• 제목/요약/키워드: multiprocessor systems

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A Modified Least-Laxity First Scheduling Algorithm for Reducing Context Switches on Multiprocessor Systems (다중 프로세서 시스템에서 문맥교환을 줄이기 위한 변형된 LLF 스케줄링 알고리즘)

  • 오성흔;길아라;양승민
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.2
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    • pp.68-77
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    • 2003
  • The Least-Laxity First(or LLF) scheduling algorithm assigns the highest priority to a task with the least laxity, and has been proved to be optimal for a uni-processor and sub-optimal for a multi-processor. However, this algorithm Is Impractical to implement because laxity tie results in the frequent context switches among tasks. In this paper, a Modified Least-Laxity First on Multiprocessor(or MLLF/MP) scheduling algorithm is proposed to solve this problem, i.e., laxity tie results in the excessive scheduling overheads. The MLLF/MP is based on the LLF, but allows the laxity inversion. MLLF/MP continues executing the current running task as far as other tasks do not miss their deadlines. Consequently, it avoids the frequent context switches. We prove that the MLLF/MP is also sub-optimal in multiprocessor systems. By simulation results, we show that the MLLF/MP has less scheduling overheads than LLF.

Dominance and Performance of Real-time Scheduling Algorithms on Multiprocessors (다중처리기 상의 실시간 스케줄링 알고리즘의 우월 관계 및 성능)

  • Park, Min-Kyu;Han, Sang-Chul;Kim, Hee-Heon;Cho, Seong-Je;Cho, Yoo-Kun
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.7
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    • pp.368-376
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    • 2005
  • Multiprocessor architecture becomes increasingly common on real-time systems as computer hardware technology rapidly progresses and the workload of real-time systems increases. However, efficient solutions for many real-time multiprocessor scheduling problems are not known. Hence many researchers apply uniprocessor scheduling algorithms to multiprocessor scheduling or devise new algorithms based on these algorithms. Such algorithms are EDF (Earliest Deadline First), LLF (Least Laxity First), EDF-US[m/(2m-1)], and EDZL (Earliest Deadline Zero Laxity), and comparative studies on them are necessary. In this paper, we show the dominance relation of these algorithms with respect to schedulability, and we prove EDZL strictly dominates EDF. The simulation results show that EDZL has high processor utilization and it causes a small number of preemptions.

The architecture of a multiprocessor based programmable controller with emphasis on its system bus (다중 프로세서 방식의 프로그램형 제어기의 구조와 시스템 버스)

  • 김종일;권욱현
    • 제어로봇시스템학회:학술대회논문집
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    • 1988.10a
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    • pp.407-413
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    • 1988
  • The architecture of a multiprocessor based programmable controller(MBPC) is presented. It consists of a host processor, processing elements, and Input/Output processors. Some problems in implementing such architecture are also described. To resolve them, we proposed and presented INFOBUS, a system bus for MBPC. The performances of INFOBUS and MBPC are analysed using both analytic models and simulations. Some results from the analysis will be given and validated. In case of 50% of BTI(Block Type Instruction) and 4 processors, the scanning time is shown to be 0.194msec/Kstep with some reasonable assumptions.

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Development of Large Scale Programmable Controller : Part I(H/W) (대형 프로그래머블 콘트롤러의 개발 1)

  • 권욱현;김종일;김덕우;정범진;홍진우
    • 제어로봇시스템학회:학술대회논문집
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    • 1987.10b
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    • pp.407-412
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    • 1987
  • A large scale programmable controller is developed which adopts a multiprocessor structure. The developed programmable controller consists of the programmer, the system controller, and the input-output unit. The structure and characteristics of the system controller will be described. The PC has a special hardware scheme to solve the Boolean logic instructions of the sequence control programs. The multiprocessor structure and the special hardware enables, the real time operation and the high speed scanning which is prerequisite to the large scale, programmable controller even for many I/O points.

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Performance Analysis of Interconnection Network for Multiprocessor Systems (다중프로세서 시스템을 \ulcorner나 상호결합 네트워크의 성능 분석)

  • 김원섭;오재철
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.37 no.9
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    • pp.663-670
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    • 1988
  • Advances in VLSI technology have made it possible to have a larger number of processing elements to be included in highly parallel processor system. A system with a large number of processing elements and memory requires a complex data path. Multistage Interconnection networks(MINS) are useful in providing programmable data path between processing elements and memory modules in multiprocessor system. In this thesis, the performance of MINS for the star network has been analyzed and compared with other networks, such as generalized shuffle network, delta network, and referenced crossbar network.

