• 제목/요약/키워드: multiple server

검색결과 507건 처리시간 0.026초

리눅스 상에서 ATMARP 다중서버 구현 (An Implementation of a ATMARP Multiple Server on the LINUX)

  • 서은미;박광로;장일순;조경록;유영갑
    • 한국통신학회논문지
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    • 제25권3B호
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    • pp.399-407
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    • 2000
  • Recently, supporting ATM networks under LINUX operating systems environment has been actively studied. An ATMARP server in a conventional LINUX environment was designed under the ATMARP single-server to operate independently within a Local IP Subnet(LIS). In this paper, an ATMARP multi-server is introduced and implemented an ATMARP-server managing multiple LIS's on the LINUX-based IPOA. The ATMARP protocol processing functions and addition/deletion functions on management tables are required to implement the ATMARP multi-server. These functions can solve the problem of increasing the number of ATMARP servers in ATMARP single-server environment. The file transmission experiment with a connection configuration between LIS's shows that multiple LIS' con be managed by an ATMARP-server. As the results, the ATMARP multi-server scheme yields a smaller number of servers than that of the conventional ATMARP single-server scheme, and the network composition can be improved substantially.

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Parallel Machine Scheduling Considering the Moving Time of Multiple Servers

  • Chong, Kyun-Rak
    • 한국컴퓨터정보학회논문지
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    • 제22권10호
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    • pp.101-107
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    • 2017
  • In this paper, we study the problem of parallel machine scheduling considering the moving time of multiple servers. The parallel machine scheduling is to assign jobs to parallel machines so that the total completion time(makespan) is minimized. Each job has a setup phase, a processing phase and a removal phase. A processing phase is performed by a parallel machine alone while a setup phase and a removal phase are performed by both a server and a parallel machine simultaneously. A server is needed to move to a parallel machine for a setup phase and a removal phase. But previous researches have been done under the assumption that the server moving time is zero. In this study we have proposed an efficient algorithm for the problem of parallel machine scheduling considering multiple server moving time. We also have investigated experimentally how the number of servers and the server moving time affect the total completion time.

IP-ATM 망에서의 다중 ARP서버 및 관리 대행자의 설계 및 구현 (A Design and Implementation of Multiple ARP Server and Management Agent on IP/ATM Internetwork)

  • 이병기
    • 한국컴퓨터정보학회논문지
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    • 제3권3호
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    • pp.113-120
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    • 1998
  • IP over ATM은 ATM 망에서 IP 응용을 지원하기 위한 방법으로 개발되었다. 그러나 기존의 IP-ATM 표준에서는 하나의 LIS에 ARP 서버가 독립적으로 존재하는 것을 기본으로 설계되었으나, 본 논문에서는 하나의 ARP 서버가 다수개의 LIS를 수용할 수 있도록하는 다중 ARP 서버를 설계 및 구현하였으며, 또한 이러한 다중 ARP 기능을 가진 ARP 서버 및 ATM 장치를 인터넷 표준 프로토콜인 SNMP를 통해 관리할 수 있도록 하기 위한 관리 대행자를 구현하였다.

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선전과 이탈이 있는 복수 서비스 대기행렬모형에 대한 시뮬레이션 분석 (Simulation Analysis for Multiple-Server Queueing Model with Advertising and Balking)

  • 권치명;김성연;정문상;황성원
    • 한국시뮬레이션학회논문지
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    • 제13권1호
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    • pp.41-50
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    • 2004
  • The purpose of this paper is to analyse the manager's policy to maximize the profit in a multiple-server queueing facility with a limited queue capacity. We assume that the level of advertizing effects on the arrival rate of customers to the facility. The model without ‘word of mouth effect’ is assumed that the arrival rate is independent on the qualify of service level. We estimate the service quality by the balking rate of customers from system. We extend this to the model with ‘word of mouth effect’. To achieve the maximum profit, the most important factor is the considerably high utilization of facility for both models. Given service rate, we should maintain an effective arrival rate to some extent. To this end, among the available options, an increase of advertizing effort is more desirable than reducing the fee if the service value of customers remains unchanged. We also investigate whether the variability of service time has a significant impact on determining the optimal policy. The cost of service variability is not so expensive as that in a single server model due to the reduced variability of service times in a multiple-server model.

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Parallel Video Server system을 위한 Server Striping 정책에 관한 연구 (Rsearch in Server Striping policy for Parallel Video Server System)

  • 구태연;김길용
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2000년도 가을 학술발표논문집 Vol.27 No.2 (3)
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    • pp.576-578
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    • 2000
  • 현재의 대부분의 VOD System에서는 Single Server System의 제약인 확장성과 안정적 서비스를 제공하기 위해 Multi-Server System을 사용하고 있다. Multiple Server에 Video Data를 Striping한 구조를 Parallel Video Server Architecture라 한다. 본 연구에서는 Parallel Video Server System 상에서 Data의 Striping Policy에 대해 고찰해보고 이때 발생하는 load balancing과 redundancy 문제의 해결책을 제시하였다. 또한 이를 실제 local Network 시스템에 적용하여 구현하였다.

