1 |
Bouras Ch., Giannaka E., Panagopoulos A., Tsiatsos Th., "Distribution and Partitioning Techniques for NVEs: the case of EVE", in proc. of Challenges of Large Applications in Distributed Environments, Paris, France, 19 June 2006.
|
2 |
Joslin C., Pandzic I.S. Thalmann N.M., "Trends in Networked Collaborative Virtual Environments", Computer Communication Journal, vol. 26, no. 5, pp. 430-437, 2003.
DOI
ScienceOn
|
3 |
A. E. Rhalibi and M. Merabti, "Agents-based Modeling for a Peer-to-Peer MMOG Architecture," ACM CIE, vol. 3, no. 2, pp. 1-19, April 2005.
|
4 |
D. T. Ahmed, S. Shirmohammadi, "A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs", in IEEE International Symposium on Distributed Simulation and Real Time Applications, 2008.
|
5 |
Shun-Yun Hu, Guan-Ming Liao, "Scalable Peer-to-Peer Networked Virtual Environment", ACM, SIGCOMM, pp. 129-133, 2004.
|
6 |
Jui-Fa Chen, et al., "A Forwarding Model for Voronoi-based Overlay Network", 2007.
|
7 |
Jehn-Ruey Jiang, Yu-Li Huang, Shun-Yun Hu, "Scalable AOI-cast for Peer-to-Peer Networked Virtual Environments", 2008.
|