• 제목/요약/키워드: online problem-based learning

검색결과 184건 처리시간 0.027초

협업적 이러닝 콘텐츠 평판시스템 연구 (A Collaborative Reputation System for e-Learning Content)

  • 조진형;강환수
    • 디지털융복합연구
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    • 제11권2호
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    • pp.235-242
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    • 2013
  • 본 연구에서는 정보원천 신뢰도 이론(source credibility theory)을 기반으로 비개인화된(non-personalized) 추천시스템의 일종인 평판시스템(reputation system)을 위한 평판 순위결정기법을 제안하고, 이러닝 콘텐츠 서비스에 적합한 평판시스템 모형을 제시하였다. 정보원천 신뢰도 요인 중 온라인 구전에 적합한 두 가지 요인(expertise, co-orientation)을 기반으로 사용자 평판정보를 암묵적으로 추출하는 기법을 제안하였다. 즉, 사용자의 과거 이러닝 콘텐츠 평가 정보로부터 사용자의 두 가지 신뢰도 요인을 자동적으로 추출하는 방법을 정의하고, 사용자중 높은 신뢰도를 가진 소수 평가자의 정보만을 가지고 전체 사용자의 콘텐츠 평판정보를 효과적으로 예측할 수 있는 방법을 제안하였다. 콘텐츠 평판정보를 예측하는 단계에 있어, 정보원천 신뢰도 이론이 반영된 수정된 협업 필터링(collaborative filtering) 기법을 적용하였다. 한편, 다양한 평판기법들과의 성능 비교실험을 통해, 제안하는 평판시스템 모형이 명시적인 사용자 평판정보가 부족한 기업대 소비자간(B2C) 이러닝 콘텐츠 전자상거래 사이트에 적합함을 검증하였다.

레스토랑 카테고리와 온라인 소비자 리뷰를 이용한 딥러닝 기반 레스토랑 추천 시스템 개발 (Developing a Deep Learning-based Restaurant Recommender System Using Restaurant Categories and Online Consumer Review)

  • 구하은;이청용;김재경
    • 경영정보학연구
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    • 제25권1호
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    • pp.27-46
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    • 2023
  • 최근에는 외식 산업의 발달과 레스토랑 수요의 증가로 인해 레스토랑 추천 시스템 연구가 활발하게 제안되고 있다. 기존 레스토랑 추천 시스템 연구는 정량적인 평점 정보 또는 온라인 리뷰의 감성분석을 통해 소비자의 선호도 정보를 추출하였는데 이는 소비자의 의미론적 선호도 정보는 반영하지 못한다는 한계가 존재한다. 또한, 레스토랑이 포함하는 세부적인 속성을 반영한 추천 시스템 연구는 부족한 실정이다. 이를 해결하기 위해 본 연구에서는 소비자의 선호도와 레스토랑 속성 간의 상호작용을 효과적으로 학습할 수 있는 딥러닝 기반 모델을 제안하였다. 먼저, 합성곱 신경망을 온라인 리뷰에 적용하여 소비자의 의미론적 선호도 정보를 추출했고, 레스토랑 정보에 임베딩 기법을 적용하여 레스토랑의 세부적인 속성을 추출했다. 최종적으로 요소별 연산을 통해 소비자 선호도와 레스토랑 속성 간의 상호작용을 학습하여 소비자의 선호도 평점을 예측했다. 본 연구에서 제안한 모델의 추천 성능을 평가하기 위해 Yelp.com의 온라인 리뷰를 사용한 실험 결과, 기존 연구의 다양한 모델과 비교했을때 본 연구의 제안 모델이 우수한 추천 성능을 보이는 것을 확인하였다. 본 연구는 레스토랑 산업의 빅데이터를 활용한 맞춤형 레스토랑 추천 시스템을 제안함으로써 레스토랑 연구 분야와 온라인 서비스 제공자에게 학술적 및 실무적 측면에서 다양한 시사점을 제공할 수 있을 것으로 기대한다.

