• Title/Summary/Keyword: packet flow

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Utilizing Multicasts Routers for Reliability in On-Line Games (온라인 게임에서 신뢰성 확보를 위한 멀티캐스트 라우터의 활용)

  • Doo, Gil-Soo;Lee, Kwang-Jae;Seol, Nam-O
    • Journal of Korea Game Society
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    • v.2 no.1
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    • pp.23-29
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    • 2002
  • Multicast protocols are efficient methods of group communication such as video conference, Internet broadcasting and On-Line Game, but they do not support the various transmission protocol services like a reliability guarantee, FTP, or Telnet that TCPs do. The Purpose or this Paper is to find a method to utilize multicast routers can simultaneously transport multicast packets and TCP packets. For multicast network scalability and error recovery the existing SRM(Scalable Reliable Multicast)method has been used. Three packets per TCP transmission control window site are used for transport and an ACK is used for flow control. A CBR(Constant Bit Rate) and a SRM is used for UDP traffic control. Divided on whether a UDP multicast packet and TCP unicast packet is used simultaneously or only a UDP multicast packet transport is used, the multicast receiver with the longest delay is measured on the number of packets and its data receiving rate. It can be seen that the UDP packet and the TCP's IP packet can be simultaneously used in a server router.

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A Study on Performance Evaluation for the Packet Switching in the TDX-10 Packet Handler (TDX-10 패킷 처리기의 패킷교환 성능 평가에 관한 연구)

  • 송인근;정중수;박상규;전경표;김영시
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.12
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    • pp.2448-2457
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    • 1994
  • CCITT recommendation X.25 and X.75 have been applied to the PSPDN environment for data communication of packet switching. They have also been used for packet switching in the ISDN exchanges since about the year 1980. This paper presents the throughput of the TDX-10 packet handler as simulating the performance based on memory management and flow control of the resource management algorithm designed originally.

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Improving TCP Performance in Multipath Packet Forwarding Networks

  • Lee, Youngseok;Park, Ilkyu;Park, Yanghee
    • Journal of Communications and Networks
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    • v.4 no.2
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    • pp.148-157
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    • 2002
  • This paper investigates schemes to improve TCP performance in multipath forwarding networks. In multipath routing, packets to the same destination are sent to multiple next-hops in either packet-level or flow-level forwarding mode. Effective bandwidth is increased since we can utilize unused capacity of multiple paths to the destination. In packet-level multipath forwarding networks, TCP performance may not be enhanced due to frequent out-of-order segment arrivals at the receiver because of different delays among paths. To overcome this problem, we propose simple TCP modifications. At the sender, the fast retransmission threshold is adjusted taking the number of paths into consideration. At the receiver, the delayed acknowledgment scheme is modified such that an acknowledgment for an out-of-order segment arrival is delayed in the same way for the in-order one. The number of unnecessary retransmissions and congestion window reductions is diminished, which is verified by extensive simulations. In flow-level multipath forwarding networks, hashing is used at routers to select outgoing link of a packet. Here, we show by simulations that TCP performance is increased in proportion to the number of paths regardless of delay differences.

A study on improving the bandwidth utilization of fair packet schedulers (공평 패킷 스케줄러의 대역폭 이용 효율 개선에 관한 연구)

  • Kim Tae-Joon;Kim Hwang-Rae
    • The KIPS Transactions:PartC
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    • v.13C no.3 s.106
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    • pp.331-338
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    • 2006
  • Most fair packet schedulers supporting quality-of-services of real-time multimedia applications are based on the finish time design scheme in which the expected transmission finish time of each packet is used as its timestamp. This scheme can adjust the latency of a flow with raising the flow's scheduling rate but it may suffer from severe bandwidth loss due to the coupled rate and delay allocation. This paper first introduces the concept of delay resource, and then proposes a scheduling method to improve the bandwidth utilization in which delay resource being lost due to the coupled allocation is transformed into bandwidth one. The performance evaluation shows that the proposed method gives higher bandwidth utilization by up to 50%.

An Efficient Packet Forwarding Method for Internet an IP-based Wireless Access Network (IP 기반 무선 인터넷 접속망에서의 효율적인 패킷 전달 방법)

  • 노병희
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.4B
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    • pp.281-290
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    • 2002
  • In this paper, we propose an efficient packet forwarding method for an IP-based wireless Internet access network. Packets are forwarded along with a flow, that is a kind of connection-oriented connection and established before delivering packets. For this purpose, we also propose a flow resolution method and a modified IPv6 header for delivering packet in the wireless Internet access network. In addition, the method to support the mobility of mobile stations is explained, and the implementation issues are discussed. In order to estimate the performance of the proposed method, we analyzed the delay time to deliver packets in the wireless Internet access network. The numerical results show that the proposed method is very efficient, in the view point of delay.

