• Title/Summary/Keyword: multiple platforms

Search Result 201, Processing Time 0.029 seconds

Development of a Jansen Mechanism for Line Tracing (라인 트레이싱을 위한 얀센 메커니즘 기구의 개발)

  • Gwon, O-Sun;Kim, Min-Su;Kim, U-Eun;Son, Hyeon-U;Im, Gyu-Do;Lee, Chun-Yeol
    • Proceeding of EDISON Challenge
    • /
    • 2017.03a
    • /
    • pp.511-515
    • /
    • 2017
  • Various walking robot platforms have been developed to carry out missions such as explorations, pass of obstacle or inspections of dangerous environments. In this work, a four legs mechanism based on Jansen mechanism is developed, which can trace a certain line. In order to maximize the tracing speed, mechanism design is performed in multiple phases using m.sketch, EdisonDesign and Arduino programs. In design process, control of power path and optimization of the locus of legs(GL/GAC) are found to be most important. A prototype model is constructed and test run to check the validity of the design optimization.

  • PDF

Genetic Architecture of Transcription and Chromatin Regulation

  • Kim, Kwoneel;Bang, Hyoeun;Lee, Kibaick;Choi, Jung Kyoon
    • Genomics & Informatics
    • /
    • v.13 no.2
    • /
    • pp.40-44
    • /
    • 2015
  • DNA microarray and next-generation sequencing provide data that can be used for the genetic analysis of multiple quantitative traits such as gene expression levels, transcription factor binding profiles, and epigenetic signatures. In particular, chromatin opening is tightly coupled with gene transcription. To understand how these two processes are genetically regulated and associated with each other, we examined the changes of chromatin accessibility and gene expression in response to genetic variation by means of quantitative trait loci mapping. Regulatory patterns commonly observed in yeast and human across different technical platforms and experimental designs suggest a higher genetic complexity of transcription regulation in contrast to a more robust genetic architecture of chromatin regulation.

Design of the Easy PKI Client S/W Supporting the Multiple OS Platforms and Certificate Devices (다양한 운영체제와 인증서 저장매체를 지원하는 Easy PKI 클라이언트 S/W 설계)

  • 박종욱;최태규;이재일
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2004.05a
    • /
    • pp.126-130
    • /
    • 2004
  • 본 논문은 인중기관, PKI솔루션 업체, 전자거래기관 위주로 제공되어 온 PKI서비스를 안전성, 편의성, 표준적합성, 이동성, 경제성측면에서 개선된 PKI 클라이언트 S/W 기능과 유저 인터페이스(UI)를 제시한다. 이는 복잡한 PKI기술을 모르는 초보 이용자라 할지라도 USB키, 스마트카드 등 여러 이동형 저장매체를 다양한 운영체제에서 쉽고 안전하게 사용할 수 있게 한다. 특히 제안하는 자동 인증서 업데이트 기능, CD를 활응한 인증서 배포방안, 인증서 공통저장위치 및 파일 명명규칙은 하나의 인중서로 다양한 PKI서비스를 이용할 수 있어 Easy PKI화가 가능하리라 기대 된다.

  • PDF

Metaverse Framework and Building Block (메타버스 프레임워크와 구성요소)

  • Kang, Young-myoung
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.25 no.9
    • /
    • pp.1263-1266
    • /
    • 2021
  • The global Covid-19 pandemic has been accelerating the transition to the digital environment that enables providing consistent services without being affected by physical location or various circumstances. The Metaverse might be the representative realization reflecting this trend. In this paper, we introduce the potential core stacks consisting of the Metaverse framework in brief and explain why the open Metaverse framework is an adequate and reasonable design choice to support diverse platforms and multiple instances of the virtual world. Since the development of the open Metaverse framework is indeed in a very early stage, achieving technical completeness in each building block of the open Metaverse is crucial. Considering the expansion and spread of the Metaverse in the future, intensive standardization studies on the open Metaverse framework are exigent and indispensable.

How do multilevel privacy controls affect utility-privacy trade-offs when used in mobile applications?

  • Kim, Seung-Hyun;Ko, In-Young
    • ETRI Journal
    • /
    • v.40 no.6
    • /
    • pp.813-823
    • /
    • 2018
  • In existing mobile computing environments, users need to choose between their privacy and the services that they can receive from an application. However, existing mobile platforms do not allow users to perform such trade-offs in a fine-grained manner. In this study, we investigate whether users can effectively make utility-privacy trade-offs when they are provided with a multilevel privacy control method that allows them to recognize the different quality of service that they will receive from an application by limiting the disclosure of their private information in multiple levels. We designed a research model to observe users' utility-privacy trade-offs in accordance with the privacy control methods and other factors such as the trustworthiness of an application, quality level of private information, and users' privacy preferences. We conducted a user survey with 516 participants and found that, compared with the existing binary privacy controls, both the service utility and the privacy protection levels were significantly increased when the users used the multilevel privacy control method.

