• Title/Summary/Keyword: multimedia systems

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An Implementation of a File System for Large Multimedia File (대형 멀티미디어 파일을 위한 파일 시스템 구현)

  • 손정수;이민석
    • Journal of Information Technology Applications and Management
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    • v.10 no.4
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    • pp.169-183
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    • 2003
  • In multimedia systems, very large files are stored and played. Because those files are read-centric and have low reusability, legacy file systems that are optimized for the use of many small files, do not show good performance in the multimedia systems. We implemented a new file system to deal with those characteristics. The new file system shows the superior performances in read, write and mixed operation to the Linux's EXT2 or EXT3 file systems. The new file system was implemented on the Linux operating system, and it also can be easily ported to other operating systems.

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Mobility-Based Clustering Algorithm for Multimedia Broadcasting over IEEE 802.11p-LTE-enabled VANET

  • Syfullah, Mohammad;Lim, Joanne Mun-Yee;Siaw, Fei Lu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.3
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    • pp.1213-1237
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    • 2019
  • Vehicular Ad-hoc Network (VANET) facilities envision future Intelligent Transporting Systems (ITSs) by providing inter-vehicle communication for metrics such as road surveillance, traffic information, and road condition. In recent years, vehicle manufacturers, researchers and academicians have devoted significant attention to vehicular communication technology because of its highly dynamic connectivity and self-organized, decentralized networking characteristics. However, due to VANET's high mobility, dynamic network topology and low communication coverage, dissemination of large data packets (e.g. multimedia content) is challenging. Clustering enhances network performance by maintaining communication link stability, sharing network resources and efficiently using bandwidth among nodes. This paper proposes a mobility-based, multi-hop clustering algorithm, (MBCA) for multimedia content broadcasting over an IEEE 802.11p-LTE-enabled hybrid VANET architecture. The OMNeT++ network simulator and a SUMO traffic generator are used to simulate a network scenario. The simulation results indicate that the proposed clustering algorithm over a hybrid VANET architecture improves the overall network stability and performance, resulting in an overall 20% increased cluster head duration, 20% increased cluster member duration, lower cluster overhead, 15% improved data packet delivery ratio and lower network delay from the referenced schemes [46], [47] and [50] during multimedia content dissemination over VANET.

Selector Processor Allocation Algorithm for Reducing the Call Blocking Rate of Multimedia Service in WCDMA IMT-2000 Systems (비동기 IMT-2000 시스템에서 멀티미디어 서비스 호 차단율 개선을 위한 셀렉터 프로세서 자원할당 방안)

  • Han, Jung-Hee
    • IE interfaces
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    • v.17 no.4
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    • pp.466-471
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    • 2004
  • In this paper, I develop a simple dynamic resource allocation algorithm that reduces the call blocking rate by improving the resource utilization of the WCDMA (Wideband Code Division Multiple Access) systems under multimedia service environment. Simulation results show that the proposed algorithm significantly reduces the blocking rate of high speed multimedia calls. The algorithm developed in this paper is currently working in the commercial WCDMA IMT-2000 system.

Low-Complexity Symbol Timing Offset Estimation Schemes for OFDM Systems

  • Park, So-Ra;Jung, Young-Ho;Lee, Son-In
    • ETRI Journal
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    • v.24 no.3
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    • pp.247-250
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    • 2002
  • In this paper, we propose three symbol syn-chronization schemes for Orthogonal Frequency Division Multiplex (OFDM) systems. The cyclic extension preceding OFDM symbols is of decisive importance for these schemes. The first scheme uses the phase-differential coding of the received OFDM signal. The second and the third schemes use the length of the received OFDM signal. All three schemes make symbol synchronization possible, even though there is a frequency off-set in the system. Simulation results show that these schemes can be used to synchronize an OFDM system over AWGN and multi-path fading channels.

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An Empirical Study of Factors Influencing on the Learning Effects of Perceived Characteristics of Multimedia Media (멀티미디어 매체의 지각된 특성이 학습 효과에 미치는 영향에 관한 실증적 연구)

  • 신호균;김병곤;김종욱
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 1999.12a
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    • pp.301-313
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    • 1999
  • Recently, the rabid development of information technology has brought enormous changes in education. Consolidation of communications and multimedia technologies are enabling the new educational paradigm such as distance learning and virtual education. Furthermore, many studies in the education engineering field report that teaching using multimedia technologies more enhances students' performance than the traditional instructor-teaching method. However, little research regarding the education using multimedia has been done in the MIS filed. None of multimedia-related studies could be found in the top-ranked MIS journals published in Korea for the last five years, and only a few studies were found even worldwide. In this regard, the purpose of this study is to investigate which features of multimedia software are most important to enhance the teaching results of students. From the previous research, we found out the specific features of the educational multimedia software which are considered to affect the students'performance, and defined the research variables related to those educational software features. And, based on the constructivism and motivation theory of the education engineering field a theoretical research model and research hypotheses were developed. Perceived usefulness of the class and a student's perceived interests in the class were used as surrogate variables to measure teaching performance. Total 277 students participated separately in one of the two multimedia classes which have continued for three weeks. One was C programming language class and the other was multimedia CD-title development class. Each student listened for the multimedia session of the class using multimedia software and, at the end of the multimedia session, answered the survey questionnaire. The results of the study show that motivation to the class and the contents of education were statistically significant to the students'performance in the class. That implies, not only in the traditional instructor-teaching method but also in the multimedia class, that the contents of education itself and student's motivation to the class are most important to raise instructional results.

