• Title/Summary/Keyword: mobile phone sensors

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Availability of Mobile Art in Smartphone Environment of Augmented Reality Content Industrial Technology (증강현실 콘텐츠 산업기술의 스마트폰 환경 모바일 아트 활용 가능성)

  • Kim, Hee-Young;Shin, Chang-Ok
    • The Journal of the Korea Contents Association
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    • v.13 no.5
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    • pp.48-57
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    • 2013
  • Smartphones provide users with environment for communication and sharing information and at the same time play an important role of mobile technology and mobile art development. Smartphone technology-related researches are being accelerated especially with the advent of mobile Augmented Reality(AR) age, but the studies on user participation that is essential for AR content industry were insufficient. In that regard, the assistance from mobile art area that has already developed these characteristics is essential. Thus, this article is to classify mobile art that has not been studied a lot domestically into feature phone usage and smartphone usage and to analyze each example case with the three most used methods. The usage of feature phones which use the sound and images of mobile devices can be divided into three: installation and performing methods, single channel video art method and five senses communication method. On the other hand, the usage of smartphones that use sensors, cameras, GPS and AR can be divided into location-based AR, marker-based AR and markerless AR. Also, as a result of examining mobile AR content utilization technology by industries, combined methods are utilized; tourism and game-related industries use location-based AR, education and medicine-related industries use marker-based AR, and shopping-related industries use markerless AR. The development of AR content industry is expected to be accelerated with mobile art that makes use of combined technology method and constant communication method through active participation of users. The future development direction of mobile AR industry is predicted to have minimized HMD, integration of hologram technology and artificial intelligence and make the most of big data and social network so that we could overcome the technological limitation of AR.

Development of Greenhouse Environment Monitoring & Control System Based on Web and Smart Phone (웹과 스마트폰 기반의 온실 환경 제어 시스템 개발)

  • Kim, D.E.;Lee, W.Y.;Kang, D.H.;Kang, I.C.;Hong, S.J.;Woo, Y.H.
    • Journal of Practical Agriculture & Fisheries Research
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    • v.18 no.1
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    • pp.101-112
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    • 2016
  • Monitoring and control of the greenhouse environment play a decisive role in greenhouse crop production processes. The network system for greenhouse control was developed by using recent technologies of networking and wireless communications. In this paper, a remote monitoring and control system for greenhouse using a smartphone and a computer with internet has been developed. The system provides real-time remote greenhouse integrated management service which collects greenhouse environment information and controls greenhouse facilities based on sensors and equipments network. Graphical user interface for an integrated management system was designed with bases on the HMI and the experimental results showed that a sensor data and device status were collected by integrated management in real-time. Because the sensor data and device status can be displayed on a web page, transmitted using the server program to remote computer and mobile smartphone at the same time. The monitored-data can be downloaded, analyzed and saved from server program in real-time via mobile phone or internet at a remote place. Performance test results of the greenhouse control system has confirmed that all work successfully in accordance with the operating conditions. And data collections and display conditions, event actions, crops and equipments monitoring showed reliable results.

A Game Design for IoT environment (IoT 환경을 위한 게임 기획)

  • Lee, MyounJae
    • Journal of the Korea Convergence Society
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    • v.6 no.4
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    • pp.133-138
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    • 2015
  • The basic idea of IoT(Internet of Things) is interconnection and cooperation with a variety of things in real life such as Radio-Frequency Identification(RFID) tags, sensors, mobile phone, etc, through internet. IoT technologies which applied to these fields consist of sensor network technology and middleware, application. Currently, IoT technology is applied to various fields such as health care, home care, automotive, transportation, construction, agriculture, environment, food, and etc, based on its technologies. This paper focuses on discussion of the game planning method in IoT environment. In order to achieve this purpose, first, introduce the IoT technologies. Second, propose a game design elements and considerations in IoT environments. It can help for game developers by using IoT technologies.

Indoor Environment Monitoring System Using Short-range Wireless Communication in Mobile Devices (휴대용 단말기의 근거리 무선통신을 이용한 실내 환경모니터링 시스템)

  • Ye, Seong-Hyeon;Han, Soonhee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.9
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    • pp.2167-2173
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    • 2013
  • Recently, people are paying huge attention to problems caused by indoor air pollution. Also, the need for the system that monitors environmental information for indoor and warns a danger is growing increasingly. In this regard, we designed and implemented environment monitoring system for indoor. In this paper, we describe the system with hardware elements and it's communication method. In order to transfer the data from environment sensors, we use short-range wireless communication in smart phone. The proposed system is possible to know the indoor environment information in installed sensor node. If the risk is found, For the proposed system, there is an advantage that may be appropriate evacuation.

