• Title/Summary/Keyword: overlay scheme

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One-Time Overlay Multicast Techniques Considering Receipt Quality for m-to-n Comunication over Large Internet (다자간의 통신환경에서 다양한 수신품질을 고려한 One-Time 오버레이 멀티캐스트 기법에 관한 연구)

  • Yoon Mi-youn;Kim Ki-Young;Kim Dae-Won;Shin Yong-Tae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.1B
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    • pp.27-38
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    • 2005
  • IP Multicast has not been deployed because of hardware problems. So a new scheme that is called Overlay Multicast for group communication has been emerged. It supports IP Multicast functions, which is located on application level. For developing it, we have been focused on efficient overlay tree construction among group members with low stretch and stress. However, we should consider a variety of transmission or receipt condition since a real internet environment has users with various transmission/receipt rates. Thus, we make one-time source specific tree depending on required bandwidth informationof group members when a member requests data transmission. Our mechanism provides satisfied data quality limited maximum transmission rate of the source to each group members. Furthermore, we manage a large group enough as distributing control information to cores that are designated membersfor maintaining host member information. Lastly, we prove that our tree guarantees data quality to each group members, and show low tree consruction time is required. In addition, for evaluating group scalability, we analyze control information increasing rate via group size, and validate its scalability.

MOPSO-based Data Scheduling Scheme for P2P Streaming Systems

  • Liu, Pingshan;Fan, Yaqing;Xiong, Xiaoyi;Wen, Yimin;Lu, Dianjie
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.10
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    • pp.5013-5034
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    • 2019
  • In the Peer-to-Peer (P2P) streaming systems, peers randomly form a network overlay to share video resources with a data scheduling scheme. A data scheduling scheme can have a great impact on system performance, which should achieve two optimal objectives at the same time ideally. The two optimization objectives are to improve the perceived video quality and maximize the network throughput, respectively. Maximizing network throughput means improving the utilization of peer's upload bandwidth. However, maximizing network throughput will result in a reduction in the perceived video quality, and vice versa. Therefore, to achieve the above two objects simultaneously, we proposed a new data scheduling scheme based on multi-objective particle swarm optimization data scheduling scheme, called MOPSO-DS scheme. To design the MOPSO-DS scheme, we first formulated the data scheduling optimization problem as a multi-objective optimization problem. Then, a multi-objective particle swarm optimization algorithm is proposed by encoding the neighbors of peers as the position vector of the particles. Through extensive simulations, we demonstrated the MOPSO-DS scheme could improve the system performance effectively.

A Secure Group Communication Scheme for Mobile Agents using the Hierarchical Overlay Ring (오버레이 링을 이용한 이동 에이전트 간의 안전한 그룹 통신 기법)

  • Jung, Young-Woo;Choi, Jung-Hwan;Ko, Kwang-Sun;Kim, Gu-Su;Eom, Young-Ik
    • The KIPS Transactions:PartA
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    • v.14A no.6
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    • pp.333-340
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    • 2007
  • In multi agent systems, various inter agent communication models have been proposed, and, especially, there are several group communication schemes proposed so far, where some schemes guarantees transparent communication among the agents. However, in mobile agent environments, we require new group communication schemes that consider topology changes caused by mobile agent migrations. Also, these group communication schemes should be secure in order for them to be practical. In this paper, we propose a secure group communication scheme using the hierarchical overlay ring structure of mobile agents. The proposed scheme uses the ring channel in order to cope adaptively with the change of ring topology. The ring channel has basic information for construction of the ring and is managed only by the mobile agent platforms. Therefore, each mobile agent need not directly handle the ring channel and it can perform group communication without any consideration on the change of the ring topology.

