• Title/Summary/Keyword: object library

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Object -Oriented Simulation Approach for AGV Systems (AGV 시스템에 대한 객체지향 시뮬레이션)

  • 김경섭
    • Journal of the Korea Society for Simulation
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    • v.2 no.1
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    • pp.107-124
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    • 1993
  • This paper presents an object -oriented simulation approach. AgvTalk, to design and analze AGV system configuration and control. Smalltalk-80 is used as an implementation language in AgvTalk. AgvTalk includes 25 object classes and more than 300 object methods in its library. Compared to general purpose simulation languages. AgvTalk provides several important benefits. First, the hierarchical features and modularity create possibilities for the extension and reuse of simulation object components. This extensibility and reusability provide more flexible modeling capabilities for simulation of many alternative AGV systems. Second, detailed behavior of each object in the AGV system can be modeled easily and exactly in AgvTalk because there are no limiting modeling constructs. Third, AgvTalk provides a user -friendly simulation modeling environment through the MVC -triad of Smalltalk-80.

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Implementation of Hand-Gesture Interface to manipulate a 3D Object of Augmented Reality (증강현실의 3D 객체 조작을 위한 핸드-제스쳐 인터페이스 구현)

  • Jang, Myeong-Soo;Lee, Woo-Beom
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.4
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    • pp.117-123
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    • 2016
  • A hand-gesture interface to manipulate a 3D object of augmented reality is implemented by recognizing the user hand-gesture in this paper. Proposed method extracts the hand region from real image, and creates augmented object by hand marker recognized user hand-gesture. Also, 3D object manipulation corresponding to user hand-gesture is performed by analyzing a hand region ratio, a numbet of finger and a variation ratio of hand region center. In order to evaluate the performance of the our proposed method, after making a 3D object by using the OpenGL library, all processing tasks are implemented by using the Intel OpenCV library and C++ language. As a result, the proposed method showed the average 90% recognition ratio by the user command-modes successfully.

A Framework and Synchronization Mechanism for Real-time Multimedia Streaming Services based on the Time-triggered Message-triggered Object (실시간 멀티미디어 스트리밍 서비스를 위한 Time-triggered Message-triggered Object 기반의 프레임워크 및 동기화 메커니즘)

  • Jo, Eun-Hwan;Kim, Moon-Hae
    • The KIPS Transactions:PartC
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    • v.13C no.6 s.109
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    • pp.669-676
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    • 2006
  • In this paper, we present a new framework and stream synchronization mechanism to effectively support developing real-time multimedia streaming services by using a real-time object model named TMO (Time-triggered Message-triggered Object). The purpose of the framework is twofold. Firstly, the framework helps developers to design complex distributed real-time multimedia streaming services. Secondly, it supports timely streaming facilities. In order to achieve these goals, our framework is consist of Multimedia Streaming TMO, MMStreaming TMO Support Library and TMO Support Middleware. The time-triggered spontaneous feature of the MMStream TMO and a global-time based synchronization scheme is used as a regulator against the irregular deliveries and processing of media units caused by QoS non-guaranteed systems and communication channels. In conclusion, timely service capability of our framework is expected to contributed to overall enhancement of the real-time multimedia streaming.

Development of BIM Library for Civil Structures based on Standardized Drawings-Focused on 2D Standard Drawings of The MOLIT (표준도 기반의 토목구조물 BIM 라이브러리 개발 -국토교통부 표준도를 대상으로)

  • Moon, HyounSeok;Ju, KiBum
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.1
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    • pp.80-90
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    • 2014
  • In architecture projects, BIM library has widely been using for prefabrication of products and design process. However, since the shape of structures is different by each project in civil engineering projects and a shape representation system is complicated, it is not easy to develop a standardized BIM library. To solve these issues, this study develops BIM library based on standardized 2D shop drawings for civil structures. The standardized shop drawings, which are the targets of the BIM library model, should be first selected. Besides, in order to define modeling scope with the level of general and shop drawings for each structure, LOD(Level of Detail) and breakdown structure are determined, and development methods of families of 3D object type including 2D profile and rebar through commercial software are established. With these, properties of BIM library are configured, and a utilization model of the BIM libraries is constructed for 3D modeling and a simulation using the BIM library. Therefore, this study can identify properties that are necessary when IFC schema is configured for civil engineering projects. For future, it is expected that easiness of BIM design for the civil engineering projects and generation, management, and analysis system of BIM library for road projects will be secured.

