• Title/Summary/Keyword: multimedia transcoding

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A Hadoop-based Multimedia Transcoding System for Processing Social Media in the PaaS Platform of SMCCSE

  • Kim, Myoungjin;Han, Seungho;Cui, Yun;Lee, Hanku;Jeong, Changsung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.11
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    • pp.2827-2848
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    • 2012
  • Previously, we described a social media cloud computing service environment (SMCCSE). This SMCCSE supports the development of social networking services (SNSs) that include audio, image, and video formats. A social media cloud computing PaaS platform, a core component in a SMCCSE, processes large amounts of social media in a parallel and distributed manner for supporting a reliable SNS. Here, we propose a Hadoop-based multimedia system for image and video transcoding processing, necessary functions of our PaaS platform. Our system consists of two modules, including an image transcoding module and a video transcoding module. We also design and implement the system by using a MapReduce framework running on a Hadoop Distributed File System (HDFS) and the media processing libraries Xuggler and JAI. In this way, our system exponentially reduces the encoding time for transcoding large amounts of image and video files into specific formats depending on user-requested options (such as resolution, bit rate, and frame rate). In order to evaluate system performance, we measure the total image and video transcoding time for image and video data sets, respectively, under various experimental conditions. In addition, we compare the video transcoding performance of our cloud-based approach with that of the traditional frame-level parallel processing-based approach. Based on experiments performed on a 28-node cluster, the proposed Hadoop-based multimedia transcoding system delivers excellent speed and quality.

A Context Free Grammar based Algorithm for Generating Playable Transcoding Paths of the Multimedia Presentation with Different End-to-End QoS (종단간 상이한 QoS를 갖는 멀티미디어 연출 재생을 위한 CFG 기반의 변환 경로 생성 알고리즘)

  • Chon, Sung-Mi;Lim, Young-Hwan
    • The KIPS Transactions:PartC
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    • v.9C no.5
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    • pp.699-708
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    • 2002
  • Since various terminals and different networks get involved in playing of a multimedia presentation, the case that the presentation QoS at a destination should be different from the QoS of multimedia data at a source occurs frequently. For playing the multimedia presentation, the multimedia data at a source should be transcoded into the multimedia data satisfying the QoS required at the terminal. The problem of generating the transcoding path is that, for a given multimedia presentation, different transcoding paths depending the terminal and networks should be generated. That is, a fixed transcoding path cannot be applied to a multimedia presentation. Instead, whenever the terminal and network to play the presentation get determined, a proper transcoding path should be regenerated automatically. In this paper, the algorithm for generating the transcoding path and the method for checking the playability of the generated path are proposed. The generating algorithm adopted the technique of Context Free Grammar in describing the set of transcoding resources and a user's transcoding rules in order to utilize the well-known compiler techniques. For the playability check, a method of computing the transcoding time and the delay time between data units are proposed. Finally all the proposed methods were implemented in the stream engine, called Transcore and the presentation-authoring tool, called VIP, we had developed. And the test results with a sample scenario were presented at the last.

Design and Implementation of Autonomic Multimedia Transcoding System for Network Adaptive QoS (네트워크 적응적 QoS를 위한 오토노믹 멀티미디어 트랜스코딩 시스템의 설계 및 구현)

  • Seo, Donh-Mahn;Jung, In-Bum
    • Journal of Industrial Technology
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    • v.27 no.A
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    • pp.131-139
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    • 2007
  • The recent advance in wireless network technologies has enabled the streaming media service on the mobile devices such as PDAs and cellular phones. Since the wireless network has low bandwidth channels and mobile devices are actually composed of limited hardware specifications, the transcoding technology is needed to adapt streaming media to given mobile devices. Futhermore owing to the diversity of bandwidth in the wireless network by reason of mobile users' movements and environments, it is difficult to provide stable QoS. In this paper, the autonomic multimedia transcoding system is proposed in order for users to provide network adaptive QoS. Our proposed system is based on the estimation of available bandwidth in wireless network for seamless multimedia streaming service. The proposed system is designed and implemented for various mobile clients. In experiments, we evaluate its seamless multimedia streaming and the adaptation transcoding bit rate according to the changes of bandwidth in wireless network.

