• Title/Summary/Keyword: multiple server

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An Implementation of a ATMARP Multiple Server on the LINUX (리눅스 상에서 ATMARP 다중서버 구현)

  • 서은미;박광로;장일순;조경록;유영갑
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.3B
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    • pp.399-407
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    • 2000
  • Recently, supporting ATM networks under LINUX operating systems environment has been actively studied. An ATMARP server in a conventional LINUX environment was designed under the ATMARP single-server to operate independently within a Local IP Subnet(LIS). In this paper, an ATMARP multi-server is introduced and implemented an ATMARP-server managing multiple LIS's on the LINUX-based IPOA. The ATMARP protocol processing functions and addition/deletion functions on management tables are required to implement the ATMARP multi-server. These functions can solve the problem of increasing the number of ATMARP servers in ATMARP single-server environment. The file transmission experiment with a connection configuration between LIS's shows that multiple LIS' con be managed by an ATMARP-server. As the results, the ATMARP multi-server scheme yields a smaller number of servers than that of the conventional ATMARP single-server scheme, and the network composition can be improved substantially.

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Parallel Machine Scheduling Considering the Moving Time of Multiple Servers

  • Chong, Kyun-Rak
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.10
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    • pp.101-107
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    • 2017
  • In this paper, we study the problem of parallel machine scheduling considering the moving time of multiple servers. The parallel machine scheduling is to assign jobs to parallel machines so that the total completion time(makespan) is minimized. Each job has a setup phase, a processing phase and a removal phase. A processing phase is performed by a parallel machine alone while a setup phase and a removal phase are performed by both a server and a parallel machine simultaneously. A server is needed to move to a parallel machine for a setup phase and a removal phase. But previous researches have been done under the assumption that the server moving time is zero. In this study we have proposed an efficient algorithm for the problem of parallel machine scheduling considering multiple server moving time. We also have investigated experimentally how the number of servers and the server moving time affect the total completion time.

A Design and Implementation of Multiple ARP Server and Management Agent on IP/ATM Internetwork (IP-ATM 망에서의 다중 ARP서버 및 관리 대행자의 설계 및 구현)

  • 이병기
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.3
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    • pp.113-120
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    • 1998
  • IP over ATM is developed to support IP application in ATM network. However in typical IP-ATM standard, a ARP server exists independently at one LIS, this paper designs and implements a multiple ARP server allowing that a ARP server accommodates multiple LIS. Also, this paper implements a management agent to manage ATM equipment and a ARP server which has multiple ARP function through internet-based SNMP.

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Simulation Analysis for Multiple-Server Queueing Model with Advertising and Balking (선전과 이탈이 있는 복수 서비스 대기행렬모형에 대한 시뮬레이션 분석)

  • 권치명;김성연;정문상;황성원
    • Journal of the Korea Society for Simulation
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    • v.13 no.1
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    • pp.41-50
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    • 2004
  • The purpose of this paper is to analyse the manager's policy to maximize the profit in a multiple-server queueing facility with a limited queue capacity. We assume that the level of advertizing effects on the arrival rate of customers to the facility. The model without ‘word of mouth effect’ is assumed that the arrival rate is independent on the qualify of service level. We estimate the service quality by the balking rate of customers from system. We extend this to the model with ‘word of mouth effect’. To achieve the maximum profit, the most important factor is the considerably high utilization of facility for both models. Given service rate, we should maintain an effective arrival rate to some extent. To this end, among the available options, an increase of advertizing effort is more desirable than reducing the fee if the service value of customers remains unchanged. We also investigate whether the variability of service time has a significant impact on determining the optimal policy. The cost of service variability is not so expensive as that in a single server model due to the reduced variability of service times in a multiple-server model.

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Rsearch in Server Striping policy for Parallel Video Server System (Parallel Video Server system을 위한 Server Striping 정책에 관한 연구)

  • 구태연;김길용
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.10c
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    • pp.576-578
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    • 2000
  • 현재의 대부분의 VOD System에서는 Single Server System의 제약인 확장성과 안정적 서비스를 제공하기 위해 Multi-Server System을 사용하고 있다. Multiple Server에 Video Data를 Striping한 구조를 Parallel Video Server Architecture라 한다. 본 연구에서는 Parallel Video Server System 상에서 Data의 Striping Policy에 대해 고찰해보고 이때 발생하는 load balancing과 redundancy 문제의 해결책을 제시하였다. 또한 이를 실제 local Network 시스템에 적용하여 구현하였다.