Anomalous Trajectory Detection in Surveillance Systems Using Pedestrian and Surrounding Information

  • Doan, Trung Nghia;Kim, Sunwoong;Vo, Le Cuong;Lee, Hyuk-Jae
    • IEIE Transactions on Smart Processing and Computing
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    • 제5권4호
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    • pp.256-266
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    • 2016
  • Concurrently detected and annotated abnormal events can have a significant impact on surveillance systems. By considering the specific domain of pedestrian trajectories, this paper presents two main contributions. First, as introduced in much of the work on trajectory-based anomaly detection in the literature, only information about pedestrian paths, such as direction and speed, is considered. Differing from previous work, this paper proposes a framework that deals with additional types of trajectory-based anomalies. These abnormal events take places when a person enters prohibited areas. Those restricted regions are constructed by an online learning algorithm that uses surrounding information, including detected pedestrians and background scenes. Second, a simple data-boosting technique is introduced to overcome a lack of training data; such a problem particularly challenges all previous work, owing to the significantly low frequency of abnormal events. This technique only requires normal trajectories and fundamental information about scenes to increase the amount of training data for both normal and abnormal trajectories. With the increased amount of training data, the conventional abnormal trajectory classifier is able to achieve better prediction accuracy without falling into the over-fitting problem caused by complex learning models. Finally, the proposed framework (which annotates tracks that enter prohibited areas) and a conventional abnormal trajectory detector (using the data-boosting technique) are integrated to form a united detector. Such a detector deals with different types of anomalous trajectories in a hierarchical order. The experimental results show that all proposed detectors can effectively detect anomalous trajectories in the test phase.

A Study on Cognitive Load and Related Factors at e-PBL

  • JUNG, Jaewon;JUNG, Hyojung;KIM, Dongsik
    • Educational Technology International
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    • 제13권1호
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    • pp.79-100
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    • 2012
  • The focus of this research is on identifying the problems that learners experience during online problem-based learning (e-PBL) from a cognitive perspective. The study is concentrated on learners' cognitive load level at each stage of e-PBL. The research questions are specifically as follows: What is the level of cognitive load at each stage of e-PBL and what is the relationship between cognitive load and group performance? What cognitive difficulties are experienced by learners in e-PBL and what causes cognitive difficulties? In this study, we found that cognitive load was the highest in stage 1 and there was negative relationship between cognitive load at stage 1 and group performance. In addition, learners experienced difficulties during e-PBL such as the complexity of task, the difficulty in collaboration, and the lack of appropriate references. For further study, we will investigate some strategies regarding adjusting learners' cognitive load in the early stages of e-PBL.

스마트 스피커의 교육적 활용에 관한 연구 (A Study on the Educational Uses of Smart Speaker)

  • 장지연
    • 한국융합학회논문지
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    • 제10권11호
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    • pp.33-39
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    • 2019
  • 교육업계에 교육과 정보기술(IT)을 융합한 '에듀테크' 바람이 불고 있다. 4차 산업혁명 핵심 기술이 최근 교육 분야에 적극 활용되고 있는데 학습자들은 인공지능 기반 학습 플랫폼을 이용해 자신이 부족한 부분을 스스로 진단하고, 클라우드 학습 플랫폼으로 온라인상에서 개인 맞춤형 교육을 받는다. 최근 인공지능 기술과 음성인식 기술을 접목한 스마트 스피커와 같은 새로운 교육 매체가 등장하게 되어 다양한 교육서비스가 시도되고 있다. 본 연구에서는 기존 교육의 한계를 극복하기 위해 스마트 스피커를 교육적으로 활용하는 방안을 제시하고자 하였다. 이를 위해 스마트 스피커의 개념 및 특성을 알아보고 스마트 스피커에서 제공하는 콘텐츠를 분석하여 시사점을 도출하였다. 또한 스마트 스피커이용의 문제점에 대해서도 고찰하였다.

Real-time RL-based 5G Network Slicing Design and Traffic Model Distribution: Implementation for V2X and eMBB Services

  • WeiJian Zhou;Azharul Islam;KyungHi Chang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제17권9호
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    • pp.2573-2589
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    • 2023
  • As 5G mobile systems carry multiple services and applications, numerous user, and application types with varying quality of service requirements inside a single physical network infrastructure are the primary problem in constructing 5G networks. Radio Access Network (RAN) slicing is introduced as a way to solve these challenges. This research focuses on optimizing RAN slices within a singular physical cell for vehicle-to-everything (V2X) and enhanced mobile broadband (eMBB) UEs, highlighting the importance of adept resource management and allocation for the evolving landscape of 5G services. We put forth two unique strategies: one being offline network slicing, also referred to as standard network slicing, and the other being Online reinforcement learning (RL) network slicing. Both strategies aim to maximize network efficiency by gathering network model characteristics and augmenting radio resources for eMBB and V2X UEs. When compared to traditional network slicing, RL network slicing shows greater performance in the allocation and utilization of UE resources. These steps are taken to adapt to fluctuating traffic loads using RL strategies, with the ultimate objective of bolstering the efficiency of generic 5G services.

