• Title/Summary/Keyword: multi-path environment

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Performance Evaluation of Turbo Codes by Soft Detection Metrics of STBC over an IEEE 802.16e Link (IEEE 802.16e 링크에서 시공간 블록 부호의 연판정 검출에 따른 터보 부호의 성능평가)

  • Kim, Young-Min;Kim, Soo-Young;Lim, Kwang-Jae
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.2
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    • pp.1-8
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    • 2010
  • Multi antenna techniques using space-time codes can achieve diversity gains in a multi-path environment without additional bandwidth requirement. Most of the 4G candidate standards including the IEEE 802.16e adopt multi-input multi-output (MIMO) schemes to achieve either high throughput performance or diversity gains. In these 4G candidate standards, turbo codes using an iterative decoder with soft input soft output are used to overcome serious channel fading. For this reason, the estimated signal values from MIMO detectors should be soft decision detection values. In this paper, we propose efficient methods to estimate soft decision detection values for various space time coding schemes, and provide the simulation results of turbo coded space time coding scheme over an IEEE 802.16e link.

The Analysis of Performance for W-CDMA System using Channel Coding & Phse Hopping 4-Tx Space-Time Code over ITU-R realistic channel model. (ITU-R 실측 채널 모델에서 채널 코딩과 Phase Hopping 4-Tx 시공간 부호를 적용한 W-CDMA 시스템의 성능분석)

  • Park Jeong-Hyun;Kim Kwang-jin;Oh Dong-jin;Kim Cheol-Sung
    • Proceedings of the IEEK Conference
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    • 2004.06a
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    • pp.75-78
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    • 2004
  • In this paper, we analyze the performance of transmitter and receiver of W-CDMA system using the channel coding and space time code in downlink over ITU-R realistic channel model. We can improve the data rate and the reliability of communications by a channel code, and we can get a diversity gain by using the space time code over fading channels. We also apply the RAKE receiver to improve a performance in multi-path fading channel environment.

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Performance Evaluation and Development of Virtual Reality Bike Simulator (가상현실 바이크 시뮬레이터의 개발과 성능평가)

  • Kim, Jong-Yun;Song, Chul-Gyu;Kim, Nam-Gyun
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.51 no.3
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    • pp.112-121
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    • 2002
  • This paper describes a new bike system for the postural balance rehabilitation training. Virtual environment and three dimensional graphic model is designed with CAD tools such as 3D Studio Max and World Up. For the real time bike simulation, the optimized WorldToolKit graphic library is embedded with the dynamic geometry generation method, multi-thread method, and portal generation method. In this experiment, 20 normal adults were tested to investigate the influencing factors of balancing posture. We evaluated the system by measuring the parameters such as path deviation, driving velocity, COP(center for pressure), and average weight shift. Also, we investigated the usefulness of visual feedback information by weight shift. The results showed that continuous visual feedback by weight shift was more effective than no visual feedback in the postural balance control It is concluded this system might be applied to clinical use as a new postural balance training system.

An Improvement of Convergence Speed with Recycling Buffer in Adaptive Transversal Filter (적응 횡단선 필터에서 재순환 버퍼를 이용한 수렴속도 개선)

  • 김원균;임경모;김광준;나상동;배철수
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1998.11a
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    • pp.574-577
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    • 1998
  • In this paper, a new simple and efficient technique to improve the convergence speed of LMS algorithm is proposed in an interference-limited multi-path fading environment as encountered in indoor wireless communications. The convergence characteristics of the proposed algorithm, whose coefficients are multiply adapted in a symbol time period by recycling the received data, are analyzed to prove theoretically the improvement of convergence speed. The theoretical analysis shows that the data-recycling in technique can increase convergence speed by (B+1) times without increasing the computational complexity substantially where B is the number of recycled data. The results of the computer simulation demonstrate that the simulation results are in accordance with the theoretical analysis and the superiority of the filter algorithm.

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Research on Synthesis of Radiation Noise from Moving Target (이동하는 표적의 방사소음 합성기법 연구)

  • 배재휘
    • Journal of the Korea Institute of Military Science and Technology
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    • v.3 no.1
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    • pp.58-65
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    • 2000
  • A target signal simulation method for passive sonar systems is introduced. The method uses multirate signal processing techniques to simulate moving target signals in the multi-path sound propagation environment by introducing Lloyd's mirror and Doppler effect. Time and frequency variation of target signal due to the target maneuvering is also considered to provide realistic ship signatures in the LOFAR gram so that the simulated target is used for sonar operator training. Synthesized target characteristics is analyzed and compared with real target signal in terms of interference pattern and frequency variation in the LOFAR gram.