A Congestion Control Scheme for transmittiing Connectionless Data Traffic in ATM Network (ATM망에서 비연결형 데이터 트래픽 전달을 위한 폭주 제어 방안)

  • Park, Chun-Kwan;Jeon, Byung-Chun;Kim, Young-Sun
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.10
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    • pp.42-51
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    • 1998
  • This paper suggests a congestion control scheme for CL (ConnectionLess) overlay network using the feedback loops between CL user and CL server, between CL servers, and between end-to-end CL users, and the header translation table of CL server. The CL overlay network for CBDS(Connectionless Broadhand Data Service) defined by ITU-T((International Telecommunication Union-Telecommunication) consists of CL servers which route frames and links which connect between CL user and CL server or between CL servers. In the CL overlay network, two kinds of congestion, CL link congestion and CL server congestion, may occur. We considered the schemes to solve the congestion. link-by-link method[18] has used the ABR feedback loops of ATM layer between CL user and CL server or between CL servers, and the congestion table using header translation table of CL server. As in congestion of output virtual channel this method has an effect on all the traffic transmitting through the link, then it has an effect on the traffic that has not caused the congestion. As a result, the link utilization of output virtual channel that does not bring the congestion and outputs the traffic is decreased. To overcome this drawback of link-by-link, we proposed the hybrid method that are using the ABR feedback loops of link-by-link method, the feedback loop between CL users in end-to-end, the congestion table using and the header translation table. This scheme deals with teh congestion immediately by link-by-link loops and the header translation table, and then regulates the sending rate of CL user that causes the congestion by end-to-end loop.

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Popularity-Based Adaptive Content Delivery Scheme with In-Network Caching

  • Kim, Jeong Yun;Lee, Gyu Myoung;Choi, Jun Kyun
    • ETRI Journal
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    • v.36 no.5
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    • pp.819-828
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    • 2014
  • To solve the increasing popularity of video streaming services over the Internet, recent research activities have addressed the locality of content delivery from a network edge by introducing a storage module into a router. To employ in-network caching and persistent request routing, this paper introduces a hybrid content delivery network (CDN) system combining novel content routers in an underlay together with a traditional CDN server in an overlay. This system first selects the most suitable delivery scheme (that is, multicast or broadcast) for the content in question and then allocates an appropriate number of channels based on a consideration of the content's popularity. The proposed scheme aims to minimize traffic volume and achieve optimal delivery cost, since the most popular content is delivered through broadcast channels and the least popular through multicast channels. The performance of the adaptive scheme is clearly evaluated and compared against both the multicast and broadcast schemes in terms of the optimal in-network caching size and number of unicast channels in a content router to observe the significant impact of our proposed scheme.

Overlay Multicast Path Establishment Scheme for QoS-aware Routing (QoS 라우팅을 위한 오버레이 멀티캐스트 경로 설정 기법)

  • 박종일;윤미연;성수련;신용태
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.04a
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    • pp.448-450
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    • 2004
  • 오버레이 멀티캐스트는 응용 계층에서의 멀티캐스트를 구현함으로써, IP 멀티캐스트 도입에 따른 문제점을 극복하기 위한 새로운 멀티캐스트 방식이다. IP 멀티캐스트와 같이 오버레이 멀티캐스트도 데이터의 전송을 위한 트리 구성이 필요하며, 좀 더 효율적이고 QoS를 지원할 수 있는 트리 구성에 대해 많은 연구가 진행되고 있다. 본 논문은 오버레이 멀티캐스트 상에서 경로 설정에 소요되는 시간을 최소화하고. QoS를 보장받기 위한 경로 설정 기법을 제시하고자 한다.

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Content searching scheme using overlay network based interesting group in the Content Centric Network (컨텐츠 중심 네트워크에서 오버레이 네트워크를 이용한 관심 그룹 컨텐츠 검색 기법)

  • Haw, Rim;Hong, Choong Seon
    • Annual Conference of KIPS
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    • 2011.11a
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    • pp.698-700
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    • 2011
  • 현재 인터넷에서 발생하는 송수신자 사이의 중복 데이터 전송을 피하기 위해, 컨텐츠를 이용하여, 데이터를 전달하는 컨텐츠 중심의 네트워크(Contet-Centric Network)에 대한 연구가 활발하게 진행 중이다. 하지만, 현재 CCN 연구는 초기 단계로, 여러 가지 문제점에 직면해 있다. 본 논문에서는 CCN이 가지는 문제점 중 하나인, 컨텐츠 검색 시 발생하는 오버헤드를 줄이기 위한 컨텐츠 중심 네트워크에서 오버레이 네트워크를 이용한 컨텐츠 검색 기법을 제안한다.

