment. This study is intended to suggest RFID application method in franchise business. Traceability and visibility of individual product are supplied based on EPCglobal network. It includes DW system which supplies various assessment data about product in supply chain, financial transaction system which is based on product transaction and position information, and RFID middleware which refines and divides product data from RFID tag. With the suggested application methods, individual product's profile data are supplied in real time and it would boost reliability to customer and make effective cooperation with existing operation systems (SCM, CRM, and e-Business) possible.

Design of First-Aid Service Support System based on Mobile Motion Recognition (모바일의 모션 인식 기반의 응급 처치 서비스 지원 시스템의 설계)

  • Park, Hung-bog;Seo, Jung-hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.286-287
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    • 2018
  • As the number of single-person households is increasing in Korea, the demand for emergency support networks for the elderly and women is also growing. To meet the need, systemic solutions, such as a wide distribution of cell phones with embedded motion sensors that can alert the first responders or police in case of health or safety crisis, are regarded as critical issues. This paper introduces a design which registers the user's motions to process emergency reports via a mobile app running in the background. The method offers an affordable solution to reporting emergencies taking place both indoors and outdoors as it does not require an addition of hardware but only simple hand gestures.

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Design of Contactless Gesture-based Rhythm Action Game Interface for Smart Mobile Devices

  • Ju, Da-Young
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.585-591
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    • 2012
  • Objective: The aim of this study is to propose the contactless gesture-based interface on smart mobile devices for especially rhythm action games. Background: Most existing approaches about interactions of smart mobile games are tab on the touch screen. However that way is such undesirable for someone or for sometimes, because of the disabled person, or the inconvenience that users need to touch/tab specific devices. Moreover more importantly, new interaction can derive new possibilities from stranded game genre. Method: In this paper, I present a smart mobile game with contactless gesture-based interaction and the interfaces using computer vision technology. Discovering the gestures which are easy to recognize and research of interaction system that fits to game on smart mobile device are conducted as previous studies. A combination between augmented reality technique and contactless gesture interaction is also tried. Results: The rhythm game allows a user to interact with smart mobile devices using hand gestures, without touching or tabbing the screen. Moreover users can feel fun in the game as other games. Conclusion: Evaluation results show that users make low failure numbers, and the game is able to recognize gestures with quite high precision in real time. Therefore the contactless gesture-based interaction has potentials to smart mobile game. Application: The results are applied to the commercial game application.

A Study on Finger Language Translation System using Machine Learning and Leap Motion (머신러닝과 립 모션을 활용한 지화 번역 시스템 구현에 관한 연구)

  • Son, Da Eun;Go, Hyeong Min;Shin, Haeng yong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2019.10a
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    • pp.552-554
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    • 2019
  • Deaf mutism (a hearing-impaired person and speech disorders) communicates using sign language. There are difficulties in communicating by voice. However, sign language can only be limited in communicating with people who know sign language because everyone doesn't use sign language when they communicate. In this paper, a finger language translation system is proposed and implemented as a means for the disabled and the non-disabled to communicate without difficulty. The proposed algorithm recognizes the finger language data by leap motion and self-learns the data using machine learning technology to increase recognition rate. We show performance improvement from the simulation results.

A Study on the Appearance Design and Behavior of a Humanoid Robot to Receive Donations Effectively (효과적으로 기부를 받기 위한 인간형 로봇의 외형 디자인 및 행동에 관한 연구)

  • Eum, Younseal;Song, Hyunjong;Kim, Yitaek;Min, Injoon;You, Dongha;Han, Jeakweon
    • The Journal of Korea Robotics Society
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    • v.14 no.3
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    • pp.163-169
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    • 2019
  • Robot ALICE@ERICA is a service robot developed to receive donations and to provide information services. ALICE@ERICA stands for Artificial Learning Intelligence robot for Culture and Entertainment at ERICA. In order to achieve the specific purpose of receiving donations, proper appearance design, appropriate movement and good communication skills are required in terms of HRI. In this paper, we introduce three strategies for developing robots to receive donations effectively. The first is to design a robot that makes people feel intimacy, the second is to approach only one of several people as a donor, and finally the donor communicates with video contents and voice recognition. A survey was conducted on the person who showed the reaction after the robot donated money in public places. Based on the survey results, it is proved that the method presented in this study effectively contributed to fund raising. If robots can perform actions that require high level of HRI, such as donation, robots can contribute more to human society. We hope that this study contributes to the improvement of human happiness.

Determinants analysis of affecting to Health screening among Persons with Disabilities (장애인의 건강검진 수검에 영향을 미치는 요인 분석)

  • Kim, Ye-Soon;Kim, Seon-Yong;Nam, Young-Hee
    • The Journal of Korean Society for School & Community Health Education
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    • v.20 no.2
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    • pp.25-36
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    • 2019
  • Purpose: The purpose of this study was to examine the factors affecting of health screening among persons with disabilities. Method: The study examines the factors affecting of health screening using over 20 years of age who participated in the 2017 National survey of the disabled data. Subjects were 6,332 person with disabilities over 20 years of age. Data were analyzed using descriptive statistics, X2-test, multiple logistic regression with the SPSS win 21.0 program. Results: Health screening among persons with disabilities is differentiated with education level, marital status, Subjective House economic status, Health insurance, Economic activity, Type of disability, Grade of disability, Stress recognition, Depressive symptom, Suicidal thinking, Suicidal attempt, and grade of disability. The significant predictors of the health screening were age, Subjective House economic status, Economic activity, and Grade of disability. Conclusion: We should consider age, disability level, and economic level when developing a screening program for people with disabilities. Especially, the development and promotion of the health screening program for persons with disabilities and related education are required.