A Study on Space alteration by User's Independent Management in Children's Library (어린이도서관에 있어서 이용자의 자주적 관리에 의한 공간변화에 관한 연구)

  • Cheon, Hye-Sun;Lee, Jeong-Mi;Kwack, Dong-Wha;Lim, Che-Zinn;Lee, Sang-Bok
    • Korean Institute of Interior Design Journal
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    • v.18 no.2
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    • pp.93-101
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    • 2009
  • This study is including the independent project, "building children's library of the town" that is conducted by a local resident. The study object is the contents of the "design workshop for library planning" and the general process during one year since the opening. This study is delivering "information of children's library" through the work-shop and is conducting the role of a professional space planner by measuring the blueprint. Thus, the study could be conducted with synthetic viewpoint on each library. The followings are the results from the study. First, there were various space operations and a variety of programs in the case library that is independently managed. This is directing to "the constructive and active space usage" by the users and finally results in positive circulation. Secondly, there is a change through the process of execution and operation in the library construction plan. There are needs for the flexible space expansion and adjustment, modifiable furniture layout and design and various keeping areas because there is on-going tendency of corresponding space change. The third, the author could draw more practicable consideration points for space planning by looking at the trend of space change in Transactionist viewpoint. Thus, this study is very meaningful in terms of planning of sustainable public areas.

A LMS (Library Management System) Framework Development for BIM Operation of Architectural Design Office (설계사무소의 BIM 운영을 위한 LMS(Library Management System) 프레임워크 개발)

  • Kim, Jin-Sik;Kim, Yeon-Soo;Mha, Young-Kyun
    • Journal of KIBIM
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    • v.3 no.4
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    • pp.1-10
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    • 2013
  • In order to boost productivity and efficiency of architectural design, architect accumulates materials and details which are repeatedly used. According as introduction and application of BIM (Building Information Modeling) have proliferated, a number of data are being produced. BIM data constructed in a stage of architectural design reduces repetitive works of design and can be used in estimate and construction, maintenance. BIM library gathered these data are able to enhance participants collaboration and design improvement. Library is a vital factor in BIM and a number of libraries are needed as BIM introduction and application have proliferated in architecture industry. However, BIM Library establishment and related research development are incomplete. And specific standard setting and institutional environment for BIM library building have not been achieved. As such a vast amount of information are generated but there is no systematic plan and reuse frequency is low. So it is necessary to build system for effective data sharing and operation management. In this study, through establishment of BIM standard system and construction of management environmental system, it has an object in view for developing framework which can efficiently manage various libraries happened in BIM architectural design field.

A Study on the Multidisciplinary Design Optimization Using Collaborative Optimization Approach (협동 최적화 접근 방법에 의한 타분야 최적 설계에 관한 연구)

  • 노명일;이규열
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.3
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    • pp.263-275
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    • 2000
  • Multidisciplinary design optimization(MDO) can yield optimal design considering all the disciplinary requirements concurrently. A method to implement the collaborative optimization(CO) approach, one of the MDO methodologies, is developed using a pre-compiler “EzpreCompiler”, a design optimization library “EzOptimizer”, and a common object request broker architecture(CORBA) in distributed computing environment. The CO approach is applied to a mathematical example to show its applicability and equivalence to standard optimization(SO) formulation. In a realistic engineering problem such as optimal design of a two-member hub frame, optimal design of a speed reducer and initial design of a bulk carrier, the CO yields better results than the SO. Furthermore, the CO allows the distributed processing using the CORBA, which leads to reduction of overall computation time.

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A study on object oriented modeling methodology for user system design (이용자시스템 설계를 위한 객체지향 모델링 방법에 관한 연구)

  • 유양근
    • Journal of the Korean Society for information Management
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    • v.14 no.2
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    • pp.165-189
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    • 1997
  • In analyzing, designing, implementing the system, the traditional modeling method lacks design procedure and specification in reflecting the functional or nonfunctional requirements perfectly and consequently. These problems are unreliable in the Library and Information System since it requires a diversity of reference methodes based on various types of data. In this paper, we modify the method partially which the OMT proposes and apply it on system development. We also prepare the object oriented modeling modified from OMT type' modeling for Library User System Requirements.

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Simulation System for Port Container Terminal Using An Object-Oriented Approach

  • Choi Yong-Seok;Ha Tae-Young
    • Journal of Navigation and Port Research
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    • v.28 no.9
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    • pp.791-798
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    • 2004
  • Since world container throughput continues to grow, the main issues facing decision-makers at port container terminals are how to expand the existing container terminals and construct new container terminals. Simulations can be used in the decision making process tools due to its ease and ability to reflect the real world system. The object-oriented approach provides for both reusability and modularity that best fits these requirements. In this paper, the object-oriented approach to modeling and simulating general container terminals is presented. Simulation tools based on Visual C++ provide a user-friendly input and output environment through the use of an object class-library. This paper also presents the case study of a simulation of a real container terminal i. Pusan, Korea

Simulator for Port Container Terminal Using An Object-Oriented Approach

  • Choi, Yong-Seok;Ha, Tae-Young
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2004.08a
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    • pp.77-86
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    • 2004
  • Since world container throughput continues to grow, the main issues facing decision-makers at port container terminals are how to expand the existing container terminals and construct new container terminals. Simulations can be used in the decision making process tools due to its ease and ability to reflect the real world system. The object-oriented approach provides for both reusability and modularity that best fits these requirements. In this paper, the object-oriented approach to modeling and simulating general container terminals is presented. Simulation tools based on Visual C++ provide a user-friendly input and output environment through the use of an object class-library. This paper also presents the case study of a simulation of a real container terminal in Pusan, Korea.

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