• Title/Summary/Keyword: node js

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A Study on the Server Framework for Multi-platform Simulation Network Game (멀티 플랫폼 시뮬레이션 네트워크 게임을 위한 서버 프레임워크 연구)

  • Kwon, Soon-Jung
    • Journal of Korea Game Society
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    • v.17 no.6
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    • pp.165-172
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    • 2017
  • Some duplicate processes are happen in developing games under the diverse platforms. Implementing functions. like processing and managing data, in every platforms have an influence on game development. In this paper, we propose a multi-platform server framework that can simulate combat games such as one server on any platform. It was designed to be easy to debug using a protocol consisting of attribute-value pairs by the JSON data format. Since it is independent of the programming language, it has the advantage of being able to communicate with various languages. The server proposes a model that can easily upgrade the structure or the specification using the Amazon web server.

Implementation of Data Monitoring and Acquisition System for Real-time Rotating Machinery based on oneM2M (oneM2M 표준 기반 실시간 회전기기 센싱 데이터 수집 및 모니터링 시스템 구현)

  • Lee, Young-Dong
    • Journal of the Institute of Convergence Signal Processing
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    • v.20 no.1
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    • pp.57-62
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    • 2019
  • In this paper, oneM2M based data monitoring and acquisition system is designed and implemented to measure and transmit the voltage, current, temperature, acceleration and vibration of the motor. The proposed system can detect electrical faults (overcurrent, reverse phase, phase loss, ground fault) and mechanical faults (MC counter, motor operation time, bearing and winding temperature, motor speed, insulation resistance). The system consists of sensor data collection, web server, php, database, wired/wireless communication system. The insulation resistance and the motor speed were measured, and the experimental results were similar for both the test resistance value and the reference input value.

Design and Implementation of a Service Platform that Recommends the Optimal Shortest Distance as a Patrol Route

  • Jo, Yu-min;Jang, Ye-jin;Paik, Jong-ho
    • Journal of Internet Computing and Services
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    • v.23 no.1
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    • pp.1-9
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    • 2022
  • Recently, interest in living safety and crime prevention is increasing. The reality is that most women have anxiety about social safety and ultimately want a safe return to home. As a result of these issues, the Seoul Metropolitan Government and the National Police Agency are implementing various services to alleviate them. However, there are limitations such as that the service can be used only during a limited time or the process of checking whether the patrol is really completed is complicated. Therefore, in this paper, we propose a service platform that overcomes these limitations and suggests the best and shortest patrol route to the police based on the desired patrol location applied by citizens. It is designed based on the MVC pattern, and the functions are divided for each user. It is hoped that the platform will reduce crime rates and allow citizens to ultimately return home with peace of mind. Also we expect that the police will ablet to find places where they did not know about or need to patrol with more attention through the recommended route of the platform, which will be helpful in their task.

Design and Implementation of Disinfection Service Platform based on MVC Pattern Using Web/App

  • Jang, Ye-jin;Jo, Yu-min;Shin, Ji-in;Jang, Yun-jeong;Jeong, Da-woon;Paik, Jong-ho
    • Journal of Internet Computing and Services
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    • v.22 no.6
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    • pp.41-49
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    • 2021
  • Due to the COVID-19 pandemic, issues related to quarantine are emerging. There are various infection prevention methods, but among them, it is certain to frequently disinfect the surface or the entire space of an object that has come into contact with the virus. However, the reality is that the number of times such disinfection is legally designated and the required number of personnel are very different depending on the building and facility. For this reason, there are no companies and systems that can professionally receive orders for disinfection work. In order to solve the aforementioned problems, this paper presents a method to design a disinfection service platform based on the MVC pattern, and implements the required functions based on this. Through this, it is possible to build a more systematic system, and it is hoped that it will be of great help to quarantine with an orderly process for disinfection work.

IoT data analytics architecture for smart healthcare using RFID and WSN

  • Ogur, Nur Banu;Al-Hubaishi, Mohammed;Ceken, Celal
    • ETRI Journal
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    • v.44 no.1
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    • pp.135-146
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    • 2022
  • The importance of big data analytics has become apparent with the increasing volume of data on the Internet. The amount of data will increase even more with the widespread use of Internet of Things (IoT). One of the most important application areas of the IoT is healthcare. This study introduces new real-time data analytics architecture for an IoT-based smart healthcare system, which consists of a wireless sensor network and a radio-frequency identification technology in a vertical domain. The proposed platform also includes high-performance data analytics tools, such as Kafka, Spark, MongoDB, and NodeJS, in a horizontal domain. To investigate the performance of the system developed, a diagnosis of Wolff-Parkinson-White syndrome by logistic regression is discussed. The results show that the proposed IoT data analytics system can successfully process health data in real-time with an accuracy rate of 95% and it can handle large volumes of data. The developed system also communicates with a riverbed modeler using Transmission Control Protocol (TCP) to model any IoT-enabling technology. Therefore, the proposed architecture can be used as a time-saving experimental environment for any IoT-based system.