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A Distributed Real-time 3D Pose Estimation Framework based on Asynchronous Multiviews

  • Taemin, Hwang;Jieun, Kim;Minjoon, Kim
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제17권2호
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    • pp.559-575
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    • 2023
  • 3D human pose estimation is widely applied in various fields, including action recognition, sports analysis, and human-computer interaction. 3D human pose estimation has achieved significant progress with the introduction of convolutional neural network (CNN). Recently, several researches have proposed the use of multiview approaches to avoid occlusions in single-view approaches. However, as the number of cameras increases, a 3D pose estimation system relying on a CNN may lack in computational resources. In addition, when a single host system uses multiple cameras, the data transition speed becomes inadequate owing to bandwidth limitations. To address this problem, we propose a distributed real-time 3D pose estimation framework based on asynchronous multiple cameras. The proposed framework comprises a central server and multiple edge devices. Each multiple-edge device estimates a 2D human pose from its view and sendsit to the central server. Subsequently, the central server synchronizes the received 2D human pose data based on the timestamps. Finally, the central server reconstructs a 3D human pose using geometrical triangulation. We demonstrate that the proposed framework increases the percentage of detected joints and successfully estimates 3D human poses in real-time.

공유 디스크 기반의 다중 서버 DBMS를 위한 효율적인 버퍼 일관성 관리 (Efficient Buffer Coherency Management for a Shared-Disk based Multiple-Server DBMS)

  • 고현선;김이른;이민재;황규영
    • 한국정보과학회논문지:데이타베이스
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    • 제36권5호
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    • pp.399-404
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    • 2009
  • 공유디스크 모델을 사용하는 다중 서버 DBMS에서는 서버 프로세스들이 서로 독립된 메모리를 가지므로, 특정 서버 프로세스가 데이터베이스를 수정하더라도 다른 서버 프로세스들의 버퍼에는 수정된 내용이 반영되지 않는다. 따라서, 다른 서버 프로세스들이 수정되기 전 내용에 대하여 데이터 처리 요청을 수행하면 문제가 발생한다. 본 논문에서는 큰 단위의 로크(여기서는 볼륨 로크)를 사용하는 DBMS에서 이러한 문제를 해결하기 위한 새로운 방법을 제안한다. 이 방법에서는 서버 프로세스가 트랜잭션을 커밋할 때 수정한 페이지의 식별자와 타임스탬프를 일관성 볼륨에 저장하고, 이 정보를 통하여 다른 서버 프로세스가 로크를 획득하는 시점에 일관성 볼륨에서 다른 프로세스가 먼저 수정하였는지 여부를 확인하여 해당 페이지를 버퍼에서 무효화시켜 디스크에서 최신의 버전을 새로 읽어 들인다. 이 방법은 매우 작은 크기의 일관성 볼륨만을 사용하고, 액세스하는 데이터의 양이 적어서 성능이 매우 빠르다.

원격 훈련용 발전 시뮬레이터 개발 (Development of Web-based Power Plant Simulator System)

  • 변승현;강해수;우주희;이지훈;김덕호
    • KEPCO Journal on Electric Power and Energy
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    • 제7권2호
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    • pp.277-283
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    • 2021
  • Power plant simulators have been used for operator training, control verification and engineering verification. In general, simulators can be used in the place where they are installed by only single user group at a time. Considering high cost of simulator development, a lot of available scenarios, the diversity of user level and accessibility based on users' work location, development of simulator system that can be used by multiple user groups regardless of location is required in order to enhance utilization of simulators. In this paper, the simulator system that can be used by multiple user group simultaneously without location limitation is proposed. The simulator system is composed of simulator servers, database servers, HMI servers, a web server, web clients. Simulator server consists of control model, process model that are developed for Circulating Fluidized Bed power plant located overseas. A web server manages user accounts, operation procedures, multiple server access between web client group and simulator server group. In other words, a web server makes a user group select a simulator server at a time. The developed simulator system is integrated after implementing process model, control model, HMI, and web server. Web client systems are installed on local site where power plant is located, while simulator servers, HMI servers, database servers, and a web server are located in KEPCO RI. The developed simulator system is verified by steady-state test, malfunction test and so on via remote access.

Implementation of web server monitoring system using crawling technology

  • Yu, Young-Geun;Nam, Ki-Bok;Park, Koo-Rack
    • 한국컴퓨터정보학회논문지
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    • 제24권4호
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    • pp.123-128
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    • 2019
  • In modern society, there are WEB sites that provides information in various fields by many advances in IT technology. As the number of users accessing the Web increases, one server becomes unavailable, and multiple servers are deployed to provide the service. In addition, systems that control servers are required to manage multiple servers. However, server control systems in the existing market are mostly those that notify managers through SMS and apps when a server's down or a controlled port is closed. However, in case of servers that generate a lot of traffic, the Web server and the WAS are operated and managed each independently. The WEB and WAS provide service by connecting to each other. However, the connection between WEB and WAS may be disconnected due to various environmental factors. In this case, the existing control system can not determine whether the service is working properly. Even in the case of WEB and WAS of a server that is operated independently, there is a phenomenon that the existing control system does not know the problem even when the normal service is not provided due to environmental factors such as disconnection to DB. In this paper, we implemented a system to check the normal state of Web service using Web crawling to solve this problem.

이중 스트라이핑을 이용한 Fault Tolerant 병렬서버의 설계와 구현 (Design and Implementation of Fault Tolerant parallel server with double striping)

  • 이민홍;김경훈;김서균;남지승
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 하계종합학술대회 논문집(3)
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    • pp.75-78
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    • 2002
  • In this paper, we present the design and implementation of a Fault Tolerant VOD system. The system uses the double striping policy that a original file is sequentially striped to multiple streaming server with constant data block size and the data block of one streaming server is re-striped to the other streaming server. When a fault occurs in one streaming server, automatically the other streaming server will service.

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