An Implementation of Real Time Data Synchronization of Multiple Devices by Offline-first Strategy (오프라인 우선 정책에 의한 멀티 디바이스의 실시간 데이터 동기화 구현)

  • Lee, Dae-Myoung;Kim, Eun-hoo;Joo, Moon Gab
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.13 no.6
    • /
    • pp.329-335
    • /
    • 2018
  • Offline-first strategy is that it allows data to be saved while offline, and when connected online, data is synchronized to ensure that all devices have the same data. Multi-device is a term that shares data through synchronization on various platforms on Android, ios, etc. First, all of the data is stored in the local repository like SQLite and then on the server via HTTP communication. Then, the synchronization is completed by receiving the changed data from the server and storing it in the local repository at the time of the synchronization, and sending the changes to the server from the client. We proposed and implemented a database structure, APIs, and a illustrative application running on PC and Android phone.

Fast 3D reconstruction method based on UAV photography

  • Wang, Jiang-An;Ma, Huang-Te;Wang, Chun-Mei;He, Yong-Jie
    • ETRI Journal
    • /
    • v.40 no.6
    • /
    • pp.788-793
    • /
    • 2018
  • 3D reconstruction of urban architecture, land, and roads is an important part of building a "digital city." Unmanned aerial vehicles (UAVs) are gradually replacing other platforms, such as satellites and aircraft, in geographical image collection; the reason for this is not only lower cost and higher efficiency, but also higher data accuracy and a larger amount of obtained information. Recent 3D reconstruction algorithms have a high degree of automation, but their computation time is long and the reconstruction models may have many voids. This paper decomposes the object into multiple regional parallel reconstructions using the clustering principle, to reduce the computation time and improve the model quality. It is proposed to detect the planar area under low resolution, and then reduce the number of point clouds in the complex area.

Analysis of Visual Attention of Students with Developmental Disabilities in Virtual Reality Based Training Contents (가상현실기반 훈련 콘텐츠에서 발달장애인의 시각적 주의집중도 분석)

  • Jo, Junghee
    • Journal of Korea Multimedia Society
    • /
    • v.24 no.2
    • /
    • pp.328-335
    • /
    • 2021
  • In the era of 'Untact', virtual reality-based job training platforms are actively being used as part of non-face-to-face education for students with developmental disabilities. Because the people with developmental disabilities may lack sufficient cognitive abilities, it is difficult to conduct untact training seamlessly without the help of a third party. Therefore, it is necessary for training programs to identify the right timing to provide help so that the training can be continued. This research analyzed the visual attention of students with developmental disabilities in virtual reality-based job training program in order to determine the point of time when an intervention is required by the trainee. Results showed that students who completed the mission tended to have intense visual attention on a small number of objects for a certain period of time; the visual attention of the students who failed tended to shift erratically among multiple objects.

A Case Study of Combining Two Cross-platform Development Frameworks for Storybook Mobile App

  • Beomjoo Seo
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.17 no.12
    • /
    • pp.3345-3363
    • /
    • 2023
  • Developers often use cross-platform frameworks to create mobile apps that can run on multiple platforms with minimal code changes. However, these frameworks may not suit all the needs of a specific app, so developers may also use native APIs to add platform-specific features. This method eventually dilutes the advantages of cross-platform development methodology that aims to reduce development costs and time, and often leads to a decision to return back to the original native mobile development methodology. In this study, we explore a different approach: combining different cross-platform tools to develop a storybook mobile app that meets various requirements. We have demonstrated that integrating two cross-platform solutions can be used reliably to develop complex mobile applications. However, we also report that this approach can introduce unforeseen issues such as sandbox redundancy, unexpected functional burdens, and redundant permission requests. Despite these challenges, we believe that combining two cross-platform solutions can be applied to a variety of functional and performance requirements, enabling the development of more sophisticated mobile applications at lower costs and with shorter development timelines than traditional mobile app development methodologies.

A Study of the Antecedents of Attitude towards Teleworking and the Moderating Effect of Self-identity

  • Youngkeun Choi
    • Asia pacific journal of information systems
    • /
    • v.32 no.2
    • /
    • pp.381-394
    • /
    • 2022
  • The present study aimed to examine the relationships between work-related support factors and attitude towards teleworking and explore the moderating effect of self-identity on that relationship. The present study collected data from 343 IT professionals in South Korea through a survey method and used hierarchical multiple regression analyses. In the results, first, the more supervisory or work-related supports participants perceive in teleworking platforms, the more favorable their attitudes towards teleworking. Second, the positive relationship between supervisory support and attitude towards teleworking is stronger for participants high rather than low in interdependent self-view. However, interdependent self-view was found to have no significance on the relationship between work colleague support and attitude towards teleworking. This study is the first to examine the integral model of work-related support factors of attitude towards teleworking and explore the moderating effect of self-identity in the teleworking process.