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A Degraded Quality Service Policy for reducing the transcoding loads in a Transcoding Proxy (트랜스코딩 프록시에서 트랜스코딩 부하를 줄이기 위한 낮은 품질 서비스 정책)

  • Park, Yoo-Hyun
    • The KIPS Transactions:PartA
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    • v.16A no.3
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    • pp.181-188
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    • 2009
  • Transcoding is one of core techniques that implement VoD services according to QoS. But it consumes a lot of CPU resource. A transcoding proxy transcodes multimedia objects to meet requirements of various mobile devices and caches them to reuse later. In this paper, we propose a service policy that reduces the load of transcoding multimedia objects by degrading QoS in a transcoding proxy. Due to the tradeoff between QoS and the load of a proxy system, a transcoding proxy provides lower QoS than a client's requirement so that it can accomodate more clients.

An Algorithm Generating All the Playable Transcoding Paths using the QoS Transition Diagram for a Multimedia Presentation Requiring Different QoS between the Source and the Destination (근원지와 목적지에서 서로 다른 서비스 품질(QoS)을 필요로 하는 멀티미디어 연출의 재생을 위한 서비스 품질 전이도 기반의 변환 경로 생성 알고리즘)

  • 전성미;임영환
    • Journal of Korea Multimedia Society
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    • v.6 no.2
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    • pp.208-215
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    • 2003
  • For playing a multimedia presentation in a Internet, the case that the presentation QoS(Quality of Services) at a destination nay be different from the QoS of multimedia data at the source occurs frequently. In this case, the process of trancoding the multimedia data at the source Into the multimedia data satisfying the QoS at the destination should be requited. In addition, even the presentation description having the homogeneous QoS at both sides may have different transcoding paths due to the limitation of display terminals or network bandwidth. That is, for a multimedia description, it is required to regenerate a proper transcoding path whenever the displaying terminals or the network environment gets decided. And the delay time required to go through the transcoding path may affect the playability of the give presentation. Therefore it should be checked whether the presentation requiring a transcoding process is able to be played in a real time. In this paper, the algorithm for generating all the possible transcoding paths for a given multimedia description under a fixed set of transcoders and the network environment is proposed. The algorithm adopts the concept of QoS transition diagram to Prevent from a trancoding Path being cycled by the repetition of a cyclic Path which generates the same QoS of multimedia data as its input QoS. By eliminating all the cyclic Paths, the algorithm can guarantee the termination of the process. And for the playability check, a method of computing the transcoding time and the delay lime between logical data units are proposed.Finally all the proposed methods were implemented in the stream engine, called TransCore and the presentation-authoring tool, called VIP, we had developed. And the test results with sample scenarios were presented at the last.

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A Heuristic Search Based Optimal Transcoding Path Generation Algorithm for the Play of Multimedia Data (멀티미디어 자료 재생을 위한 경험적 탐색 기반 최적 트랜스코딩 경로 생성 알고리즘)

  • 전성미;이보영;허기중
    • Journal of the Korea Society of Computer and Information
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    • v.8 no.4
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    • pp.47-56
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    • 2003
  • According to rapidly developed mobile terminals and network in the play environment for multimedia presentation, different end-to-end QoS situations appear. Then the generation of transcoding path algorithm was reviewed to transcode a source'data satisfying the needed QoS from a destination and play it considering given transcoders and network. This method used only workload as a parameter although two parameters, workload and throughput, were needed to process multimedia stream in a transcoder, Therefore generated transcoding path with this method had additional calculation to check playability whether it was safisfed the QoS of a destination or not. To solve the problem this paper suggests T algorithm with evaluation function using isochronous property that is needed for multimedia stream to arrive a destination. That means, most playable path is selected with heuristic search based isochronous property between many transcoding paths. Using the suggested algorithm, a transcoding path can be generated faster to play the multimedia data with different end-to-end QoS in real-time transmission.