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An Empirical Study on Factors Influencing the Learning Results of Information Technology Using Multimedia (멀티미디어를 이용한 정보기술 교육의 학습 효과에 영향을 미치는 요인에 관한 연구)

  • Kim, Byung-Gon;Kim, Jong-Uk
    • Asia pacific journal of information systems
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    • v.10 no.1
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    • pp.37-59
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    • 2000
  • Recently, the rapid development of information technology has brought enormous changes in education. Consolidation of communications and multimedia technologies are enabling the new educational paradigm such as distance learning and virtual education. Furthermore, many studies in the education engineering field report that teaching using multimedia technologies more enhances students' performance than the traditional instructor-teaching method. However, little research regarding the education using multimedia has been done in the MIS filed. None of multimedia-related studies could be found in the top-ranked MIS journals published in Korea for the last five years, and only a few studies were found even worldwide. In this regard, the purpose of this study is to investigate which features of multimedia software are most important to enhance the teaching results of students, From the previous research, we found out the specific features of the educational multimedia software which are considered to affect the students' performance, and defined the research variables related to those educational software features, And, based on the constructivism and motivation theory of the education engineering field, a theoretical research model and research hypotheses were developed. Perceived usefulness of the class and a student's perceived interests in the class were used as surrogate variables to measure teaching performance. Total 277 students participated separately in one of the two multimedia classes which have continued for three weeks. One was C programming language class and the other was multimedia CD-title development class. Each student listened for the multimedia session of the class using multimedia software and, at the end of the multimedia session, answered the survey questionnaire, The results of the study show that motivation to the class and the contents of education were statistically significant to the students' performance in the class. That implies, not only in the traditional instructor-teaching method but also in the multimedia class, that the contents of education itself and student's motivation to the class are most important to raise instructional results.

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Design and Evaluation of a Distributed Multimedia synchronization Algorithm based on the Fuzzy Logic

  • Oh, Sun-Jin;Bae, Ihn-Han
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1998.06a
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    • pp.246-251
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    • 1998
  • The basic requirement of a distributed multimedia system are intramedia synchronization which asks the strict delay and jitter for the check period of media buffer and the scaling duration with periodic continuous media such as audio and video media, and intermedia synchronization that needs the constraint for relative time relations among them when several media are presented in parallel. In this paper, a distributed multimedia synchronization algorithm based on the fuzzy logic is presented and the performance is evaluated through simulation. Intramedia synchronisation algorithm uses the media scaling techniques and intermedia synchronization algorithm uses variable service rates on the basis of fuzzy logic to solve the multimedia synchronization problem.

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Subchannel State Estimation and Scheduling for Wireless Multimedia Services (무선 멀티미디어 서비스를 위한 서브채널 상태 추정과 스케줄링)

  • Jang Bong-Seog;Koh Hyung-Dae
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.340-344
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    • 2005
  • For the next generation wireless systems, multimedia services will be highly demanded and needed to transmit the cost-efficient packet data. With this regard, the adaptive resource management methods are preferable to optimally control the various traffic classes in OFDMA (WiBro) systems. We have developed a sub-channel state prediction method based on the past sub-channel state dependency. Using the method, we are developed a scheduling algorithm that can efficiently control multimedia traffic downlink transmissions.

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A Cross-Layer Approach to Fair Resource Allocation for Multimedia Service in WiMAX

  • Hong, Seok-Hoon;Lee, Yong-Hun;Jung, Jae-Yoon;Suh, Doug-Young
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.6
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    • pp.1006-1022
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    • 2010
  • In this paper, a cross-layer resource allocation mechanism is proposed for wireless multimedia service. In particular, a game theory based on quality of service (QoS) for multimedia users is introduced to deal with the fairness of network resource allocation in wireless networks. Moreover, the channel states of wireless users are additionally regarded under the cross-layer design in WiMAX environment. In details, the bargaining solution is adopted to discover the efficient and fair resource allocation strategy for multimedia service in considering QoS in the peak signal-to-noise ratio (PSNR) and the channel states in the carrier-to-interface ratio (CINR). The proposed mechanism is illustrated and evaluated by simulation results of transmitting video sequences in WiMAX environment.

Fuzzy Rule Based Multimedia Information Data Acquisition Method

  • Oh, Kab-Suk;Hirota, Kaoru;Pedrycz, Witold
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1998.06a
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    • pp.252-257
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    • 1998
  • A method of multimedia information data acquisition based on fuzzy rules is proposed, where the multimedia means the five senses of a human being. Observed information is characterized by VAGOT(visual, acoustic, gustatory, olfactory and tactile) time series data and the goal is to extract an appropriate subset of the VAGOT data based on a given instruction. Fuzzy rules based on visual and acoustic information are used to identify the appropriate time interval on the fireworks multimedia information.

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