사이버비행 요인 파악 및 예측모델 개발: 혼합방법론 접근 (Juvenile Cyber Deviance Factors and Predictive Model Development Using a Mixed Method Approach)

  • 손새아;신우식;김희웅
    • 한국정보시스템학회지:정보시스템연구
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    • 제30권2호
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    • pp.29-56
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    • 2021
  • Purpose Cyber deviance of adolescents has become a serious social problem. With a widespread use of smartphones, incidents of cyber deviance have increased in Korea and both quantitative and qualitative damages such as suicide and depression are increasing. Research has been conducted to understand diverse factors that explain adolescents' delinquency in cyber space. However, most previous studies have focused on a single theory or perspective. Therefore, this study aims to comprehensively analyze motivations of juvenile cyber deviance and to develop a predictive model for delinquent adolescents by integrating four different theories on cyber deviance. Design/methodology/approach By using data from Korean Children & Youth Panel Survey 2010, this study extracts 27 potential factors for cyber deivance based on four background theories including general strain, social learning, social bonding, and routine activity theories. Then this study employs econometric analysis to empirically assess the impact of potential factors and utilizes a machine learning approach to predict the likelihood of cyber deviance by adolescents. Findings This study found that general strain factors as well as social learning factors have positive effects on cyber deviance. Routine activity-related factors such as real-life delinquent behaviors and online activities also positively influence the likelihood of cyber diviance. On the other hand, social bonding factors such as community commitment and attachment to community lessen the likelihood of cyber deviance while social factors related to school activities are found to have positive impacts on cyber deviance. This study also found a predictive model using a deep learning algorithm indicates the highest prediction performance. This study contributes to the prevention of cyber deviance of teenagers in practice by understanding motivations for adolescents' delinquency and predicting potential cyber deviants.

중소기업에서 경영자의 배려와 용서가 학습조직 활동과 조직성과에 미치는 영향 (Effects of Executive Compassion and Forgiving Behavior on Organizational Activities and Performance)

  • 박수용;황문영;최은수
    • 유통과학연구
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    • 제13권6호
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    • pp.105-118
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    • 2015
  • Purpose - Currently, strengthening small and medium-sized enterprises (SME) in terms of competitiveness is a key economic issue. However, the problem is that many SMEs lack the internal competence required to cope with a rapidly changing market structure. Such problems can act as an obstacle to economic development, yet most SMEs in Korea are dealing with this problem today. A company's source of competitive advantage is changing from quantity to quality, facility to knowledge, and hardwork to creativity. Under such circumstances, a company should place learning and sharing of knowledge and continuously creating new knowledge as its priority. This study aims to identify the effect of a chief executive officer's (CEO) compassion and forgiveness - positive factors in organizational emotion - on learning organization activities and organizational performance, through a theoretical comparison. Research design, data, and methodology - For this study, SMEs based in Daejeon and Chungcheong area were selected. To secure credibility of the data, the subjects were selected among those who have been working at the business for six months or longer. The survey was conducted for 30 days from March 5, 2015 to April 5, 2015. Both offline and online surveys were conducted. Fifty companies were chosen and 700 questionnaires were distributed, with 506 used for analysis. Fifty subject companies (25 from Daejeon, 10 from Chungnam, 10 from Chungbuk, and five from Sejong) were selected and the objective, target, and survey content were explained to a manager at each company either face-to-face or on the phone. Of the total of 700 questionnaires distributed via mail or e-mail, 78.6% or 550 copies were returned. Excluding 44 insufficient questionnaires, the remainder, 506 questionnaires, were used for analysis. Results - This study analyzed how the CEO's compassion and forgiveness affects learning organization activities and organizational performance. First, compassion of the CEO at the SMEs directly affected the learning organization activities and indirectly affected the organizational performance. Second, forgiveness of the CEO at the SMEs did not affect the learning organization activities and organizational performance directly or indirectly. Conclusions - The study conclusions are as follows. First, CEO compassionate behavior at the SMEs was a significant variable that directly and indirectly affected learning organization activities and organizational performance. Therefore, the CEO of an SME can create a positive organizational atmosphere through compassionate behaviors in the organization. Second, the forgiving behavior of the CEO did not have direct or indirect effects on learning organization activities and organizational performance. However, the reason for a CEO to continue his or her forgiving behavior is because it strengthens employee resilience, commitment, and self-efficacy to protect the organization from negative influences such as layoffs, risks, and wrongdoings. The action of forgiveness does not have direct or indirect effects. However, the CEO shall continue such behavior to strengthen members' physiological resilience, commitment, and self - effectiveness, and to protect the organization from risks including layoff and external negative factors.