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ECCM Performance of Code Division Multiplexing Transmission Method (부호분할다중화 전송방식의 대전자전 능력 분석)

  • Lee, Seong-Min;Kim, Whan-Woo
    • Journal of the Korea Institute of Military Science and Technology
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    • v.11 no.5
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    • pp.42-48
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    • 2008
  • In this paper, we have introduced a Code Division Multiplexing transmission method which is similar to OFDM and analyze ECCM performances. We have verified CDM transmission method has a good LPI performance and a feasible ECCM performance. This capability could be useful for reduction of RF interference which occurs when many equipments operate densely in small area. The equipment that uses CDM transmission method supports variable transmission rate and order-wire effectively and conveniently to user. This CDM method has similar ECCM performance comparing to serial DS method. CDM method has good multi-path signal processing capability and could be useful for mobile communication environment.

Design and evaluation of a fuzzy cooperative caching scheme for MANETs

  • Bae, Ihn-Han
    • Journal of the Korean Data and Information Science Society
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    • v.21 no.3
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    • pp.605-619
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    • 2010
  • Caching of frequently accessed data in multi-hop ad hoc environment is a technique that can improve data access performance and availability. Cooperative caching, which allows sharing and coordination of cached data among several clients, can further en-hance the potential of caching techniques. In this paper, we propose a fuzzy cooperative caching scheme in mobile ad hoc networks. The cache management of the proposed caching scheme not only uses adaptively CacheData or CachePath based on data sim-ilarity and data utility, but also uses the replacement manager based on data pro t. Also, the proposed caching scheme uses a prefetch manager. When the TTL of the cached data expires, the prefetch manager evaluates the popularity index of the data. If the popularity index is larger than a threshold, the data is prefetched. Otherwise, its space is released. The performance of the proposed scheme is evaluated analytically and is compared to that of other cooperative caching schemes.

Mobile Tracking Schemes (이동체 추적 기법들)

  • 이종찬;이문호
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.40 no.4
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    • pp.30-44
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    • 2003
  • In the microcell-or picocell-based system the frequent movements of mobiles bring about excessive traffics into the networks. A mobile location estimation mechanism can facilitate both efficient resource allocation and better QoS provisioning through handoff optimization. Existing location estimation schemes consider only LOS model and have poor performance in presence of multi-path and shadowing. In this paper we study novel schemes which can increase estimation accuracy by considering NLOS environment and other multiple decision parameters than the received signal strength.

A development of map building sensor system for mobile robot using low cost photo sensor

  • Hyun, Woong-Keun
    • Journal of information and communication convergence engineering
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    • v.7 no.3
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    • pp.281-285
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    • 2009
  • Mobile robot has various sensors for describing the external world. The ultrasonic sensor widely applied to the most mobile robot to detect the obstacle and environment owing to low cost, its easy to use. However, ultrasonic sensor has major problems: the uncertainty information of sensor, false readings caused by specular reflection, multi path effect, low angular resolution and sensitivity to changes in temperature and humidity. This paper describes a sensor system for map building of mobile robot. It was made of low cost PSD (Position Sensitive Detector) sensor array and high speed RISC MPU. PSD sensor is cost effective and light weighting but its output signal has many noises. We propose heuristic S/W filter to effectively remove these noises. The developed map building sensor system was equipped on a mobile robot and was compared with ultrasonic sensor through field test.

Toward A Totally Solving Interference Problem for Ultrasound Localization System (초음파 위치인지 시스템의 간섭 문제의 해결을 위한 연구)

  • Song, Byung-Hun;Ham, Kyung-Sun;Lee, Hyung-Su
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.177-178
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    • 2006
  • The real-time tracking system is an essential factor for the development of low cost sensor networks for use in pervasive computing and ubiquitous networking. In this paper, we address the interference problems of the sensor network platform with ultrasonic for location tracking system. Ubiquitous indoor environments often contain substantial amounts of metal and other such reflective materials that affect the propagation of radio frequency signals in non-trivial ways, causing severe multi-path effects, dead-spots, noise, and interference. Especially we present a novel reducing interference location system that is particularly well suited to support context-aware computing. The system called Pharos, aims to combine the advantages of real-time tracking systems that implement distributed environment with regardless of infrastructure or infrastructure-less wireless sensor networks.

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