Development of Gas Sensor Monitoring Services using Smart Phone and Web Server (스마트폰과 웹 서버를 활용한 가스 센서 모니터링 서비스 개발)

  • Roh, Jae-Sung;Lee, Sang-Geun;Hwang, In-Gyu;Lee, Jeong-Moo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.1048-1050
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    • 2013
  • Mobile devices or smartphones are rapidly becoming the central computer and communication network device. Recently, smartphones are programmable and come with a growing set of cheap powerful embedded sensors, such as an accelerometer, digital compass, gyroscope, GPS, microphone, and camera. In this paper, we discuss the wireless gas sensing service architectural and develope the gas sensor monitoring services using smartphone and web server.

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The Construction and Performance Test of Complex Networks based on Ubiquitous (유비쿼터스 기반의 복합통신망 구축 및 성능시험)

  • Hong, Sung-Taek;Shin, Gang-Wook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.4
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    • pp.23-29
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    • 2011
  • We try to build the base for implementation of smart water treatment plant through identifying status by data acquisition such as temperature, humidity, flow, level, pump status and CCTV by using USN terminal such as Zigbee, Wi-Fi, UHF at the center of the flowmeter calibration center in K-water institute. The data obtained from various sensors is transmitted to data processing device through different types of USN network, the processed data is implemented to monitor by smart phone and we try to perform low cost and high efficient USN-based pilot project by implementing remote monitoring system using network performance analysis and mobile devices.

The Development of Tire Safety Recognition Application with Pressure and Laser Sensors (압력센서와 레이저 센서를 이용한 타이어 안전 인지 애플리케이션 개발)

  • Mo, Won-Ki;An, Jung-Woo;Yoo, Seung-Jea;Lim, Ji-Won;Lee, Boong-Joo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.4
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    • pp.725-734
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    • 2021
  • To prevent tire accidents, we developed an application that can check tire safety using the app-inventor and the bluetooth communication. The temperature sensor measures ambient temperature, the pressure sensor measures tire pressure, the laser sensor has a distance of more than 50mm, and an angle of 45° to measure for the optimal tire. We have developed an application that determines tire condition based on measured wear and tear levels, works through the Bluetooth module via App Inventor, and identifies tire condition and expected replacement condition on the user's mobile phone.

Copy Paper as a Platform for Low-cost Sensitive Glucose Sensing

  • Ye Lin Kim;Young-Mog Kim;Junghwan Oh;Joong Ho Shin
    • Journal of Sensor Science and Technology
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    • v.32 no.1
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    • pp.16-21
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    • 2023
  • This study reports the potential of using commercial copy papers as substrates for simple sensitive glucose detection. Typical paper-based devices use filter papers as porous substrates that can contain reagents; however, this is the first study to report the use of copy papers for the purpose of enhancing enzymatic colorimetric detection. Glucose detection using glucose oxidase, horseradish peroxidase and potassium iodide was performed on a copy paper, cellulose-based filter paper, and polyethylene film. The results indicated that the copy paper exhibited a stronger coloration than the other substrates. Reagents required for detection were dried on the copy paper, and a 3D-printed holder was designed to provide an environment for consistent imaging, making it a convenient cost-effective option for point-of-care testing using a mobile phone camera. The simple paper-based glucose sensor exhibited a linear range of 0.1-20 mM, limit of quantification of 0.477 mM, and limit of detection of 0.143 mM.

A Study on step number detection using smartphone sensors for position tracking (위치 추적을 위한 스마트폰 센서를 이용한 걸음 수 검출에 관한 연구)

  • Lee, Kwonhee;Kim, Kwanghyun;Oh, Jongtaek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.3
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    • pp.119-125
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    • 2018
  • Various techniques for indoor positioning using a smart phone have been studied. Among them, the positioning technology using the acceleration sensor and the gyro sensor built in the smartphone is widely used in conjunction with the WiFi fingerprint technology. The location tracking technology using sensors has been used for a long time, but the performance environment of the smartphone is poor and the user is moving with the smartphone in a certain posture. Therefore, in order to improve the accuracy of location tracking in a smartphone environment, it is necessary to study and develop appropriate algorithms in a mobile environment. In this paper, we analyze the performances of frequency analysis method, maximum sum of minimum acceleration method and adaptive threshold method, which are the user's moving step count detection algorithms, and determine the most accurate method.

Implementation of Home Security System using a Mobile App (모바일 앱을 이용한 홈 시큐리티 시스템 구현)

  • Kwon, Young-Il;Jeong, Sam-Jin
    • Journal of Convergence for Information Technology
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    • v.7 no.4
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    • pp.91-96
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    • 2017
  • In this paper, we aim to respond efficiently to crime by using Arduino and smartphone apps in response to increasing number of house-breaking crimes. It receives the signal of the sensor installed in the house and connects it with the app of the smartphone. To use the app, you can download the app from the user's smartphone, launch the app, and operate the operation outside the home, not only inside the house, by linking the executed app. Among the sensors installed in the house, the movement detection sensor is used to enhance the security, and the gas leakage sensor and the flame detection sensor can be used to easily detect the risk of fire and to prevent the fire early. Security is further enhanced by the ability to remotely control the front door with a smartphone. After that, various sensors can be added and it can be developed as a WiFi module in addition to the Bluetooth module.