National and Patriotic Education of Young Students by Means of Digital Technologies in Distance Learning Environment

  • Bezliudniy, Oleksandr;Kravchenko, Oksana;Kondur, Oksana;Reznichenko, Iryna;Kyrsta, Nataliia;Kuzmenko, Yulia;Tkachuk, Larysa
    • International Journal of Computer Science & Network Security
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    • 제22권7호
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    • pp.451-458
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    • 2022
  • This article is devoted to the problem of national and patriotic education of young students by means of digital technologies in the conditions of distance learning environment. It is emphasized that national and patriotic education is a powerful means of strengthening the unity and integrity of Ukraine. It is proved that national and patriotic education will be effective under the condition of systematic and purposeful activity on formation of patriotic consciousness in youth, sense of national dignity, necessity of service of ideals and values of the country. Various forms of educational work of national and patriotic orientation at Pavlo Tychyna Uman State Pedagogical University, which were conducted by digital technologies: online thematic lectures, educational classes, round tables, workshops, guest online meetings with famous researchers of historical heritage of Ukraine, online tours of historical places, virtual exhibitions of art, participation in the national-patriotic student camp "Diia" (Action) and etc. The activity of the University Library and V. O. Sukhomlinsky State Scientific and Pedagogical Library of Ukraine of the National Academy of Pedagogical Sciences of Ukraine, which has a significant impact on the formation of national consciousness and social and political activity of students by modern means of information and communication technologies. It is determined that the project "Inclusive 3D map" helps to broaden the horizons and deepen the knowledge of young students, education of a true citizen, the formation of cognitive interest in the subjects studied, motivation to study, raising awareness of Ukrainians on historical and cultural heritage. The study showed that young students take an active social attitude: they speak Ukrainian, want to live and work in Ukraine, respect their homeland, its traditions, cultural and historical past, love to travel and they are tolerant of people with special needs. Promising areas of educational work with students based on the use of a wide range of information and communication technologies, namely 3D games, TV tandems, podcasts, social networks, video resources in national and patriotic education of youth.

The World as Seen from Venice (1205-1533) as a Case Study of Scalable Web-Based Automatic Narratives for Interactive Global Histories

  • NANETTI, Andrea;CHEONG, Siew Ann
    • Asian review of World Histories
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    • 제4권1호
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    • pp.3-34
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    • 2016
  • This introduction is both a statement of a research problem and an account of the first research results for its solution. As more historical databases come online and overlap in coverage, we need to discuss the two main issues that prevent 'big' results from emerging so far. Firstly, historical data are seen by computer science people as unstructured, that is, historical records cannot be easily decomposed into unambiguous fields, like in population (birth and death records) and taxation data. Secondly, machine-learning tools developed for structured data cannot be applied as they are for historical research. We propose a complex network, narrative-driven approach to mining historical databases. In such a time-integrated network obtained by overlaying records from historical databases, the nodes are actors, while thelinks are actions. In the case study that we present (the world as seen from Venice, 1205-1533), the actors are governments, while the actions are limited to war, trade, and treaty to keep the case study tractable. We then identify key periods, key events, and hence key actors, key locations through a time-resolved examination of the actions. This tool allows historians to deal with historical data issues (e.g., source provenance identification, event validation, trade-conflict-diplomacy relationships, etc.). On a higher level, this automatic extraction of key narratives from a historical database allows historians to formulate hypotheses on the courses of history, and also allow them to test these hypotheses in other actions or in additional data sets. Our vision is that this narrative-driven analysis of historical data can lead to the development of multiple scale agent-based models, which can be simulated on a computer to generate ensembles of counterfactual histories that would deepen our understanding of how our actual history developed the way it did. The generation of such narratives, automatically and in a scalable way, will revolutionize the practice of history as a discipline, because historical knowledge, that is the treasure of human experiences (i.e. the heritage of the world), will become what might be inherited by machine learning algorithms and used in smart cities to highlight and explain present ties and illustrate potential future scenarios and visionarios.