Merged-Packet based Effective Queuing Mechanism for Underwater Networks (결합패킷 활용기반 수중네트워크 전송 큐 관리 기법)

  • Shin, Soo Young;Park, Soo-Hyun;Namgung, Jung Il
    • Journal of the Institute of Electronics and Information Engineers
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    • v.54 no.2
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    • pp.61-67
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    • 2017
  • In this paper, an adaptive MAC technique for various underwater environment with narrow-bandwidth and low transmission speed was proposed. In previously published Underwater Packet Flow Control (UPFC) technique, three transmission types (normal, block and parallel transmission) had been proposed using the number of transmission and transmission time. In addition to the UPFC, the proposed technique is an improved version of UPFC having more effective queuing technique for merge transmission. A mathematical model of the proposed queuing theory was constructed and its increased efficiency per unit transmission number was also verified based on simulations.

The Performance Analysis of TRC Dropper to improve fairness on DiffServ Networks (DiffServ 네트워크에서 공평성 향상을 위한 TRC Dropper의 성능 분석)

  • Kim, Hoon-Ki;Hong, Sung-Hwa
    • Journal of the Korea Society for Simulation
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    • v.18 no.3
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    • pp.91-102
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    • 2009
  • The average window size is most closely related to average throughput. In order to improve fairness, the proposed dropper tries to control the window size of each flow to equal level by intentional packet drop. Intentional packet drop is performed only to the flows that have been occupied bandwidth in a large amount. Because of intentional packet drop, this flow cut down its transmission rate to a half. Accordingly, somewhat capacity of core link comes into existence. And other flow can use this new capacity of this link. Hence other flows have more throughput than before. In this paper, we propose the TRC (Transmission Rate Control) Dropper improving the fairness between individual flows of aggregated sources on DiffServ network. It has the fairness improvement mechanism mentioned above paragraph.

A New Packet-level Load-balancing Scheme for Fat-Trees (Fat-Tree에서의 새로운 패킷 단위 부하분산 방식)

  • Lim, Chansook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.2
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    • pp.53-58
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    • 2013
  • A Fat-Tree topology has multiple paths between any pair of hosts. The delay for the multiple paths with an equal number of hops depends mainly on the queuing delay. However, most of the existing load-balancing schemes do not sufficiently exploit the characteristics of Fat-Tree. In most schemes load-balancing is performed at a flow level. Packet-level load-balancing schemes usually require the availability of special transport layer protocols to address packet reordering. In this paper, we propose a new packet-level load-balancing scheme which can enhance network utilization while minimizing packet reordering in Fat-Trees. Simulation results show that the proposed scheme provides as high TCP throughput as a randomized flow-level Valiant load balancing scheme for a best case.

SPMLD: Sub-Packet based Multipath Load Distribution for Real-Time Multimedia Traffic

  • Wu, Jiyan;Yang, Jingqi;Shang, Yanlei;Cheng, Bo;Chen, Junliang
    • Journal of Communications and Networks
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    • v.16 no.5
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    • pp.548-558
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    • 2014
  • Load distribution is vital to the performance of multipath transport. The task becomes more challenging in real-time multimedia applications (RTMA), which impose stringent delay requirements. Two key issues to be addressed are: 1) How to minimize end-to-end delay and 2) how to alleviate packet reordering that incurs additional recovery time at the receiver. In this paper, we propose sub-packet based multipath load distribution (SPMLD), a new model that splits traffic at the granularity of sub-packet. Our SPMLD model aims to minimize total packet delay by effectively aggregating multiple parallel paths as a single virtual path. First, we formulate the packet splitting over multiple paths as a constrained optimization problem and derive its solution based on progressive approximation method. Second, in the solution, we analyze queuing delay by introducing D/M/1 model and obtain the expression of dynamic packet splitting ratio for each path. Third, in order to describe SPMLD's scheduling policy, we propose two distributed algorithms respectively implemented in the source and destination nodes. We evaluate the performance of SPMLD through extensive simulations in QualNet using real-time H.264 video streaming. Experimental results demonstrate that: SPMLD outperforms previous flow and packet based load distribution models in terms of video peak signal-to-noise ratio, total packet delay, end-to-end delay, and risk of packet reordering. Besides, SPMLD's extra overhead is tiny compared to the input video streaming.

Process of Hairpin Vortex Packet Generation in Channel Flows (채널 유동 내에서 헤어핀 보텍스 패킷의 형성 과정)

  • Kim, Kyoung-Youn
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.36 no.8
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    • pp.839-847
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    • 2012
  • Numerical simulations for channel flows with $Re_{\tau}$ = 180, 395 and 590 have been performed to investigate the hairpin packet formation process in wall-bounded turbulent flows. Using direct numerical simulation databases, the initial flow fields are given by the conditionally averaged flow field with the second quadrant event specified at the buffer layer. By tracking the initial vortex development, the change in the initial vortex to an ${\Omega}$-shaped vortex and th generation of a secondary hairpin vortex were found to occur with time scales based on the wall units. In addition, at the time when the initial vortex has grown to the channel center, the inclination angle of the hairpin vortex packet is approximately $12{\sim}14^{\circ}$, which is similar for all three Reynolds numbers. Finally, numerical simulations of the evolution of two adjacent hairpin vortices have been performed to examine the interaction between the adjacent vortex packets.