Cooperative Power Control Scheme for a Spectrum Sharing System

  • Ban, Tae-Won;Jung, Bang-Chul
    • Journal of information and communication convergence engineering
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    • v.9 no.6
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    • pp.641-646
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    • 2011
  • In this paper, we investigate a power control problem which is very critical in underlay-based spectrum sharing systems. Although an underlay-based spectrum sharing system is more efficient compared to an overlay-based spectrum sharing system in terms of spectral utilization, some practical problems obstruct its commercialization. One of them is a real-time-based power adaptation of secondary transmitters. In the underlay-based spectrum sharing system, it is essential to adapt secondary user's transmit power to interference channel states to secure primary users' communication. Thus, we propose a practical power control scheme for secondary transmitters. The feedback overhead of our proposed scheme is insignificant because it requires one-bit signaling, while the optimal power control scheme requires the perfect information of channel states. In addition, the proposed scheme is robust to feedback delay. We compare the performance of the optimal and proposed schemes in terms of primary user's outage probability and secondary user's throughput. Our simulation results show that the proposed scheme is almost optimal in terms of both primary user's outage probability and secondary user's throughput when the secondary user's transmit power is low. As the secondary user's transmit power increases, the primary user's outage probability of the proposed scheme is degraded compared with the optimal scheme while the secondary user's throughput still approaches that of the optimal scheme. If the feedback delay is considered, however, the proposed scheme approaches the optimal scheme in terms of both the primary user's outage probability and secondary user's throughput regardless of the secondary user's transmit power.

Dynamic AOI Management for P2P MMOGs (P2P MMOGs에 대한 동적 AOI 관리기법)

  • Lim, Chae-Gyun;Rho, Kyung-Taeg
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.6
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    • pp.269-273
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    • 2010
  • Massively Multiplayer Online Game (MMOG) is one of diverse applications where more than hundreds of users enjoy experiencing virtual worlds. Voronoi-based Overlay Network (VON) is proposed to reduce a bandwidth consumption in P2P MMOGs and Vorocast also is made using message forwarding in VON. We propose a dynamic area of interest (AOI) management method that solves problems such as less consistency and high latency due to sending position updates to more neighbor nodes from the message originator in forwarding scheme. Our scheme provides the higher consistency and reduces latency by combining direct connection scheme and Vorocast scheme compared to existing schemes. The proposed model is evaluated through simulations.

Clustered Segment Index Scheme for P2P VOD Service on Virtual Mesh Overlay Network (가상 메시 오버레이 네트워크상에서의 P2P VOD 서비스를 위한 클러스터 세그먼트 인덱스 기법)

  • Lim, Pheng-Un;Choi, Hwang-Kyu
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.65 no.6
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    • pp.1052-1059
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    • 2016
  • Video-on-Demand(VoD) is one of the most popular media streaming which attracted many researchers' attention. VMesh is one of the most cited works in the field of the VoD system. VMesh is proposed to solve the problem of random seeking functionality. However, a large number of the DHT(Distributed Hash Table) searches in VMesh is sill the main problem which needs to be solved. In order to reduce the number of the DHT searches, the clustered segment index(CSI) scheme is proposed. In this scheme, the video segments are divided into clusters. The segment information of the video segments, which are clustered into the same cluster, are stored in the same clustered segment index that can be searched by using the hash key. Each peer also can request the required segments by using this clustered segment index. The experiment results show that the number of the DHT searches in the proposed scheme is less than that of VMesh even in case of peers leave and join the network or peers perform the fast forward/backward operations.