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Transcoding Path Creation Model for the UTR under Considering of Source QoS and Destination QoS (소스 QoS와 목적 QoS를 고려한 단위 변환기의 변환 경로 생성 모델)

  • DongYeop, Ryu;SungMi, Chon;YoungHwan, Lim
    • Journal of Korea Multimedia Society
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    • v.10 no.2
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    • pp.278-287
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    • 2007
  • Even though a variety of types of multimedia data are being used on the basis of user characteristics and demands, all devices do not always support playing all multimedia data. Accordingly, a multimedia transcoder is used to create media suitable for each environments. This is due to the dissimilarity between the source QoS and the target QoS. Therefore, we need to consider adapting the two dissimilar QoS. Therefore in this paper, we create a suitable application-specific transcoding path with unit transcoders before performing the media transcoding in consideration of source QoS and target QoS. and the created transcoding path performs the transcoding. Here, creating a UTR(Unit Transcoder) conversion path that considers the transcoding possibility and the minimum of the UTR will allow the playback of various multimedia data with convenience. and The consideration of QoS allows users to use the multimedia easily.

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Inter-Conversion Matrix for Transcoding Block DCT and DWT-Based Compressed Images

  • Kim, Donggyun;Lim, Sanghee;Paik, Joonki
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.3
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    • pp.103-109
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    • 2014
  • This study derived the inter-conversion matrices, which can be used in heterogeneous image transcoding between the compressed images using different transforms, such as the $8{\times}8$ block discrete cosine transform (BDCT) and the one-level discrete wavelet transform (DWT). Basically, to obtain the one-level DWT coefficients from $8{\times}8$ BDCT, inverse BDCT should be performed followed by forward DWT, and vice versa. On the other hand, if the proposed interconversion approach is used, only one inter-conversion matrix multiplication makes the corresponding transcoding possible. Both theoretical and experimental analyses showed that the amount of computation of the proposed approach decreases over 20% when the inter-conversion matrices are used under specific conditions.

Robust Blind- Video Watermarking against MPEG-4 Scalable Video Coding and Multimedia Transcoding (MPEG-4 스케일러블 비디오 코딩 및 멀티미디어 트랜스코딩에 강인한 블라인드 비디오 워터마킹)

  • Yoon, Ji-Sun;Lee, Suk-Hwan;Song, Yoon-Chul;Jang, Bong-Joo;Kwon, Ki-Ryong;Kim, Min-Hwan
    • Journal of Korea Multimedia Society
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    • v.11 no.10
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    • pp.1347-1358
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    • 2008
  • A blind video watermarking scheme for providing safety, authenticity, and copyright protection is proposed in this paper, which is robust to MPEG-4 SVC and multimedia transcoding. In proposed method, embedding and detecting of watermark is performed based on base layer with considering spatial SVC. To be robust from temporal SVC, our method embeds repeatedly a permutated character with ordering number per one frame. Also for robustness from multimedia transcoding and FGS, the method is embedded watermark in low middle frequency of each frame adaptively based on DCT in ROI. Through experimental results, invisibility of the watermark is confirmed and robustness of the watermark against the spatial SVC, temporal SVC, FGS and video transcoding between MPEG-2 and MPEG-4 SVC is also verified.

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A Dynamic Frame-skipping Scheme for Transcoder Using the Prediction Period (예측주기를 이용한 동적 프레임 삭제 트랜스코딩 기법)

  • Kim Sung-Min;Kim Young-Ju;Park Seong-Ho
    • Journal of Korea Multimedia Society
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    • v.9 no.1
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    • pp.59-72
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    • 2006
  • The rapid growth of technology for network and terminal devices is able to service multimedia contents in mobile environments. But as the environment of networks and the performance of devices is varied, the same quality service is very difficult to be provided for user in internet and mobile environment. Therefore, multimedia streaming system must provide an adaptive service in considering network and device environment. Video transcoding techniques are the good solution that can provide video streaming service in various network environments adaptively. This paper proposes a dynamic frame-skipping transcoding scheme to provide adaptive streaming service in various network environments. This scheme uses the prediction period for transcoding. A proposed transcoding scheme can reduce time complexity through combination of prediction period and skipping period to control frame-skipping rate in encoder. In simulation results, the performance of proposed scheme is similar to the performance of a traditional dynamic frame-skipping scheme in PSNR value. But the performance of proposed scheme outperforms the performance of traditional scheme in time complexity.

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