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Performance Evaluation of an On-Chip Multiprocessor for Object Recognition (객체 인식을 위한 다중처리 마이크로프로세서의 성능 평가)

  • Chung, Yong-Wha;Park, Kyoung;Choi, Sung-Hoon;Hahn, Woo-Jong
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.6
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    • pp.558-566
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    • 2000
  • Object recognition is a challenging application for high-performance computing. Currently, the superscalar architecture dominates todays microprocessor marketplace. As more transistors are integrated onto larger die, however, an on-chip multiprocessor is regarded as a promising alternative to the superscalar microprocessor. This paper examines the behavior of the object recognition on the on-chip multiprocessor, which will be employed in general-purpose parallel machines. To obtain the performance characteristics of the microprocessor, a program-driven simulator and its programming environment were developed. The simulation results showed that the on-chip multiprocessor can exploit thread level parallelisms effectively and offer a promising architecture for the object recognition application.

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An architecture and its performance evaluation of a multiprocessor based programmable controller(MBPC)

  • Kim, Jong-Il;Kwon, Wook-Hyun;Park, Hong-Sung
    • 제어로봇시스템학회:학술대회논문집
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    • 1987.10a
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    • pp.863-869
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    • 1987
  • INFOBUS, which has been designed as a system bus of a multiprocessor system, will be introduced. And the concepts of the multiple transfer and ORed write transfer will be described. These concepts make INFOBUS to be well suited for use as the system bus of the multiprocessor based programmable controller(MBPC). In addition, the mean data transfer time through INFOBUS, which is one of the most significant performance of a bus, will be obtained by analysis and simulation. Next, MBPC which uses INFOBUS as its system bus will be introduced, and some basic characteristics of MBPC will be described. The construction of exact model for MBPC will be given and simulated using SDL/SIM package. The reference system of our model will be briefly described also. Some results from the simulation will be given and validated.

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A Study on the Real Time Simulation of Continuous Dynamic System Using a Multiprocessor (Multiprocessor를 이용한 연속 동특성계의 실시간 시뮬레이션에 관한 연구)

  • 곽병철;양해원
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.24 no.4
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    • pp.559-567
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    • 1987
  • In this paper, the real time simulation of continuous dynamic system was performed by general integration algorithms using multiprocessor. For the stable simulation, the relation between stability of integration method and integration step-size was investigated from the stability graph. As a typical illustration, the real-time digital simulation and the real-time hard-ware-in-the-loop simulation of flight control system were performed and reviewed. Moreover through the real-time simulation, the design verification and performace test of flight control system could be evaluated. The computer used for simulation is AD10, which is a very high-speed special-purpose computer designed specifically for a time-critical simulation of large and complex models of dynamic systems. The simulation validity is demonstrated by comparing hardware simulation results with software simulation results.

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Optimal RM Scheduling for Simply Periodic Tasks on Uniform Multiprocessors (유니폼 멀티프로세서 환경에서 단순 주기성 태스크를 위한 최적 RM 스케줄링)

  • Jung, Myoung-Jo;Cho, Moon-Haeng;Kim, Joo-Man;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.52-63
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    • 2009
  • The problem of scheduling simply periodic task systems upon a uniform multiprocessor is considered. Partitioning of periodic task systems requires solving the bin-packing problem, which is known to be intractable (NP-hard in the strong sense). This paper presents a global scheduling algorithm which transforms a given simply periodic task system into another using a "task-splitting" technique. Each transformed simply periodic task system is guaranteed to be successfully scheduled upon any uniform multiprocessor using a partitioned scheduling algorithm. It is proven that the proposed algorithm achieves the theoretical maximum utilization bound upon any uniform multiprocessor platform.

A Lock Mechanism for HiPi-bus Based Multiprocessor Systems (HiPi-bus 구조의 다중 프로세서 시스템에서의 잠금장치)

  • 윤용호;임인칠
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.2
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    • pp.33-43
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    • 1993
  • Lock mechanism is essential for synchronization on the multiprocessor systems. Lock mechanism needs to reduce the time for lock operation in low lock contention. Lock mechanism must consider the case of the high lock contention. The conventional lock control scheme in memory results in the increase of bus traffic and memory utilization in lock operation. This paper suggests a lock scheme which stores the lock data in cache and manages it efficiently to reduce the time spent in lock operation when the lock contention is low on a multiprocessor system built on HiPi-bus(Highly Pipelined bus). This paper also presents the design of the HIPi-CLOCK (Highly Pipelined bus Cache LOCK mechanism) which transfere the data from on cache to another when the lock contention is high. The designed simulator compares the conventional lock scheme which controls the lock in memory with the suggested HiPi-CLOCK scheme in terms of the RMW(Read-Modify-Write) operation time using simulated trace. It is shown that the suggested lock control scheme performance is over twice than that of the conventional method in low lock contention. When the lock contention is high, the performance of the suggested scheme increases as the number of the shared lock data increases.

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