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A Distributed Real-time 3D Pose Estimation Framework based on Asynchronous Multiviews

  • Taemin, Hwang;Jieun, Kim;Minjoon, Kim
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.2
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    • pp.559-575
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    • 2023
  • 3D human pose estimation is widely applied in various fields, including action recognition, sports analysis, and human-computer interaction. 3D human pose estimation has achieved significant progress with the introduction of convolutional neural network (CNN). Recently, several researches have proposed the use of multiview approaches to avoid occlusions in single-view approaches. However, as the number of cameras increases, a 3D pose estimation system relying on a CNN may lack in computational resources. In addition, when a single host system uses multiple cameras, the data transition speed becomes inadequate owing to bandwidth limitations. To address this problem, we propose a distributed real-time 3D pose estimation framework based on asynchronous multiple cameras. The proposed framework comprises a central server and multiple edge devices. Each multiple-edge device estimates a 2D human pose from its view and sendsit to the central server. Subsequently, the central server synchronizes the received 2D human pose data based on the timestamps. Finally, the central server reconstructs a 3D human pose using geometrical triangulation. We demonstrate that the proposed framework increases the percentage of detected joints and successfully estimates 3D human poses in real-time.

Efficient Buffer Coherency Management for a Shared-Disk based Multiple-Server DBMS (공유 디스크 기반의 다중 서버 DBMS를 위한 효율적인 버퍼 일관성 관리)

  • Ko, Hyun-Sun;Kim, Yi-Reun;Lee, Min-Jae;Whang, Kyu-Young
    • Journal of KIISE:Databases
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    • v.36 no.5
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    • pp.399-404
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    • 2009
  • In a multiple-server DBMS using the share-disk model, when a server process updates data, the updated ones are not immediately reflected to the buffers of the other server processes. Thus, the other server processes may read invalid data. In this paper, we propose a novel method to solve this problem. In this method the server process stores the identifiers and timestamps of the pages that have been updated during a transaction into the coherency volume when the transaction commits. Then, the server process invalidates its buffers of the pages updated by the other server processes by accessing the coherency volume when the lock is acquired, and, subsequently, read the up-to-date versions of the pages from disk. This method needs only a very small coherency volume and shows a good performance because the amount of data that need to be accessed is very small.

Development of Web-based Power Plant Simulator System (원격 훈련용 발전 시뮬레이터 개발)

  • Byun, Seung-Hyun;Kang, Hae-su;Woo, Joo-Hee;Lee, Jee-Hoon;Kim, Duck-Ho
    • KEPCO Journal on Electric Power and Energy
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    • v.7 no.2
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    • pp.277-283
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    • 2021
  • Power plant simulators have been used for operator training, control verification and engineering verification. In general, simulators can be used in the place where they are installed by only single user group at a time. Considering high cost of simulator development, a lot of available scenarios, the diversity of user level and accessibility based on users' work location, development of simulator system that can be used by multiple user groups regardless of location is required in order to enhance utilization of simulators. In this paper, the simulator system that can be used by multiple user group simultaneously without location limitation is proposed. The simulator system is composed of simulator servers, database servers, HMI servers, a web server, web clients. Simulator server consists of control model, process model that are developed for Circulating Fluidized Bed power plant located overseas. A web server manages user accounts, operation procedures, multiple server access between web client group and simulator server group. In other words, a web server makes a user group select a simulator server at a time. The developed simulator system is integrated after implementing process model, control model, HMI, and web server. Web client systems are installed on local site where power plant is located, while simulator servers, HMI servers, database servers, and a web server are located in KEPCO RI. The developed simulator system is verified by steady-state test, malfunction test and so on via remote access.

Implementation of web server monitoring system using crawling technology

  • Yu, Young-Geun;Nam, Ki-Bok;Park, Koo-Rack
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.4
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    • pp.123-128
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    • 2019
  • In modern society, there are WEB sites that provides information in various fields by many advances in IT technology. As the number of users accessing the Web increases, one server becomes unavailable, and multiple servers are deployed to provide the service. In addition, systems that control servers are required to manage multiple servers. However, server control systems in the existing market are mostly those that notify managers through SMS and apps when a server's down or a controlled port is closed. However, in case of servers that generate a lot of traffic, the Web server and the WAS are operated and managed each independently. The WEB and WAS provide service by connecting to each other. However, the connection between WEB and WAS may be disconnected due to various environmental factors. In this case, the existing control system can not determine whether the service is working properly. Even in the case of WEB and WAS of a server that is operated independently, there is a phenomenon that the existing control system does not know the problem even when the normal service is not provided due to environmental factors such as disconnection to DB. In this paper, we implemented a system to check the normal state of Web service using Web crawling to solve this problem.

Design and Implementation of Fault Tolerant parallel server with double striping (이중 스트라이핑을 이용한 Fault Tolerant 병렬서버의 설계와 구현)

  • 이민홍;김경훈;김서균;남지승
    • Proceedings of the IEEK Conference
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    • 2002.06c
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    • pp.75-78
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    • 2002
  • In this paper, we present the design and implementation of a Fault Tolerant VOD system. The system uses the double striping policy that a original file is sequentially striped to multiple streaming server with constant data block size and the data block of one streaming server is re-striped to the other streaming server. When a fault occurs in one streaming server, automatically the other streaming server will service.

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