• Title/Summary/Keyword: natural objects

Search Result 525, Processing Time 0.032 seconds

Interactive Authoring Tool for Mobile Augmented Reality Content

  • Jeon, Jiyoung;Hong, Min;Yi, Manhui;Chun, Jiyoon;Kim, Ji Sim;Choi, Yoo-Joo
    • Journal of Information Processing Systems
    • /
    • v.12 no.4
    • /
    • pp.612-630
    • /
    • 2016
  • As mobile augmented reality technologies are spreading these days, many users want to produce augmented reality (AR) contents what they need by themselves. To keep pace with such needs, we have developed a mobile AR contents builder (hereafter referred to as MARB) that enables the user to easily connect a natural marker and a virtual object with various interaction events that are used to manipulate the virtual object in a mobile environment so that users can simply produce an AR content using natural photos and virtual objects that they select. MARB consists of five major modules-target manger, virtual object manager, AR accessory manager, AR content manager, and AR viewer. The target manager, virtual object manager and AR accessory manager register and manage natural target markers, various virtual objects and content accessories (such as various decorating images), respectively. The AR content manger defines a connection between a target and a virtual object with enabling various interactions for the desired functions such as translation/rotation/scaling of the virtual object, playing of a music, etc. AR viewer augments various virtual objects (such as 2D images, 3D models and video clips) on the pertinent target. MARB has been developed in a mobile application (app) format in order to create AR contents simply using mobile smart devices without switching to a PC environment for authoring the content. In this paper, we present the detail organizations and applications of MARB. It is expected that MARB will enable ordinary users to produce diverse mobile AR contents for various purposes with ease and contribute to expanding the mobile AR market based on spread of a variety of AR contents.

Study on Compositing Editing of 360˚ VR Actual Video and 3D Computer Graphic Video (360˚ VR 실사 영상과 3D Computer Graphic 영상 합성 편집에 관한 연구)

  • Lee, Lang-Goo;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.17 no.4
    • /
    • pp.255-260
    • /
    • 2019
  • This study is about an efficient synthesis of $360^{\circ}$ video and 3D graphics. First, the video image filmed by a binocular integral type $360^{\circ}$ camera was stitched, and location values of the camera and objects were extracted. And the data of extracted location values were moved to the 3D program to create 3D objects, and the methods for natural compositing was researched. As a result, as the method for natural compositing of $360^{\circ}$ video image and 3D graphics, rendering factors and rendering method were derived. First, as for rendering factors, there were 3D objects' location and quality of material, lighting and shadow. Second, as for rendering method, actual video based rendering method's necessity was found. Providing the method for natural compositing of $360^{\circ}$ video image and 3D graphics through this study process and results is expected to be helpful for research and production of $360^{\circ}$ video image and VR video contents.

A ray-based approach to scattering from inhomogeneous dielectric objects (전파경로 투적에 의한 비균질 유전체의 전자파 산란)

  • Kim, Hyeongdong
    • Journal of the Korean Institute of Telematics and Electronics A
    • /
    • v.32A no.2
    • /
    • pp.31-37
    • /
    • 1995
  • A ray-based approach is developed to calculate the scattering from inhomogeneous dielectric objects. This approach is a natural extension of the "shooting and bouncing ray(SBR)" technique developed earlier for calculating the radar cross section of cavity structures and complex targets. In this formulation, a dense grid of rays representing the incident field is shot toward the scatterer. The curved trajectory, amplitude, phase and polarization of the ray fields inside the inhomogeneous object are computed numerically based on the laws of geometrical optics. The contributions of the exting rays to the exterior scattered field are then calculated by using the equivalence principle in conjunction with " a ray-tube integration" scheme. The ray-based approach is applied for the effect of an arcjet plasma plume on satellite reflector performance and backscattering from inhomogeneous objects.

  • PDF

Algorithm for Topological Relationship On an Indeterminate Spatiotemporal Object (불확실한 시공간 객체에 관한 위상 관계 알고리즘)

  • Ji, Jeong-Hui;Kim, Dae-Jung;Ryu, Keun-Ho
    • The KIPS Transactions:PartD
    • /
    • v.10D no.6
    • /
    • pp.873-884
    • /
    • 2003
  • So far, significant achievements have been studied on the development of models for spatial and spatiotemporal objects with indeterminate boundaries which are found in many applications for geographic analysis and image understanding. Therefore, in this paper we propose the spatiotemporal data model which is applicable for spatial and spatiotemporal objects with uncertainty. Based on this model, we defined topological relationships among the indeterminate spatiotemporal objects and designed the algorithm for the operations. For compatibility with existing spatial models, the proposed model has been designed by extending the spatiotemporal object model which is based on the open GIS specification. We defined indeterminate spatial objects, such as the objects whose position and the shape change discretely over time, and the objects whose shape changes continuously as well as the position. We defined topological relationships among these objects using the extended 9-IM. The proposed model can be efficiently applied to the management systems of natural resource data, westher information, geographic information. and so on.