Management efficiency through NFC attendance check APP design and implementation (NFC 출석체크 APP 설계와 구현을 통한 관리의 효율화)

  • Sung Jin Kim;Seong Kyung Bae;Do Hun Kim;Su Bin Lee;Seon U Lee;Ye Jun Hong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.241-244
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    • 2023
  • 본 연구는 2010년 이후로 다시 활성화가 된 NFC 기술을 이용하여 출석 체크 APP을 개발하고, 아두이노와 MySQL을 통해 데이터베이스를 생성, Node.js를 이용하여 서버를 구축함으로써 출석 체크 과정에서 발생하는 불필요한 시간 사용을 최소화하고 근거리 통신을 통해 확실한 출석 체크를 실현하기 위한 연구이다. 출석 체크시스템에서의 효율성과 정확성은 중요한 요소로서, 이를 위해 NFC 기술을 활용하여 신속하고 정확한 출석 체크를 수행하며, 데이터의 신뢰성과 보안성을 강화한다. 연구를 통해 출석 체크 시스템이 발생하는 인력과 시간의 절약 효과를 확인하고, 효율적인 출석 체크 관리를 위한 혁신적인 해결책을 제시한다. 이러한 연구는 출석 체크 시스템의 개선과 혁신을 이끌며, 다양한 조직이나 교육기관에서 확장될 수 있을 것으로 기대한다.

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Creating a Standardized Environment for Efficient Learning Management using GitHub Codespaces and GitHub Classroom

  • Aaron Daniel Snowberger;Kangsoo You
    • Journal of Practical Engineering Education
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    • v.16 no.3_spc
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    • pp.267-274
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    • 2024
  • One challenge with teaching practical programming classes is the standardization of development tools on student computers. This is particularly true when a complicated setup process is required before beginning to code, or in remote classes, such as those necessitated by the COVID-19 pandemic, where the instructor cannot provide individual troubleshooting assistance. In such cases, students who encounter problems during the setup process may give up on the class altogether before even beginning to code. Therefore, this paper recommends using GitHub Codespaces as a tool for implementing standardized student development environments from day one. Codespaces provides Docker containers that an instructor can configure in such a way as to enable students to practice installing various coding tools within a controlled space, while also providing a language-specific, fully optimized development environment. In addition, Codespaces may be used more effectively in collaboration with GitHub Classroom, which helps instructors manage both the starter code and coding environment in which students work. In this paper, we compare two semesters of university Node.JS programming classes that utilized different development environments: one localized on student computers, the other containerized in Codespaces online. Then, we discuss how GitHub Codespaces and GitHub Classroom can be used to increase the effectiveness of practical programming classes while also increasing student engagement and programming confidence in class.

MINDLE : The Psychometric Platform Designed For The Online Mental Care System (민들레 : 온라인 심리 치료를 위한 심리 상담 플랫폼)

  • Jeong, Ju-yeong;Kim, Min-kyu;Jang, Min-seong;Seo, Min-su;Lee, Jun-Yeop;Koh, Seok-Joo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.652-654
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    • 2018
  • Recently there are many people who suffer from a mental problem like depression or anxiety caused by the stress of employment or school works. Some mental care agencies serve a campaign for them, but it's less accessible due to the geographic distance. And before taking the service, people should find out what is a better psychological test for them to diagnose the problem. Furthermore, it is inconvenient that keeping the diagnosis which is written in some papers. In his paper, in order to solve these problems, suggests the novel platform that serves psychological tests to users and stores results into database so that involved agencies could contact quickly. The psychological tests BAI, BDI, PHQ-15, and Q-15 were used to verify the reliability and effectiveness of the platform.

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The traffic performance evaluation between remote server and mobile for applying to encryption protocol in the Wellness environment (웰니스 환경에서 암호화 프로토콜 적용을 위한 모바일과 원격 서버간 트래픽 성능 평가)

  • Lee, Jae-Pil;Kim, Young-Hyuk;Lee, Jae-Kwang
    • Journal of Digital Convergence
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    • v.11 no.11
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    • pp.415-420
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    • 2013
  • U-WHS refers to a means of remote health monitoring service to combine fitness with wellbing. U-WHS is a system which can measure and manage biometric information of patients without any limitation on time and space. In this paper, we performed in order to look into the influence that the encryption module influences on the communication evaluation in the biometric information transmission gone to the smart mobile device and Hospital Information System.In the case of the U-WHS model, the client used the Objective-c programming language for software development of iOS Xcode environment and SEED and HIGHT encryption module was applied. In the case of HIS, the MySQL which is the Websocket API of the HTML5 and relational database management system for the client and inter-server communication was applied. Therefore, in WIFI communication environment, by using wireshark, data transfer rate of the biometric information, delay and loss rate was checked for the evaluation.

System implementation share of voice and sign language (지화인식 기반의 음성 및 SNS 공유 시스템 구현)

  • Kang, Jung-Hun;Yang, Dea-Sik;Oh, Min-Seok;Sir, Jung-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.644-646
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    • 2016
  • Deaf are it is difficult to communicate to represent the voice heard, so theay use mostly using the speech, sign language, writing, etc. to communicate. It is the best way to use sign language, in order to communicate deaf and normal people each other. But they must understand to use sign language. In this paper, we designed and implementated finger language translation system to support communicate between deaf and normal people. We used leap motion as input device that can track finger and hand gesture. We used raspberry pi that is low power sing board computer to process input data and translate finger language. We implemented application used Node.js and MongoDB. The client application complied with HTML5 so that can be support any smart device with web browser.

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