A Study on Body Painting according to Physical Types (신체적 유형에 따른 바디페인팅 연구)

  • Park, Jeongshin
    • Journal of Fashion Business
    • /
    • v.19 no.5
    • /
    • pp.175-187
    • /
    • 2015
  • Body painting according to physical types is a method to express the body as it exists in nature or as an active element of nature. There is a need to research physical formation that applies the trend of contemporary naturalism to the types of nature art by emphasizing the artistic value of body painting with natural environmental overtones. Importantly, body painting according to physical types attempts an intact reproduction of natural objects and the reflection of the beauty of natural objects in body painting. Thus, the purpose of this study was to analyze body painting according to physical types based on the types of nature art. The methodology of the study included theoretical and empirical review. Theoretical review examined the characteristics of physical formation in nature art and relevant nature art works and body painting of physical types through previous research and literature. The empirical review applied analyses to works extracted from web sites of body painting. The study included physical type cases extracted from body painting works from 2005 to 2015 in foreign web sites(www.ilovebodyart.com and www.angel cakebodyart.com). Body painting works were based on the characteristics of physical types. As a result, the body painting of physical types based on nature art is as follows. First, organic continuity with nature art through the artists'thoughts and beliefs. Second, the specificity of place that respects the natural phenomenon itself. Third, the creative diversity of formative shapes for the body. Fourth, the social implications of body painting with human empathy. Fifth, immediacy to embody the artistic will of the artist. Finally, the application of physical types according to affinity with nature, as well as an independent artistic entity.

Talbot imaging of periodic amplitude objects and its visibility (주기적인 진폭격자들에 의한 Talbot 결상 및 가시도 분석)

  • Kim, Young-Ran;lee, Seung-Bok;Jo, jae-Heung;Chang, Soo;Rim, Cheon-Seog
    • Korean Journal of Optics and Photonics
    • /
    • v.12 no.2
    • /
    • pp.83-90
    • /
    • 2001
  • The Talbot effect for periodic objects with the spatial period p illuminated by expanded coherent light is analyzed by Fresnel diffraction theory, and the Talbot distance (Zr) at which we can observe 1: 1 imaging without any lenses can be defined. We confmned experimentally the Talbot imaging of line, circular, X -type and '||'&'||'copy;-type 2 dimensional alTay gratings at ZT. At the same time, we observed phase reversed Talbot imaging at Zr/2 and Talbot subimage with p/2 at Zr/4 and 3Zr/4. The visibility of Talbot images as a function of the number of slits of the input grating was measured by the FFf (Fast Fourier Transform) results of these images. As a result stationary maximum visibility of V = 0.25 was obtained from grating numbers with more than 15 slit pairs.

  • PDF

MPEG-4 오디오 기술 동향

  • 한민수;강경옥;변경진
    • Broadcasting and Media Magazine
    • /
    • v.4 no.1
    • /
    • pp.62-79
    • /
    • 1999
  • In this survey paper the emerging MPEG-4 audio technology is discribed In the previous MPEG-1 and the MPEG-4 audio words, only the natural audio and the speech coding techniques were the standadization objects But in the MPEG-4 audio standadization, not only the natural audio and the speech coding, but also the structured audio and the synthetic speech techniques are inclued, The purpose of this expansion can be summarized as the preparation for the versatile high-quality multimedia services supposed emerge in the 21st century.

  • PDF

Preparation of Self-Assembled Crystalline Microparticles with Bispyridyl Zn-Porphyrin

  • Lee, Da-Hee;Lee, Suk-Joong
    • Bulletin of the Korean Chemical Society
    • /
    • v.33 no.4
    • /
    • pp.1317-1320
    • /
    • 2012
  • Well-defined solid-state microcrystalline structures from bispyridyl Zn-porphyrin have been successfully synthesized. The coordinative interactions between pyridine and Zn are main responsible for this translation of porphyrin molecular building blocks to crystalline microscopic objects. The hexagonal plates are obtained from acetonitrile and rhombus plates are grown from toluene solution. With a simple manipulation during the microcrystal growth, such as growth temperature and time, the morphologies can be controlled by adopting different molecular packing. Consequently, morphologies of microcrystals have been diversified.

3D Graphics Library for Generating Real-time Special Effects

  • Kim Eung-Kon;Yoo Bong-Kil;Song Seung-Heon
    • Journal of information and communication convergence engineering
    • /
    • v.2 no.3
    • /
    • pp.172-176
    • /
    • 2004
  • In special effects industry there is a high demand to convincingly mimic the appearance and behavior of natural phenomena such as smoke, waterfall, rain, and fire. Particle systems are methods adequate for modeling fuzzy objects of natural phenomena. This paper presents particle system graphics library for generating special effects in video games and virtual reality applications. The library is a set of functions that allow c++ programs to simulate the dynamics of particles for special effects in interactive and non-interactive graphics applications, not for scientific simulation.

Robust Similarity Retrieval for Radial Distortion of Object Shape Based on the Normalized Phase Angles and Moment

  • An, Young Eun;Kim, Tae Yeun
    • Journal of Integrative Natural Science
    • /
    • v.12 no.2
    • /
    • pp.35-43
    • /
    • 2019
  • In the content-based image search properties, form information is simple because only the contours of objects are available, and although it can effectively extract the characteristics of the objects, it is sensitive to external noise. The radial distortion, one of these noises, is most prominent in the eyewear and, due to the structural characteristics of the imaging equipment, radiative distortion occurs in almost all imaging equipment. It is very important to determine the similarity of the objects in the images in which these distortions occurred to the actual objects. In order to improve this problem, we propose a strong image search technique for formative noise and radiative distortion using regularization phase angles and moments. Through simulation using Wang DB, the proposed algorithm proved excellent performance for radiation distortion that occurs in general. In addition, a system optimized for database can be implemented by making appropriate changes to the threshold values, enabling image retrieval with the desired level of confidence in various systems. The algorithm proposed in this paper is expected to be utilized as an optimal imaging system by extracting morphological form information of multimedia data.